[944] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * |
---|
| 4 | * |
---|
| 5 | * License notice: |
---|
| 6 | * |
---|
| 7 | * This program is free software; you can redistribute it and/or |
---|
| 8 | * modify it under the terms of the GNU General Public License |
---|
| 9 | * as published by the Free Software Foundation; either version 2 |
---|
| 10 | * of the License, or (at your option) any later version. |
---|
| 11 | * |
---|
| 12 | * This program is distributed in the hope that it will be useful, |
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 15 | * GNU General Public License for more details. |
---|
| 16 | * |
---|
| 17 | * You should have received a copy of the GNU General Public License |
---|
| 18 | * along with this program; if not, write to the Free Software |
---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 20 | * |
---|
| 21 | * Author: |
---|
| 22 | * ... |
---|
| 23 | * Co-authors: |
---|
| 24 | * ... |
---|
| 25 | * |
---|
| 26 | */ |
---|
| 27 | |
---|
| 28 | |
---|
| 29 | #include <iostream> |
---|
| 30 | #include <string> |
---|
| 31 | |
---|
| 32 | #include "core/Debug.h" |
---|
| 33 | #include "AudioObject.h" |
---|
| 34 | |
---|
| 35 | namespace audio |
---|
| 36 | { |
---|
| 37 | AudioObject::AudioObject(std::string audioFile) |
---|
| 38 | { |
---|
| 39 | audioFile_ = audioFile; |
---|
| 40 | SourcePos[0]=0; |
---|
| 41 | SourcePos[1]=0; |
---|
| 42 | SourcePos[2]=0; |
---|
| 43 | |
---|
| 44 | SourceVel[0]=0; |
---|
| 45 | SourceVel[1]=0; |
---|
| 46 | SourceVel[2]=0; |
---|
| 47 | |
---|
| 48 | ListenerPos[0]=0; |
---|
| 49 | ListenerPos[1]=0; |
---|
| 50 | ListenerPos[2]=0; |
---|
| 51 | |
---|
| 52 | ListenerVel[0]=0; |
---|
| 53 | ListenerVel[1]=0; |
---|
| 54 | ListenerVel[2]=0; |
---|
| 55 | |
---|
| 56 | ListenerOri[0]=0; |
---|
| 57 | ListenerOri[1]=0; |
---|
| 58 | ListenerOri[2]=-1; |
---|
| 59 | ListenerOri[3]=0; |
---|
| 60 | ListenerOri[4]=1; |
---|
| 61 | ListenerOri[5]=0; |
---|
| 62 | |
---|
| 63 | |
---|
| 64 | // Initialize OpenAL and clear the error bit. |
---|
| 65 | |
---|
| 66 | alutInit(NULL, 0); |
---|
| 67 | alGetError(); |
---|
| 68 | |
---|
| 69 | // Load the wav data. |
---|
| 70 | |
---|
| 71 | if(LoadALData() == AL_FALSE) |
---|
| 72 | { |
---|
| 73 | printf("Error loading sound data."); |
---|
| 74 | |
---|
| 75 | } |
---|
| 76 | |
---|
| 77 | SetListenerValues(); |
---|
| 78 | COUT(3) << "Info: Play sone ambient background sound"; |
---|
| 79 | } |
---|
| 80 | |
---|
| 81 | AudioObject::~AudioObject() |
---|
| 82 | { |
---|
| 83 | KillALData(); |
---|
| 84 | } |
---|
| 85 | |
---|
| 86 | ALboolean AudioObject::LoadALData() |
---|
| 87 | { |
---|
| 88 | ALenum format; |
---|
| 89 | ALsizei size; |
---|
| 90 | ALvoid* data; |
---|
| 91 | ALsizei freq; |
---|
| 92 | ALboolean loop; |
---|
| 93 | |
---|
| 94 | |
---|
| 95 | alGenBuffers(1, &Buffer); |
---|
| 96 | |
---|
| 97 | if(alGetError() != AL_NO_ERROR) |
---|
| 98 | return AL_FALSE; |
---|
| 99 | |
---|
| 100 | alutLoadWAVFile((ALbyte*)audioFile_.c_str(), &format, &data, &size, &freq, &loop); |
---|
| 101 | alBufferData(Buffer, format, data, size, freq); |
---|
| 102 | alutUnloadWAV(format, data, size, freq); |
---|
| 103 | |
---|
| 104 | alGenSources(1, &Source); |
---|
| 105 | |
---|
| 106 | if(alGetError() != AL_NO_ERROR) |
---|
| 107 | return AL_FALSE; |
---|
| 108 | |
---|
| 109 | alSourcei (Source, AL_BUFFER, Buffer ); |
---|
| 110 | alSourcef (Source, AL_PITCH, 1.0 ); |
---|
| 111 | alSourcef (Source, AL_GAIN, 1.0 ); |
---|
| 112 | alSourcefv(Source, AL_POSITION, SourcePos); |
---|
| 113 | alSourcefv(Source, AL_VELOCITY, SourceVel); |
---|
| 114 | alSourcei (Source, AL_LOOPING, loop ); |
---|
| 115 | |
---|
| 116 | if(alGetError() == AL_NO_ERROR) |
---|
| 117 | return AL_TRUE; |
---|
| 118 | |
---|
| 119 | |
---|
| 120 | return AL_FALSE; |
---|
| 121 | } |
---|
| 122 | |
---|
| 123 | void AudioObject::SetListenerValues() |
---|
| 124 | { |
---|
| 125 | alListenerfv(AL_POSITION, ListenerPos); |
---|
| 126 | alListenerfv(AL_VELOCITY, ListenerVel); |
---|
| 127 | alListenerfv(AL_ORIENTATION, ListenerOri); |
---|
| 128 | } |
---|
| 129 | |
---|
| 130 | void AudioObject::KillALData() |
---|
| 131 | { |
---|
| 132 | alDeleteBuffers(1, &Buffer); |
---|
| 133 | alDeleteSources(1, &Source); |
---|
| 134 | alutExit(); |
---|
| 135 | } |
---|
| 136 | |
---|
| 137 | void AudioObject::play() |
---|
| 138 | { |
---|
| 139 | alSourcePlay(Source); |
---|
| 140 | } |
---|
| 141 | |
---|
| 142 | } |
---|