[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | |
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| 18 | #include "btSolve2LinearConstraint.h" |
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| 19 | |
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| 20 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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| 21 | #include "LinearMath/btVector3.h" |
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| 22 | #include "btJacobianEntry.h" |
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| 23 | |
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| 24 | |
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| 25 | void btSolve2LinearConstraint::resolveUnilateralPairConstraint( |
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| 26 | btRigidBody* body1, |
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| 27 | btRigidBody* body2, |
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| 28 | |
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| 29 | const btMatrix3x3& world2A, |
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| 30 | const btMatrix3x3& world2B, |
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| 31 | |
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| 32 | const btVector3& invInertiaADiag, |
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| 33 | const btScalar invMassA, |
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| 34 | const btVector3& linvelA,const btVector3& angvelA, |
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| 35 | const btVector3& rel_posA1, |
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| 36 | const btVector3& invInertiaBDiag, |
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| 37 | const btScalar invMassB, |
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| 38 | const btVector3& linvelB,const btVector3& angvelB, |
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| 39 | const btVector3& rel_posA2, |
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| 40 | |
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| 41 | btScalar depthA, const btVector3& normalA, |
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| 42 | const btVector3& rel_posB1,const btVector3& rel_posB2, |
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| 43 | btScalar depthB, const btVector3& normalB, |
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| 44 | btScalar& imp0,btScalar& imp1) |
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| 45 | { |
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| 46 | (void)linvelA; |
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| 47 | (void)linvelB; |
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| 48 | (void)angvelB; |
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| 49 | (void)angvelA; |
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| 50 | |
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| 51 | |
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| 52 | |
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| 53 | imp0 = btScalar(0.); |
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| 54 | imp1 = btScalar(0.); |
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| 55 | |
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| 56 | btScalar len = btFabs(normalA.length()) - btScalar(1.); |
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| 57 | if (btFabs(len) >= SIMD_EPSILON) |
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| 58 | return; |
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| 59 | |
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| 60 | btAssert(len < SIMD_EPSILON); |
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| 61 | |
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| 62 | |
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| 63 | //this jacobian entry could be re-used for all iterations |
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| 64 | btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, |
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| 65 | invInertiaBDiag,invMassB); |
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| 66 | btJacobianEntry jacB(world2A,world2B,rel_posB1,rel_posB2,normalB,invInertiaADiag,invMassA, |
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| 67 | invInertiaBDiag,invMassB); |
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| 68 | |
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| 69 | //const btScalar vel0 = jacA.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB); |
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| 70 | //const btScalar vel1 = jacB.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB); |
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| 71 | |
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| 72 | const btScalar vel0 = normalA.dot(body1->getVelocityInLocalPoint(rel_posA1)-body2->getVelocityInLocalPoint(rel_posA1)); |
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| 73 | const btScalar vel1 = normalB.dot(body1->getVelocityInLocalPoint(rel_posB1)-body2->getVelocityInLocalPoint(rel_posB1)); |
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| 74 | |
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| 75 | // btScalar penetrationImpulse = (depth*contactTau*timeCorrection) * massTerm;//jacDiagABInv |
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| 76 | btScalar massTerm = btScalar(1.) / (invMassA + invMassB); |
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| 77 | |
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| 78 | |
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| 79 | // calculate rhs (or error) terms |
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| 80 | const btScalar dv0 = depthA * m_tau * massTerm - vel0 * m_damping; |
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| 81 | const btScalar dv1 = depthB * m_tau * massTerm - vel1 * m_damping; |
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| 82 | |
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| 83 | |
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| 84 | // dC/dv * dv = -C |
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| 85 | |
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| 86 | // jacobian * impulse = -error |
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| 87 | // |
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| 88 | |
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| 89 | //impulse = jacobianInverse * -error |
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| 90 | |
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| 91 | // inverting 2x2 symmetric system (offdiagonal are equal!) |
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| 92 | // |
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| 93 | |
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| 94 | |
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| 95 | btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); |
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| 96 | btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); |
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| 97 | |
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| 98 | //imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; |
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| 99 | //imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet; |
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| 100 | |
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| 101 | imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; |
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| 102 | imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet; |
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| 103 | |
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| 104 | //[a b] [d -c] |
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| 105 | //[c d] inverse = (1 / determinant) * [-b a] where determinant is (ad - bc) |
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| 106 | |
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| 107 | //[jA nD] * [imp0] = [dv0] |
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| 108 | //[nD jB] [imp1] [dv1] |
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| 109 | |
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| 110 | } |
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| 111 | |
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| 112 | |
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| 113 | |
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| 114 | void btSolve2LinearConstraint::resolveBilateralPairConstraint( |
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| 115 | btRigidBody* body1, |
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| 116 | btRigidBody* body2, |
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| 117 | const btMatrix3x3& world2A, |
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| 118 | const btMatrix3x3& world2B, |
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| 119 | |
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| 120 | const btVector3& invInertiaADiag, |
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| 121 | const btScalar invMassA, |
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| 122 | const btVector3& linvelA,const btVector3& angvelA, |
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| 123 | const btVector3& rel_posA1, |
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| 124 | const btVector3& invInertiaBDiag, |
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| 125 | const btScalar invMassB, |
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| 126 | const btVector3& linvelB,const btVector3& angvelB, |
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| 127 | const btVector3& rel_posA2, |
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| 128 | |
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| 129 | btScalar depthA, const btVector3& normalA, |
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| 130 | const btVector3& rel_posB1,const btVector3& rel_posB2, |
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| 131 | btScalar depthB, const btVector3& normalB, |
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| 132 | btScalar& imp0,btScalar& imp1) |
