1 | /*********************************************************************** |
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2 | filename: CEGUILuaFunctor.cpp |
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3 | created: Thu Jan 26 2006 |
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4 | author: Tomas Lindquist Olsen <tomas@famolsen.dk> |
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5 | |
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6 | purpose: Implementation for LuaFunctor class |
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7 | *************************************************************************/ |
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8 | /*************************************************************************** |
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9 | * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team |
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10 | * |
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11 | * Permission is hereby granted, free of charge, to any person obtaining |
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12 | * a copy of this software and associated documentation files (the |
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13 | * "Software"), to deal in the Software without restriction, including |
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14 | * without limitation the rights to use, copy, modify, merge, publish, |
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15 | * distribute, sublicense, and/or sell copies of the Software, and to |
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16 | * permit persons to whom the Software is furnished to do so, subject to |
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17 | * the following conditions: |
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18 | * |
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19 | * The above copyright notice and this permission notice shall be |
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20 | * included in all copies or substantial portions of the Software. |
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21 | * |
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22 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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23 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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24 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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25 | * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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26 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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27 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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28 | * OTHER DEALINGS IN THE SOFTWARE. |
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29 | ***************************************************************************/ |
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30 | #include "CEGUILuaFunctor.h" |
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31 | #include "CEGUILogger.h" |
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32 | #include "CEGUIExceptions.h" |
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33 | #include "CEGUIPropertyHelper.h" |
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34 | |
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35 | // include Lua libs and tolua++ |
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36 | #include "lua/lua.hpp" |
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37 | #include "tolua/tolua++.h" |
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38 | |
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39 | // Start of CEGUI namespace section |
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40 | namespace CEGUI |
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41 | { |
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42 | |
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43 | /************************************************************************* |
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44 | Constructor |
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45 | *************************************************************************/ |
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46 | LuaFunctor::LuaFunctor(lua_State* state, int func, int selfIndex) : |
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47 | L(state), |
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48 | index(func), |
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49 | self(selfIndex), |
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50 | needs_lookup(false) |
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51 | { |
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52 | } |
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53 | |
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54 | /************************************************************************* |
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55 | Constructor |
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56 | *************************************************************************/ |
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57 | LuaFunctor::LuaFunctor(lua_State* state, const String& func, int selfIndex) : |
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58 | L(state), |
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59 | index(LUA_NOREF), |
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60 | self(selfIndex), |
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61 | needs_lookup(true), |
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62 | function_name(func) |
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63 | { |
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64 | } |
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65 | |
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66 | /************************************************************************* |
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67 | Constructor |
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68 | *************************************************************************/ |
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69 | LuaFunctor::LuaFunctor(const LuaFunctor& cp) : |
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70 | L(cp.L), |
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71 | index(cp.index), |
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72 | self(cp.self), |
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73 | needs_lookup(cp.needs_lookup), |
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74 | function_name(cp.function_name) |
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75 | { |
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76 | } |
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77 | |
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78 | /************************************************************************* |
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79 | Destructor |
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80 | *************************************************************************/ |
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81 | LuaFunctor::~LuaFunctor() |
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82 | { |
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83 | if (self!=LUA_NOREF) |
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84 | { |
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85 | luaL_unref(L, LUA_REGISTRYINDEX, self); |
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86 | } |
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87 | if (index!=LUA_NOREF) |
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88 | { |
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89 | luaL_unref(L, LUA_REGISTRYINDEX, index); |
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90 | } |
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91 | } |
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92 | |
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93 | /************************************************************************* |
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94 | Call operator |
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95 | *************************************************************************/ |
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96 | bool LuaFunctor::operator()(const EventArgs& args) const |
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97 | { |
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98 | // is this a late binding? |
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99 | if (needs_lookup) |
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100 | { |
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101 | pushNamedFunction(L, function_name); |
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102 | // reference function |
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103 | index = luaL_ref(L, LUA_REGISTRYINDEX); |
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104 | needs_lookup = false; |
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105 | CEGUI_LOGINSANE("Late binding of callback '"+function_name+"' performed"); |
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106 | function_name.clear(); |
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107 | } |
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108 | |
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109 | // retrieve function |
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110 | lua_rawgeti(L, LUA_REGISTRYINDEX, index); |
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111 | |
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112 | // possibly self as well? |
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113 | int nargs = 1; |
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114 | if (self != LUA_NOREF) |
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115 | { |
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116 | lua_rawgeti(L, LUA_REGISTRYINDEX, self); |
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117 | ++nargs; |
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118 | } |
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119 | |
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120 | // push EventArgs parameter |
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121 | tolua_pushusertype(L, (void*)&args, "const CEGUI::EventArgs"); |
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122 | |
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123 | // call it |
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124 | int error = lua_pcall(L, nargs, 0, 0); |
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125 | |
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126 | // handle errors |
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127 | if (error) |
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128 | { |
