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source: code/trunk/src/audio/AudioBuffer.h @ 1342

Last change on this file since 1342 was 1056, checked in by landauf, 17 years ago

don't panic, no codechanges!
added a link to www.orxonox.net

File size: 1.5 KB
RevLine 
[1039]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1056]3 *                    > www.orxonox.net <
[1039]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1056]23 *      Nicolas Perrenoud <nicolape_at_ee.ethz.ch>
[1039]24 *   Co-authors:
25 *      ...
26 *
27 */
28
[673]29#ifndef _AudioBuffer_H__
30#define _AudioBuffer_H__
[349]31
[729]32#include "AudioPrereqs.h"
33
[1039]34#include <string>
35
36#include <AL/al.h>
37
[349]38namespace audio
39{
[729]40        class _AudioExport AudioBuffer
[349]41        {
42        public:
[715]43                AudioBuffer(std::string fileName);
[349]44                ~AudioBuffer();
45        private:
46                // Buffers hold sound data.
[350]47                ALuint buffer;
[349]48                // Identifier
[715]49                std::string name;
[350]50                // True if AL was able to load data
51                ALboolean loaded;
[1056]52
[350]53                ALenum format;
54                ALsizei size;
55                ALvoid* data;
56                ALsizei freq;
57                ALboolean loop;
[349]58        };
59}
60
[673]61#endif /* _AudioBuffer_H__ */
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