[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef TRIANGLE_MESH_SHAPE_H |
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| 17 | #define TRIANGLE_MESH_SHAPE_H |
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| 18 | |
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| 19 | #include "btConcaveShape.h" |
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| 20 | #include "btStridingMeshInterface.h" |
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| 21 | |
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| 22 | |
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| 23 | ///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead. |
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| 24 | class btTriangleMeshShape : public btConcaveShape |
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| 25 | { |
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| 26 | protected: |
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| 27 | btVector3 m_localAabbMin; |
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| 28 | btVector3 m_localAabbMax; |
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| 29 | btStridingMeshInterface* m_meshInterface; |
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| 30 | |
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| 31 | ///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class. |
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| 32 | ///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead! |
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| 33 | btTriangleMeshShape(btStridingMeshInterface* meshInterface); |
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| 34 | |
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| 35 | public: |
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| 36 | |
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| 37 | virtual ~btTriangleMeshShape(); |
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| 38 | |
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| 39 | virtual btVector3 localGetSupportingVertex(const btVector3& vec) const; |
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| 40 | |
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| 41 | virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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| 42 | { |
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| 43 | assert(0); |
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| 44 | return localGetSupportingVertex(vec); |
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| 45 | } |
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| 46 | |
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| 47 | void recalcLocalAabb(); |
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| 48 | |
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| 49 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; |
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| 50 | |
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| 51 | virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
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| 52 | |
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| 53 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
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| 54 | |
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| 55 | virtual void setLocalScaling(const btVector3& scaling); |
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| 56 | virtual const btVector3& getLocalScaling() const; |
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| 57 | |
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| 58 | btStridingMeshInterface* getMeshInterface() |
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| 59 | { |
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| 60 | return m_meshInterface; |
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| 61 | } |
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| 62 | |
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| 63 | const btStridingMeshInterface* getMeshInterface() const |
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| 64 | { |
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| 65 | return m_meshInterface; |
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| 66 | } |
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| 67 | |
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| 68 | const btVector3& getLocalAabbMin() const |
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| 69 | { |
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| 70 | return m_localAabbMin; |
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| 71 | } |
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| 72 | const btVector3& getLocalAabbMax() const |
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| 73 | { |
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| 74 | return m_localAabbMax; |
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| 75 | } |
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| 76 | |
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| 77 | |
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| 78 | |
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| 79 | //debugging |
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| 80 | virtual const char* getName()const {return "TRIANGLEMESH";} |
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| 81 | |
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| 82 | |
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| 83 | }; |
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| 84 | |
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| 85 | #endif //TRIANGLE_MESH_SHAPE_H |
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