[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * Reto Grieder |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "InputBuffer.h" |
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| 30 | |
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| 31 | #include <iostream> |
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| 32 | |
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| 33 | #include "util/Clipboard.h" |
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| 34 | #include "CoreIncludes.h" |
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| 35 | #include "ConfigValueIncludes.h" |
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| 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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| 39 | InputBuffer::InputBuffer() |
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| 40 | { |
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| 41 | RegisterObject(InputBuffer); |
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| 42 | |
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| 43 | this->buffer_ = ""; |
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| 44 | this->cursor_ = 0; |
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| 45 | this->allowedChars_ = "abcdefghijklmnopqrstuvwxyz \ |
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| 46 | ABCDEFGHIJKLMNOPQRSTUVWXYZ \ |
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| 47 | äëïöüÄËÏÖÜáâàéêèíîìóôòúûù \ |
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| 48 | 0123456789 \ |
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| 49 | \\\"(){}[]<>.:,;_-+*/=!?|$&%^~#"; |
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| 50 | |
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| 51 | this->lastKey_ = KeyCode::Unassigned; |
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| 52 | this->timeSinceKeyPressed_ = 0.0f; |
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| 53 | this->timeSinceKeyRepeated_ = 0.0f; |
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| 54 | this->keysToRepeat_ = 0; |
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| 55 | |
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| 56 | setConfigValues(); |
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| 57 | } |
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| 58 | |
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| 59 | InputBuffer::InputBuffer(const std::string allowedChars) |
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| 60 | { |
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| 61 | RegisterObject(InputBuffer); |
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| 62 | |
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| 63 | this->allowedChars_ = allowedChars; |
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| 64 | this->buffer_ = ""; |
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| 65 | this->cursor_ = 0; |
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| 66 | |
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| 67 | this->lastKey_ = KeyCode::Unassigned; |
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| 68 | this->timeSinceKeyPressed_ = 0.0f; |
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| 69 | this->timeSinceKeyRepeated_ = 0.0f; |
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| 70 | this->keysToRepeat_ = 0; |
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| 71 | |
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| 72 | setConfigValues(); |
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| 73 | } |
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| 74 | |
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| 75 | void InputBuffer::setConfigValues() |
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| 76 | { |
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| 77 | SetConfigValue(keyRepeatDeleay_, 0.4).description("Key repeat deleay of the input buffer"); |
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| 78 | SetConfigValue(keyRepeatTime_, 0.022).description("Key repeat time of the input buffer"); |
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| 79 | |
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| 80 | if (keyRepeatDeleay_ < 0.0) |
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| 81 | { |
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| 82 | ResetConfigValue(keyRepeatDeleay_); |
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| 83 | } |
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| 84 | if (keyRepeatTime_ < 0.0) |
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| 85 | { |
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| 86 | ResetConfigValue(keyRepeatTime_); |
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| 87 | } |
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| 88 | } |
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| 89 | |
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| 90 | void InputBuffer::set(const std::string& input, bool update) |
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| 91 | { |
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| 92 | this->clear(false); |
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| 93 | this->insert(input, update); |
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| 94 | } |
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| 95 | |
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| 96 | void InputBuffer::insert(const std::string& input, bool update) |
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| 97 | { |
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| 98 | for (unsigned int i = 0; i < input.size(); ++i) |
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| 99 | { |
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| 100 | this->insert(input[i], false); |
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| 101 | |
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| 102 | if (update) |
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| 103 | this->updated(input[i], false); |
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| 104 | } |
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| 105 | |
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| 106 | if (update) |
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| 107 | this->updated(); |
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| 108 | } |
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| 109 | |
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| 110 | void InputBuffer::insert(const char& input, bool update) |
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| 111 | { |
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| 112 | if (this->charIsAllowed(input)) |
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| 113 | { |
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| 114 | this->buffer_.insert(this->cursor_, 1, input); |
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| 115 | ++this->cursor_; |
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| 116 | } |
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| 117 | |
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| 118 | if (update) |
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| 119 | this->updated(input, true); |
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| 120 | } |
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| 121 | |
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| 122 | void InputBuffer::clear(bool update) |
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| 123 | { |
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| 124 | this->buffer_ = ""; |
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| 125 | this->cursor_ = 0; |
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| 126 | |
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| 127 | if (update) |
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| 128 | this->updated(); |
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| 129 | } |
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| 130 | |
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| 131 | void InputBuffer::removeBehindCursor(bool update) |
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| 132 | { |
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| 133 | if (this->cursor_ > 0) |
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| 134 | { |
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| 135 | --this->cursor_; |
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| 136 | this->buffer_.erase(this->cursor_, 1); |
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| 137 | |
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| 138 | if (update) |
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| 139 | this->updated(); |
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| 140 | } |
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| 141 | } |
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| 142 | |
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| 143 | void InputBuffer::removeAtCursor(bool update) |
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| 144 | { |
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| 145 | if (this->cursor_ < this->buffer_.size()) |
