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source: code/trunk/data/levels/tetris.oxw @ 11448

Last change on this file since 11448 was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

  • Property svn:eol-style set to native
File size: 6.9 KB
RevLine 
[8246]1<LevelInfo
2 name = "Tetris"
3 description = "Tetris in space!"
[9016]4 tags = "minigame"
5 screenshot = "tetris.png"
[8246]6/>
7
8<?lua
9  include("HUDTemplates3.oxo")
10  include("stats.oxo")
[9348]11  include("tetrisHUD.oxo")
[8246]12  include("templates/lodInformation.oxt")
[9348]13  include("templates/spaceshipAssff.oxt")
14  include("templates/spaceshipGhost.oxt")
15  include("templates/spaceshipPirate.oxt")
16  include("templates/spaceshipSwallow.oxt")
17  include("templates/spaceshipTransporter.oxt")
18  include("templates/spaceshipH2.oxt")
[8246]19?>
20
21<Template name=tetrisstonecameras defaults=0>
22  <TetrisStone>
23    <camerapositions>
24      <CameraPosition position="55,75,200" absolute=true />
25    </camerapositions>
26  </TetrisStone>
27</Template>
28
29<Template name=tetrisstone>
30  <TetrisStone camerapositiontemplate=tetrisstonecameras>
31    <attached>
[9831]32      <Model position="0,0,0" mesh="CuboidBody.mesh" scale=4.5 />
[9832]33      <Model position="0,0,0" mesh="cube_orange.mesh" scale=4.3 />
[8246]34    </attached>
35  </TetrisStone>
36</Template>
37
[9348]38
39
40<Template name=tetrisbrickcameras defaults=0>
41  <TetrisBrick>
42    <camerapositions>
43      <CameraPosition position="55,75,200" absolute=true />
44      <!--CameraPosition position="0,50,160" drag=true mouselook=true />
45      <CameraPosition position="0,50,0" pitch=-90 drag=true mouselook=true /-->
46    </camerapositions>
47  </TetrisBrick>
48</Template>
49
50<Template name=tetrisbrick>
51  <TetrisBrick camerapositiontemplate=tetrisbrickcameras>
52  </TetrisBrick>
53</Template>
54
55
[8246]56<Level
[10624]57 plugins = "tetris"
[9016]58 gametype = "Tetris"
[8246]59>
60  <templates>
61    <Template link=lodtemplate_default />
62  </templates>
[8637]63  <?lua include("includes/notifications.oxi") ?>
[8246]64
65  <Scene
66   ambientlight = "0.5, 0.5, 0.5"
[9348]67   skybox       = "Orxonox/skyBoxBasic"
[8246]68  >
[9348]69<!--luke_grey_-_hypermode.ogg allgorythm-lift_up.ogg Fight1.ogg -->
70    <WorldAmbientSound
71      source="Ganymede.ogg"
72      looping="true"
73      playOnLoad="true"
74    />
75
[8246]76    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
77
[9348]78
[8246]79    <?lua
80      for i = 1, 10, 1 do
81    ?>
82      <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" />
83    <?lua end ?>
84
[9348]85    <TetrisCenterpoint name=tetriscenter width=11 height=15 stoneSize=10 stoneTemplate=tetrisstone brickTemplate=tetrisbrick stoneSpeed=10 position="-55,-75,0">
[8246]86        <attached>
87            <Model position="55,-1,0" mesh="cube.mesh" scale3D="57,1,11" />
88            <Model position="-1,76,0" mesh="cube.mesh" scale3D="1,76,1" />
89            <Model position="111,76,0" mesh="cube.mesh" scale3D="1,76,1" />
90        </attached>
[9348]91        <!--collisionShapes>
92            <BoxCollisionShape position="55,-1,0"  halfExtents="57,1,11" />
93            <BoxCollisionShape position="-1,76,0"  halfExtents="1,76,1" />
94            <BoxCollisionShape position="111,76,0" halfExtents="1,76,1" />
95        </collisionShapes-->
[8246]96    </TetrisCenterpoint>
97
[9348]98<!-- ------------ insert eye candy here  ---------------- -->
99
100<!-- asteroidBelt(centerX, centerY, centerZ, yaw, pitch, segments, minSize, maxSize, radius0, radius1, count, fog) -->
101<!-- DONT DARE TO TURN THE FOG ON, whithout finding a better belt position -->
102    <?lua
103        dofile("includes/asteroidField.lua")
104        asteroidBelt(10000, 0, 0, -40, -90, 70, 100, 200, 24000, 20000, 500, 0)
105
106    ?>
107<!-- -------- 4 spaceships rotating around the tetris field --------- -->
