[918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[918] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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[934] | 25 | * ... |
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[918] | 26 | * |
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| 27 | */ |
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[973] | 28 | |
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[918] | 29 | /** |
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[1219] | 30 | @file |
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| 31 | @brief Implementation of the InputManager that captures all the input from OIS |
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| 32 | and redirects it to handlers if necessary. |
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[918] | 33 | */ |
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| 34 | |
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[1062] | 35 | #include "InputManager.h" |
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| 36 | #include "CoreIncludes.h" |
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| 37 | #include "Debug.h" |
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[1219] | 38 | #include "InputBuffer.h" |
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[1022] | 39 | #include "InputHandler.h" |
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[918] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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[1219] | 43 | // ############################### |
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| 44 | // ### Internal Methods ### |
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| 45 | // ############################### |
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| 46 | // ############################### |
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[1084] | 47 | |
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[919] | 48 | /** |
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[1219] | 49 | @brief Constructor only sets member fields to initial zero values |
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| 50 | and registers the class in the class hierarchy. |
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[919] | 51 | */ |
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[973] | 52 | InputManager::InputManager() : |
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[1034] | 53 | inputSystem_(0), keyboard_(0), mouse_(0), |
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[1219] | 54 | state_(IS_UNINIT), stateRequest_(IS_UNINIT) |
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[918] | 55 | { |
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[1089] | 56 | RegisterObject(InputManager); |
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[918] | 57 | |
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[1219] | 58 | this->joySticks_.reserve(5); |
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| 59 | //this->activeJoyStickHandlers_.reserve(10); |
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| 60 | this->activeKeyHandlers_.reserve(10); |
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| 61 | this->activeMouseHandlers_.reserve(10); |
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[929] | 62 | } |
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| 63 | |
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| 64 | /** |
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[973] | 65 | @brief The one instance of the InputManager is stored in this function. |
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[1035] | 66 | @return A reference to the only instance of the InputManager |
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[919] | 67 | */ |
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[1219] | 68 | InputManager& InputManager::_getSingleton() |
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[919] | 69 | { |
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[1035] | 70 | static InputManager theOnlyInstance; |
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| 71 | return theOnlyInstance; |
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[919] | 72 | } |
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| 73 | |
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| 74 | /** |
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[1219] | 75 | @brief Destructor only called at the end of the program, after main. |
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| 76 | */ |
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| 77 | InputManager::~InputManager() |
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| 78 | { |
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| 79 | _destroy(); |
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| 80 | } |
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| 81 | |
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| 82 | /** |
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| 83 | @brief Creates the OIS::InputMananger, the keyboard, the mouse and |
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| 84 | the joysticks and assigns the key bindings. |
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[919] | 85 | @param windowHnd The window handle of the render window |
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| 86 | @param windowWidth The width of the render window |
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| 87 | @param windowHeight The height of the render window |
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| 88 | */ |
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[1219] | 89 | bool InputManager::_initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
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| 90 | const bool createKeyboard, const bool createMouse, const bool createJoySticks) |
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[919] | 91 | { |
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[1219] | 92 | if (state_ == IS_UNINIT) |
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[918] | 93 | { |
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[1219] | 94 | CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl; |
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| 95 | |
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[918] | 96 | OIS::ParamList paramList; |
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| 97 | std::ostringstream windowHndStr; |
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| 98 | |
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| 99 | // Fill parameter list |
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| 100 | windowHndStr << (unsigned int)windowHnd; |
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| 101 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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| 102 | |
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[1219] | 103 | //#if defined OIS_LINUX_PLATFORM |
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| 104 | // paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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| 105 | //#endif |
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[928] | 106 | |
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[934] | 107 | try |
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[918] | 108 | { |
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[934] | 109 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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[1219] | 110 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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[918] | 111 | } |
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[934] | 112 | catch (OIS::Exception ex) |
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| 113 | { |
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[1219] | 114 | CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system." |
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| 115 | << "OIS message: \"" << ex.eText << "\"" << std::endl; |
