[1036] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[1036] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file CoreSettings.cc |
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| 31 | @brief Implementation of the CoreSettings class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "CoreSettings.h" |
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| 35 | #include "Language.h" |
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| 36 | #include "CoreIncludes.h" |
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| 37 | #include "ConfigValueIncludes.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | /** |
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| 42 | @brief Constructor: Registers the object and sets the config-values. |
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| 43 | @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel() |
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| 44 | */ |
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| 45 | CoreSettings::CoreSettings() |
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| 46 | { |
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| 47 | RegisterRootObject(CoreSettings); |
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| 48 | this->setConfigValues(); |
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| 49 | } |
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| 50 | |
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[1058] | 51 | /** |
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| 52 | @brief Sets the bool to true to avoid static functions accessing a deleted object. |
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| 53 | */ |
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| 54 | CoreSettings::~CoreSettings() |
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| 55 | { |
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| 56 | isCreatingCoreSettings() = true; |
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| 57 | } |
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| 58 | |
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| 59 | /** |
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| 60 | @brief Returns true if the CoreSettings instance is not yet ready and the static functions have to return a default value. |
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| 61 | */ |
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[1036] | 62 | bool& CoreSettings::isCreatingCoreSettings() |
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| 63 | { |
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| 64 | static bool bCreatingCoreSettings = true; |
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| 65 | static bool bFirstTime = true; |
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| 66 | if (bFirstTime) |
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| 67 | { |
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| 68 | bFirstTime = false; |
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| 69 | CoreSettings::getInstance(); |
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| 70 | } |
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| 71 | return bCreatingCoreSettings; |
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| 72 | } |
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| 73 | |
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| 74 | /** |
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| 75 | @brief Returns a unique instance of CoreSettings. |
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| 76 | @return The instance |
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| 77 | */ |
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| 78 | CoreSettings& CoreSettings::getInstance() |
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| 79 | { |
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| 80 | static CoreSettings instance = CoreSettings(); |
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| 81 | |
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| 82 | // If bCreatingSoftDebugLevelObject is true, we're just about to create an instance of the DebugLevel class |
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| 83 | if (CoreSettings::isCreatingCoreSettings()) |
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| 84 | { |
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| 85 | isCreatingCoreSettings() = false; |
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| 86 | instance.setConfigValues(); |
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| 87 | } |
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| 88 | return instance; |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | @brief Function to collect the SetConfigValue-macro calls. |
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| 93 | */ |
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| 94 | void CoreSettings::setConfigValues() |
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| 95 | { |
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| 96 | SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console"); |
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| 97 | SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile"); |
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| 98 | SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell"); |
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| 99 | |
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| 100 | // softDebugLevel_ is the maximum of the 3 variables |
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| 101 | this->softDebugLevel_ = this->softDebugLevelConsole_; |
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| 102 | if (this->softDebugLevelLogfile_ > this->softDebugLevel_) |
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| 103 | this->softDebugLevel_ = this->softDebugLevelLogfile_; |
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| 104 | if (this->softDebugLevelShell_ > this->softDebugLevel_) |
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| 105 | this->softDebugLevel_ = this->softDebugLevelShell_; |
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| 106 | |
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| 107 | |
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| 108 | std::string temp = this->language_; |
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| 109 | SetConfigValue(language_, Language::getLanguage().defaultLanguage_).description("The language of the ingame text"); |
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| 110 | |
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| 111 | if (this->language_ != temp) |
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| 112 | { |
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| 113 | // Read the translation file after the language was configured |
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| 114 | Language::getLanguage().readTranslatedLanguageFile(); |
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| 115 | } |
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| 116 | } |
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| 117 | |
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| 118 | /** |
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| 119 | @brief Static function that holds the singleton. |
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| 120 | */ |
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| 121 | int CoreSettings::getSoftDebugLevel(OutputHandler::OutputDevice device) |
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| 122 | { |
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| 123 | if (!CoreSettings::isCreatingCoreSettings()) |
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| 124 | { |
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| 125 | if (device == OutputHandler::LD_All) |
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| 126 | return CoreSettings::getInstance().softDebugLevel_; |
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| 127 | else if (device == OutputHandler::LD_Console) |
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| 128 | return CoreSettings::getInstance().softDebugLevelConsole_; |
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| 129 | else if (device == OutputHandler::LD_Logfile) |
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| 130 | return CoreSettings::getInstance().softDebugLevelLogfile_; |
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| 131 | else if (device == OutputHandler::LD_Shell) |
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| 132 | return CoreSettings::getInstance().softDebugLevelShell_; |
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| 133 | } |
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| 134 | |
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| 135 | // Return a constant value while we're creating the object |
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| 136 | return 2; |
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| 137 | } |
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| 138 | |
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| 139 | /** |
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| 140 | @brief Returns the configured language. |
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| 141 | */ |
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| 142 | const std::string& CoreSettings::getLanguage() |
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| 143 | { |
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| 144 | if (!CoreSettings::isCreatingCoreSettings()) |
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| 145 | return CoreSettings::getInstance().language_; |
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| 146 | |
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| 147 | return Language::getLanguage().defaultLanguage_; |
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| 148 | } |
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| 149 | |
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| 150 | /** |
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| 151 | @brief Sets the language in the config-file back to the default. |
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| 152 | */ |
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| 153 | void CoreSettings::resetLanguage() |
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| 154 | { |
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| 155 | CoreSettings::getInstance().resetLanguageIntern(); |
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| 156 | } |
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| 157 | |
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| 158 | /** |
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| 159 | @brief Sets the language in the config-file back to the default. |
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| 160 | */ |
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| 161 | void CoreSettings::resetLanguageIntern() |
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| 162 | { |
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| 163 | ResetConfigValue(language_); |
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| 164 | } |
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| 165 | } |
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| 166 | |
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| 167 | /** |
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| 168 | @brief Returns the soft debug level, stored in the only existing instance of the DebugLevel class, configured in the config-file. |
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| 169 | @return The soft debug level |
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| 170 | */ |
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| 171 | int getSoftDebugLevel() |
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| 172 | { |
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| 173 | return orxonox::CoreSettings::getSoftDebugLevel(); |
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| 174 | } |
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