[9112] | 1 | <!-- TODO: Update the level's image--> |
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[9141] | 2 | |
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| 3 | <!-- See TowerDefenseReadme.txt for Information on this file --> |
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| 4 | |
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[9096] | 5 | <LevelInfo |
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| 6 | name = "Tower Defense" |
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[9112] | 7 | description = "Defend your Spacestation from incoming waves." |
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[9346] | 8 | tags = "minigame" |
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[9096] | 9 | screenshot = "emptylevel.png" |
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| 10 | /> |
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| 11 | |
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| 12 | <?lua |
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| 13 | include("stats.oxo") |
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| 14 | include("HUDTemplates3.oxo") |
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[9173] | 15 | include("towerdefenseHUD.oxo") |
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[9096] | 16 | include("templates/lodInformation.oxt") |
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[10629] | 17 | include("includes/weaponSettingsTurret.oxi") |
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[9112] | 18 | include("templates/spaceshipAssff.oxt") |
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[10258] | 19 | include("templates/standardTurret.oxt") |
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[9112] | 20 | ?> |
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| 21 | |
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[10622] | 22 | <Template name=selectercameras defaults=0> |
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| 23 | <TowerDefenseSelecter> |
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[9103] | 24 | <camerapositions> |
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[12190] | 25 | <CameraPosition position="-50,-1300,1000" lookat="-50,0,-400" absolute=true drag=true mouselook=true/> |
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[9103] | 26 | </camerapositions> |
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[10622] | 27 | </TowerDefenseSelecter> |
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[9103] | 28 | </Template> |
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[9096] | 29 | |
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[10622] | 30 | <Template name=selectertemplate> |
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| 31 | <TowerDefenseSelecter team=0 camerapositiontemplate=selectercameras> |
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[9103] | 32 | <attached> |
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[10629] | 33 | <Model position="0,0,0" pitch=90 mesh="TD_Selection.mesh" scale=25/> |
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[9103] | 34 | </attached> |
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[10622] | 35 | </TowerDefenseSelecter> |
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[9103] | 36 | </Template> |
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[9096] | 37 | |
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[10629] | 38 | <Template name=tower1template> |
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| 39 | <TowerDefenseTower |
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| 40 | explosionchunks=6 |
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[11052] | 41 | shieldrechargerate=10 |
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| 42 | shieldrechargewaittime=5 |
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[10629] | 43 | collisionType="none" |
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| 44 | pitch="0" |
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| 45 | yaw="0" |
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| 46 | roll="0" |
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| 47 | maxPitch=360 |
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| 48 | maxYaw=360 |
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| 49 | maxAttackRadius=1000 |
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| 50 | minAttackRadius=0 |
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| 51 | team=0 |
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| 52 | > |
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| 53 | <controller> |
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| 54 | <TurretController team = 0/> |
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| 55 | </controller> |
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| 56 | <weaponslots> |
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| 57 | <WeaponSlot position="0,0,0" /> |
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| 58 | </weaponslots> |
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| 59 | <weaponsets> |
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| 60 | <WeaponSet firemode=0 /> |
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| 61 | </weaponsets> |
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[11052] | 62 | <weaponpacks> |
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[10629] | 63 | <WeaponPack> |
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| 64 | <links> |
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| 65 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 66 | </links> |
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| 67 | <Weapon> |
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| 68 | <HsW01 mode=0 munitionpershot=0 muzzleoffset="0,0,0" damage=2 shielddamage=1 material="Flares/point_lensflare" delay=0/> |
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| 69 | </Weapon> |
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| 70 | </WeaponPack> |
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[11052] | 71 | </weaponpacks> |
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| 72 | <munition> |