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| 116 | inputSystem_ = 0; |
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[934] | 117 | return false; |
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| 118 | } |
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[1219] | 119 | |
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| 120 | if (createKeyboard) |
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| 121 | _initialiseKeyboard(); |
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| 122 | |
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| 123 | if (createMouse) |
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| 124 | _initialiseMouse(); |
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| 125 | |
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| 126 | if (createJoySticks) |
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| 127 | _initialiseJoySticks(); |
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| 128 | |
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| 129 | // Set mouse/joystick region |
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| 130 | setWindowExtents(windowWidth, windowHeight); |
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| 131 | |
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| 132 | state_ = IS_NONE; |
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| 133 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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[918] | 134 | } |
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[1219] | 135 | else |
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| 136 | { |
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| 137 | CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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| 138 | } |
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[922] | 139 | |
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[1219] | 140 | // InputManager holds the input buffer --> create one and add it. |
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| 141 | addKeyHandler(new InputBuffer(), "buffer"); |
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[1022] | 142 | |
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[1219] | 143 | KeyBinder* binder = new KeyBinder(); |
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| 144 | binder->loadBindings(); |
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| 145 | addKeyHandler(binder, "keybinder"); |
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| 146 | addMouseHandler(binder, "keybinder"); |
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[922] | 147 | |
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[1219] | 148 | // Read all the key bindings and assign them |
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| 149 | //if (!_loadBindings()) |
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| 150 | // return false; |
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[934] | 151 | |
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[1219] | 152 | CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl; |
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[934] | 153 | return true; |
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[918] | 154 | } |
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| 155 | |
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[919] | 156 | /** |
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[1219] | 157 | @brief Creates a keyboard and sets the event handler. |
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| 158 | @return False if keyboard stays uninitialised, true otherwise. |
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[928] | 159 | */ |
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[1219] | 160 | bool InputManager::_initialiseKeyboard() |
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[928] | 161 | { |
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[1219] | 162 | if (keyboard_ != 0) |
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| 163 | { |
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| 164 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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| 165 | return true; |
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| 166 | } |
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| 167 | try |
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| 168 | { |
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| 169 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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| 170 | { |
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| 171 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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| 172 | // register our listener in OIS. |
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| 173 | keyboard_->setEventCallback(this); |
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| 174 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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| 175 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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| 176 | return true; |
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| 177 | } |
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| 178 | else |
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| 179 | { |
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| 180 | CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl; |
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| 181 | return false; |
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| 182 | } |
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| 183 | } |
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| 184 | catch (OIS::Exception ex) |
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| 185 | { |
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| 186 | // TODO: Test this output regarding formatting |
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| 187 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n" |
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| 188 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 189 | keyboard_ = 0; |
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| 190 | return false; |
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| 191 | } |
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| 192 | } |
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[928] | 193 | |
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[1219] | 194 | /** |
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| 195 | @brief Creates a mouse and sets the event handler. |
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| 196 | @return False if mouse stays uninitialised, true otherwise. |
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| 197 | */ |
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| 198 | bool InputManager::_initialiseMouse() |
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| 199 | { |
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| 200 | if (mouse_ != 0) |
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| 201 | { |
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| 202 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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| 203 | return true; |
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| 204 | } |
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| 205 | try |
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| 206 | { |
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| 207 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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| 208 | { |
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| 209 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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| 210 | // register our listener in OIS. |
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| 211 | mouse_->setEventCallback(this); |
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| 212 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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| 213 | return true; |
