Last change
on this file since 5030 was
2710,
checked in by rgrieder, 16 years ago
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Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
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-
Property svn:eol-style set to
native
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File size:
997 bytes
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1 | |
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2 | Bullet Physics Library is an open source project with help from the community at the Physics Forum |
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3 | See the forum at http://bulletphysics.com |
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4 | |
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5 | The project was started by Erwin Coumans |
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6 | |
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7 | Following people contributed to Bullet |
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8 | (random order, please let us know on the forum if your name should be in this list) |
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9 | |
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10 | Gino van den Bergen: LinearMath classes |
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11 | Christer Ericson: parts of the voronoi simplex solver |
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12 | Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code |
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13 | Dirk Gregorius: generic D6 constraint |
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14 | Erin Catto: accumulated impulse in sequential impulse |
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15 | Nathanael Presson: EPA penetration depth calculation |
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16 | Francisco Leon: GIMPACT Concave Concave collision |
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17 | Joerg Henrichs: make buildsystem (work in progress) |
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18 | Eric Sunshine: jam + msvcgen buildsystem |
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19 | Steve Baker: GPU physics and general implementation improvements |
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20 | Jay Lee: Double precision support |
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21 | KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA |
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22 | Erwin Coumans: most other source code |
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