Last change
on this file since 3069 was
2896,
checked in by landauf, 16 years ago
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Merged gui branch back to trunk.
I did 2 small changes in IngameManager.cc on line 777 and 888 (yes, really), because const_reverse_iterator strangely doesn't work on MinGW.
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-
Property svn:eol-style set to
native
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File size:
1.3 KB
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Rev | Line | |
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[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[2799] | 23 | * Reto Grieder |
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[1505] | 24 | * Co-authors: |
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[2799] | 25 | * ... |
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[1505] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[2171] | 30 | @file |
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[2848] | 31 | @brief Implementation of the GameMode class. |
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[1505] | 32 | */ |
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| 33 | |
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[2848] | 34 | #include "GameMode.h" |
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[2710] | 35 | |
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[1505] | 36 | namespace orxonox |
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| 37 | { |
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[2848] | 38 | bool GameMode::bShowsGraphics_s = false; |
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| 39 | bool GameMode::bHasServer_s = false; |
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| 40 | bool GameMode::bIsClient_s = false; |
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| 41 | bool GameMode::bIsStandalone_s = false; |
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| 42 | bool GameMode::bIsMaster_s = false; |
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[1505] | 43 | } |
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