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| 73 | <LaserMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10 replenishamount=1 replenishinterval=0.3/> |
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| 74 | </munition> |
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[10629] | 75 | </TowerDefenseTower> |
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| 76 | </Template> |
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[9138] | 77 | |
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[10629] | 78 | <Template name=tower2template> |
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| 79 | <TowerDefenseTower |
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| 80 | explosionchunks=6 |
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[11052] | 81 | shieldrechargerate=10 |
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| 82 | shieldrechargewaittime=5 |
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[10629] | 83 | collisionType="none" |
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| 84 | pitch="0" |
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| 85 | yaw="0" |
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| 86 | roll="0" |
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| 87 | maxPitch=360 |
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| 88 | maxYaw=360 |
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| 89 | maxAttackRadius=1000 |
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| 90 | minAttackRadius=0 |
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| 91 | team=0 |
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| 92 | > |
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| 93 | <controller> |
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| 94 | <TurretController team = 0/> |
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| 95 | </controller> |
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| 96 | <weaponslots> |
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| 97 | <WeaponSlot position="0,0,0" /> |
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| 98 | </weaponslots> |
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| 99 | <weaponsets> |
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| 100 | <WeaponSet firemode=0 /> |
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| 101 | </weaponsets> |
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[11052] | 102 | <weaponpacks> |
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[10629] | 103 | <WeaponPack> |
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| 104 | <links> |
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| 105 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 106 | </links> |
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| 107 | <Weapon> |
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| 108 | <LightningGun mode=0 munitionpershot=0 muzzleoffset="0,0,0" damage=2 shielddamage=4 /> |
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| 109 | </Weapon> |
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| 110 | </WeaponPack> |
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[11052] | 111 | </weaponpacks> |
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| 112 | <munition> |
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| 113 | <LightningMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> |
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| 114 | </munition> |
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[10629] | 115 | <attached> |
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| 116 | <Backlight position="0,0,0" scale=2.0 colour="0.4, 0.0, 1.0" width=10 length=10 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 /> |
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| 117 | </attached> |
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| 118 | </TowerDefenseTower> |
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| 119 | </Template> |
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[9096] | 120 | |
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[10629] | 121 | <Template name=tower3template> |
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| 122 | <TowerDefenseTower |
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| 123 | explosionchunks=6 |
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[11052] | 124 | shieldrechargerate=10 |
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| 125 | shieldrechargewaittime=5 |
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[10629] | 126 | collisionType="none" |
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| 127 | pitch="0" |
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| 128 | yaw="0" |
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| 129 | roll="0" |
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| 130 | maxPitch=360 |
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| 131 | maxYaw=360 |
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| 132 | maxAttackRadius=1000 |
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| 133 | minAttackRadius=0 |
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| 134 | team=0 |
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| 135 | > |
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| 136 | <controller> |
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| 137 | <TurretController team = 0/> |
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| 138 | </controller> |
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| 139 | <weaponslots> |
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| 140 | <WeaponSlot position="0,0,0" /> |
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| 141 | </weaponslots> |
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| 142 | <weaponsets> |
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| 143 | <WeaponSet firemode=0 /> |
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| 144 | </weaponsets> |
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[11052] | 145 | <weaponpacks> |
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[10629] | 146 | <WeaponPack> |
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| 147 | <links> |
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| 148 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 149 | </links> |
