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source: code/trunk/src/ceguilua-0.6.1/ceguilua/required.h @ 2255

Last change on this file since 2255 was 1810, checked in by rgrieder, 16 years ago

merged ceguilua branch back to trunk

  • Property svn:eol-style set to native
File size: 4.5 KB
RevLine 
[1803]1/***********************************************************************
2        filename: required.h
3        created:  16/3/2005
4        author:   Tomas Lindquist Olsen
5
6        purpose:  Header that includes the necessary stuff needed for the Lua bindings
7*************************************************************************/
8/***************************************************************************
9 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
10 *
11 *   Permission is hereby granted, free of charge, to any person obtaining
12 *   a copy of this software and associated documentation files (the
13 *   "Software"), to deal in the Software without restriction, including
14 *   without limitation the rights to use, copy, modify, merge, publish,
15 *   distribute, sublicense, and/or sell copies of the Software, and to
16 *   permit persons to whom the Software is furnished to do so, subject to
17 *   the following conditions:
18 *
19 *   The above copyright notice and this permission notice shall be
20 *   included in all copies or substantial portions of the Software.
21 *
22 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28 *   OTHER DEALINGS IN THE SOFTWARE.
29 ***************************************************************************/
30#include "CEGUI.h"
31#include "CEGUILua.h"
32#include "CEGUILuaFunctor.h"
33#include <fstream>
34
35#define __operator_increment    operator++
36#define __operator_decrement    operator--
37#define __operator_dereference  operator*
38
39#define LuaFunctorSubscribeEvent CEGUI::LuaFunctor::SubscribeEvent
40
41//This is used to keep compilers happy
42#define CEGUIDeadException(e) &
43
44#if defined(_MSC_VER) && !defined(snprintf)
45#   define snprintf   _snprintf
46#endif
47
48typedef CEGUI::String string;
49
50namespace CEGUI
51{
52
53typedef Event::Connection EventConnection;
54
55/*************************************************************************
56        Functions for getting Thumb range pairs as two return values
57*************************************************************************/
58void ceguiLua_Thumb_getHorzRange(Thumb* wnd, float* min, float* max);
59void ceguiLua_Thumb_getVertRange(Thumb* wnd, float* min, float* max);
60
61
62/*************************************************************************
63        Functions for creating list box items
64*************************************************************************/
65ListboxTextItem* ceguiLua_createListboxTextItem(const String& text, uint item_id, void* item_data, bool disabled, bool auto_delete);
66
67
68/************************************************************************
69    Stuff needed to make the iterators work
70*************************************************************************/
71typedef PropertySet::Iterator PropertyIterator;
72typedef EventSet::Iterator EventIterator;
73typedef WindowManager::WindowIterator WindowIterator;
74typedef WindowFactoryManager::WindowFactoryIterator WindowFactoryIterator;
75typedef WindowFactoryManager::FalagardMappingIterator FalagardMappingIterator;
76typedef WindowFactoryManager::FalagardWindowMapping FalagardWindowMapping;
77typedef ImagesetManager::ImagesetIterator ImagesetIterator;
78typedef Imageset::ImageIterator ImageIterator;
79typedef SchemeManager::SchemeIterator SchemeIterator;
80typedef FontManager::FontIterator FontIterator;
81
82template <typename T>
83inline PropertyIterator ceguiLua_getPropertyIterator(const T* self)
84{
85    return static_cast<const PropertySet*>(self)->getIterator();
86}
87
88template <typename T>
89inline EventIterator ceguiLua_getEventIterator(const T* self)
90{
91    return static_cast<const EventSet*>(self)->getIterator();
92}
93
94
95/************************************************************************
96    OutStream
97*************************************************************************/
98typedef std::ofstream FileStream;
99void ceguiLua_FileStream_open(FileStream*, const char* filename);
100
101
102/************************************************************************
103    CEGUI::System::getSystemKeys alternative
104*************************************************************************/
105bool ceguiLua_System_isSystemKeyDown(const System* sys, SystemKey k);
106
107}
108
109// the binding file generates alot of
110// warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
111#if defined(_MSC_VER)
112#   pragma warning(disable : 4800)
113#endif
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