[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btTriangleIndexVertexArray.h" |
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| 17 | |
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| 18 | btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) |
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| 19 | : m_hasAabb(0) |
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| 20 | { |
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| 21 | btIndexedMesh mesh; |
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| 22 | |
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| 23 | mesh.m_numTriangles = numTriangles; |
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| 24 | mesh.m_triangleIndexBase = (const unsigned char *)triangleIndexBase; |
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| 25 | mesh.m_triangleIndexStride = triangleIndexStride; |
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| 26 | mesh.m_numVertices = numVertices; |
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| 27 | mesh.m_vertexBase = (const unsigned char *)vertexBase; |
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| 28 | mesh.m_vertexStride = vertexStride; |
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| 29 | |
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| 30 | addIndexedMesh(mesh); |
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| 31 | |
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| 32 | } |
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| 33 | |
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| 34 | btTriangleIndexVertexArray::~btTriangleIndexVertexArray() |
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| 35 | { |
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| 36 | |
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| 37 | } |
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| 38 | |
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| 39 | void btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) |
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| 40 | { |
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| 41 | btAssert(subpart< getNumSubParts() ); |
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| 42 | |
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| 43 | btIndexedMesh& mesh = m_indexedMeshes[subpart]; |
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| 44 | |
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| 45 | numverts = mesh.m_numVertices; |
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| 46 | (*vertexbase) = (unsigned char *) mesh.m_vertexBase; |
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| 47 | #ifdef BT_USE_DOUBLE_PRECISION |
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| 48 | type = PHY_DOUBLE; |
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| 49 | #else |
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| 50 | type = PHY_FLOAT; |
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| 51 | #endif |
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| 52 | vertexStride = mesh.m_vertexStride; |
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| 53 | |
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| 54 | numfaces = mesh.m_numTriangles; |
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| 55 | |
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| 56 | (*indexbase) = (unsigned char *)mesh.m_triangleIndexBase; |
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| 57 | indexstride = mesh.m_triangleIndexStride; |
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| 58 | indicestype = mesh.m_indexType; |
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| 59 | } |
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| 60 | |
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| 61 | void btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) const |
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| 62 | { |
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| 63 | const btIndexedMesh& mesh = m_indexedMeshes[subpart]; |
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| 64 | |
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| 65 | numverts = mesh.m_numVertices; |
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| 66 | (*vertexbase) = (const unsigned char *)mesh.m_vertexBase; |
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| 67 | #ifdef BT_USE_DOUBLE_PRECISION |
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| 68 | type = PHY_DOUBLE; |
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| 69 | #else |
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| 70 | type = PHY_FLOAT; |
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| 71 | #endif |
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| 72 | vertexStride = mesh.m_vertexStride; |
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| 73 | |
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| 74 | numfaces = mesh.m_numTriangles; |
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| 75 | (*indexbase) = (const unsigned char *)mesh.m_triangleIndexBase; |
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| 76 | indexstride = mesh.m_triangleIndexStride; |
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| 77 | indicestype = mesh.m_indexType; |
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| 78 | } |
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| 79 | |
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| 80 | bool btTriangleIndexVertexArray::hasPremadeAabb() const |
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| 81 | { |
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| 82 | return (m_hasAabb == 1); |
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| 83 | } |
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| 84 | |
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| 85 | void btTriangleIndexVertexArray::setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) |
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| 86 | { |
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| 87 | m_aabbMin = aabbMin; |
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| 88 | m_aabbMax = aabbMax; |
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| 89 | m_hasAabb = 1; // this is intentionally an int see notes in header |
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| 90 | } |
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| 91 | |
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| 92 | void btTriangleIndexVertexArray::getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const |
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| 93 | { |
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| 94 | *aabbMin = m_aabbMin; |
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| 95 | *aabbMax = m_aabbMax; |
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| 96 | } |
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| 97 | |
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