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| 150 | <Weapon> |
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| 151 | <SplitGun mode=0 munitionpershot=0 damage=9.3 muzzleoffset=" 1.6, 1.3, -2.0" splittime=0.2 numberofsplits=2 numberofchilds=5 spread=0.1 damagereduction=3.0 /> |
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| 152 | </Weapon> |
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| 153 | </WeaponPack> |
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[11052] | 154 | </weaponpacks> |
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| 155 | <munition> |
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| 156 | <SplitMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> |
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| 157 | </munition> |
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[10629] | 158 | </TowerDefenseTower> |
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| 159 | </Template> |
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[9175] | 160 | |
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[10629] | 161 | <Template name=tower4template> |
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| 162 | <TowerDefenseTower |
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| 163 | explosionchunks=6 |
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[11052] | 164 | shieldrechargerate=10 |
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| 165 | shieldrechargewaittime=5 |
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[10629] | 166 | collisionType="none" |
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| 167 | pitch="0" |
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| 168 | yaw="0" |
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| 169 | roll="0" |
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| 170 | maxPitch=360 |
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| 171 | maxYaw=360 |
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| 172 | maxAttackRadius=1000 |
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| 173 | minAttackRadius=0 |
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| 174 | team=0 |
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| 175 | > |
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| 176 | <controller> |
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| 177 | <TurretController team = 0/> |
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| 178 | </controller> |
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| 179 | <weaponslots> |
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| 180 | <WeaponSlot position="0,0,0" /> |
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| 181 | </weaponslots> |
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| 182 | <weaponsets> |
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| 183 | <WeaponSet firemode=0 /> |
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| 184 | </weaponsets> |
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[11052] | 185 | <weaponpacks> |
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[10629] | 186 | <WeaponPack> |
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| 187 | <links> |
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| 188 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 189 | </links> |
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| 190 | <Weapon> |
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[11052] | 191 | <RocketFire mode=0 munitionpershot=0 muzzleoffset="0,0,0" damage=2 shielddamage=4 fuel=10/> |
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[10629] | 192 | </Weapon> |
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| 193 | </WeaponPack> |
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[11052] | 194 | </weaponpacks> |
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| 195 | <munition> |
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| 196 | <RocketMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> |
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| 197 | </munition> |
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[10629] | 198 | <attached> |
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| 199 | <ParticleSpawner position="0,0,0" source="Orxonox/sparks" lifetime=3.0 autostart=1 loop=1 /> |
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| 200 | </attached> |
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| 201 | </TowerDefenseTower> |
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| 202 | </Template> |
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| 203 | |
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| 204 | <Template name=tower5template> |
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| 205 | <TowerDefenseTower |
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| 206 | explosionchunks=6 |
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[11052] | 207 | shieldrechargerate=10 |
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| 208 | shieldrechargewaittime=5 |
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[10629] | 209 | collisionType="none" |
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| 210 | pitch="0" |
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| 211 | yaw="0" |
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| 212 | roll="0" |
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| 213 | maxPitch=360 |
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| 214 | maxYaw=360 |
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| 215 | maxAttackRadius=1000 |
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| 216 | minAttackRadius=0 |
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| 217 | team=0 |
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| 218 | > |
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| 219 | <controller> |
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| 220 | <TurretController team = 0/> |
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| 221 | </controller> |
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| 222 | <weaponslots> |
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| 223 | <WeaponSlot position="0,0,0" /> |
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| 224 | </weaponslots> |
