Last change
on this file since 2977 was
2662,
checked in by rgrieder, 16 years ago
|
Merged presentation branch back to trunk.
|
-
Property svn:eol-style set to
native
|
File size:
1.6 KB
|
Rev | Line | |
---|
[1963] | 1 | /* |
---|
| 2 | Bullet Continuous Collision Detection and Physics Library |
---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
---|
| 4 | |
---|
| 5 | This software is provided 'as-is', without any express or implied warranty. |
---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
---|
| 7 | Permission is granted to anyone to use this software for any purpose, |
---|
| 8 | including commercial applications, and to alter it and redistribute it freely, |
---|
| 9 | subject to the following restrictions: |
---|
| 10 | |
---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
---|
| 13 | 3. This notice may not be removed or altered from any source distribution. |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | #ifndef BT_MOTIONSTATE_H |
---|
| 17 | #define BT_MOTIONSTATE_H |
---|
| 18 | |
---|
| 19 | #include "btTransform.h" |
---|
| 20 | |
---|
| 21 | ///The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics |
---|
| 22 | ///For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation) |
---|
| 23 | class btMotionState |
---|
| 24 | { |
---|
| 25 | public: |
---|
| 26 | |
---|
| 27 | virtual ~btMotionState() |
---|
| 28 | { |
---|
| 29 | |
---|
| 30 | } |
---|
| 31 | |
---|
| 32 | virtual void getWorldTransform(btTransform& worldTrans ) const =0; |
---|
| 33 | |
---|
| 34 | //Bullet only calls the update of worldtransform for active objects |
---|
| 35 | virtual void setWorldTransform(const btTransform& worldTrans)=0; |
---|
| 36 | |
---|
| 37 | |
---|
| 38 | }; |
---|
| 39 | |
---|
| 40 | #endif //BT_MOTIONSTATE_H |
---|
Note: See
TracBrowser
for help on using the repository browser.