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| 214 | } |
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| 215 | else |
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| 216 | { |
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| 217 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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| 218 | return false; |
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| 219 | } |
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| 220 | } |
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| 221 | catch (OIS::Exception ex) |
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| 222 | { |
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| 223 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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| 224 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 225 | mouse_ = 0; |
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| 226 | return false; |
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| 227 | } |
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| 228 | } |
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[1035] | 229 | |
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[1219] | 230 | /** |
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| 231 | @brief Creates all joy sticks and sets the event handler. |
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| 232 | @return False joy stick stay uninitialised, true otherwise. |
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| 233 | */ |
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| 234 | bool InputManager::_initialiseJoySticks() |
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| 235 | { |
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| 236 | if (joySticks_.size() > 0) |
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| 237 | { |
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| 238 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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| 239 | return true; |
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| 240 | } |
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| 241 | bool success = false; |
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| 242 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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| 243 | { |
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| 244 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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| 245 | { |
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| 246 | try |
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| 247 | { |
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| 248 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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| 249 | joySticks_.push_back(stig); |
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| 250 | // register our listener in OIS. |
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| 251 | stig->setEventCallback(this); |
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| 252 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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| 253 | success = true; |
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| 254 | } |
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| 255 | catch (OIS::Exception ex) |
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| 256 | { |
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| 257 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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| 258 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 259 | } |
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| 260 | } |
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| 261 | } |
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| 262 | else |
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| 263 | { |
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| 264 | CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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| 265 | return false; |
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| 266 | } |
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| 267 | return success; |
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| 268 | } |
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[1035] | 269 | |
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[1219] | 270 | /** |
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| 271 | @brief Destroys all the created input devices and sets the InputManager to construction state. |
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| 272 | */ |
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| 273 | void InputManager::_destroy() |
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| 274 | { |
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| 275 | CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl; |
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[1035] | 276 | |
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[1219] | 277 | if (state_ != IS_UNINIT) |
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| 278 | { |
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| 279 | if (keyHandlers_.find("buffer") != keyHandlers_.end()) |
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| 280 | delete keyHandlers_["buffer"]; |
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| 281 | |
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| 282 | if (keyHandlers_.find("keybinder") != keyHandlers_.end()) |
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| 283 | delete keyHandlers_["keybinder"]; |
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| 284 | |
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| 285 | keyHandlers_.clear(); |
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| 286 | mouseHandlers_.clear(); |
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| 287 | joyStickHandlers_.clear(); |
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| 288 | |
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| 289 | _destroyKeyboard(); |
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| 290 | _destroyMouse(); |
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| 291 | _destroyJoySticks(); |
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| 292 | |
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| 293 | // inputSystem_ can never be 0, or else the code is mistaken |
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| 294 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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| 295 | inputSystem_ = 0; |
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| 296 | |
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| 297 | state_ = IS_UNINIT; |
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| 298 | } |
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| 299 | else |
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| 300 | CCOUT(ORX_WARNING) << "Warning: Cannot be destroyed, since not initialised." << std::endl; |
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| 301 | |
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| 302 | CCOUT(ORX_DEBUG) << "Destroying done." << std::endl; |
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[928] | 303 | } |
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| 304 | |
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| 305 | /** |
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[1219] | 306 | @brief Destroys the keyboard and sets it to 0. |
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| 307 | */ |
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| 308 | void InputManager::_destroyKeyboard() |
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| 309 | { |
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| 310 | if (keyboard_) |
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| 311 | // inputSystem_ can never be 0, or else the code is mistaken |
