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source: code/trunk/src/core/InputManager.h @ 1351

Last change on this file since 1351 was 1349, checked in by rgrieder, 17 years ago
  • merged input branch back to trunk
File size: 7.4 KB
RevLine 
[918]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1056]3 *                    > www.orxonox.net <
[918]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
[973]28
[918]29/**
30 @file
31 @brief Implementation of a little Input handler that distributes everything
32        coming from OIS.
33 */
[973]34
35#ifndef _InputManager_H__
36#define _InputManager_H__
37
[1062]38#include "CorePrereqs.h"
39
[1219]40#include <map>
[1293]41#include <vector>
[973]42
[1219]43#include "ois/OIS.h"
[1349]44#include "util/Math.h"
[1062]45#include "Tickable.h"
[1293]46#include "InputInterfaces.h"
[973]47
48namespace orxonox
49{
50  /**
[1349]51  * Helper class to realise a vector<int[4]>
52  */
53  class POVStates
54  {
55  public:
56    int operator[](unsigned int index) { return povStates[index]; }
57    int povStates[4];
58  };
59
60  /**
61  * Helper class to realise a vector< {int[4], int[4]} >
62  */
63  class SliderStates
64  {
65  public:
66    IntVector2 sliderStates[4];
67  };
68
69  /**
[973]70    @brief Captures and distributes mouse and keyboard input.
71  */
72  class _CoreExport InputManager
[1293]73        : public TickableReal,
[1219]74          public OIS::KeyListener, public OIS::MouseListener, public OIS::JoyStickListener
[973]75  {
[1219]76  public: // enumerations
77    /**
78      @brief Designates the way input is handled and redirected.
79    */
80    enum InputState
81    {
82      IS_UNINIT,  //!< InputManager has not yet been initialised.
83      IS_NONE,    //!< Input is discarded.
84      IS_NORMAL,  //!< Normal play state. Key and button bindings are active.
85      IS_GUI,     //!< All OIS input events are passed to CEGUI.
86      IS_CONSOLE, //!< Keyboard input is redirected to the InputBuffer.
87      IS_CUSTOM   //!< Any possible configuration.
88    };
[973]89
[1219]90  public: // static functions
[1293]91    static bool initialise(const size_t windowHnd, int windowWidth, int windowHeight,
92          bool createKeyboard = true, bool createMouse = true, bool createJoySticks = false);
[1219]93    static bool initialiseKeyboard();
94    static bool initialiseMouse();
95    static bool initialiseJoySticks();
96    static int  numberOfKeyboards();
97    static int  numberOfMice();
98    static int  numberOfJoySticks();
[1066]99
[1219]100    static void destroy();
101    static void destroyKeyboard();
102    static void destroyMouse();
103    static void destroyJoySticks();
104
[1293]105    static bool isModifierDown(KeyboardModifier::Enum modifier);
106    static bool isKeyDown(KeyCode::Enum key);
[1349]107    //static const MouseState getMouseState();
108    //static const JoyStickState getJoyStickState(unsigned int ID);
[1293]109
[1219]110    static void setWindowExtents(const int width, const int height);
111
112    static void setInputState(const InputState state);
113    static InputState getInputState();
114
115    static bool addKeyHandler                 (KeyHandler* handler, const std::string& name);
116    static bool removeKeyHandler              (const std::string& name);
117    static KeyHandler* getKeyHandler          (const std::string& name);
118    static bool enableKeyHandler              (const std::string& name);
119    static bool disableKeyHandler             (const std::string& name);
120    static bool isKeyHandlerActive            (const std::string& name);
121
122    static bool addMouseHandler               (MouseHandler* handler, const std::string& name);
123    static bool removeMouseHandler            (const std::string& name);
124    static MouseHandler* getMouseHandler      (const std::string& name);
125    static bool enableMouseHandler            (const std::string& name);
