1 | <Template name="fpshud"> |
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2 | <OverlayGroup name = "fpshud" scale = "1, 1"> |
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3 | <HUDHealthBar |
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4 | name = "HealthBar1" |
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5 | background = "Orxonox/HealthBarBackground" |
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6 | size = "0.40, 0.08" |
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7 | position = "0.0 , 0.95 " |
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8 | pickpoint = "0, 1" |
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9 | bartexture = "healthbar_bar.png" |
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10 | textfont = "VeraMono" |
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11 | textusebarcolour = true |
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12 | textscale = 0.4 |
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13 | textoffset = "0.325, -0.825" |
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14 | textpickpoint = "0, 0" |
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15 | textalign = "right" |
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16 | correctaspect = true |
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17 | iconmaterial = "Orxonox/BarIconHealth" |
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18 | > |
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19 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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20 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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21 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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22 | </HUDHealthBar> |
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23 | |
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24 | <HUDShieldBar |
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25 | name = "ShieldBar1" |
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26 | background = "Orxonox/BarBackground" |
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27 | size = "0.40, 0.04" |
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28 | position = "0.0 , 1.0 " |
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29 | pickpoint = "0, 1" |
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30 | correctaspect = true |
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31 | iconmaterial = "Orxonox/BarIconShield" |
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32 | > |
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33 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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34 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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35 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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36 | </HUDShieldBar> |
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37 | |
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38 | <HUDEnemyHealthBar |
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39 | name = "EnemyHealthBar" |
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40 | background = "Orxonox/HealthBarBackground" |
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41 | size = "0.4, 0.08" |
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42 | position = "1 ,0" |
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43 | pickpoint = "1, 0" |
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44 | bartexture = "healthbar_bar.png" |
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45 | textfont = "VeraMono" |
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46 | textusebarcolour = true |
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47 | textscale = 0.4 |
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48 | textoffset = "-0.675, 0.175" |
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49 | textpickpoint = "0, 0" |
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50 | textalign = "right" |
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51 | correctaspect = true |
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52 | iconmaterial = "Orxonox/BarIconHealth" |
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53 | > |
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54 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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55 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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56 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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57 | </HUDEnemyHealthBar> |
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58 | |
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59 | <HUDEnemyShieldBar |
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60 | name = "EnemyShieldBar1" |
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61 | background = "Orxonox/BarBackground" |
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62 | size = "0.40, 0.04" |
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63 | position = "1.0 , 0.1 " |
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64 | pickpoint = "1, 0" |
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65 | correctaspect = true |
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66 | iconmaterial = "Orxonox/BarIconShield" |
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67 | > |
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68 | <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> |
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69 | <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> |
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70 | <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> |
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71 | </HUDEnemyShieldBar> |
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72 | |
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73 | <HUDNavigation |
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74 | name = "Navigation" |
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75 | correctaspect = true |
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76 | font = "Monofur" |
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77 | textsize = 0.02 |
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78 | navMarkerSize = 0.03 |
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79 | aimMarkerSize = 0.04 |
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80 | /> |
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81 | |
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82 | <HUDRadar |
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83 | name = "Radar" |
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84 | background = "Orxonox/Radar" |
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85 | correctaspect = true |
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86 | size = "0.17, 0.17" |
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87 | position = "1.0, 1.0" |
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88 | pickpoint = "1.0, 1.0" |
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89 | rotation = 0 |
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90 | sensitivity = 1.0 |
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91 | halfDotSizeDistance = 3000 |
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92 | maximumDotSize = 0.1 |
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93 | /> |
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94 | |
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95 | <HUDWeaponSystem |
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96 | name = "WeaponSystem" |
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97 | correctaspect = true |
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98 | position = "0.01, 0.01" |
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99 | pickpoint = "0, 0" |
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100 | visible = "true" |
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101 | weaponModeHUDSize = "0.09, 0.03" |
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102 | /> |
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103 | |
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104 | <HUDPickupSystem |
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105 | name = "PickupSystem" |
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106 | background = "PickupBar" |
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107 | correctaspect = true |
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108 | size = "0.20, 0.08" |
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109 | position = "0.01, 0.15" |
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110 | pickpoint = "0.0, 0.0" |
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111 | visible = "true" |
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112 | /> |
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113 | |
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114 | <HUDTimer |
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115 | name = "Timer" |
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116 | position = "0.5, 0.85" |
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117 | font = "VeraMono" |
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118 | textsize = 0.1 |
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119 | colour = "1.0, 1.0, 0.0, 0.8" |
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120 | align = "center" |
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121 | /> |
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122 | |
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123 | <GUIOverlay |
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124 | name = "QuestGUI" |
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125 | guiname = "QuestGUI" |
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126 | visible = "false" |
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127 | /> |
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128 | |
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129 | <GUIOverlay |
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130 | name = "PickupInventory" |
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131 | guiname = "PickupInventory" |
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132 | visible = "false" |
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133 | /> |
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134 | |
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135 | </OverlayGroup> |
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136 | </Template> |
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