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129 | String errStr(lua_tostring(L, -1)); |
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130 | lua_pop(L, 1); |
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131 | throw ScriptException("Unable to call Lua event handler:\n\n"+errStr+"\n"); |
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132 | } |
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133 | |
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134 | return true; |
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135 | } |
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136 | |
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137 | /************************************************************************* |
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138 | do event subscription by reference instead of by name |
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139 | *************************************************************************/ |
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140 | Event::Connection LuaFunctor::SubscribeEvent(EventSet* self, const String& event_name, int funcIndex, int selfIndex, lua_State* L) |
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141 | { |
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142 | // should we pass a self to the callback? |
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143 | int thisIndex = LUA_NOREF; |
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144 | if (selfIndex != LUA_NOREF) |
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145 | { |
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146 | // reference self |
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147 | thisIndex = luaL_ref(L, LUA_REGISTRYINDEX); |
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148 | } |
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149 | |
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150 | // do the real subscription |
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151 | int type = lua_type(L,-1); |
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152 | Event::Connection con; |
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153 | if (type == LUA_TFUNCTION) |
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154 | { |
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155 | // reference function |
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156 | int index = luaL_ref(L, LUA_REGISTRYINDEX); |
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157 | LuaFunctor functor(L,index,thisIndex); |
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158 | con = self->subscribeEvent(String(event_name), Event::Subscriber(functor)); |
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159 | // make sure we don't release the reference(s) we just made when this call returns |
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160 | functor.index = LUA_NOREF; |
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161 | functor.self = LUA_NOREF; |
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162 | } |
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163 | else if (type == LUA_TSTRING) |
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164 | { |
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165 | const char* str = lua_tostring(L, -1); |
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166 | LuaFunctor functor(L,String(str),thisIndex); |
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167 | con = self->subscribeEvent(String(event_name), Event::Subscriber(functor)); |
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168 | // make sure we don't release the reference we just (maybe) made when this call returns |
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169 | functor.self = LUA_NOREF; |
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170 | } |
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171 | else |
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172 | { |
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173 | luaL_error(L,"bad function passed to subscribe function. must be a real function, or a string for late binding"); |
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174 | } |
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175 | |
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176 | // return the event connection |
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177 | return con; |
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178 | } |
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179 | |
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180 | /************************************************************************* |
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181 | Pushes a named function on the stack |
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182 | *************************************************************************/ |
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183 | void LuaFunctor::pushNamedFunction(lua_State* L, const String& handler_name) |
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184 | { |
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185 | int top = lua_gettop(L); |
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186 | |
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187 | // do we have any dots in the handler name? if so we grab the function as a table field |
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188 | String::size_type i = handler_name.find_first_of((utf32)'.'); |
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189 | if (i!=String::npos) |
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190 | { |
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191 | // split the rest of the string up in parts seperated by '.' |
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192 | // TODO: count the dots and size the vector accordingly from the beginning. |
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193 | std::vector<String> parts; |
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194 | String::size_type start = 0; |
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195 | do |
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196 | { |
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197 | parts.push_back(handler_name.substr(start,i-start)); |
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198 | start = i+1; |
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199 | i = handler_name.find_first_of((utf32)'.',start); |
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200 | } while(i!=String::npos); |
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201 | |
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202 | // add last part |
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203 | parts.push_back(handler_name.substr(start)); |
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204 | |
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205 | // first part is the global |
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206 | lua_getglobal(L, parts[0].c_str()); |
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207 | if (!lua_istable(L,-1)) |
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208 | { |
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209 | lua_settop(L,top); |
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210 | throw ScriptException("Unable to get the Lua event handler: '"+handler_name+"' as first part is not a table"); |
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211 | } |
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212 | |
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213 | // if there is more than two parts, we have more tables to go through |
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214 | std::vector<String>::size_type visz = parts.size(); |
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215 | if (visz-- > 2) // avoid subtracting one later on |
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216 | { |
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217 | // go through all the remaining parts to (hopefully) have a valid Lua function in the end |
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218 | std::vector<String>::size_type vi = 1; |
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219 | while (vi<visz) |
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220 | { |
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221 | // push key, and get the next table |
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222 | lua_pushstring(L,parts[vi].c_str()); |
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223 | lua_gettable(L,-2); |
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224 | if (!lua_istable(L,-1)) |
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225 | { |
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226 | lua_settop(L,top); |
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227 | throw ScriptException("Unable to get the Lua event handler: '"+handler_name+"' as part #"+PropertyHelper::uintToString(uint(vi+1))+" ("+parts[vi]+") is not a table"); |
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228 | } |
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229 | // get rid of the last table and move on |
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230 | lua_remove(L,-2); |
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231 | vi++; |
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232 | } |
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233 | } |
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234 | |
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235 | // now we are ready to get the function to call ... phew :) |
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236 | lua_pushstring(L,parts[visz].c_str()); |
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237 | lua_gettable(L,-2); |
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238 | lua_remove(L,-2); // get rid of the table |
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239 | } |
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240 | // just a regular global function |
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241 | else |
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242 | { |
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243 | lua_getglobal(L, handler_name.c_str()); |
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244 | } |
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245 | |
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246 | // is it a function |
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247 | if (!lua_isfunction(L,-1)) |
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248 | { |
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249 | lua_settop(L,top); |
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250 | throw ScriptException("The Lua event handler: '"+handler_name+"' does not represent a Lua function"); |
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251 | } |
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252 | } |
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253 | |
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254 | } // namespace CEGUI |
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