Last change
on this file since 9015 was
8858,
checked in by landauf, 13 years ago
|
merged output branch back to trunk.
Changes:
- you have to include util/Output.h instead of util/Debug.h
- COUT(x) is now called orxout(level)
- output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
- it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
- you must use 'endl' at the end of an output message, '\n' does not flush the message
Output levels:
- instead of COUT(0) use orxout()
- instead of COUT(1) use orxout(user_error) or orxout(internal_error)
- instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
- instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
- instead of COUT(4) use orxout(verbose)
- instead of COUT(5) use orxout(verbose_more)
- instead of COUT(6) use orxout(verbose_ultra)
Guidelines:
- user_* levels are for the user, visible in the console and the log-file
- internal_* levels are for developers, visible in the log-file
- verbose_* levels are for debugging, only visible if the context of the output is activated
Usage in C++:
- orxout() << "message" << endl;
- orxout(level) << "message" << endl;
- orxout(level, context) << "message" << endl;
Usage in Lua:
- orxout("message")
- orxout(orxonox.level.levelname, "message")
- orxout(orxonox.level.levelname, "context", "message")
Usage in Tcl (and in the in-game-console):
- orxout levelname message
- orxout_context levelname context message
- shortcuts: log message, error message, warning message, status message, info message, debug message
|
-
Property svn:eol-style set to
native
|
File size:
1.7 KB
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Rev | Line | |
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[5260] | 1 | <!-- DEBUG OVERLAY --> |
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| 2 | <OverlayGroup |
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| 3 | name = "Debug" |
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| 4 | scale = "1.0, 1.0" |
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| 5 | scroll = "0, 0" |
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[5325] | 6 | visible = false |
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| 7 | > |
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[5260] | 8 | <OverlayText |
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| 9 | name = "FPSTextCaption" |
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| 10 | position = "0.03, 0.05" |
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| 11 | font = "Monofur" |
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| 12 | caption = "Frames per second:" |
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[5325] | 13 | textsize = 0.03 |
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[5260] | 14 | /> |
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| 15 | |
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| 16 | <DebugFPSText |
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| 17 | name = "FPSText" |
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| 18 | position = "0.3, 0.05" |
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| 19 | font = "Monofur" |
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[5325] | 20 | textsize = 0.03 |
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[5260] | 21 | /> |
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| 22 | |
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| 23 | <OverlayText |
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| 24 | name = "RTRTextCaption" |
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| 25 | position = "0.03, 0.09" |
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| 26 | font = "Monofur" |
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| 27 | caption = "Tick time in ms: " |
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[5325] | 28 | textsize = 0.03 |
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[5260] | 29 | /> |
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| 30 | |
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| 31 | <DebugRTRText |
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| 32 | name = "RTRText" |
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| 33 | position = "0.3, 0.09" |
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| 34 | font = "Monofur" |
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[5325] | 35 | textsize = 0.03 |
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[5260] | 36 | /> |
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[6417] | 37 | |
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[5260] | 38 | </OverlayGroup> |
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[5411] | 39 | |
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| 40 | <Template name="defaultHUD"> |
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[5448] | 41 | <OverlayGroup name = "defaultHUD" scale = "1, 1"> |
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[5567] | 42 | <KillMessage |
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| 43 | name = "killmessage" |
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| 44 | position = "0.5, 0.15" |
---|
| 45 | font = "VeraMono" |
---|
| 46 | textsize = 0.035 |
---|
| 47 | colour = "1.0, 1.0, 0.5, 1.0" |
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| 48 | align = "center" |
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| 49 | /> |
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| 50 | |
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| 51 | <DeathMessage |
---|
| 52 | name = "deathmessage" |
---|
| 53 | position = "0.5, 0.20" |
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| 54 | font = "VeraMono" |
---|
| 55 | textsize = 0.035 |
---|
| 56 | colour = "1.0, 0.3, 0.3, 1.0" |
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| 57 | align = "center" |
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| 58 | /> |
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| 59 | |
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[8079] | 60 | <PauseNotice |
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| 61 | name = "pausenotice" |
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| 62 | position = "0.5, 0.1" |
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| 63 | font = "VeraMono" |
---|
| 64 | textsize = 0.03 |
---|
| 65 | colour = "1.0, 1.0, 1.0, 1.0" |
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| 66 | align = "center" |
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| 67 | /> |
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| 68 | |
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[5567] | 69 | <AnnounceMessage |
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| 70 | name = "announcemessage" |
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| 71 | position = "0.5, 0.75" |
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| 72 | font = "VeraMono" |
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| 73 | textsize = 0.05 |
---|
| 74 | colour = "0.5, 0.5, 1.0, 1.0" |
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| 75 | align = "center" |
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| 76 | /> |
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| 77 | |
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[8858] | 78 | <ChatOverlay |
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| 79 | name = "chat" |
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| 80 | position = "0.03, 0.08" |
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| 81 | font = "VeraMono" |
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| 82 | caption = "" |
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| 83 | textsize = 0.025 |
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| 84 | /> |
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| 85 | |
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[5411] | 86 | </OverlayGroup> |
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| 87 | </Template> |
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