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| 312 | inputSystem_->destroyInputObject(keyboard_); |
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| 313 | keyboard_ = 0; |
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| 314 | activeKeyHandlers_.clear(); |
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| 315 | keysDown_.clear(); |
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| 316 | CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl; |
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| 317 | } |
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| 318 | |
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| 319 | /** |
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| 320 | @brief Destroys the mouse and sets it to 0. |
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| 321 | */ |
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| 322 | void InputManager::_destroyMouse() |
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| 323 | { |
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| 324 | if (mouse_) |
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| 325 | // inputSystem_ can never be 0, or else the code is mistaken |
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| 326 | inputSystem_->destroyInputObject(mouse_); |
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| 327 | mouse_ = 0; |
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| 328 | activeMouseHandlers_.clear(); |
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| 329 | mouseButtonsDown_.clear(); |
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| 330 | CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl; |
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| 331 | } |
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| 332 | |
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| 333 | /** |
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| 334 | @brief Destroys all the joy sticks and resizes the lists to 0. |
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| 335 | */ |
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| 336 | void InputManager::_destroyJoySticks() |
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| 337 | { |
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| 338 | if (joySticks_.size() > 0) |
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| 339 | { |
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| 340 | // note: inputSystem_ can never be 0, or else the code is mistaken |
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| 341 | for (unsigned int i = 0; i < joySticks_.size(); i++) |
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| 342 | if (joySticks_[i] != 0) |
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| 343 | inputSystem_->destroyInputObject(joySticks_[i]); |
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| 344 | |
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| 345 | joySticks_.clear(); |
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| 346 | activeJoyStickHandlers_.clear(); |
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| 347 | joyStickButtonsDown_.clear(); |
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| 348 | } |
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| 349 | CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl; |
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| 350 | } |
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| 351 | |
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| 352 | |
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| 353 | // ################################# |
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| 354 | // ### Private Interface Methods ### |
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| 355 | // ################################# |
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| 356 | // ################################# |
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| 357 | |
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| 358 | /** |
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| 359 | @brief Updates the InputManager. Tick is called by Orxonox. |
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[919] | 360 | @param dt Delta time |
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| 361 | */ |
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[973] | 362 | void InputManager::tick(float dt) |
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[918] | 363 | { |
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[1219] | 364 | if (state_ == IS_UNINIT) |
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| 365 | return; |
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| 366 | |
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[1022] | 367 | // reset the game if it has changed |
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[1219] | 368 | if (state_ != stateRequest_) |
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[1022] | 369 | { |
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[1219] | 370 | if (stateRequest_ != IS_CUSTOM) |
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[1022] | 371 | { |
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[1219] | 372 | activeKeyHandlers_.clear(); |
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| 373 | activeMouseHandlers_.clear(); |
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| 374 | activeJoyStickHandlers_.clear(); |
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| 375 | |
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| 376 | switch (stateRequest_) |
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| 377 | { |
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| 378 | case IS_NORMAL: |
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| 379 | // normal play mode |
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| 380 | // note: we assume that the handlers exist since otherwise, something's wrong anyway. |
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| 381 | activeKeyHandlers_.push_back(keyHandlers_["keybinder"]); |
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| 382 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); |
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| 383 | activeMouseHandlers_.push_back(mouseHandlers_["SpaceShip"]); |
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| 384 | for (std::vector<OIS::JoyStick*>::const_iterator it = joySticks_.begin(); |
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| 385 | it != joySticks_.end(); it++) |
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| 386 | activeJoyStickHandlers_[*it].push_back(joyStickHandlers_["keybinder"]); |
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| 387 | break; |
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| 388 | |
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| 389 | case IS_GUI: |
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| 390 | // FIXME: do stuff |
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| 391 | break; |
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| 392 | |
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| 393 | case IS_CONSOLE: |
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| 394 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); |
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| 395 | for (std::vector<OIS::JoyStick*>::const_iterator it = joySticks_.begin(); |
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| 396 | it != joySticks_.end(); it++) |
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| 397 | activeJoyStickHandlers_[*it].push_back(joyStickHandlers_["keybinder"]); |
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| 398 | |
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| 399 | activeKeyHandlers_.push_back(keyHandlers_["buffer"]); |
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| 400 | break; |
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| 401 | |
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| 402 | default: |
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| 403 | break; |
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| 404 | } |
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| 405 | state_ = stateRequest_; |
