[11259] | 1 | <templates> |
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| 2 | |
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| 3 | |
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| 4 | <Template name = endurance> |
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| 5 | |
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| 6 | <!-- Spaceship parameters --> |
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| 7 | <SpaceShip |
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| 8 | hudtemplate = spaceshiphud |
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| 9 | camerapositiontemplate = bigshipcameras |
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| 10 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 11 | spawnparticleduration = 3 |
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| 12 | explosionchunks = 6 |
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| 13 | |
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| 14 | health = 100 |
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| 15 | maxhealth = 200 |
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| 16 | initialhealth = 100 |
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| 17 | |
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| 18 | shieldhealth = 100 |
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| 19 | initialshieldhealth = 30 |
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| 20 | maxshieldhealth = 50 |
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| 21 | shieldabsorption = 0.8 |
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| 22 | shieldrechargerate = 1 |
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| 23 | shieldrechargewaittime = 1 |
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| 24 | |
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| 25 | primaryThrust = 30 |
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| 26 | auxilaryThrust = 30 |
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| 27 | rotationThrust = 10 |
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| 28 | |
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| 29 | lift = 1; |
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| 30 | stallSpeed = 220; |
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| 31 | |
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| 32 | boostPower = 30 |
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| 33 | boostPowerRate = 1.5 |
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| 34 | boostRate = 4 |
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| 35 | boostCooldownDuration = 10 |
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| 36 | |
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| 37 | shakeFrequency = 15 |
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| 38 | shakeAmplitude = 9 |
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| 39 | |
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| 40 | collisionType = "dynamic" |
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| 41 | mass = 1000 |
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| 42 | linearDamping = 0.7 |
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| 43 | angularDamping = 0.9999999 |
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| 44 | > |
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| 45 | |
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| 46 | |
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| 47 | <!-- Engines of the Spaceship --> |
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| 48 | |
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| 49 | <engines> |
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| 50 | <MultiStateEngine position=" 15, 0, 0" template=bigshipengine /> |
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| 51 | <MultiStateEngine position="-15, 0, 0" template=bigshipengine /> |
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| 52 | </engines> |
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| 53 | |
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| 54 | <!-- Testsphere in testlevel --> |
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| 55 | |
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| 56 | <MovableEntity position ="0, 0, 0" velocity= "10, 0, 0" collisionType=dynamic mass=1000 friction=0.01 > |
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| 57 | |
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| 58 | <!-- use attached for the different spaceship parts and the lights --> |
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| 59 | <!-- BlinkingBillboard class for blinking lights --> |
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| 60 | <attached> |
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| 61 | <Model position="0,0,0" mesh="sphere.mesh" scale3D="100,100,100" /> |
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| 62 | </attached> |
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| 63 | |
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| 64 | <!-- Collision Shapes --> |
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| 65 | |
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| 66 | <collisionShapes> |
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| 67 | <SphereCollisionShape position="0,0,0" radius="100" /> |
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| 68 | </collisionShapes> |
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| 69 | </MovableEntity> |
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| 70 | |
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| 71 | <!-- Explosion and Explosionparts --> |
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| 72 | |
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| 73 | <!-- Cameras and Cameraposition --> |
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| 74 | |
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| 75 | <!-- Multistateengine definition + engine sounds --> |
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| 76 | |
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| 77 | <!-- Large coordinate axis --> |
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| 78 | <Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/> |
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| 79 | |
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| 80 | <!-- Spawnpoint of the Spaceship --> |
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| 81 | <SpawnPoint team=0 position = "-100,0,0" lookat="0,0,0" spawnclass=Spaceship pawndesign=spaceshippirate /> |
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| 82 | |
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| 83 | <!-- Planets and forcefields --> |
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| 84 | |
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| 85 | |
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| 86 | <!-- Blacklight to illuminate surfaces --> |
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| 87 | |
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| 88 | |
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| 89 | |
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| 90 | <!-- Egine sound of the Spaceship --> |
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| 91 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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| 92 | |
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| 93 | <!-- World Ambient Sound --> |
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| 94 | |
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| 95 | |
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| 96 | |
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| 97 | </Spaceship> |
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| 98 | </Template> |
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| 99 | </templates> |
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