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| 225 | <weaponsets> |
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| 226 | <WeaponSet firemode=0 /> |
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| 227 | </weaponsets> |
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[11052] | 228 | <weaponpacks> |
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[10629] | 229 | <WeaponPack> |
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| 230 | <links> |
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| 231 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 232 | </links> |
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| 233 | <Weapon> |
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| 234 | <IceGun mode=0 munitionpershot=0 delay=0.125 damage=9.3 muzzleoffset=" 0,0,0" freezefactor=0.5 freezetime=2.0 /> |
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| 235 | </Weapon> |
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| 236 | </WeaponPack> |
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[11052] | 237 | </weaponpacks> |
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| 238 | <munition> |
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| 239 | <IceMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> |
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| 240 | </munition> |
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[10629] | 241 | </TowerDefenseTower> |
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| 242 | </Template> |
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| 243 | |
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| 244 | <Template name=enemytowerdefense1> |
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| 245 | <TowerDefenseEnemy |
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| 246 | hudtemplate = spaceshiphud |
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| 247 | camerapositiontemplate = spaceshipassffcameras |
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| 248 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 249 | spawnparticleduration = 3 |
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| 250 | explosionchunks = 6 |
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| 251 | |
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[12190] | 252 | health = 100 |
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| 253 | maxhealth = 10000000000000 |
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| 254 | initialhealth = 100 |
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| 255 | |
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| 256 | shieldhealth = 1000 |
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| 257 | initialshieldhealth = 1000 |
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| 258 | maxshieldhealth = 10000000000000 |
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| 259 | shieldabsorption = 0.8 |
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| 260 | shieldrechargerate = 1 |
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| 261 | shieldrechargewaittime = 1 |
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| 262 | |
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| 263 | primaryThrust = 100 |
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| 264 | auxilaryThrust = 30 |
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| 265 | rotationThrust = 80 |
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| 266 | |
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| 267 | lift = 1; |
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| 268 | stallSpeed = 220; |
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| 269 | |
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| 270 | boostPower = 15 |
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| 271 | boostPowerRate = 1 |
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| 272 | boostRate = 5 |
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| 273 | boostCooldownDuration = 10 |
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| 274 | |
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| 275 | shakeFrequency = 15 |
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| 276 | shakeAmplitude = 9 |
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| 277 | |
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| 278 | collisionType = "dynamic" |
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| 279 | mass = 100 |
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| 280 | linearDamping = 0.7 |
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| 281 | angularDamping = 0.9999999 |
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| 282 | |
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| 283 | explosionSound = "sounds/Explosion2.ogg" |
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| 284 | > |
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| 285 | |
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| 286 | <engines> |
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| 287 | <Engine position=" 0, 0, 0" |
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| 288 | boostfactor = 2 |
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| 289 | speedfront = 400 |
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| 290 | speedback = 50 |
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| 291 | speedleftright = 50 |
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| 292 | speedupdown = 50 |
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| 293 | accelerationfront = 500 |
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| 294 | accelerationbrake = 500 |
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| 295 | accelerationback = 125 |
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| 296 | accelerationleftright = 125 |
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| 297 | accelerationupdown = 125 |
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| 298 | /> |
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| 299 | </engines> |
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| 300 | <attached> |
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| 301 | <Model position="0,0,0" yaw=180 pitch=0 roll=0 scale=10 mesh="finalenemy1.mesh" /> |
