[1963] | 1 | /* |
---|
| 2 | Bullet Continuous Collision Detection and Physics Library |
---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
---|
| 4 | |
---|
| 5 | This software is provided 'as-is', without any express or implied warranty. |
---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
---|
| 7 | Permission is granted to anyone to use this software for any purpose, |
---|
| 8 | including commercial applications, and to alter it and redistribute it freely, |
---|
| 9 | subject to the following restrictions: |
---|
| 10 | |
---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
---|
| 13 | 3. This notice may not be removed or altered from any source distribution. |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | #ifndef QUANTIZED_BVH_H |
---|
| 17 | #define QUANTIZED_BVH_H |
---|
| 18 | |
---|
| 19 | //#define DEBUG_CHECK_DEQUANTIZATION 1 |
---|
| 20 | #ifdef DEBUG_CHECK_DEQUANTIZATION |
---|
| 21 | #ifdef __SPU__ |
---|
| 22 | #define printf spu_printf |
---|
| 23 | #endif //__SPU__ |
---|
| 24 | |
---|
| 25 | #include <stdio.h> |
---|
| 26 | #include <stdlib.h> |
---|
| 27 | #endif //DEBUG_CHECK_DEQUANTIZATION |
---|
| 28 | |
---|
| 29 | #include "LinearMath/btVector3.h" |
---|
| 30 | #include "LinearMath/btAlignedAllocator.h" |
---|
| 31 | |
---|
| 32 | |
---|
| 33 | //http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp |
---|
| 34 | |
---|
| 35 | |
---|
| 36 | //Note: currently we have 16 bytes per quantized node |
---|
| 37 | #define MAX_SUBTREE_SIZE_IN_BYTES 2048 |
---|
| 38 | |
---|
| 39 | // 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one |
---|
| 40 | // actually) triangles each (since the sign bit is reserved |
---|
| 41 | #define MAX_NUM_PARTS_IN_BITS 10 |
---|
| 42 | |
---|
| 43 | ///btQuantizedBvhNode is a compressed aabb node, 16 bytes. |
---|
| 44 | ///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range). |
---|
| 45 | ATTRIBUTE_ALIGNED16 (struct) btQuantizedBvhNode |
---|
| 46 | { |
---|
| 47 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
---|
| 48 | |
---|
| 49 | //12 bytes |
---|
| 50 | unsigned short int m_quantizedAabbMin[3]; |
---|
| 51 | unsigned short int m_quantizedAabbMax[3]; |
---|
| 52 | //4 bytes |
---|
| 53 | int m_escapeIndexOrTriangleIndex; |
---|
| 54 | |
---|
| 55 | bool isLeafNode() const |
---|
| 56 | { |
---|
| 57 | //skipindex is negative (internal node), triangleindex >=0 (leafnode) |
---|
| 58 | return (m_escapeIndexOrTriangleIndex >= 0); |
---|
| 59 | } |
---|
| 60 | int getEscapeIndex() const |
---|
| 61 | { |
---|
| 62 | btAssert(!isLeafNode()); |
---|
| 63 | return -m_escapeIndexOrTriangleIndex; |
---|
| 64 | } |
---|
| 65 | int getTriangleIndex() const |
---|
| 66 | { |
---|
| 67 | btAssert(isLeafNode()); |
---|
| 68 | // Get only the lower bits where the triangle index is stored |
---|
| 69 | return (m_escapeIndexOrTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS))); |
---|
| 70 | } |
---|
| 71 | int getPartId() const |
---|
| 72 | { |
---|
| 73 | btAssert(isLeafNode()); |
---|
| 74 | // Get only the highest bits where the part index is stored |
---|
| 75 | return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS)); |
---|
| 76 | } |
---|
| 77 | } |
---|
| 78 | ; |
---|
| 79 | |
---|
| 80 | /// btOptimizedBvhNode contains both internal and leaf node information. |
---|
| 81 | /// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes. |
---|
| 82 | ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode |
---|
| 83 | { |
---|
| 84 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
---|
| 85 | |
---|
| 86 | //32 bytes |
---|
| 87 | btVector3 m_aabbMinOrg; |
---|
| 88 | btVector3 m_aabbMaxOrg; |
---|
| 89 | |
---|
| 90 | //4 |
---|
| 91 | int m_escapeIndex; |
---|
| 92 | |
---|
| 93 | //8 |
---|
| 94 | //for child nodes |