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| 146 | { |
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| 147 | this->buffer_.erase(this->cursor_, 1); |
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| 148 | |
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| 149 | if (update) |
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| 150 | this->updated(); |
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| 151 | } |
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| 152 | } |
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| 153 | |
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| 154 | void InputBuffer::updated() |
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| 155 | { |
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| 156 | for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) |
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| 157 | { |
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| 158 | if ((*it)->bListenToAllChanges_) |
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| 159 | (*it)->callFunction(); |
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| 160 | } |
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| 161 | } |
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| 162 | |
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| 163 | void InputBuffer::updated(const char& update, bool bSingleInput) |
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| 164 | { |
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| 165 | for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) |
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| 166 | { |
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| 167 | if ((!(*it)->trueKeyFalseChar_) && ((*it)->bListenToAllChanges_ || ((*it)->char_ == update)) && (!(*it)->bOnlySingleInput_ || bSingleInput)) |
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| 168 | (*it)->callFunction(); |
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| 169 | } |
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| 170 | } |
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| 171 | |
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| 172 | bool InputBuffer::charIsAllowed(const char& input) |
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| 173 | { |
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| 174 | if (this->allowedChars_ == "") |
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| 175 | return true; |
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| 176 | else |
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| 177 | return (this->allowedChars_.find(input) != std::string::npos); |
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| 178 | } |
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| 179 | |
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| 180 | |
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| 181 | void InputBuffer::processKey(const KeyEvent &evt) |
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| 182 | { |
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| 183 | if (evt.isModifierDown(KeyboardModifier::Alt) && evt.key == KeyCode::Tab) |
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| 184 | return; |
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| 185 | |
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| 186 | for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) |
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| 187 | { |
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| 188 | if ((*it)->trueKeyFalseChar_ && ((*it)->key_ == evt.key)) |
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| 189 | (*it)->callFunction(); |
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| 190 | } |
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| 191 | |
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| 192 | if (evt.isModifierDown(KeyboardModifier::Ctrl)) |
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| 193 | { |
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| 194 | if (evt.key == KeyCode::V) |
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| 195 | this->insert(fromClipboard()); |
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| 196 | else if (evt.key == KeyCode::C) |
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| 197 | toClipboard(this->buffer_); |
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| 198 | else if (evt.key == KeyCode::X) |
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| 199 | { |
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| 200 | toClipboard(this->buffer_); |
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| 201 | this->clear(); |
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| 202 | } |
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| 203 | } |
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| 204 | else if (evt.isModifierDown(KeyboardModifier::Shift)) |
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| 205 | { |
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| 206 | if (evt.key == KeyCode::Insert) |
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| 207 | this->insert(fromClipboard()); |
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| 208 | else if (evt.key == KeyCode::Delete) |
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| 209 | { |
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| 210 | toClipboard(this->buffer_); |
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| 211 | this->clear(); |
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| 212 | } |
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| 213 | } |
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| 214 | |
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| 215 | this->insert((char)evt.text); |
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| 216 | } |
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| 217 | |
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| 218 | /** |
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| 219 | @brief This tick() function is called by the InputManager if the InputBuffer is active. |
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| 220 | @param dt Delta time |
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| 221 | */ |
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| 222 | void InputBuffer::tickInput(float dt, const HandlerState& state) |
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| 223 | { |
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| 224 | timeSinceKeyPressed_ += dt; |
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| 225 | if (keysToRepeat_ < 10 && timeSinceKeyPressed_ > keyRepeatDeleay_) |
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| 226 | { |
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| 227 | // initial time out has gone by, start repeating keys |
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| 228 | while (timeSinceKeyPressed_ - timeSinceKeyRepeated_ > keyRepeatTime_) |
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| 229 | { |
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| 230 | timeSinceKeyRepeated_ += keyRepeatTime_; |
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| 231 | keysToRepeat_++; |
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| 232 | } |
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| 233 | } |
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| 234 | } |
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| 235 | |
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| 236 | void InputBuffer::keyPressed(const KeyEvent &evt) |
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| 237 | { |
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| 238 | lastKey_ = evt.key; |
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| 239 | timeSinceKeyPressed_ = 0.0; |
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| 240 | timeSinceKeyRepeated_ = keyRepeatDeleay_; |
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| 241 | keysToRepeat_ = 0; |
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| 242 | |
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| 243 | processKey(evt); |
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| 244 | } |
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| 245 | |
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| 246 | void InputBuffer::keyHeld(const KeyEvent& evt) |
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| 247 | { |
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| 248 | if (evt.key == lastKey_) |
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| 249 | { |
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| 250 | while (keysToRepeat_) |
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| 251 | { |
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| 252 | processKey(evt); |
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| 253 | keysToRepeat_--; |
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| 254 | } |
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| 255 | } |
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| 256 | } |
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| 257 | } |
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