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source: code/trunk/src/core/Core.h @ 2123

Last change on this file since 2123 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 3.7 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
[1755]25 *      Reto Grieder
[1505]26 *
27 */
28
29/**
[1524]30    @file Core.h
[1755]31    @brief Declaration of the Core class.
[1505]32
[1524]33    The Core class is a singleton, only used to configure some variables
[1505]34    in the core through the config-file.
35*/
36
[1531]37#ifndef _Core_H__
38#define _Core_H__
[1505]39
40#include "CorePrereqs.h"
41
42#include "OrxonoxClass.h"
[1747]43#include "util/OutputHandler.h"
[1505]44
45namespace orxonox
46{
[1524]47    //! The Core class is a singleton, only used to configure some config-values.
48    class _CoreExport Core : public OrxonoxClass
[1505]49    {
50        public:
[1524]51            static Core& getInstance();
[1505]52            static bool& isCreatingCoreSettings();
53            void setConfigValues();
[1747]54            void debugLevelChanged();
55            void languageChanged();
[1505]56
57            static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
58            static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
59            static const std::string& getLanguage();
60            static void resetLanguage();
61
[2087]62            // fast access global variables.
63            static bool showsGraphics() { return bShowsGraphics_s; }
64            static bool hasServer()     { return bHasServer_s; }
65            static bool isClient()      { return bIsClient_s; }
66            static bool isStandalone()  { return bIsStandalone_s; }
67            static bool isMaster()      { return bIsMaster_s; }
68            static void setShowsGraphics(bool val) { bShowsGraphics_s = val; updateIsMaster(); }
69            static void setHasServer    (bool val) { bHasServer_s     = val; updateIsMaster(); }
70            static void setIsClient     (bool val) { bIsClient_s      = val; updateIsMaster(); }
71            static void setIsStandalone (bool val) { bIsStandalone_s  = val; updateIsMaster(); }
72            static void updateIsMaster  ()         { bIsMaster_s      = (bHasServer_s || bIsStandalone_s); }
[1524]73
[1505]74        private:
75            void resetLanguageIntern();
76
[1524]77            Core();
78            Core(const Core& other);
79            virtual ~Core();
[1505]80
81            int softDebugLevel_;                            //!< The debug level
82            int softDebugLevelConsole_;                     //!< The debug level for the console
83            int softDebugLevelLogfile_;                     //!< The debug level for the logfile
84            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
85            std::string language_;                          //!< The language
[2087]86
87            static bool bShowsGraphics_s;                   //!< global variable that tells whether to show graphics
88            static bool bHasServer_s;                       //!< global variable that tells whether this is a server
89            static bool bIsClient_s;
90            static bool bIsStandalone_s;
91            static bool bIsMaster_s;
[1505]92    };
93}
94
[1531]95#endif /* _Core_H__ */
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