---|
| 95 | int m_subPart; |
---|
| 96 | int m_triangleIndex; |
---|
| 97 | int m_padding[5];//bad, due to alignment |
---|
| 98 | |
---|
| 99 | |
---|
| 100 | }; |
---|
| 101 | |
---|
| 102 | |
---|
| 103 | ///btBvhSubtreeInfo provides info to gather a subtree of limited size |
---|
| 104 | ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo |
---|
| 105 | { |
---|
| 106 | public: |
---|
| 107 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
---|
| 108 | |
---|
| 109 | //12 bytes |
---|
| 110 | unsigned short int m_quantizedAabbMin[3]; |
---|
| 111 | unsigned short int m_quantizedAabbMax[3]; |
---|
| 112 | //4 bytes, points to the root of the subtree |
---|
| 113 | int m_rootNodeIndex; |
---|
| 114 | //4 bytes |
---|
| 115 | int m_subtreeSize; |
---|
| 116 | int m_padding[3]; |
---|
| 117 | |
---|
| 118 | btBvhSubtreeInfo() |
---|
| 119 | { |
---|
| 120 | //memset(&m_padding[0], 0, sizeof(m_padding)); |
---|
| 121 | } |
---|
| 122 | |
---|
| 123 | |
---|
| 124 | void setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode) |
---|
| 125 | { |
---|
| 126 | m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0]; |
---|
| 127 | m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1]; |
---|
| 128 | m_quantizedAabbMin[2] = quantizedNode.m_quantizedAabbMin[2]; |
---|
| 129 | m_quantizedAabbMax[0] = quantizedNode.m_quantizedAabbMax[0]; |
---|
| 130 | m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1]; |
---|
| 131 | m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2]; |
---|
| 132 | } |
---|
| 133 | } |
---|
| 134 | ; |
---|
| 135 | |
---|
| 136 | |
---|
| 137 | class btNodeOverlapCallback |
---|
| 138 | { |
---|
| 139 | public: |
---|
| 140 | virtual ~btNodeOverlapCallback() {}; |
---|
| 141 | |
---|
| 142 | virtual void processNode(int subPart, int triangleIndex) = 0; |
---|
| 143 | }; |
---|
| 144 | |
---|
| 145 | #include "LinearMath/btAlignedAllocator.h" |
---|
| 146 | #include "LinearMath/btAlignedObjectArray.h" |
---|
| 147 | |
---|
| 148 | |
---|
| 149 | |
---|
| 150 | ///for code readability: |
---|
| 151 | typedef btAlignedObjectArray<btOptimizedBvhNode> NodeArray; |
---|
| 152 | typedef btAlignedObjectArray<btQuantizedBvhNode> QuantizedNodeArray; |
---|
| 153 | typedef btAlignedObjectArray<btBvhSubtreeInfo> BvhSubtreeInfoArray; |
---|
| 154 | |
---|
| 155 | |
---|
| 156 | ///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU. |
---|
| 157 | ///It is used by the btBvhTriangleMeshShape as midphase, and by the btMultiSapBroadphase. |
---|
| 158 | ///It is recommended to use quantization for better performance and lower memory requirements. |
---|
| 159 | ATTRIBUTE_ALIGNED16(class) btQuantizedBvh |
---|
| 160 | { |
---|
| 161 | public: |
---|
| 162 | enum btTraversalMode |
---|
| 163 | { |
---|
| 164 | TRAVERSAL_STACKLESS = 0, |
---|
| 165 | TRAVERSAL_STACKLESS_CACHE_FRIENDLY, |
---|
| 166 | TRAVERSAL_RECURSIVE |
---|
| 167 | }; |
---|
[2430] | 168 | |
---|
[1963] | 169 | protected: |
---|
| 170 | |
---|
[2430] | 171 | |
---|
| 172 | btVector3 m_bvhAabbMin; |
---|
| 173 | btVector3 m_bvhAabbMax; |
---|
| 174 | btVector3 m_bvhQuantization; |
---|
| 175 | |
---|
| 176 | int m_bulletVersion; //for serialization versioning. It could also be used to detect endianess. |
---|
| 177 | |
---|
| 178 | int m_curNodeIndex; |
---|
| 179 | //quantization data |
---|
| 180 | bool m_useQuantization; |
---|
| 181 | |
---|
| 182 | |
---|
| 183 | |
---|
| 184 | NodeArray m_leafNodes; |
---|
| 185 | NodeArray m_contiguousNodes; |
---|
| 186 | QuantizedNodeArray m_quantizedLeafNodes; |
---|
| 187 | QuantizedNodeArray m_quantizedContiguousNodes; |
---|
| 188 | |
---|
[1963] | 189 | btTraversalMode m_traversalMode; |
---|
| 190 | BvhSubtreeInfoArray m_SubtreeHeaders; |
---|
| 191 | |
---|