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| 302 | </attached> |
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| 303 | <collisionShapes> |
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| 304 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 305 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 306 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 307 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 308 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 309 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 310 | </collisionShapes> |
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| 311 | </TowerDefenseEnemy> |
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| 312 | </Template> |
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| 313 | |
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| 314 | <Template name=enemytowerdefense2> |
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| 315 | <TowerDefenseEnemy |
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| 316 | hudtemplate = spaceshiphud |
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| 317 | camerapositiontemplate = spaceshipassffcameras |
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| 318 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 319 | spawnparticleduration = 3 |
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| 320 | explosionchunks = 6 |
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| 321 | |
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| 322 | health = 40 |
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| 323 | maxhealth = 10000000000000 |
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| 324 | initialhealth = 30 |
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| 325 | |
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| 326 | shieldhealth = 0 |
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| 327 | initialshieldhealth = 0 |
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| 328 | maxshieldhealth = 0 |
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| 329 | shieldabsorption = 0.8 |
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| 330 | shieldrechargerate = 1 |
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| 331 | shieldrechargewaittime = 1 |
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| 332 | |
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| 333 | primaryThrust = 100 |
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| 334 | auxilaryThrust = 30 |
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| 335 | rotationThrust = 80 |
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| 336 | |
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| 337 | lift = 1; |
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| 338 | stallSpeed = 220; |
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| 339 | |
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| 340 | boostPower = 15 |
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| 341 | boostPowerRate = 1 |
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| 342 | boostRate = 5 |
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| 343 | boostCooldownDuration = 10 |
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| 344 | |
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| 345 | shakeFrequency = 15 |
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| 346 | shakeAmplitude = 9 |
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| 347 | |
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| 348 | collisionType = "dynamic" |
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| 349 | mass = 100 |
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| 350 | linearDamping = 0.7 |
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| 351 | angularDamping = 0.9999999 |
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| 352 | |
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| 353 | explosionSound = "sounds/Explosion2.ogg" |
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| 354 | > |
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| 355 | |
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| 356 | <engines> |
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| 357 | <Engine position=" 0, 0, 0" |
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| 358 | boostfactor = 2 |
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| 359 | speedfront = 100 |
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| 360 | speedback = 50 |
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| 361 | speedleftright = 50 |
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| 362 | speedupdown = 50 |
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| 363 | accelerationfront = 500 |
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| 364 | accelerationbrake = 500 |
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| 365 | accelerationback = 125 |
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| 366 | accelerationleftright = 125 |
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| 367 | accelerationupdown = 125 |
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| 368 | /> |
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| 369 | </engines> |
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| 370 | <attached> |
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| 371 | <Model position="0,0,0" yaw=180 pitch=0 roll=0 scale=7.5 mesh="finalenemy2.mesh" /> |
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| 372 | </attached> |
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| 373 | <collisionShapes> |
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| 374 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 375 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 376 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 377 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 378 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 379 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 380 | </collisionShapes> |
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| 381 | </TowerDefenseEnemy> |
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| 382 | </Template> |
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| 383 | |
