[7648] | 1 | <LevelInfo |
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| 2 | name = "Waypoints Testlevel" |
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| 3 | description = "Testing waypoings for AI controlled spaceships." |
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| 4 | tags = "test" |
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| 5 | /> |
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| 6 | |
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[5534] | 7 | <?lua |
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[7679] | 8 | include("HUDTemplates3.oxo") |
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[5654] | 9 | include("stats.oxo") |
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[7679] | 10 | include("templates/spaceshipAssff.oxt") |
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| 11 | include("templates/spaceshipH2.oxt") |
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| 12 | include("templates/spaceshipPirate.oxt") |
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| 13 | include("templates/lodInformation.oxt") |
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[5534] | 14 | ?> |
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| 15 | |
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| 16 | <Level |
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| 17 | name = "Waypoints" |
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| 18 | description = "Testing waypoings for AI controlled spaceships." |
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| 19 | > |
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[7163] | 20 | <templates> |
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| 21 | <Template link=lodtemplate_default /> |
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| 22 | </templates> |
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[8706] | 23 | <?lua include("includes/notifications.oxi") ?> |
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[7163] | 24 | |
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[5534] | 25 | <Scene |
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| 26 | ambientlight = "0.5, 0.5, 0.5" |
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| 27 | skybox = "Orxonox/skypanoramagen1" |
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| 28 | > |
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| 29 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 30 | |
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| 31 | <SpawnPoint position="0,0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 32 | |
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[5560] | 33 | <SpaceShip position="0,2000,200" lookat="0,0,0"> |
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[5534] | 34 | <templates> |
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| 35 | <Template link=spaceshipassff /> |
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| 36 | </templates> |
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| 37 | <controller> |
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| 38 | <WaypointPatrolController alertnessradius=1000 team=10> |
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| 39 | <waypoints> |
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[5560] | 40 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-200" /> |
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| 41 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-700" /> |
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| 42 | <Model mesh="cube.mesh" scale=8 position="500,2000,-700" /> |
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[5534] | 43 | <Model mesh="cube.mesh" scale=8 position="500,2000,-200" /> |
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| 44 | </waypoints> |
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| 45 | </WaypointPatrolController> |
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| 46 | </controller> |
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| 47 | </SpaceShip> |
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[5560] | 48 | <SpaceShip position="0,2000,400" lookat="0,0,0"> |
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[5534] | 49 | <templates> |
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| 50 | <Template link=spaceshipassff /> |
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| 51 | </templates> |
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| 52 | <controller> |
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| 53 | <WaypointPatrolController alertnessradius=1000 team=10> |
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| 54 | <waypoints> |
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[5560] | 55 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-200" /> |
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| 56 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-700" /> |
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| 57 | <Model mesh="cube.mesh" scale=8 position="500,2000,-700" /> |
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[5534] | 58 | <Model mesh="cube.mesh" scale=8 position="500,2000,-200" /> |
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| 59 | </waypoints> |
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| 60 | </WaypointPatrolController> |
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| 61 | </controller> |
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| 62 | </SpaceShip> |
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| 63 | |
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[5560] | 64 | <SpaceShip position="1500,2000,200" lookat="0,0,0"> |
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[5534] | 65 | <templates> |
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| 66 | <Template link=spaceshipassff /> |
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| 67 | </templates> |
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| 68 | <controller> |
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| 69 | <WaypointPatrolController alertnessradius=1000 team=11> |
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| 70 | <waypoints> |
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[5560] | 71 | <Model mesh="cube.mesh" scale=8 position="1500,2000,-200" /> |
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| 72 | <Model mesh="cube.mesh" scale=8 position="1500,2000,-700" /> |
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| 73 | <Model mesh="cube.mesh" scale=8 position="1000,2000,-700" /> |
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[5534] | 74 | <Model mesh="cube.mesh" scale=8 position="1000,2000,-200" /> |
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| 75 | </waypoints> |
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| 76 | </WaypointPatrolController> |
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| 77 | </controller> |
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| 78 | </SpaceShip> |
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| 79 | |
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[5560] | 80 | <SpaceShip position="1500,-2000,200" lookat="0,0,0" name=polonaise1> |