108    <SpaceShip position="1000,-75,1" lookat="0,0,0">
109      <templates>
110        <Template link=spaceshipswallow />
111      </templates>
112      <controller>
113        <WaypointController team=10 accuracy=200>
114          <waypoints>
115            <Model mesh="cube.mesh" scale=0 position="1000,-75,0" />
116            <Model mesh="cube.mesh" scale=0 position="650,-75,650" />
117            <Model mesh="cube.mesh" scale=0 position="-55,-75,1000" />
118            <Model mesh="cube.mesh" scale=0 position="-700,-75,650" />
119            <Model mesh="cube.mesh" scale=0 position="-1000,-75,0" />
120            <Model mesh="cube.mesh" scale=0 position="-700,-75,-650" />
121            <Model mesh="cube.mesh" scale=0 position="-55,-75,-1000" />
122            <Model mesh="cube.mesh" scale=0 position="650,-75,-650" />
123          </waypoints>
124        </WaypointController>
125      </controller>
126    </SpaceShip>
127   
128   <SpaceShip position="-500,-500,-400" lookat="0,0,0">
129      <templates>
130        <Template link=spaceshippirate />
131      </templates>
132      <controller>
133        <WaypointController team=10>
134          <waypoints>
135            <Model mesh="cube.mesh" scale=0 position="-1000,-200,0" />
136            <Model mesh="cube.mesh" scale=0 position="-700,-150,650" />
137            <Model mesh="cube.mesh" scale=0 position="-55,-75,1000" />
138            <Model mesh="cube.mesh" scale=0 position="650,100,650" />         
139            <Model mesh="cube.mesh" scale=0 position="1000,150,0" />
140            <Model mesh="cube.mesh" scale=0 position="650,100,-650" />
141            <Model mesh="cube.mesh" scale=0 position="-55,0,-1000" />
142            <Model mesh="cube.mesh" scale=0 position="-700,-100,-650" />
143          </waypoints>
144        </WaypointController>
145      </controller>
146    </SpaceShip>
147   
148       <SpaceShip position="-700,200,651" lookat="1,0,0">
149      <templates>
150        <Template link=spaceshipghost />
151      </templates>
152      <controller>
153        <WaypointController team=10 accuracy=300>
154          <waypoints>
155            <Model mesh="cube.mesh" scale=0 position="-700,200,650" />
156            <Model mesh="cube.mesh" scale=0 position="-55,100,1000" />
157            <Model mesh="cube.mesh" scale=0 position="650,0,650" />         
158            <Model mesh="cube.mesh" scale=0 position="1000,-100,0" />
159            <Model mesh="cube.mesh" scale=0 position="650,0,-650" />
160            <Model mesh="cube.mesh" scale=0 position="-55,100,-1000" />
161            <Model mesh="cube.mesh" scale=0 position="-700,200,-650" />
162            <Model mesh="cube.mesh" scale=0 position="-1000,300,0" />
163          </waypoints>
164        </WaypointController>
165      </controller>
166    </SpaceShip>
167   
168    <SpaceShip position="1000,-75,0" lookat="0,0,0">
169      <templates>
170        <Template link=spaceshipHtwo />
171      </templates>
172      <controller>
173        <WaypointController team=10>
174          <waypoints>
175            <Model mesh="cube.mesh" scale=0 position="400,240,400" />
176            <Model mesh="cube.mesh" scale=0 position="-55,240,700" />
177            <Model mesh="cube.mesh" scale=0 position="-500,240,400" />
178            <Model mesh="cube.mesh" scale=0 position="-700,240,0" />
179            <Model mesh="cube.mesh" scale=0 position="-500,240,-400" />
180            <Model mesh="cube.mesh" scale=0 position="-55,240,-700" />
181            <Model mesh="cube.mesh" scale=0 position="400,240,-400" />
182            <Model mesh="cube.mesh" scale=0 position="700,240,0" />
183          </waypoints>
184        </WaypointController>
185      </controller>
186    </SpaceShip>
187   
188   
189   
[8246]190  </Scene>
191</Level>
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