| 192 | //This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray |
---|
| 193 | int m_subtreeHeaderCount; |
---|
| 194 | |
---|
[2430] | 195 | |
---|
[1963] | 196 | |
---|
[2430] | 197 | |
---|
| 198 | |
---|
[1963] | 199 | ///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!) |
---|
| 200 | ///this might be refactored into a virtual, it is usually not calculated at run-time |
---|
| 201 | void setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin) |
---|
| 202 | { |
---|
| 203 | if (m_useQuantization) |
---|
| 204 | { |
---|
| 205 | quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); |
---|
| 206 | } else |
---|
| 207 | { |
---|
| 208 | m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin; |
---|
| 209 | |
---|
| 210 | } |
---|
| 211 | } |
---|
| 212 | void setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax) |
---|
| 213 | { |
---|
| 214 | if (m_useQuantization) |
---|
| 215 | { |
---|
| 216 | quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); |
---|
| 217 | } else |
---|
| 218 | { |
---|
| 219 | m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax; |
---|
| 220 | } |
---|
| 221 | } |
---|
| 222 | |
---|
| 223 | btVector3 getAabbMin(int nodeIndex) const |
---|
| 224 | { |
---|
| 225 | if (m_useQuantization) |
---|
| 226 | { |
---|
| 227 | return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMin[0]); |
---|
| 228 | } |
---|
| 229 | //non-quantized |
---|
| 230 | return m_leafNodes[nodeIndex].m_aabbMinOrg; |
---|
| 231 | |
---|
| 232 | } |
---|
| 233 | btVector3 getAabbMax(int nodeIndex) const |
---|
| 234 | { |
---|
| 235 | if (m_useQuantization) |
---|
| 236 | { |
---|
| 237 | return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]); |
---|
| 238 | } |
---|
| 239 | //non-quantized |
---|
| 240 | return m_leafNodes[nodeIndex].m_aabbMaxOrg; |
---|
| 241 | |
---|
| 242 | } |
---|
| 243 | |
---|
| 244 | |
---|
| 245 | void setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex) |
---|
| 246 | { |
---|
| 247 | if (m_useQuantization) |
---|
| 248 | { |
---|
| 249 | m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex; |
---|
| 250 | } |
---|
| 251 | else |
---|
| 252 | { |
---|
| 253 | m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex; |
---|
| 254 | } |
---|
| 255 | |
---|
| 256 | } |
---|
| 257 | |
---|
| 258 | void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax) |
---|
| 259 | { |
---|
| 260 | if (m_useQuantization) |
---|
| 261 | { |
---|
| 262 | unsigned short int quantizedAabbMin[3]; |
---|
| 263 | unsigned short int quantizedAabbMax[3]; |
---|
| 264 | quantize(quantizedAabbMin,newAabbMin,0); |
---|
| 265 | quantize(quantizedAabbMax,newAabbMax,1); |
---|
| 266 | for (int i=0;i<3;i++) |
---|
| 267 | { |
---|
| 268 | if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i]) |
---|
| 269 | m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i]; |
---|
| 270 | |
---|
| 271 | if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i]) |
---|
| 272 | m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i]; |
---|
| 273 | |
---|
| 274 | } |
---|
| 275 | } else |
---|
| 276 | { |
---|
| 277 | //non-quantized |
---|
| 278 | m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin); |
---|
| 279 | m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax); |
---|
| 280 | } |
---|
| 281 | } |
---|
| 282 | |
---|
| 283 | void swapLeafNodes(int firstIndex,int secondIndex); |
---|
| 284 | |
---|
| 285 | void assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex); |
---|
| 286 | |
---|
| 287 | protected: |
---|
| 288 | |
---|
| 289 | |
---|
| 290 | |
---|
| 291 | void buildTree (int startIndex,int endIndex); |
---|
| 292 | |
---|
| 293 | int calcSplittingAxis(int startIndex,int endIndex); |
---|
| 294 | |
---|
| 295 | int sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis); |
---|
| 296 | |
