Last change
on this file since 3003 was
2710,
checked in by rgrieder, 16 years ago
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Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
|
-
Property svn:eol-style set to
native
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File size:
1.5 KB
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Rev | Line | |
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[1039] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[1039] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[1056] | 23 | * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> |
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[1039] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[673] | 29 | #ifndef _AudioBuffer_H__ |
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| 30 | #define _AudioBuffer_H__ |
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[349] | 31 | |
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[729] | 32 | #include "AudioPrereqs.h" |
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| 33 | |
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[1039] | 34 | #include <string> |
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[2710] | 35 | #include <al.h> |
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[1039] | 36 | |
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[2171] | 37 | namespace orxonox |
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[349] | 38 | { |
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[1784] | 39 | class _AudioExport AudioBuffer |
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| 40 | { |
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| 41 | public: |
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[2103] | 42 | AudioBuffer(std::string filename); |
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[1784] | 43 | ~AudioBuffer(); |
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[1056] | 44 | |
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[1784] | 45 | private: |
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| 46 | // Buffers hold sound data. |
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| 47 | ALuint buffer; |
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| 48 | // Identifier |
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| 49 | std::string name; |
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| 50 | // True if AL was able to load data |
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| 51 | ALboolean loaded; |
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| 52 | |
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| 53 | ALenum format; |
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| 54 | ALsizei size; |
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| 55 | ALvoid* data; |
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| 56 | ALsizei freq; |
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| 57 | ALboolean loop; |
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| 58 | }; |
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[349] | 59 | } |
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| 60 | |
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[673] | 61 | #endif /* _AudioBuffer_H__ */ |
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