1 | <Template name=spaceshipswallow> |
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2 | <SpaceShip |
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3 | hudtemplate = spaceshiphud |
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4 | camerapositiontemplate = spaceshipswallowcameras |
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5 | engine = spaceshipswallowengine |
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6 | spawnparticlesource = "Orxonox/fairytwirl" |
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7 | spawnparticleduration = 3 |
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8 | explosionchunks = 6 |
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9 | |
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10 | health = 100 |
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11 | maxhealth = 200 |
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12 | initialhealth = 100 |
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13 | |
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14 | primaryThrust = 600; |
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15 | auxilaryThrust = 30; |
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16 | rotationThrust = 25; |
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17 | |
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18 | collisionType = "dynamic" |
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19 | mass = 100 |
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20 | linearDamping = 0.7 |
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21 | angularDamping = 0.9999999 |
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22 | > |
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23 | |
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24 | <attached> |
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25 | <Model position="0,0,0" scale=2 yaw=90 pitch=-90 roll=0 mesh="swallow_mat.mesh" /> |
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26 | </attached> |
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27 | <collisionShapes> |
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28 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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29 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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30 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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31 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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32 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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33 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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34 | </collisionShapes> |
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35 | <?lua |
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36 | include("includes/weaponsettings_swallow.oxi") |
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37 | ?> |
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38 | </SpaceShip> |
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39 | </Template> |
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40 | |
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41 | <Template name=spaceshipswallowcameras defaults=0> |
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42 | <SpaceShip> |
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43 | <camerapositions> |
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44 | <CameraPosition position="0,20,80" drag=true mouselook=true /> |
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45 | <CameraPosition position="0,40,160" drag=true mouselook=true /> |
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46 | <CameraPosition position="0,50,200" drag=true mouselook=true /> |
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47 | </camerapositions> |
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48 | </SpaceShip> |
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49 | </Template> |
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50 | |
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51 | <Template name=spaceshipswallowengine baseclass=MultiStateEngine> |
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52 | <MultiStateEngine |
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53 | boostfactor = 2 |
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54 | |
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55 | speedfront = 600 |
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56 | speedback = 60 |
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57 | speedleftright = 60 |
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58 | speedupdown = 60 |
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59 | |
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60 | accelerationfront = 700 |
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61 | accelerationbrake = 300 |
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62 | accelerationback = 100 |
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63 | accelerationleftright = 120 |
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64 | accelerationupdown = 120 |
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65 | > |
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66 | <EffectContainer condition="normal or boost"> |
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67 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 6.6, 0, 22" colour="0.0, 0.0, 0.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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68 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-6.6, 3, 22" colour="0.0, 0.0, 0.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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69 | </EffectContainer> |
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70 | <EffectContainer condition="boost"> |
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71 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 6.6, 0, 22" colour="0.0, 0.0, 0.0, 0.0" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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72 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-6.6, 0, 22" colour="0.0, 0.0, 0.0, 0.0" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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73 | </EffectContainer> |
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74 | <EffectContainer condition="not idle"> |
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75 | <Backlight mainstate=activity active=false scale=0.4 position="6.6, 0, 22" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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76 | <Backlight mainstate=activity active=false scale=0.4 position="-6.6, 0, 22" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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77 | </EffectContainer> |
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78 | <EffectContainer condition="brake"> |
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79 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.2, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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80 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.2, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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81 | </EffectContainer> |
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82 | </MultiStateEngine> |
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83 | </Template> |
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84 | |
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