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| 406 | } |
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| 407 | } |
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| 408 | |
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| 409 | // Capture all the input. This calls the event handlers in InputManager. |
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| 410 | if (mouse_) |
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| 411 | mouse_->capture(); |
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| 412 | if (keyboard_) |
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| 413 | keyboard_->capture(); |
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| 414 | |
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| 415 | |
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| 416 | // call all the handlers for the held key events |
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| 417 | for (std::list<OIS::KeyCode>::const_iterator itKey = keysDown_.begin(); |
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| 418 | itKey != keysDown_.end(); itKey++) |
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| 419 | { |
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| 420 | OIS::KeyEvent keyArg(keyboard_, *itKey, 0); |
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| 421 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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| 422 | activeKeyHandlers_[i]->keyHeld(keyArg); |
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| 423 | } |
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| 424 | |
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| 425 | // call all the handlers for the held mouse button events |
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| 426 | for (std::list<OIS::MouseButtonID>::const_iterator itMouseButton = mouseButtonsDown_.begin(); |
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| 427 | itMouseButton != mouseButtonsDown_.end(); itMouseButton++) |
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| 428 | { |
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| 429 | OIS::MouseEvent mouseButtonArg(mouse_, mouse_->getMouseState()); |
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| 430 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
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| 431 | activeMouseHandlers_[i]->mouseHeld(mouseButtonArg, *itMouseButton); |
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| 432 | } |
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| 433 | |
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| 434 | // call all the handlers for the held joy stick button events |
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| 435 | for (std::map< OIS::JoyStick*, std::list <int> >::const_iterator itJoyStick = joyStickButtonsDown_.begin(); |
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| 436 | itJoyStick != joyStickButtonsDown_.end(); itJoyStick++) |
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| 437 | { |
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| 438 | OIS::JoyStick* joyStick = (*itJoyStick).first; |
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| 439 | for (std::list<int>::const_iterator itJoyStickButton = (*itJoyStick).second.begin(); |
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| 440 | itJoyStickButton != (*itJoyStick).second.end(); itJoyStickButton++) |
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| 441 | { |
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| 442 | OIS::JoyStickEvent joyStickButtonArg(joyStick, joyStick->getJoyStickState()); |
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| 443 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
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| 444 | activeJoyStickHandlers_[joyStick][i]->buttonHeld(i, joyStickButtonArg, *itJoyStickButton); |
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| 445 | } |
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| 446 | } |
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| 447 | } |
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| 448 | |
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| 449 | |
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| 450 | // ###### Key Events ###### |
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| 451 | |
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| 452 | /** |
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| 453 | @brief Event handler for the keyPressed Event. |
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| 454 | @param e Event information |
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| 455 | */ |
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| 456 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
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| 457 | { |
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| 458 | // check whether the key already is in the list (can happen when focus was lost) |
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| 459 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
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| 460 | { |
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| 461 | if (*it == e.key) |
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| 462 | { |
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| 463 | keysDown_.erase(it); |
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[1022] | 464 | break; |
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[1219] | 465 | } |
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| 466 | } |
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| 467 | keysDown_.push_back(e.key); |
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| 468 | |
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| 469 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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| 470 | activeKeyHandlers_[i]->keyPressed(e); |
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| 471 | |
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| 472 | return true; |
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| 473 | } |
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| 474 | |
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| 475 | /** |
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| 476 | @brief Event handler for the keyReleased Event. |
---|
| 477 | @param e Event information |
---|
| 478 | */ |
---|
| 479 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
---|
| 480 | { |
---|
| 481 | // remove the key from the keysDown_ list |
---|
| 482 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
---|
| 483 | { |
---|
| 484 | if (*it == e.key) |
---|
| 485 | { |
---|
| 486 | keysDown_.erase(it); |
---|
[1022] | 487 | break; |
---|
[1219] | 488 | } |
---|
| 489 | } |
---|
| 490 | |
---|
| 491 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
---|
| 492 | activeKeyHandlers_[i]->keyReleased(e); |
---|
| 493 | |
---|
| 494 | return true; |
---|
| 495 | } |
---|
| 496 | |
---|
| 497 | |
---|
| 498 | // ###### Mouse Events ###### |
---|
| 499 | |
---|
| 500 | /** |
---|
| 501 | @brief Event handler for the mouseMoved Event. |
---|
| 502 | @param e Event information |
---|
| 503 | */ |
---|
| 504 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
---|
| 505 | { |
---|
| 506 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
| 507 | activeMouseHandlers_[i]->mouseMoved(e); |
---|
| 508 | |
---|
| 509 | return true; |
---|
| 510 | } |
---|
| 511 | |
---|
| 512 | /** |
---|
| 513 | @brief Event handler for the mousePressed Event. |
---|
| 514 | @param e Event information |
---|
| 515 | @param id The ID of the mouse button |
---|
| 516 | */ |
---|
| 517 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
| 518 | { |
---|
| 519 | // check whether the button already is in the list (can happen when focus was lost) |
---|
| 520 | for (std::list<OIS::MouseButtonID>::iterator it = mouseButtonsDown_.begin(); it != mouseButtonsDown_.end(); it++) |
---|
| 521 | { |
---|
| 522 | if (*it == id) |
---|
| 523 | { |
---|
