1 | <Template name="fpshud"> |
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2 | <OverlayGroup name = "fpshud" scale = "1, 1"> |
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3 | <Map /> |
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4 | |
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5 | <HUDHealthBar |
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6 | name = "HealthBar1" |
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7 | background = "Orxonox/HealthBarBackground" |
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8 | size = "0.40, 0.08" |
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9 | position = "0.0 , 0.95 " |
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10 | pickpoint = "0, 1" |
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11 | bartexture = "healthbar_bar.png" |
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12 | textfont = "VeraMono" |
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13 | textusebarcolour = true |
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14 | textscale = 0.4 |
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15 | textoffset = "0.325, -0.825" |
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16 | textpickpoint = "0, 0" |
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17 | textalign = "right" |
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18 | correctaspect = true |
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19 | iconmaterial = "Orxonox/BarIconHealth" |
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20 | > |
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21 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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22 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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23 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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24 | </HUDHealthBar> |
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25 | |
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26 | <HUDShieldBar |
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27 | name = "ShieldBar1" |
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28 | background = "Orxonox/BarBackground" |
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29 | size = "0.40, 0.04" |
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30 | position = "0.0 , 1.0 " |
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31 | pickpoint = "0, 1" |
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32 | correctaspect = true |
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33 | iconmaterial = "Orxonox/BarIconShield" |
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34 | > |
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35 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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36 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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37 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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38 | </HUDShieldBar> |
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39 | |
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40 | <HUDEnemyHealthBar |
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41 | name = "EnemyHealthBar" |
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42 | background = "Orxonox/HealthBarBackground" |
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43 | size = "0.4, 0.08" |
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44 | position = "1 ,0" |
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45 | pickpoint = "1, 0" |
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46 | bartexture = "healthbar_bar.png" |
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47 | textfont = "VeraMono" |
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48 | textusebarcolour = true |
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49 | textscale = 0.4 |
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50 | textoffset = "-0.675, 0.175" |
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51 | textpickpoint = "0, 0" |
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52 | textalign = "right" |
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53 | correctaspect = true |
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54 | iconmaterial = "Orxonox/BarIconHealth" |
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55 | > |
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56 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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57 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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58 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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59 | </HUDEnemyHealthBar> |
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60 | |
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61 | <HUDEnemyShieldBar |
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62 | name = "EnemyShieldBar1" |
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63 | background = "Orxonox/BarBackground" |
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64 | size = "0.40, 0.04" |
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65 | position = "1.0 , 0.1 " |
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66 | pickpoint = "1, 0" |
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67 | correctaspect = true |
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68 | iconmaterial = "Orxonox/BarIconShield" |
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69 | > |
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70 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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71 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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72 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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73 | </HUDEnemyShieldBar> |
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74 | |
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75 | <HUDNavigation |
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76 | name = "Navigation" |
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77 | correctaspect = true |
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78 | font = "Monofur" |
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79 | textsize = 0.02 |
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80 | navMarkerSize = 0.03 |
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81 | aimMarkerSize = 0.04 |
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82 | /> |
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83 | |
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84 | <HUDRadar |
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85 | name = "Radar" |
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86 | background = "Orxonox/Radar" |
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87 | correctaspect = true |
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88 | size = "0.17, 0.17" |
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89 | position = "1.0, 1.0" |
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90 | pickpoint = "1.0, 1.0" |
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91 | rotation = 0 |
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92 | sensitivity = 1.0 |
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93 | halfDotSizeDistance = 3000 |
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94 | maximumDotSize = 0.1 |
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95 | /> |
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96 | |
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97 | <HUDWeaponSystem |
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98 | name = "WeaponSystem" |
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99 | correctaspect = true |
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100 | position = "0.01, 0.01" |
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101 | pickpoint = "0, 0" |
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102 | visible = "true" |
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103 | weaponModeHUDSize = "0.09, 0.03" |
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104 | /> |
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105 | |
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106 | <HUDPickupSystem |
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107 | name = "PickupSystem" |
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108 | background = "PickupBar" |
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109 | correctaspect = true |
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110 | size = "0.20, 0.08" |
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111 | position = "0.01, 0.15" |
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112 | pickpoint = "0.0, 0.0" |
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113 | visible = "true" |
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114 | /> |
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115 | |
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116 | <HUDTimer |
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117 | name = "Timer" |
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118 | position = "0.5, 0.85" |
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119 | font = "VeraMono" |
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120 | textsize = 0.1 |
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121 | colour = "1.0, 1.0, 0.0, 0.8" |
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122 | align = "center" |
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123 | /> |
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124 | |
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125 | <GUIOverlay |
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126 | name = "QuestGUI" |
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127 | guiname = "QuestGUI" |
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128 | visible = "false" |
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129 | /> |
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130 | |
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131 | <GUIOverlay |
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132 | name = "PickupInventory" |
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133 | guiname = "PickupInventory" |
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134 | visible = "false" |
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135 | /> |
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136 | |
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137 | </OverlayGroup> |
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138 | </Template> |
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