[918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[918] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[973] | 28 | |
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[918] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Implementation of a little Input handler that distributes everything |
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| 32 | coming from OIS. |
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| 33 | */ |
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[973] | 34 | |
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| 35 | #ifndef _InputManager_H__ |
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| 36 | #define _InputManager_H__ |
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| 37 | |
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[1062] | 38 | #include "CorePrereqs.h" |
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| 39 | |
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[1219] | 40 | #include <map> |
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| 41 | #include <list> |
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[973] | 42 | |
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[1219] | 43 | #include "ois/OIS.h" |
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[1062] | 44 | #include "Tickable.h" |
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[973] | 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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[1219] | 48 | class Mouse : public OIS::Mouse |
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[973] | 49 | { |
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| 50 | }; |
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| 51 | |
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| 52 | /** |
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| 53 | @brief Captures and distributes mouse and keyboard input. |
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| 54 | */ |
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| 55 | class _CoreExport InputManager |
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[1219] | 56 | : public Tickable, |
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| 57 | public OIS::KeyListener, public OIS::MouseListener, public OIS::JoyStickListener |
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[973] | 58 | { |
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[1219] | 59 | public: // enumerations |
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| 60 | /** |
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| 61 | @brief Designates the way input is handled and redirected. |
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| 62 | */ |
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| 63 | enum InputState |
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| 64 | { |
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| 65 | IS_UNINIT, //!< InputManager has not yet been initialised. |
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| 66 | IS_NONE, //!< Input is discarded. |
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| 67 | IS_NORMAL, //!< Normal play state. Key and button bindings are active. |
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| 68 | IS_GUI, //!< All OIS input events are passed to CEGUI. |
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| 69 | IS_CONSOLE, //!< Keyboard input is redirected to the InputBuffer. |
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| 70 | IS_CUSTOM //!< Any possible configuration. |
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| 71 | }; |
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[973] | 72 | |
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[1219] | 73 | public: // static functions |
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| 74 | static bool initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
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| 75 | const bool createKeyboard = true, const bool createMouse = true, const bool createJoySticks = false); |
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| 76 | static bool initialiseKeyboard(); |
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| 77 | static bool initialiseMouse(); |
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| 78 | static bool initialiseJoySticks(); |
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| 79 | static int numberOfKeyboards(); |
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| 80 | static int numberOfMice(); |
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| 81 | static int numberOfJoySticks(); |
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[1066] | 82 | |
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[1219] | 83 | static void destroy(); |
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| 84 | static void destroyKeyboard(); |
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| 85 | static void destroyMouse(); |
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| 86 | static void destroyJoySticks(); |
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| 87 | |
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| 88 | static void setWindowExtents(const int width, const int height); |
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| 89 | |
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| 90 | static void setInputState(const InputState state); |
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| 91 | static InputState getInputState(); |
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| 92 | |
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| 93 | static bool addKeyHandler (KeyHandler* handler, const std::string& name); |
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| 94 | static bool removeKeyHandler (const std::string& name); |
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| 95 | static KeyHandler* getKeyHandler (const std::string& name); |
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| 96 | static bool enableKeyHandler (const std::string& name); |
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| 97 | static bool disableKeyHandler (const std::string& name); |
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| 98 | static bool isKeyHandlerActive (const std::string& name); |
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| 99 | |
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| 100 | static bool addMouseHandler (MouseHandler* handler, const std::string& name); |
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| 101 | static bool removeMouseHandler (const std::string& name); |
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| 102 | static MouseHandler* getMouseHandler (const std::string& name); |
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| 103 | static bool enableMouseHandler (const std::string& name); |
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| 104 | static bool disableMouseHandler (const std::string& name); |
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| 105 | static bool isMouseHandlerActive (const std::string& name); |
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| 106 | |