| 524 | mouseButtonsDown_.erase(it); |
---|
[1022] | 525 | break; |
---|
[1219] | 526 | } |
---|
| 527 | } |
---|
| 528 | mouseButtonsDown_.push_back(id); |
---|
| 529 | |
---|
| 530 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
| 531 | activeMouseHandlers_[i]->mousePressed(e, id); |
---|
| 532 | |
---|
| 533 | return true; |
---|
| 534 | } |
---|
| 535 | |
---|
| 536 | /** |
---|
| 537 | @brief Event handler for the mouseReleased Event. |
---|
| 538 | @param e Event information |
---|
| 539 | @param id The ID of the mouse button |
---|
| 540 | */ |
---|
| 541 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
| 542 | { |
---|
| 543 | // remove the button from the keysDown_ list |
---|
| 544 | for (std::list<OIS::MouseButtonID>::iterator it = mouseButtonsDown_.begin(); it != mouseButtonsDown_.end(); it++) |
---|
| 545 | { |
---|
| 546 | if (*it == id) |
---|
| 547 | { |
---|
| 548 | mouseButtonsDown_.erase(it); |
---|
[1022] | 549 | break; |
---|
| 550 | } |
---|
| 551 | } |
---|
| 552 | |
---|
[1219] | 553 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
| 554 | activeMouseHandlers_[i]->mouseReleased(e, id); |
---|
[918] | 555 | |
---|
[1219] | 556 | return true; |
---|
[918] | 557 | } |
---|
| 558 | |
---|
[1219] | 559 | |
---|
| 560 | // ###### Joy Stick Events ###### |
---|
| 561 | |
---|
| 562 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
---|
| 563 | { |
---|
| 564 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 565 | |
---|
| 566 | // check whether the button already is in the list (can happen when focus was lost) |
---|
| 567 | std::list<int>& buttonsDownList = joyStickButtonsDown_[joyStick]; |
---|
| 568 | for (std::list<int>::iterator it = buttonsDownList.begin(); it != buttonsDownList.end(); it++) |
---|
| 569 | { |
---|
| 570 | if (*it == button) |
---|
| 571 | { |
---|
| 572 | buttonsDownList.erase(it); |
---|
| 573 | break; |
---|
| 574 | } |
---|
| 575 | } |
---|
| 576 | joyStickButtonsDown_[joyStick].push_back(button); |
---|
| 577 | |
---|
| 578 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 579 | activeJoyStickHandlers_[joyStick][i]->buttonPressed(i, arg, button); |
---|
| 580 | |
---|
| 581 | return true; |
---|
| 582 | } |
---|
| 583 | |
---|
| 584 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
---|
| 585 | { |
---|
| 586 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 587 | |
---|
| 588 | // remove the button from the joyStickButtonsDown_ list |
---|
| 589 | std::list<int>& buttonsDownList = joyStickButtonsDown_[joyStick]; |
---|
| 590 | for (std::list<int>::iterator it = buttonsDownList.begin(); it != buttonsDownList.end(); it++) |
---|
| 591 | { |
---|
| 592 | if (*it == button) |
---|
| 593 | { |
---|
| 594 | buttonsDownList.erase(it); |
---|
| 595 | break; |
---|
| 596 | } |
---|
| 597 | } |
---|
| 598 | |
---|
| 599 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 600 | activeJoyStickHandlers_[joyStick][i]->buttonReleased(i, arg, button); |
---|
| 601 | |
---|
| 602 | return true; |
---|
| 603 | } |
---|
| 604 | |
---|
| 605 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
---|
| 606 | { |
---|
| 607 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 608 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 609 | activeJoyStickHandlers_[joyStick][i]->axisMoved(i, arg, axis); |
---|
| 610 | |
---|
| 611 | return true; |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
---|
| 615 | { |
---|
| 616 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 617 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 618 | activeJoyStickHandlers_[joyStick][i]->sliderMoved(i, arg, id); |
---|
| 619 | |
---|
| 620 | return true; |
---|
| 621 | } |
---|
| 622 | |
---|
| 623 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
---|
| 624 | { |
---|
| 625 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 626 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 627 | activeJoyStickHandlers_[joyStick][i]->povMoved(i, arg, id); |
---|
| 628 | |
---|
| 629 | return true; |
---|
| 630 | } |
---|
| 631 | |
---|
| 632 | bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id) |
---|
| 633 | { |
---|
| 634 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
| 635 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
| 636 | activeJoyStickHandlers_[joyStick][i]->vector3Moved(i, arg, id); |
---|
| 637 | |
---|
| 638 | return true; |
---|
| 639 | } |
---|
| 640 | |
---|
| 641 | |
---|
| 642 | // ################################ |
---|
| 643 | // ### Static Interface Methods ### |
---|
| 644 | // ################################ |
---|
| 645 | // ################################ |
---|
| 646 | |
---|
| 647 | bool InputManager::initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
---|
| 648 | const bool createKeyboard, const bool createMouse, const bool createJoySticks) |
---|
| 649 | { |
---|
| 650 | return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight, |
---|
| 651 | createKeyboard, createMouse, createJoySticks); |
---|
| 652 | } |
---|
| 653 | |
---|
| 654 | bool InputManager::initialiseKeyboard() |
---|
| 655 | { |
---|
| 656 | return _getSingleton()._initialiseKeyboard(); |
---|
| 657 | } |
---|
| 658 | |
---|
| 659 | bool InputManager::initialiseMouse() |
---|
| 660 | { |
---|
| 661 | return _getSingleton()._initialiseMouse(); |
---|
| 662 | } |
---|
| 663 | |
---|
| 664 | bool InputManager::initialiseJoySticks() |
---|
| 665 | { |
---|
| 666 | return _getSingleton()._initialiseJoySticks(); |
---|
| 667 | } |
---|
| 668 | |
---|
| 669 | int InputManager::numberOfKeyboards() |
---|
| 670 | { |
---|
| 671 | if (_getSingleton().keyboard_ != 0) |
---|
| 672 | return 1; |
---|
| 673 | else |
---|
| 674 | return 0; |
---|
| 675 | } |
---|
| 676 | |
---|
| 677 | int InputManager::numberOfMice() |
---|
| 678 | { |
---|
| 679 | if (_getSingleton().mouse_ != 0) |
---|
| 680 | return 1; |
---|
| 681 | else |
---|
| 682 | return 0; |
---|
| 683 | } |
---|
| 684 | |
---|
| 685 | int InputManager::numberOfJoySticks() |
---|
| 686 | { |
---|
| 687 | return _getSingleton().joySticks_.size(); |
---|
| 688 | } |
---|
| 689 | |
---|
| 690 | |
---|
| 691 | void InputManager::destroy() |
---|
| 692 | { |
---|
| 693 | _getSingleton()._destroy(); |
---|
| 694 | } |
---|
| 695 | |
---|
| 696 | void InputManager::destroyKeyboard() |
---|
| 697 | { |
---|
| 698 | return _getSingleton()._destroyKeyboard(); |
---|
| 699 | } |
---|
| 700 | |
---|
| 701 | void InputManager::destroyMouse() |
---|
| 702 | { |
---|
| 703 | return _getSingleton()._destroyMouse(); |
---|
| 704 | } |
---|
| 705 | |
---|
| 706 | void InputManager::destroyJoySticks() |
---|
| 707 | { |
---|
| 708 | return _getSingleton()._destroyJoySticks(); |
---|
| 709 | } |
---|
| 710 | |
---|
| 711 | |
---|
[919] | 712 | /** |
---|
| 713 | @brief Adjusts the mouse window metrics. |
---|
| 714 | This method has to be called every time the size of the window changes. |
---|
| 715 | @param width The new width of the render window |
---|
| 716 | @param height the new height of the render window |
---|
| 717 | */ |
---|
[1219] | 718 | void InputManager::setWindowExtents(const int width, const int height) |
---|
[918] | 719 | { |
---|
[1219] | 720 | if (_getSingleton().mouse_) |
---|
| 721 | { |
---|
| 722 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
---|
| 723 | const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState(); |
---|
| 724 | mouseState.width = width; |
---|
| 725 | mouseState.height = height; |
---|
| 726 | } |
---|
[918] | 727 | } |
---|
| 728 | |
---|
[919] | 729 | /** |
---|
[1022] | 730 | @brief Sets the input mode to either GUI, inGame or Buffer |
---|
| 731 | @param mode The new input mode |
---|
| 732 | @remark Only has an affect if the mode actually changes |
---|
[922] | 733 | */ |
---|
[1219] | 734 | void InputManager::setInputState(const InputState state) |
---|
[922] | 735 | { |
---|
[1219] | 736 | _getSingleton().stateRequest_ = state; |
---|
[922] | 737 | } |
---|
| 738 | |
---|
| 739 | /** |
---|
[1022] | 740 | @brief Returns the current input handling method |
---|
| 741 | @return The current input mode. |
---|
[919] | 742 | */ |
---|
[1219] | 743 | InputManager::InputState InputManager::getInputState() |
---|
[918] | 744 | { |
---|
[1219] | 745 | return _getSingleton().state_; |