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| 384 | <Template name=enemytowerdefense3> |
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| 385 | <TowerDefenseEnemy |
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| 386 | hudtemplate = spaceshiphud |
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| 387 | camerapositiontemplate = spaceshipassffcameras |
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| 388 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 389 | spawnparticleduration = 3 |
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| 390 | explosionchunks = 6 |
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| 391 | |
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| 392 | health = 50 |
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| 393 | maxhealth = 10000000000000 |
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| 394 | initialhealth = 50 |
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| 395 | |
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| 396 | shieldhealth = 20 |
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| 397 | initialshieldhealth = 20 |
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| 398 | maxshieldhealth = 10000000000000 |
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| 399 | shieldabsorption = 0.8 |
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| 400 | shieldrechargerate = 1 |
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| 401 | shieldrechargewaittime = 1 |
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| 402 | |
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| 403 | primaryThrust = 100 |
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| 404 | auxilaryThrust = 30 |
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| 405 | rotationThrust = 80 |
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| 406 | |
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| 407 | lift = 1; |
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| 408 | stallSpeed = 220; |
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| 409 | |
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| 410 | boostPower = 15 |
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| 411 | boostPowerRate = 1 |
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| 412 | boostRate = 5 |
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| 413 | boostCooldownDuration = 10 |
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| 414 | |
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| 415 | shakeFrequency = 15 |
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| 416 | shakeAmplitude = 9 |
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| 417 | |
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| 418 | collisionType = "dynamic" |
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| 419 | mass = 100 |
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| 420 | linearDamping = 0.7 |
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| 421 | angularDamping = 0.9999999 |
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| 422 | |
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| 423 | explosionSound = "sounds/Explosion2.ogg" |
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| 424 | > |
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| 425 | |
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| 426 | <engines> |
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| 427 | <Engine position=" 0, 0, 0" |
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| 428 | boostfactor = 2 |
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| 429 | speedfront = 100 |
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| 430 | speedback = 50 |
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| 431 | speedleftright = 50 |
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| 432 | speedupdown = 50 |
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| 433 | accelerationfront = 500 |
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| 434 | accelerationbrake = 500 |
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| 435 | accelerationback = 125 |
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| 436 | accelerationleftright = 125 |
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| 437 | accelerationupdown = 125 |
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| 438 | /> |
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| 439 | </engines> |
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| 440 | <attached> |
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| 441 | <Model position="0,0,0" yaw=180 pitch=0 roll=0 scale=19 mesh="finalenemy3.mesh" /> |
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| 442 | </attached> |
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| 443 | <collisionShapes> |
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| 444 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 445 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 446 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 447 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 448 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 449 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 450 | </collisionShapes> |
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| 451 | </TowerDefenseEnemy> |
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| 452 | </Template> |
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| 453 | |
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| 454 | <Template name=enemytowerdefense1*> |
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| 455 | <TowerDefenseEnemy |
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| 456 | hudtemplate = spaceshiphud |
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| 457 | camerapositiontemplate = spaceshipassffcameras |
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| 458 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 459 | spawnparticleduration = 3 |
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| 460 | explosionchunks = 6 |
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| 461 | |
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[10629] | 462 | health = 15 |
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| 463 | maxhealth = 15 |