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| 107 | static bool addJoyStickHandler (JoyStickHandler* handler, const std::string& name); |
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| 108 | static bool removeJoyStickHandler (const std::string& name); |
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| 109 | static JoyStickHandler* getJoyStickHandler(const std::string& name); |
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| 110 | static bool enableJoyStickHandler (const std::string& name, const int id); |
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| 111 | static bool disableJoyStickHandler (const std::string& name, const int id); |
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| 112 | static bool isJoyStickHandlerActive (const std::string& name, const int id); |
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| 113 | |
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[973] | 114 | // Temporary solutions. Will be removed soon! |
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[1219] | 115 | static OIS::Mouse* getMouse() { return _getSingleton().mouse_ ; } |
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| 116 | static OIS::Keyboard* getKeyboard() { return _getSingleton().keyboard_; } |
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[973] | 117 | |
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[1219] | 118 | private: // functions |
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[973] | 119 | // don't mess with a Singleton |
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| 120 | InputManager (); |
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| 121 | InputManager (const InputManager&); |
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| 122 | ~InputManager(); |
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| 123 | |
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[1219] | 124 | // Intenal methods |
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| 125 | bool _initialise(const size_t, const int, const int, const bool, const bool, const bool); |
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| 126 | bool _initialiseKeyboard(); |
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| 127 | bool _initialiseMouse(); |
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| 128 | bool _initialiseJoySticks(); |
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[973] | 129 | |
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[1219] | 130 | void _destroy(); |
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| 131 | void _destroyKeyboard(); |
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| 132 | void _destroyMouse(); |
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| 133 | void _destroyJoySticks(); |
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[973] | 134 | |
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[1219] | 135 | //void _setNumberOfJoysticks(int size); |
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| 136 | |
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| 137 | void tick(float dt); |
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| 138 | |
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| 139 | // input events |
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| 140 | bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 141 | bool mouseReleased (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 142 | bool mouseMoved (const OIS::MouseEvent &arg); |
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| 143 | bool keyPressed (const OIS::KeyEvent &arg); |
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| 144 | bool keyReleased (const OIS::KeyEvent &arg); |
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| 145 | bool buttonPressed (const OIS::JoyStickEvent &arg, int button); |
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| 146 | bool buttonReleased(const OIS::JoyStickEvent &arg, int button); |
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| 147 | bool axisMoved (const OIS::JoyStickEvent &arg, int axis); |
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| 148 | bool sliderMoved (const OIS::JoyStickEvent &arg, int id); |
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| 149 | bool povMoved (const OIS::JoyStickEvent &arg, int id); |
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| 150 | bool vector3Moved (const OIS::JoyStickEvent &arg, int id); |
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| 151 | |
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| 152 | static InputManager& _getSingleton(); |
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| 153 | static InputManager* _getSingletonPtr() { return &_getSingleton(); } |
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| 154 | |
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| 155 | private: // variables |
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| 156 | OIS::InputManager* inputSystem_; //!< OIS input manager |
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| 157 | OIS::Keyboard* keyboard_; //!< OIS mouse |
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| 158 | OIS::Mouse* mouse_; //!< OIS keyboard |
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| 159 | std::vector<OIS::JoyStick*> joySticks_; //!< OIS joy sticks |
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| 160 | |
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| 161 | InputState state_; |
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| 162 | InputState stateRequest_; |
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| 163 | |
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| 164 | std::map<std::string, KeyHandler*> keyHandlers_; |
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| 165 | std::map<std::string, MouseHandler*> mouseHandlers_; |
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| 166 | std::map<std::string, JoyStickHandler*> joyStickHandlers_; |
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| 167 | |
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| 168 | std::vector<KeyHandler*> activeKeyHandlers_; |
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| 169 | std::vector<MouseHandler*> activeMouseHandlers_; |
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| 170 | std::map< OIS::JoyStick*, std::vector<JoyStickHandler*> > activeJoyStickHandlers_; |
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| 171 | |
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| 172 | std::list<OIS::KeyCode> keysDown_; |
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| 173 | std::list<OIS::MouseButtonID> mouseButtonsDown_; |
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| 174 | std::map< OIS::JoyStick*, std::list<int> > joyStickButtonsDown_; |
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| 175 | |
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[973] | 176 | }; |
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| 177 | } |
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| 178 | |
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| 179 | #endif /* _InputManager_H__ */ |
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