Last change
on this file since 9888 was
8858,
checked in by landauf, 13 years ago
|
merged output branch back to trunk.
Changes:
- you have to include util/Output.h instead of util/Debug.h
- COUT(x) is now called orxout(level)
- output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
- it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
- you must use 'endl' at the end of an output message, '\n' does not flush the message
Output levels:
- instead of COUT(0) use orxout()
- instead of COUT(1) use orxout(user_error) or orxout(internal_error)
- instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
- instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
- instead of COUT(4) use orxout(verbose)
- instead of COUT(5) use orxout(verbose_more)
- instead of COUT(6) use orxout(verbose_ultra)
Guidelines:
- user_* levels are for the user, visible in the console and the log-file
- internal_* levels are for developers, visible in the log-file
- verbose_* levels are for debugging, only visible if the context of the output is activated
Usage in C++:
- orxout() << "message" << endl;
- orxout(level) << "message" << endl;
- orxout(level, context) << "message" << endl;
Usage in Lua:
- orxout("message")
- orxout(orxonox.level.levelname, "message")
- orxout(orxonox.level.levelname, "context", "message")
Usage in Tcl (and in the in-game-console):
- orxout levelname message
- orxout_context levelname context message
- shortcuts: log message, error message, warning message, status message, info message, debug message
|
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Property svn:eol-style set to
native
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File size:
1.7 KB
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1 | <!-- DEBUG OVERLAY --> |
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2 | <OverlayGroup |
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3 | name = "Debug" |
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4 | scale = "1.0, 1.0" |
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5 | scroll = "0, 0" |
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6 | visible = false |
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7 | > |
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8 | <OverlayText |
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9 | name = "FPSTextCaption" |
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10 | position = "0.03, 0.05" |
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11 | font = "Monofur" |
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12 | caption = "Frames per second:" |
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13 | textsize = 0.03 |
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14 | /> |
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15 | |
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16 | <DebugFPSText |
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17 | name = "FPSText" |
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18 | position = "0.3, 0.05" |
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19 | font = "Monofur" |
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20 | textsize = 0.03 |
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21 | /> |
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22 | |
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23 | <OverlayText |
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24 | name = "RTRTextCaption" |
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25 | position = "0.03, 0.09" |
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26 | font = "Monofur" |
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27 | caption = "Tick time in ms: " |
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28 | textsize = 0.03 |
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29 | /> |
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30 | |
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31 | <DebugRTRText |
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32 | name = "RTRText" |
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33 | position = "0.3, 0.09" |
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34 | font = "Monofur" |
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35 | textsize = 0.03 |
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36 | /> |
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37 | |
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38 | </OverlayGroup> |
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39 | |
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40 | <Template name="defaultHUD"> |
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41 | <OverlayGroup name = "defaultHUD" scale = "1, 1"> |
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42 | <KillMessage |
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43 | name = "killmessage" |
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44 | position = "0.5, 0.15" |
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45 | font = "VeraMono" |
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46 | textsize = 0.035 |
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47 | colour = "1.0, 1.0, 0.5, 1.0" |
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48 | align = "center" |
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49 | /> |
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50 | |
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51 | <DeathMessage |
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52 | name = "deathmessage" |
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53 | position = "0.5, 0.20" |
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54 | font = "VeraMono" |
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55 | textsize = 0.035 |
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56 | colour = "1.0, 0.3, 0.3, 1.0" |
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57 | align = "center" |
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58 | /> |
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59 | |
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60 | <PauseNotice |
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61 | name = "pausenotice" |
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62 | position = "0.5, 0.1" |
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63 | font = "VeraMono" |
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64 | textsize = 0.03 |
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65 | colour = "1.0, 1.0, 1.0, 1.0" |
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66 | align = "center" |
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67 | /> |
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68 | |
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69 | <AnnounceMessage |
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70 | name = "announcemessage" |
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71 | position = "0.5, 0.75" |
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72 | font = "VeraMono" |
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73 | textsize = 0.05 |
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74 | colour = "0.5, 0.5, 1.0, 1.0" |
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75 | align = "center" |
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76 | /> |
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77 | |
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78 | <ChatOverlay |
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79 | name = "chat" |
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80 | position = "0.03, 0.08" |
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81 | font = "VeraMono" |
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82 | caption = "" |
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83 | textsize = 0.025 |
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84 | /> |
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85 | |
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86 | </OverlayGroup> |
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87 | </Template> |
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