[1039] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[1039] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[1056] | 23 | * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> |
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[1039] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[673] | 29 | #ifndef _AudioManager_H__ |
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| 30 | #define _AudioManager_H__ |
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[349] | 31 | |
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[1039] | 32 | #include "AudioPrereqs.h" |
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[349] | 33 | |
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[1039] | 34 | #include <vector> |
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| 35 | #include <string> |
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| 36 | |
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[2171] | 37 | namespace orxonox |
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[349] | 38 | { |
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[1784] | 39 | class _AudioExport AudioManager |
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| 40 | { |
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| 41 | public: |
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| 42 | // Init audio |
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| 43 | AudioManager(); |
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[419] | 44 | |
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[1784] | 45 | // Kill audio and set buffers, sources and memory free |
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| 46 | ~AudioManager(); |
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[419] | 47 | |
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[1784] | 48 | // Set listener position |
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| 49 | void setPos(std::vector<float> newPosition); |
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[419] | 50 | |
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[1784] | 51 | // Set listener speed |
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| 52 | void setSpeed(std::vector<float> newSpeed); |
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[419] | 53 | |
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[1784] | 54 | // Set listener orientation (first is direction |
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| 55 | // the listener looks at, the second is the direction |
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| 56 | // upwards the listener) |
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| 57 | void setOri(std::vector<float> at, std::vector<float> up); |
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[419] | 58 | |
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[1784] | 59 | // Update |
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| 60 | void tick(float dt); |
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[419] | 61 | |
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[1784] | 62 | void ambientAdd(std::string file); |
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| 63 | void ambientStart(); |
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| 64 | void ambientStop(); |
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[419] | 65 | |
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[1784] | 66 | private: |
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| 67 | // Background sound |
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| 68 | std::vector<AudioStream*> bgSounds; |
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| 69 | int currentBgSound; |
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[430] | 70 | |
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[377] | 71 | |
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[1784] | 72 | std::string ambientPath; |
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[430] | 73 | |
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[1784] | 74 | // Vector containing all audio files |
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| 75 | std::vector<AudioBuffer*> buffers; |
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| 76 | // Vector containing all audio sources which referer to one buffer |
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| 77 | std::vector<AudioSource*> sources; |
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| 78 | // The ambient background sound |
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| 79 | AudioSource* ambient; |
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[430] | 80 | |
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[1784] | 81 | std::vector<float> listenerPosition; |
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| 82 | std::vector<float> listenerSpeed; |
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| 83 | std::vector<float> listenerAt; |
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| 84 | std::vector<float> listenerup; |
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| 85 | }; |
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[349] | 86 | } |
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| 87 | |
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[673] | 88 | #endif /* _AudioManager_H__ */ |
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