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source: code/trunk/src/bullet/README @ 3014

Last change on this file since 3014 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 394 bytes
RevLine 
[1963]1
2Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
3Free for commercial use, including Playstation 3, open source under the ZLib License.
4Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import.
5
6See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
7http://bulletphysics.com
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