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| 464 | initialhealth = 15 |
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| 465 | |
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| 466 | shieldhealth = 15 |
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| 467 | initialshieldhealth = 15 |
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| 468 | maxshieldhealth = 15 |
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| 469 | shieldabsorption = 0.8 |
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[11052] | 470 | shieldrechargerate = 1 |
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| 471 | shieldrechargewaittime = 1 |
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[10629] | 472 | |
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| 473 | primaryThrust = 1000 |
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| 474 | auxilaryThrust = 30 |
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| 475 | rotationThrust = 80 |
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| 476 | |
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| 477 | lift = 1; |
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| 478 | stallSpeed = 220; |
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| 479 | |
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| 480 | boostPower = 15 |
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| 481 | boostPowerRate = 1 |
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| 482 | boostRate = 5 |
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| 483 | boostCooldownDuration = 10 |
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| 484 | |
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| 485 | shakeFrequency = 15 |
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| 486 | shakeAmplitude = 9 |
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| 487 | |
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| 488 | collisionType = "dynamic" |
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| 489 | mass = 10 |
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| 490 | linearDamping = 0.7 |
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| 491 | angularDamping = 0.9999999 |
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| 492 | |
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| 493 | explosionSound = "sounds/Explosion2.ogg" |
---|
| 494 | > |
---|
| 495 | |
---|
| 496 | <engines> |
---|
| 497 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> |
---|
| 498 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> |
---|
| 499 | </engines> |
---|
| 500 | <attached> |
---|
| 501 | <Model position="0,0,0" yaw=90 pitch=90 roll=0 scale=4 mesh="assff.mesh" /> |
---|
| 502 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
---|
| 503 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
---|
| 504 | </attached> |
---|
| 505 | <collisionShapes> |
---|
| 506 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
---|
| 507 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 508 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 509 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
---|
| 510 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
---|
| 511 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
---|
| 512 | </collisionShapes> |
---|
| 513 | <controller> |
---|
| 514 | <WaypointController accuracy = 50/> |
---|
| 515 | </controller> |
---|
| 516 | </TowerDefenseEnemy> |
---|
| 517 | </Template> |
---|
| 518 | |
---|
[12190] | 519 | <Template name=enemytowerdefense2*> |
---|
[10629] | 520 | <TowerDefenseEnemy |
---|
| 521 | hudtemplate = spaceshiphud |
---|
| 522 | camerapositiontemplate = spaceshipassffcameras |
---|
| 523 | spawnparticlesource = "Orxonox/fairytwirl" |
---|
| 524 | spawnparticleduration = 3 |
---|
| 525 | explosionchunks = 6 |
---|
| 526 | |
---|
| 527 | health = 30 |
---|
| 528 | maxhealth = 30 |
---|
| 529 | initialhealth = 30 |
---|
| 530 | |
---|
| 531 | shieldhealth = 0 |
---|
| 532 | initialshieldhealth = 0 |
---|
| 533 | maxshieldhealth = 0 |
---|
| 534 | shieldabsorption = 0.8 |
---|
[11052] | 535 | shieldrechargerate = 1 |
---|
| 536 | shieldrechargewaittime = 1 |
---|
[10629] | 537 | |
---|
| 538 | primaryThrust = 100 |
---|
| 539 | auxilaryThrust = 30 |
---|
| 540 | rotationThrust = 80 |
---|
| 541 | |
---|
| 542 | lift = 1; |
---|
| 543 | stallSpeed = 220; |
---|
| 544 | |
---|
| 545 | boostPower = 15 |
---|
| 546 | boostPowerRate = 1 |
---|
| 547 | boostRate = 5 |
---|
| 548 | boostCooldownDuration = 10 |
---|
| 549 | |
---|
| 550 | shakeFrequency = 15 |
---|
| 551 | shakeAmplitude = 9 |
---|
| 552 | |
---|
| 553 | collisionType = "dynamic" |
---|
| 554 | mass = 100 |
---|
| 555 | linearDamping = 0.7 |
---|
| 556 | angularDamping = 0.9999999 |
---|
| 557 | |
---|
| 558 | explosionSound = "sounds/Explosion2.ogg" |
---|
| 559 | > |
---|
| 560 | |
---|
| 561 | <engines> |
---|
| 562 | <Engine position=" 0, 0, 0" |
---|
| 563 | boostfactor = 2 |
---|
| 564 | speedfront = 100 |
---|
| 565 | speedback = 50 |
---|
| 566 | speedleftright = 50 |
---|
| 567 | speedupdown = 50 |
---|
| 568 | accelerationfront = 500 |
---|
| 569 | accelerationbrake = 500 |
---|
| 570 | accelerationback = 125 |
---|
| 571 | accelerationleftright = 125 |
---|
| 572 | accelerationupdown = 125 |
---|
| 573 | /> |
---|
| 574 | </engines> |
---|
| 575 | <attached> |
---|
[12190] | 576 | <Model position="0,0,0" yaw=0 pitch=0 roll=0 scale=9 mesh="finalenemy4.mesh" /> |
---|
[10629] | 577 | </attached> |
---|
| 578 | <collisionShapes> |
---|
| 579 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
---|
| 580 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 581 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 582 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
---|
| 583 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
---|
| 584 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
---|
| 585 | </collisionShapes> |
---|
| 586 | <controller> |
---|
| 587 | <WaypointController accuracy = 50/> |
---|
| 588 | </controller> |
---|
| 589 | </TowerDefenseEnemy> |
---|
| 590 | </Template> |
---|
| 591 | |
---|
[12190] | 592 | <Template name=enemytowerdefense3*> |
---|
[10629] | 593 | <TowerDefenseEnemy |
---|
| 594 | hudtemplate = spaceshiphud |
