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source: code/trunk/src/core/InputBuffer.h @ 1220

Last change on this file since 1220 was 1219, checked in by rgrieder, 17 years ago

merged input branch back to trunk. Not yet tested on tardis

File size: 4.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _InputBuffer_H__
30#define _InputBuffer_H__
31
32#include "CorePrereqs.h"
33
34#include <string>
35#include <list>
36
37#include "ois/OISKeyboard.h"
38#include "InputHandler.h"
39
40namespace orxonox
41{
42    class _CoreExport InputBufferListener
43    {};
44
45    class _CoreExport InputBuffer : public KeyHandler
46    {
47        struct InputBufferListenerTuple
48        {
49            InputBufferListener* listener_;
50            void (InputBufferListener::*function_)();
51            bool bListenToAllChanges_;
52            bool bOnlySingleInput_;
53            char char_;
54        };
55
56        public:
57            InputBuffer();
58            InputBuffer(const std::string allowedChars);
59
60            template <class T>
61            void registerListener(T* listener, void (T::*function)(), bool bOnlySingleInput)
62            {
63                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, ' '};
64                this->listeners_.insert(this->listeners_.end(), newListener);
65            }
66            template <class T>
67            void registerListener(T* listener, void (T::*function)() const, bool bOnlySingleInput)
68            {
69                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, ' '};
70                this->listeners_.insert(this->listeners_.end(), newListener);
71            }
72
73            template <class T>
74            void registerListener(T* listener, void (T::*function)(), char char_, bool bOnlySingleInput)
75            {
76                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, char_};
77                this->listeners_.insert(this->listeners_.end(), newListener);
78            }
79            template <class T>
80            void registerListener(T* listener, void (T::*function)() const, char char_, bool bOnlySingleInput)
81            {
82                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, char_};
83                this->listeners_.insert(this->listeners_.end(), newListener);
84            }
85
86            void set(const std::string& input);
87            void append(const std::string& input);
88            void append(const char& input);
89            void removeLast();
90            void clear();
91
92            void updated();
93            void updated(const char& update, bool bSingleInput);
94
95            inline std::string get() const
96                { return this->buffer_; }
97
98            /*inline void activate()
99                { this->setActivated(true); }
100            inline void deactivate()
101                { this->setActivated(false); }
102            inline void setActivated(bool bActivated)
103                { if (this->bActivated_ != bActivated) { this->bActivated_ = bActivated; this->activityChanged(); } else { this->bActivated_ = bActivated; } }
104            inline bool isActivated() const
105                { return this->bActivated_; }
106
107            void activityChanged() const;*/
108
109        private:
110            bool charIsAllowed(const char& input);
111
112            bool keyPressed(const OIS::KeyEvent &e);
113            bool keyReleased(const OIS::KeyEvent &e);
114            bool keyHeld(const OIS::KeyEvent &e) { return true; }
115
116            OIS::Keyboard* keyboard_;
117            //bool bActivated_;
118            std::string buffer_;
119            std::list<InputBufferListenerTuple> listeners_;
120            std::string allowedChars_;
121    };
122}
123
124#endif /* _InputBuffer_H__ */
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