126    static bool disableMouseHandler           (const std::string& name);
127    static bool isMouseHandlerActive          (const std::string& name);
128
129    static bool addJoyStickHandler            (JoyStickHandler* handler, const std::string& name);
130    static bool removeJoyStickHandler         (const std::string& name);
131    static JoyStickHandler* getJoyStickHandler(const std::string& name);
[1293]132    static bool enableJoyStickHandler         (const std::string& name, unsigned int id);
133    static bool disableJoyStickHandler        (const std::string& name, unsigned int id);
134    static bool isJoyStickHandlerActive       (const std::string& name, unsigned int id);
[1219]135
136  private: // functions
[973]137    // don't mess with a Singleton
138    InputManager ();
139    InputManager (const InputManager&);
140    ~InputManager();
141
[1219]142    // Intenal methods
[1293]143    bool _initialise(const size_t, int, int, bool, bool, bool);
[1219]144    bool _initialiseKeyboard();
145    bool _initialiseMouse();
146    bool _initialiseJoySticks();
[973]147
[1219]148    void _destroy();
149    void _destroyKeyboard();
150    void _destroyMouse();
151    void _destroyJoySticks();
[973]152
[1349]153    void _updateTickables();
154
[1219]155    void tick(float dt);
156
157    // input events
[1293]158    bool mousePressed  (const OIS::MouseEvent    &arg, OIS::MouseButtonID id);
159    bool mouseReleased (const OIS::MouseEvent    &arg, OIS::MouseButtonID id);
[1219]160    bool mouseMoved    (const OIS::MouseEvent    &arg);
[1293]161    bool keyPressed    (const OIS::KeyEvent      &arg);
162    bool keyReleased   (const OIS::KeyEvent      &arg);
163    bool buttonPressed (const OIS::JoyStickEvent &arg, int button);
164    bool buttonReleased(const OIS::JoyStickEvent &arg, int button);
165    bool axisMoved     (const OIS::JoyStickEvent &arg, int axis);
166    bool sliderMoved   (const OIS::JoyStickEvent &arg, int id);
167    bool povMoved      (const OIS::JoyStickEvent &arg, int id);
[1349]168    //bool vector3Moved  (const OIS::JoyStickEvent &arg, int id);
[1219]169
170    static InputManager& _getSingleton();
171    static InputManager* _getSingletonPtr() { return &_getSingleton(); }
172
173  private: // variables
174    OIS::InputManager*                          inputSystem_; //!< OIS input manager
175    OIS::Keyboard*                              keyboard_;    //!< OIS mouse
176    OIS::Mouse*                                 mouse_;       //!< OIS keyboard
177    std::vector<OIS::JoyStick*>                 joySticks_;   //!< OIS joy sticks
[1293]178    unsigned int                                joySticksSize_;
[1219]179
180    InputState state_;
181    InputState stateRequest_;
[1293]182    unsigned int keyboardModifiers_;
[1219]183
[1349]184    //! Keeps track of the joy stick POV states
185    std::vector<POVStates>                      povStates_;
186    //! Keeps track of the possibly two slider axes
187    std::vector<SliderStates>                   sliderStates_;
188
[1219]189    std::map<std::string, KeyHandler*>          keyHandlers_;
190    std::map<std::string, MouseHandler*>        mouseHandlers_;
191    std::map<std::string, JoyStickHandler*>     joyStickHandlers_;
192
193    std::vector<KeyHandler*>                    activeKeyHandlers_;
194    std::vector<MouseHandler*>                  activeMouseHandlers_;
[1293]195    std::vector<std::vector<JoyStickHandler*> > activeJoyStickHandlers_;
[1349]196    std::vector<InputTickable*>                 activeHandlers_;
[1219]197
[1293]198    std::vector<Key>                            keysDown_;
199    std::vector<MouseButton::Enum>              mouseButtonsDown_;
200    std::vector<std::vector<int> >              joyStickButtonsDown_;
[1219]201
[973]202  };
[1293]203
[973]204}
205
206#endif /* _InputManager_H__ */
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