---|
[918] | 746 | } |
---|
| 747 | |
---|
[1219] | 748 | |
---|
| 749 | // ###### KeyHandler ###### |
---|
| 750 | |
---|
| 751 | /** |
---|
| 752 | @brief Adds a new key handler. |
---|
| 753 | @param handler Pointer to the handler object. |
---|
| 754 | @param name Unique name of the handler. |
---|
| 755 | @return True if added, false if name already existed. |
---|
| 756 | */ |
---|
| 757 | bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name) |
---|
[1066] | 758 | { |
---|
[1219] | 759 | if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end()) |
---|
| 760 | { |
---|
| 761 | _getSingleton().keyHandlers_[name] = handler; |
---|
| 762 | return true; |
---|
| 763 | } |
---|
| 764 | else |
---|
| 765 | return false; |
---|
[1066] | 766 | } |
---|
| 767 | |
---|
[1219] | 768 | /** |
---|
| 769 | @brief Removes a Key handler from the list. |
---|
| 770 | @param name Unique name of the handler. |
---|
| 771 | @return True if removal was successful, false if name was not found. |
---|
| 772 | */ |
---|
| 773 | bool InputManager::removeKeyHandler(const std::string &name) |
---|
| 774 | { |
---|
| 775 | disableKeyHandler(name); |
---|
| 776 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
---|
| 777 | if (it != _getSingleton().keyHandlers_.end()) |
---|
| 778 | { |
---|
| 779 | _getSingleton().keyHandlers_.erase(it); |
---|
| 780 | return true; |
---|
| 781 | } |
---|
| 782 | else |
---|
| 783 | return false; |
---|
| 784 | } |
---|
[1066] | 785 | |
---|
[1219] | 786 | /** |
---|
| 787 | @brief Returns the pointer to a handler. |
---|
| 788 | @param name Unique name of the handler. |
---|
| 789 | @return Pointer to the instance, 0 if name was not found. |
---|
| 790 | */ |
---|
| 791 | KeyHandler* InputManager::getKeyHandler(const std::string& name) |
---|
| 792 | { |
---|
| 793 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
---|
| 794 | if (it != _getSingleton().keyHandlers_.end()) |
---|
| 795 | { |
---|
| 796 | return (*it).second; |
---|
| 797 | } |
---|
| 798 | else |
---|
| 799 | return 0; |
---|
| 800 | } |
---|
| 801 | |
---|
| 802 | /** |
---|
| 803 | @brief Enables a specific key handler that has already been added. |
---|
| 804 | @param name Unique name of the handler. |
---|
| 805 | @return False if name was not found, true otherwise. |
---|
| 806 | */ |
---|
| 807 | bool InputManager::enableKeyHandler(const std::string& name) |
---|
| 808 | { |
---|
| 809 | // get pointer from the map with all stored handlers |
---|
| 810 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
| 811 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
| 812 | return false; |
---|
| 813 | // see whether the handler already is in the list |
---|
| 814 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
| 815 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
| 816 | { |
---|
| 817 | if ((*it) == (*mapIt).second) |
---|
| 818 | { |
---|
| 819 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 820 | return true; |
---|
| 821 | } |
---|
| 822 | } |
---|
| 823 | _getSingleton().activeKeyHandlers_.push_back((*mapIt).second); |
---|
| 824 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 825 | return true; |
---|
| 826 | } |
---|
| 827 | |
---|
| 828 | /** |
---|
| 829 | @brief Disables a specific key handler. |
---|
| 830 | @param name Unique name of the handler. |
---|
| 831 | @return False if name was not found, true otherwise. |
---|
| 832 | */ |
---|
| 833 | bool InputManager::disableKeyHandler(const std::string &name) |
---|
| 834 | { |
---|
| 835 | // get pointer from the map with all stored handlers |
---|
| 836 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
| 837 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
| 838 | return false; |
---|
| 839 | // look for the handler in the list |
---|
| 840 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
| 841 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
| 842 | { |
---|
| 843 | if ((*it) == (*mapIt).second) |
---|
| 844 | { |
---|
| 845 | _getSingleton().activeKeyHandlers_.erase(it); |
---|
| 846 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 847 | return true; |
---|
| 848 | } |
---|
| 849 | } |
---|
| 850 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 851 | return true; |
---|
| 852 | } |
---|
| 853 | |
---|
| 854 | /** |
---|
| 855 | @brief Checks whether a key handler is active |
---|
| 856 | @param name Unique name of the handler. |
---|
| 857 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
| 858 | */ |
---|
| 859 | bool InputManager::isKeyHandlerActive(const std::string& name) |
---|
| 860 | { |
---|
| 861 | // get pointer from the map with all stored handlers |
---|
| 862 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
| 863 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
| 864 | return false; |
---|
| 865 | // see whether the handler already is in the list |
---|
| 866 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
| 867 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
| 868 | { |
---|
| 869 | if ((*it) == (*mapIt).second) |
---|
| 870 | return true; |
---|
| 871 | } |
---|
| 872 | return false; |
---|
| 873 | } |
---|
| 874 | |
---|
| 875 | |
---|
| 876 | // ###### MouseHandler ###### |
---|
| 877 | /** |
---|
| 878 | @brief Adds a new mouse handler. |
---|
| 879 | @param handler Pointer to the handler object. |
---|
| 880 | @param name Unique name of the handler. |
---|
| 881 | @return True if added, false if name already existed. |
---|
| 882 | */ |
---|
| 883 | bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name) |
---|
| 884 | { |
---|
| 885 | if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end()) |
---|
| 886 | { |
---|
| 887 | _getSingleton().mouseHandlers_[name] = handler; |
---|
| 888 | return true; |
---|
| 889 | } |
---|
| 890 | else |
---|
| 891 | return false; |
---|
| 892 | } |
---|
| 893 | |
---|
| 894 | /** |
---|
| 895 | @brief Removes a Mouse handler from the list. |
---|
| 896 | @param name Unique name of the handler. |
---|
| 897 | @return True if removal was successful, false if name was not found. |
---|
| 898 | */ |
---|
| 899 | bool InputManager::removeMouseHandler(const std::string &name) |
---|
| 900 | { |
---|
| 901 | disableMouseHandler(name); |
---|
| 902 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
---|
| 903 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
| 904 | { |
---|
| 905 | _getSingleton().mouseHandlers_.erase(it); |
---|
| 906 | return true; |
---|
| 907 | } |
---|
| 908 | else |
---|
| 909 | return false; |
---|
| 910 | } |
---|
| 911 | |
---|
| 912 | /** |
---|
| 913 | @brief Returns the pointer to a handler. |
---|
| 914 | @param name Unique name of the handler. |
---|
| 915 | @return Pointer to the instance, 0 if name was not found. |
---|
| 916 | */ |
---|
| 917 | MouseHandler* InputManager::getMouseHandler(const std::string& name) |
---|
| 918 | { |
---|
| 919 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
---|
| 920 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
| 921 | { |
---|
| 922 | return (*it).second; |
---|
| 923 | } |
---|
| 924 | else |
---|
| 925 | return 0; |
---|
| 926 | } |
---|
| 927 | |
---|
| 928 | /** |
---|
| 929 | @brief Enables a specific mouse handler that has already been added. |
---|
| 930 | @param name Unique name of the handler. |
---|
| 931 | @return False if name was not found, true otherwise. |
---|
| 932 | */ |
---|
| 933 | bool InputManager::enableMouseHandler(const std::string& name) |
---|
| 934 | { |
---|
| 935 | // get pointer from the map with all stored handlers |
---|
| 936 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
| 937 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
| 938 | return false; |
---|
| 939 | // see whether the handler already is in the list |
---|
| 940 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
| 941 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
| 942 | { |
---|
| 943 | if ((*it) == (*mapIt).second) |
---|
| 944 | { |
---|
| 945 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 946 | return true; |
---|
| 947 | } |
---|
| 948 | } |
---|
| 949 | _getSingleton().activeMouseHandlers_.push_back((*mapIt).second); |
---|
| 950 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 951 | return true; |
