[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | #include "btConvexPointCloudShape.h" |
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| 16 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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| 17 | |
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| 18 | #include "LinearMath/btQuaternion.h" |
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| 19 | |
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| 20 | void btConvexPointCloudShape::setLocalScaling(const btVector3& scaling) |
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| 21 | { |
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| 22 | m_localScaling = scaling; |
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| 23 | recalcLocalAabb(); |
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| 24 | } |
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| 25 | |
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[2430] | 26 | #ifndef __SPU__ |
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[1963] | 27 | btVector3 btConvexPointCloudShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const |
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| 28 | { |
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| 29 | btVector3 supVec(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 30 | btScalar newDot,maxDot = btScalar(-1e30); |
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| 31 | |
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| 32 | btVector3 vec = vec0; |
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| 33 | btScalar lenSqr = vec.length2(); |
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| 34 | if (lenSqr < btScalar(0.0001)) |
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| 35 | { |
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| 36 | vec.setValue(1,0,0); |
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| 37 | } else |
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| 38 | { |
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| 39 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); |
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| 40 | vec *= rlen; |
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| 41 | } |
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| 42 | |
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| 43 | |
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| 44 | for (int i=0;i<m_numPoints;i++) |
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| 45 | { |
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[2430] | 46 | btVector3 vtx = getScaledPoint(i); |
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[1963] | 47 | |
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| 48 | newDot = vec.dot(vtx); |
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| 49 | if (newDot > maxDot) |
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| 50 | { |
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| 51 | maxDot = newDot; |
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| 52 | supVec = vtx; |
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| 53 | } |
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| 54 | } |
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| 55 | return supVec; |
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| 56 | } |
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| 57 | |
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| 58 | void btConvexPointCloudShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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| 59 | { |
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| 60 | btScalar newDot; |
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| 61 | //use 'w' component of supportVerticesOut? |
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| 62 | { |
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| 63 | for (int i=0;i<numVectors;i++) |
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| 64 | { |
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| 65 | supportVerticesOut[i][3] = btScalar(-1e30); |
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| 66 | } |
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| 67 | } |
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| 68 | for (int i=0;i<m_numPoints;i++) |
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| 69 | { |
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[2430] | 70 | btVector3 vtx = getScaledPoint(i); |
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[1963] | 71 | |
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| 72 | for (int j=0;j<numVectors;j++) |
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| 73 | { |
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| 74 | const btVector3& vec = vectors[j]; |
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| 75 | |
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| 76 | newDot = vec.dot(vtx); |
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| 77 | if (newDot > supportVerticesOut[j][3]) |
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| 78 | { |
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| 79 | //WARNING: don't swap next lines, the w component would get overwritten! |
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| 80 | supportVerticesOut[j] = vtx; |
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| 81 | supportVerticesOut[j][3] = newDot; |
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| 82 | } |
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| 83 | } |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | } |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | btVector3 btConvexPointCloudShape::localGetSupportingVertex(const btVector3& vec)const |
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| 93 | { |
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| 94 | btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec); |
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| 95 | |
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| 96 | if ( getMargin()!=btScalar(0.) ) |
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| 97 | { |
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| 98 | btVector3 vecnorm = vec; |
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| 99 | if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) |
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| 100 | { |
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| 101 | vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); |
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| 102 | } |
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| 103 | vecnorm.normalize(); |
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| 104 | supVertex+= getMargin() * vecnorm; |
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| 105 | } |
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| 106 | return supVertex; |
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| 107 | } |
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| 108 | |
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| 109 | |
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[2430] | 110 | #endif |
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[1963] | 111 | |
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| 112 | |
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| 113 | |
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| 114 | |
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| 115 | |
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| 116 | |
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| 117 | //currently just for debugging (drawing), perhaps future support for algebraic continuous collision detection |
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| 118 | //Please note that you can debug-draw btConvexHullShape with the Raytracer Demo |
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| 119 | int btConvexPointCloudShape::getNumVertices() const |
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| 120 | { |
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| 121 | return m_numPoints; |
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| 122 | } |
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| 123 | |
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| 124 | int btConvexPointCloudShape::getNumEdges() const |
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| 125 | { |
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| 126 | return 0; |
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| 127 | } |
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| 128 | |
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[2430] | 129 | void btConvexPointCloudShape::getEdge(int i,btVector3& pa,btVector3& pb) const |
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[1963] | 130 | { |
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| 131 | btAssert (0); |
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| 132 | } |
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| 133 | |
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[2430] | 134 | void btConvexPointCloudShape::getVertex(int i,btVector3& vtx) const |
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[1963] | 135 | { |
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[2430] | 136 | vtx = m_unscaledPoints[i]*m_localScaling; |
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[1963] | 137 | } |
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| 138 | |
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| 139 | int btConvexPointCloudShape::getNumPlanes() const |
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| 140 | { |
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| 141 | return 0; |
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| 142 | } |
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| 143 | |
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[2430] | 144 | void btConvexPointCloudShape::getPlane(btVector3& ,btVector3& ,int ) const |
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[1963] | 145 | { |
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| 146 | |
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| 147 | btAssert(0); |
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| 148 | } |
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| 149 | |
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| 150 | //not yet |
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[2430] | 151 | bool btConvexPointCloudShape::isInside(const btVector3& ,btScalar ) const |
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[1963] | 152 | { |
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| 153 | assert(0); |
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| 154 | return false; |
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| 155 | } |
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| 156 | |
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