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| 133 | { |
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| 134 | |
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| 135 | (void)linvelA; |
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| 136 | (void)linvelB; |
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| 137 | (void)angvelA; |
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| 138 | (void)angvelB; |
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| 139 | |
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| 140 | |
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| 141 | |
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| 142 | imp0 = btScalar(0.); |
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| 143 | imp1 = btScalar(0.); |
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| 144 | |
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| 145 | btScalar len = btFabs(normalA.length()) - btScalar(1.); |
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| 146 | if (btFabs(len) >= SIMD_EPSILON) |
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| 147 | return; |
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| 148 | |
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| 149 | btAssert(len < SIMD_EPSILON); |
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| 150 | |
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| 151 | |
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| 152 | //this jacobian entry could be re-used for all iterations |
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| 153 | btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, |
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| 154 | invInertiaBDiag,invMassB); |
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| 155 | btJacobianEntry jacB(world2A,world2B,rel_posB1,rel_posB2,normalB,invInertiaADiag,invMassA, |
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| 156 | invInertiaBDiag,invMassB); |
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| 157 | |
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| 158 | //const btScalar vel0 = jacA.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB); |
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| 159 | //const btScalar vel1 = jacB.getRelativeVelocity(linvelA,angvelA,linvelB,angvelB); |
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| 160 | |
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| 161 | const btScalar vel0 = normalA.dot(body1->getVelocityInLocalPoint(rel_posA1)-body2->getVelocityInLocalPoint(rel_posA1)); |
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| 162 | const btScalar vel1 = normalB.dot(body1->getVelocityInLocalPoint(rel_posB1)-body2->getVelocityInLocalPoint(rel_posB1)); |
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| 163 | |
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| 164 | // calculate rhs (or error) terms |
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| 165 | const btScalar dv0 = depthA * m_tau - vel0 * m_damping; |
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| 166 | const btScalar dv1 = depthB * m_tau - vel1 * m_damping; |
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| 167 | |
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| 168 | // dC/dv * dv = -C |
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| 169 | |
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| 170 | // jacobian * impulse = -error |
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| 171 | // |
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| 172 | |
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| 173 | //impulse = jacobianInverse * -error |
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| 174 | |
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| 175 | // inverting 2x2 symmetric system (offdiagonal are equal!) |
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| 176 | // |
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| 177 | |
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| 178 | |
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| 179 | btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); |
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| 180 | btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); |
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| 181 | |
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| 182 | //imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; |
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| 183 | //imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet; |
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| 184 | |
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| 185 | imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; |
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| 186 | imp1 = dv1 * jacB.getDiagonal() * invDet + dv0 * - nonDiag * invDet; |
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| 187 | |
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| 188 | //[a b] [d -c] |
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| 189 | //[c d] inverse = (1 / determinant) * [-b a] where determinant is (ad - bc) |
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| 190 | |
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| 191 | //[jA nD] * [imp0] = [dv0] |
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| 192 | //[nD jB] [imp1] [dv1] |
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| 193 | |
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| 194 | if ( imp0 > btScalar(0.0)) |
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| 195 | { |
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| 196 | if ( imp1 > btScalar(0.0) ) |
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| 197 | { |
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| 198 | //both positive |
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| 199 | } |
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| 200 | else |
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| 201 | { |
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| 202 | imp1 = btScalar(0.); |
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| 203 | |
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| 204 | // now imp0>0 imp1<0 |
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| 205 | imp0 = dv0 / jacA.getDiagonal(); |
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| 206 | if ( imp0 > btScalar(0.0) ) |
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| 207 | { |
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| 208 | } else |
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| 209 | { |
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| 210 | imp0 = btScalar(0.); |
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| 211 | } |
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| 212 | } |
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| 213 | } |
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| 214 | else |
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| 215 | { |
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| 216 | imp0 = btScalar(0.); |
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| 217 | |
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| 218 | imp1 = dv1 / jacB.getDiagonal(); |
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| 219 | if ( imp1 <= btScalar(0.0) ) |
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| 220 | { |
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| 221 | imp1 = btScalar(0.); |
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| 222 | // now imp0>0 imp1<0 |
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| 223 | imp0 = dv0 / jacA.getDiagonal(); |
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| 224 | if ( imp0 > btScalar(0.0) ) |
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| 225 | { |
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| 226 | } else |
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| 227 | { |
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| 228 | imp0 = btScalar(0.); |
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| 229 | } |
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| 230 | } else |
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| 231 | { |
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| 232 | } |
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| 233 | } |
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| 234 | } |
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| 235 | |
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| 236 | |
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| 237 | /* |
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| 238 | void btSolve2LinearConstraint::resolveAngularConstraint( const btMatrix3x3& invInertiaAWS, |
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| 239 | const btScalar invMassA, |
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| 240 | const btVector3& linvelA,const btVector3& angvelA, |
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| 241 | const btVector3& rel_posA1, |
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| 242 | const btMatrix3x3& invInertiaBWS, |
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| 243 | const btScalar invMassB, |
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| 244 | const btVector3& linvelB,const btVector3& angvelB, |
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| 245 | const btVector3& rel_posA2, |
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| 246 | |
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| 247 | btScalar depthA, const btVector3& normalA, |
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| 248 | const btVector3& rel_posB1,const btVector3& rel_posB2, |
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| 249 | btScalar depthB, const btVector3& normalB, |
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| 250 | btScalar& imp0,btScalar& imp1) |
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| 251 | { |
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| 252 | |
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| 253 | } |
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| 254 | */ |
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| 255 | |
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