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| 81 | <templates> |
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| 82 | <Template link=spaceshipassff /> |
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| 83 | </templates> |
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| 84 | <controller> |
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| 85 | <WaypointPatrolController alertnessradius=1000 team=12> |
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| 86 | <waypoints> |
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| 87 | <Model mesh="cube.mesh" scale=8 position="1500,-2000,-200" /> |
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[5534] | 88 | <!-- |
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[5560] | 89 | <Attacher target=polonaise6 deletewithparent=false /> |
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| 90 | <Model mesh="cube.mesh" scale=8 position="1500,-2000,-700" /> |
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| 91 | <Model mesh="cube.mesh" scale=8 position="1000,-2000,-700" /> |
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| 92 | <Model mesh="cube.mesh" scale=8 position="1000,-2000,-200" /> |
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| 93 | --> |
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| 94 | </waypoints> |
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| 95 | </WaypointPatrolController> |
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| 96 | </controller> |
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| 97 | </SpaceShip> |
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| 98 | |
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[7163] | 99 | <?lua |
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| 100 | for i = 1, 5, 1 do |
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| 101 | ?> |
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| 102 | <SpaceShip position="1500,<?lua print(-2000 + 50*i) ?>,200" lookat="0,0,0" name=polonaise<?lua print(i+1) ?> > |
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| 103 | <templates> |
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| 104 | <Template link=spaceshipassff /> |
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| 105 | </templates> |
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| 106 | <controller> |
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| 107 | <WaypointPatrolController alertnessradius=1000 team=12> |
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| 108 | <waypoints> |
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| 109 | <Attacher target=polonaise<?lua print(i) ?> deletewithparent=false /> |
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| 110 | </waypoints> |
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| 111 | </WaypointPatrolController> |
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| 112 | </controller> |
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| 113 | </SpaceShip> |
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| 114 | <?lua end ?> |
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[5560] | 115 | |
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| 116 | <SpaceShip position="-1500,-2000,200" lookat="0,0,0" name=attack1> |
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| 117 | <templates> |
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| 118 | <Template link=spaceshipassff /> |
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| 119 | </templates> |
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| 120 | <controller> |
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| 121 | <WaypointPatrolController alertnessradius=1000 team=13> |
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| 122 | <waypoints> |
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| 123 | <Model mesh="cube.mesh" scale=8 position="1500,-2000,-200" /> |
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| 124 | </waypoints> |
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| 125 | </WaypointPatrolController> |
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| 126 | </controller> |
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| 127 | </SpaceShip> |
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| 128 | |
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[7163] | 129 | <?lua |
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| 130 | for i = 1, 5, 1 do |
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| 131 | ?> |
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| 132 | <SpaceShip position="-1500,<?lua print(-2000 + 50*i) ?>,200" lookat="0,0,0" name=attack<?lua print(i+1) ?> > |
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| 133 | <templates> |
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| 134 | <Template link=spaceshipassff /> |
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| 135 | </templates> |
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| 136 | <controller> |
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| 137 | <WaypointPatrolController alertnessradius=1000 team=13> |
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| 138 | <waypoints> |
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| 139 | <Attacher target=attack<?lua print(i) ?> deletewithparent=false /> |
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| 140 | </waypoints> |
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| 141 | </WaypointPatrolController> |
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| 142 | </controller> |
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| 143 | </SpaceShip> |
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| 144 | <?lua end ?> |
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[5560] | 145 | |
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| 146 | <!-- |
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[7163] | 147 | <?lua |
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| 148 | for i = 1, 50, 1 do |
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| 149 | ?> |
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| 150 | <SpaceShip position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" > |
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| 151 | <templates> |
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| 152 | <Template link=spaceshipassff /> |
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| 153 | </templates> |
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| 154 | <controller> |
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| 155 | <AIController /> |
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| 156 | </controller> |
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| 157 | </SpaceShip> |
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| 158 | <?lua end ?> |
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[5534] | 159 | --> |
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| 160 | |
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| 161 | </Scene> |
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| 162 | </Level> |
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