---|
| 297 | void walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
---|
| 298 | |
---|
| 299 | void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const; |
---|
| 300 | void walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const; |
---|
[2430] | 301 | void walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const; |
---|
[1963] | 302 | |
---|
| 303 | ///tree traversal designed for small-memory processors like PS3 SPU |
---|
| 304 | void walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const; |
---|
| 305 | |
---|
| 306 | ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal |
---|
| 307 | void walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const; |
---|
| 308 | |
---|
| 309 | ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal |
---|
| 310 | void walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const; |
---|
| 311 | |
---|
| 312 | |
---|
| 313 | |
---|
[2430] | 314 | |
---|
[1963] | 315 | void updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex); |
---|
| 316 | |
---|
| 317 | public: |
---|
[2430] | 318 | |
---|
| 319 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
---|
| 320 | |
---|
[1963] | 321 | btQuantizedBvh(); |
---|
| 322 | |
---|
| 323 | virtual ~btQuantizedBvh(); |
---|
| 324 | |
---|
| 325 | |
---|
| 326 | ///***************************************** expert/internal use only ************************* |
---|
| 327 | void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0)); |
---|
| 328 | QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; } |
---|
| 329 | ///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized |
---|
| 330 | void buildInternal(); |
---|
| 331 | ///***************************************** expert/internal use only ************************* |
---|
| 332 | |
---|
| 333 | void reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
---|
| 334 | void reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const; |
---|
| 335 | void reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const; |
---|
| 336 | |
---|
| 337 | SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const |
---|
| 338 | { |
---|
| 339 | |
---|
| 340 | btAssert(m_useQuantization); |
---|
| 341 | |
---|
| 342 | btAssert(point.getX() <= m_bvhAabbMax.getX()); |
---|
| 343 | btAssert(point.getY() <= m_bvhAabbMax.getY()); |
---|
| 344 | btAssert(point.getZ() <= m_bvhAabbMax.getZ()); |
---|
| 345 | |
---|
| 346 | btAssert(point.getX() >= m_bvhAabbMin.getX()); |
---|
| 347 | btAssert(point.getY() >= m_bvhAabbMin.getY()); |
---|
| 348 | btAssert(point.getZ() >= m_bvhAabbMin.getZ()); |
---|
| 349 | |
---|
| 350 | btVector3 v = (point - m_bvhAabbMin) * m_bvhQuantization; |
---|
| 351 | ///Make sure rounding is done in a way that unQuantize(quantizeWithClamp(...)) is conservative |
---|
| 352 | ///end-points always set the first bit, so that they are sorted properly (so that neighbouring AABBs overlap properly) |
---|
[2430] | 353 | ///@todo: double-check this |
---|
[1963] | 354 | if (isMax) |
---|
| 355 | { |
---|
| 356 | out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1)); |
---|
| 357 | out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1)); |
---|
| 358 | out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1)); |
---|
| 359 | } else |
---|
| 360 | { |
---|
| 361 | out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe)); |
---|
| 362 | out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe)); |
---|
| 363 | out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe)); |
---|
| 364 | } |
---|
| 365 | |
---|
| 366 | |
---|
| 367 | #ifdef DEBUG_CHECK_DEQUANTIZATION |
---|
| 368 | btVector3 newPoint = unQuantize(out); |
---|
| 369 | if (isMax) |
---|
| 370 | { |
---|
| 371 | if (newPoint.getX() < point.getX()) |
---|
| 372 | { |
---|