---|
| 595 | camerapositiontemplate = spaceshipassffcameras |
---|
| 596 | spawnparticlesource = "Orxonox/fairytwirl" |
---|
| 597 | spawnparticleduration = 3 |
---|
| 598 | explosionchunks = 6 |
---|
| 599 | |
---|
| 600 | health = 15 |
---|
| 601 | maxhealth = 15 |
---|
| 602 | initialhealth = 15 |
---|
| 603 | |
---|
| 604 | shieldhealth = 5 |
---|
| 605 | initialshieldhealth = 5 |
---|
| 606 | maxshieldhealth = 5 |
---|
| 607 | shieldabsorption = 0.8 |
---|
[11052] | 608 | shieldrechargerate = 1 |
---|
| 609 | shieldrechargewaittime = 1 |
---|
[10629] | 610 | |
---|
| 611 | primaryThrust = 100 |
---|
| 612 | auxilaryThrust = 30 |
---|
| 613 | rotationThrust = 80 |
---|
| 614 | |
---|
| 615 | lift = 1; |
---|
| 616 | stallSpeed = 220; |
---|
| 617 | |
---|
| 618 | boostPower = 15 |
---|
| 619 | boostPowerRate = 1 |
---|
| 620 | boostRate = 5 |
---|
| 621 | boostCooldownDuration = 10 |
---|
| 622 | |
---|
| 623 | shakeFrequency = 15 |
---|
| 624 | shakeAmplitude = 9 |
---|
| 625 | |
---|
| 626 | collisionType = "dynamic" |
---|
| 627 | mass = 100 |
---|
| 628 | linearDamping = 0.7 |
---|
| 629 | angularDamping = 0.9999999 |
---|
| 630 | |
---|
| 631 | explosionSound = "sounds/Explosion2.ogg" |
---|
| 632 | > |
---|
| 633 | |
---|
| 634 | <engines> |
---|
| 635 | <Engine position=" 0, 0, 0" |
---|
| 636 | boostfactor = 2 |
---|
| 637 | speedfront = 300 |
---|
| 638 | speedback = 300 |
---|
| 639 | speedleftright = 300 |
---|
| 640 | speedupdown = 300 |
---|
| 641 | accelerationfront = 500 |
---|
| 642 | accelerationbrake = 500 |
---|
| 643 | accelerationback = 500 |
---|
| 644 | accelerationleftright = 500 |
---|
| 645 | accelerationupdown = 500 |
---|
| 646 | /> |
---|
| 647 | </engines> |
---|
| 648 | <attached> |
---|
[12190] | 649 | <Model position="0,0,0" yaw=0 pitch=0 roll=0 scale=2.5 mesh="JumpEnemy4.mesh" /> |
---|
[10629] | 650 | </attached> |
---|
| 651 | <collisionShapes> |
---|
| 652 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
---|
| 653 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 654 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
---|
| 655 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
---|
| 656 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
---|
| 657 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
---|
| 658 | </collisionShapes> |
---|
| 659 | <controller> |
---|
| 660 | <WaypointController accuracy = 50/> |
---|
| 661 | </controller> |
---|
| 662 | </TowerDefenseEnemy> |
---|
| 663 | </Template> |
---|
| 664 | |
---|
[12190] | 665 | <Template name=therangeviewer> |
---|
| 666 | <TowerDefenseRangeViewer> |
---|
| 667 | <attached> |
---|
| 668 | <Model yaw=0 pitch=0 roll=0 scale3D="1000,1000,10" mesh="cylinder.mesh" /> |
---|
| 669 | </attached> |
---|
| 670 | </TowerDefenseRangeViewer> |
---|
| 671 | </Template> |
---|
| 672 | |
---|
| 673 | |
---|
[10629] | 674 | <Level plugins = "towerdefense" gametype = "TowerDefense"> |
---|
[9096] | 675 | <templates> |
---|
| 676 | <Template link=lodtemplate_default /> |
---|
| 677 | </templates> |
---|
[9272] | 678 | |
---|
[9096] | 679 | <?lua include("includes/notifications.oxi") ?> |
---|
| 680 | |
---|
| 681 | <Scene |
---|
| 682 | ambientlight = "0.8, 0.8, 0.8" |
---|
| 683 | skybox = "Orxonox/Starbox" |
---|
| 684 | > |
---|
[9272] | 685 | |
---|
| 686 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
---|
| 687 | |
---|
[10622] | 688 | <SpawnPoint team=0 position="0,0,0"/> |
---|
[9272] | 689 | |
---|
[10629] | 690 | <Model position="0,0,10000" lodLevel=1 mesh="TD_S1.mesh" scale=1/> |
---|
| 691 | <Model position="0,0,10000" lodLevel=1 mesh="TD_S2.mesh" scale=1/> |
---|
| 692 | <Model position="0,0,10000" lodLevel=1 mesh="TD_S3.mesh" scale=1/> |
---|
| 693 | <Model position="0,0,10000" lodLevel=1 mesh="TD_S4.mesh" scale=1/> |
---|
| 694 | <Model position="0,0,10000" lodLevel=1 mesh="TD_S5.mesh" scale=1/> |
---|
| 695 | <Model position="0,0,10000" lodLevel=1 mesh="TD_T1.mesh" scale=1/> |
---|
| 696 | <Model position="0,0,10000" lodLevel=1 mesh="TD_T2.mesh" scale=1/> |
---|
| 697 | <Model position="0,0,10000" lodLevel=1 mesh="TD_T3.mesh" scale=1/> |
---|
| 698 | <Model position="0,0,10000" lodLevel=1 mesh="TD_T4.mesh" scale=1/> |
---|
| 699 | <Model position="0,0,10000" lodLevel=1 mesh="TD_T5.mesh" scale=1/> |
---|
| 700 | <Model position="0,0,10000" lodLevel=1 mesh="TD_F1.mesh" scale=1/> |
---|
| 701 | |
---|
[9272] | 702 | <!-- PlayField --> |
---|
| 703 | <TowerDefenseCenterpoint |
---|
| 704 | name=towerdefensecenter |
---|
[10622] | 705 | selecterTemplate=selectertemplate |
---|
[10629] | 706 | tower1Template=tower1template |
---|
| 707 | tower2Template=tower2template |
---|
| 708 | tower3Template=tower3template |
---|
| 709 | tower4Template=tower4template |
---|
| 710 | tower5Template=tower5template |
---|
| 711 | tower1Cost=100 |
---|
| 712 | tower2Cost=100 |
---|
| 713 | tower3Cost=100 |
---|
| 714 | tower4Cost=100 |
---|
| 715 | tower5Cost=100 |
---|
[12190] | 716 | fields="F1F1F1F1F1F1F1F1F1F1F1F1F1F1F1F1 |
---|
| 717 | F1F1F1R1I1I1I1I1I1I1I1I1I1I1R0F1 |
---|
| 718 | F1F1F1I2F1F1F1Y1F1F1F1F1F1F1I0F1 |
---|
| 719 | F1Y1F1I2F1F1F1F1F1F1F1F1Y1F1I0F1 |
---|
| 720 | F1F1F1I2F1F1F1F1F1F1F1F1F1F1I0F1 |
---|
| 721 | F1F1F1I2F1Y1F1F1F1F1F1L0I3I3R3F1 |
---|
| 722 | F1F1F1I2F1F1F1F1F1F1F1I0F1F1F1F1 |
---|
| 723 | F1F1F1R2I3I3I3I3L3F1F1I0F1F1Y1F1 |
---|
| 724 | F1F1F1F1F1F1F1F1I2F1F1I0F1F1F1F1 |
---|
| 725 | F1F1F1F1F1F1F1F1I2F1F1I0F1F1F1F1 |
---|
| 726 | X1I1I1I1R0F1Y1F1I2F1F1I0F1F1F1F1 |
---|
| 727 | F1F1F1F1I0F1F1F1I2F1F1L1I1I1R0F1 |
---|
| 728 | F1F1F1F1I0F1F1F1I2F1F1F1F1F1I0F1 |
---|
| 729 | F1F1F1F1L1I1I1I1L2F1F1F1F1Y1I0F1 |
---|
| 730 | F1F1Y1F1F1F1F1F1F1F1F1F1F1F1I0F1 |
---|
| 731 | F1F1F1F1F1F1F1F1F1Y1F1F1F1F1O0F1" |
---|
[9272] | 732 | width=16 |
---|
| 733 | height=16 |
---|
| 734 | tileScale=100 |
---|
| 735 | position="0,0,0" |
---|
| 736 | direction="0,0,0" |
---|
| 737 | collisionType=dynamic |
---|
[10258] | 738 | mass=100000 |
---|
[10622] | 739 | > |
---|
[10629] | 740 | <camerapositions> |
---|
[12190] | 741 | <CameraPosition position="0,0,1500" lookat="0,0,0" absolute=true /> |
---|
[10629] | 742 | </camerapositions> |
---|
[10622] | 743 | </TowerDefenseCenterpoint> |
---|
[9272] | 744 | |
---|
[9096] | 745 | </Scene> |
---|
| 746 | </Level> |
---|
| 747 | |
---|