[1039] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[1039] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[1056] | 23 | * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> |
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[1039] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[673] | 29 | #ifndef _AudioManager_H__ |
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| 30 | #define _AudioManager_H__ |
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[349] | 31 | |
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[1039] | 32 | #include "AudioPrereqs.h" |
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[349] | 33 | |
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[1039] | 34 | #include <vector> |
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| 35 | #include <string> |
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| 36 | |
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[349] | 37 | namespace audio |
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| 38 | { |
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[1535] | 39 | class _AudioExport AudioManager |
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[349] | 40 | { |
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| 41 | public: |
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[419] | 42 | |
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[1056] | 43 | // Init audio |
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[349] | 44 | AudioManager(); |
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[419] | 45 | |
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[349] | 46 | // Kill audio and set buffers, sources and memory free |
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| 47 | ~AudioManager(); |
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[419] | 48 | |
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[349] | 49 | // Set listener position |
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| 50 | void setPos(std::vector<float> newPosition); |
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[419] | 51 | |
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[349] | 52 | // Set listener speed |
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| 53 | void setSpeed(std::vector<float> newSpeed); |
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[419] | 54 | |
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[349] | 55 | // Set listener orientation (first is direction |
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| 56 | // the listener looks at, the second is the direction |
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| 57 | // upwards the listener) |
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| 58 | void setOri(std::vector<float> at, std::vector<float> up); |
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[419] | 59 | |
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[377] | 60 | // Parses given xml string |
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| 61 | void loadParams(); |
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[419] | 62 | |
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| 63 | // Update |
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[1021] | 64 | void tick(float dt); |
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[419] | 65 | |
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[715] | 66 | void ambientAdd(std::string file); |
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[430] | 67 | void ambientStart(); |
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| 68 | void ambientStop(); |
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| 69 | |
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[349] | 70 | private: |
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[377] | 71 | |
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[430] | 72 | // Background sound |
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[1064] | 73 | std::vector<AudioStream*> bgSounds; |
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[430] | 74 | int currentBgSound; |
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| 75 | |
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| 76 | |
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| 77 | |
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[715] | 78 | std::string ambientPath; |
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[1056] | 79 | |
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[349] | 80 | // Vector containing all audio files |
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[1064] | 81 | std::vector<AudioBuffer*> buffers; |
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[349] | 82 | // Vector containing all audio sources which referer to one buffer |
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[1064] | 83 | std::vector<AudioSource*> sources; |
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[1056] | 84 | // The ambient background sound |
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[1064] | 85 | AudioSource* ambient; |
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[1056] | 86 | |
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[349] | 87 | std::vector<float> listenerPosition; |
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| 88 | std::vector<float> listenerSpeed; |
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| 89 | std::vector<float> listenerAt; |
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[1056] | 90 | std::vector<float> listenerup; |
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| 91 | }; |
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[349] | 92 | } |
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| 93 | |
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[673] | 94 | #endif /* _AudioManager_H__ */ |
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