---|
| 952 | } |
---|
| 953 | |
---|
| 954 | /** |
---|
| 955 | @brief Disables a specific mouse handler. |
---|
| 956 | @param name Unique name of the handler. |
---|
| 957 | @return False if name was not found, true otherwise. |
---|
| 958 | */ |
---|
| 959 | bool InputManager::disableMouseHandler(const std::string &name) |
---|
| 960 | { |
---|
| 961 | // get pointer from the map with all stored handlers |
---|
| 962 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
| 963 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
| 964 | return false; |
---|
| 965 | // look for the handler in the list |
---|
| 966 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
| 967 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
| 968 | { |
---|
| 969 | if ((*it) == (*mapIt).second) |
---|
| 970 | { |
---|
| 971 | _getSingleton().activeMouseHandlers_.erase(it); |
---|
| 972 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 973 | return true; |
---|
| 974 | } |
---|
| 975 | } |
---|
| 976 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 977 | return true; |
---|
| 978 | } |
---|
| 979 | |
---|
| 980 | /** |
---|
| 981 | @brief Checks whether a mouse handler is active |
---|
| 982 | @param name Unique name of the handler. |
---|
| 983 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
| 984 | */ |
---|
| 985 | bool InputManager::isMouseHandlerActive(const std::string& name) |
---|
| 986 | { |
---|
| 987 | // get pointer from the map with all stored handlers |
---|
| 988 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
| 989 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
| 990 | return false; |
---|
| 991 | // see whether the handler already is in the list |
---|
| 992 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
| 993 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
| 994 | { |
---|
| 995 | if ((*it) == (*mapIt).second) |
---|
| 996 | return true; |
---|
| 997 | } |
---|
| 998 | return false; |
---|
| 999 | } |
---|
| 1000 | |
---|
| 1001 | |
---|
| 1002 | // ###### JoyStickHandler ###### |
---|
| 1003 | |
---|
| 1004 | /** |
---|
| 1005 | @brief Adds a new joy stick handler. |
---|
| 1006 | @param handler Pointer to the handler object. |
---|
| 1007 | @param name Unique name of the handler. |
---|
| 1008 | @return True if added, false if name already existed. |
---|
| 1009 | */ |
---|
| 1010 | bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name) |
---|
| 1011 | { |
---|
| 1012 | if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end()) |
---|
| 1013 | { |
---|
| 1014 | _getSingleton().joyStickHandlers_[name] = handler; |
---|
| 1015 | return true; |
---|
| 1016 | } |
---|
| 1017 | else |
---|
| 1018 | return false; |
---|
| 1019 | } |
---|
| 1020 | |
---|
| 1021 | /** |
---|
| 1022 | @brief Removes a JoyStick handler from the list. |
---|
| 1023 | @param name Unique name of the handler. |
---|
| 1024 | @return True if removal was successful, false if name was not found. |
---|
| 1025 | */ |
---|
| 1026 | bool InputManager::removeJoyStickHandler(const std::string &name) |
---|
| 1027 | { |
---|
| 1028 | for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin(); |
---|
| 1029 | itstick != _getSingleton().joySticks_.end(); itstick++) |
---|
| 1030 | disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin()); |
---|
| 1031 | |
---|
| 1032 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1033 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
| 1034 | { |
---|
| 1035 | _getSingleton().joyStickHandlers_.erase(it); |
---|
| 1036 | return true; |
---|
| 1037 | } |
---|
| 1038 | else |
---|
| 1039 | return false; |
---|
| 1040 | } |
---|
| 1041 | |
---|
| 1042 | /** |
---|
| 1043 | @brief Returns the pointer to a handler. |
---|
| 1044 | @param name Unique name of the handler. |
---|
| 1045 | @return Pointer to the instance, 0 if name was not found. |
---|
| 1046 | */ |
---|
| 1047 | JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name) |
---|
| 1048 | { |
---|
| 1049 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1050 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
| 1051 | { |
---|
| 1052 | return (*it).second; |
---|
| 1053 | } |
---|
| 1054 | else |
---|
| 1055 | return 0; |
---|
| 1056 | } |
---|
| 1057 | |
---|
| 1058 | /** |
---|
| 1059 | @brief Enables a specific joy stick handler that has already been added. |
---|
| 1060 | @param name Unique name of the handler. |
---|
| 1061 | @return False if name or id was not found, true otherwise. |
---|
| 1062 | */ |
---|
| 1063 | bool InputManager::enableJoyStickHandler(const std::string& name, const int ID) |
---|
| 1064 | { |
---|
| 1065 | // get handler pointer from the map with all stored handlers |
---|
| 1066 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1067 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
| 1068 | return false; |
---|
| 1069 | |
---|
| 1070 | // check for existence of the ID |
---|
| 1071 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
| 1072 | return false; |
---|
| 1073 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
| 1074 | |
---|
| 1075 | // see whether the handler already is in the list |
---|
| 1076 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
| 1077 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
| 1078 | { |
---|
| 1079 | if ((*it) == (*handlerIt).second) |
---|
| 1080 | { |
---|
| 1081 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 1082 | return true; |
---|
| 1083 | } |
---|
| 1084 | } |
---|
| 1085 | _getSingleton().activeJoyStickHandlers_[joyStick].push_back((*handlerIt).second); |
---|
| 1086 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 1087 | return true; |
---|
| 1088 | } |
---|
| 1089 | |
---|
| 1090 | /** |
---|
| 1091 | @brief Disables a specific joy stick handler. |
---|
| 1092 | @param name Unique name of the handler. |
---|
| 1093 | @return False if name or id was not found, true otherwise. |
---|
| 1094 | */ |
---|
| 1095 | bool InputManager::disableJoyStickHandler(const std::string &name, int ID) |
---|
| 1096 | { |
---|
| 1097 | // get handler pointer from the map with all stored handlers |
---|
| 1098 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1099 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
| 1100 | return false; |
---|
| 1101 | |
---|
| 1102 | // check for existence of the ID |
---|
| 1103 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
| 1104 | return false; |
---|
| 1105 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
| 1106 | |
---|
| 1107 | // look for the handler in the list |
---|
| 1108 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
| 1109 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
| 1110 | { |
---|
| 1111 | if ((*it) == (*handlerIt).second) |
---|
| 1112 | { |
---|
| 1113 | _getSingleton().activeJoyStickHandlers_[joyStick].erase(it); |
---|
| 1114 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
| 1115 | return true; |
---|
| 1116 | } |
---|
| 1117 | } |
---|
| 1118 | return true; |
---|
| 1119 | } |
---|
| 1120 | |
---|
| 1121 | /** |
---|
| 1122 | @brief Checks whether a joy stick handler is active |
---|
| 1123 | @param name Unique name of the handler. |
---|
| 1124 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
| 1125 | */ |
---|
| 1126 | bool InputManager::isJoyStickHandlerActive(const std::string& name, const int ID) |
---|
| 1127 | { |
---|
| 1128 | // get handler pointer from the map with all stored handlers |
---|
| 1129 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
| 1130 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
| 1131 | return false; |
---|
| 1132 | |
---|
| 1133 | // check for existence of the ID |
---|
| 1134 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
| 1135 | return false; |
---|
| 1136 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
| 1137 | |
---|
| 1138 | // see whether the handler already is in the list |
---|
| 1139 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
| 1140 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
| 1141 | { |
---|
| 1142 | if ((*it) == (*handlerIt).second) |
---|
| 1143 | return true; |
---|
| 1144 | } |
---|
| 1145 | return false; |
---|
| 1146 | } |
---|
| 1147 | |
---|
[918] | 1148 | } |
---|