| 373 | printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX()); |
---|
| 374 | } |
---|
| 375 | if (newPoint.getY() < point.getY()) |
---|
| 376 | { |
---|
| 377 | printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY()); |
---|
| 378 | } |
---|
| 379 | if (newPoint.getZ() < point.getZ()) |
---|
| 380 | { |
---|
| 381 | |
---|
| 382 | printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ()); |
---|
| 383 | } |
---|
| 384 | } else |
---|
| 385 | { |
---|
| 386 | if (newPoint.getX() > point.getX()) |
---|
| 387 | { |
---|
| 388 | printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX()); |
---|
| 389 | } |
---|
| 390 | if (newPoint.getY() > point.getY()) |
---|
| 391 | { |
---|
| 392 | printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY()); |
---|
| 393 | } |
---|
| 394 | if (newPoint.getZ() > point.getZ()) |
---|
| 395 | { |
---|
| 396 | printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ()); |
---|
| 397 | } |
---|
| 398 | } |
---|
| 399 | #endif //DEBUG_CHECK_DEQUANTIZATION |
---|
| 400 | |
---|
| 401 | } |
---|
| 402 | |
---|
| 403 | |
---|
| 404 | SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const |
---|
| 405 | { |
---|
| 406 | |
---|
| 407 | btAssert(m_useQuantization); |
---|
| 408 | |
---|
| 409 | btVector3 clampedPoint(point2); |
---|
| 410 | clampedPoint.setMax(m_bvhAabbMin); |
---|
| 411 | clampedPoint.setMin(m_bvhAabbMax); |
---|
| 412 | |
---|
| 413 | quantize(out,clampedPoint,isMax); |
---|
| 414 | |
---|
| 415 | } |
---|
| 416 | |
---|
| 417 | SIMD_FORCE_INLINE btVector3 unQuantize(const unsigned short* vecIn) const |
---|
| 418 | { |
---|
| 419 | btVector3 vecOut; |
---|
| 420 | vecOut.setValue( |
---|
| 421 | (btScalar)(vecIn[0]) / (m_bvhQuantization.getX()), |
---|
| 422 | (btScalar)(vecIn[1]) / (m_bvhQuantization.getY()), |
---|
| 423 | (btScalar)(vecIn[2]) / (m_bvhQuantization.getZ())); |
---|
| 424 | vecOut += m_bvhAabbMin; |
---|
| 425 | return vecOut; |
---|
| 426 | } |
---|
| 427 | |
---|
| 428 | ///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees. |
---|
| 429 | void setTraversalMode(btTraversalMode traversalMode) |
---|
| 430 | { |
---|
| 431 | m_traversalMode = traversalMode; |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | |
---|
| 435 | SIMD_FORCE_INLINE QuantizedNodeArray& getQuantizedNodeArray() |
---|
| 436 | { |
---|
| 437 | return m_quantizedContiguousNodes; |
---|
| 438 | } |
---|
| 439 | |
---|
| 440 | |
---|
| 441 | SIMD_FORCE_INLINE BvhSubtreeInfoArray& getSubtreeInfoArray() |
---|
| 442 | { |
---|
| 443 | return m_SubtreeHeaders; |
---|
| 444 | } |
---|
| 445 | |
---|
| 446 | |
---|
| 447 | /////Calculate space needed to store BVH for serialization |
---|
| 448 | unsigned calculateSerializeBufferSize(); |
---|
| 449 | |
---|
| 450 | /// Data buffer MUST be 16 byte aligned |
---|
| 451 | virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian); |
---|
| 452 | |
---|
| 453 | ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place' |
---|
| 454 | static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian); |
---|
| 455 | |
---|
| 456 | static unsigned int getAlignmentSerializationPadding(); |
---|
| 457 | |
---|
| 458 | SIMD_FORCE_INLINE bool isQuantized() |
---|
| 459 | { |
---|
| 460 | return m_useQuantization; |
---|
| 461 | } |
---|
| 462 | |
---|
| 463 | private: |
---|
| 464 | // Special "copy" constructor that allows for in-place deserialization |
---|
| 465 | // Prevents btVector3's default constructor from being called, but doesn't inialize much else |
---|
| 466 | // ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need) |
---|
| 467 | btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory); |
---|
| 468 | |
---|
| 469 | } |
---|
| 470 | ; |
---|
| 471 | |
---|
| 472 | |
---|
| 473 | #endif //QUANTIZED_BVH_H |
---|