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source: code/trunk/src/core/input/CalibratorCallback.h @ 1673

Last change on this file since 1673 was 1535, checked in by rgrieder, 16 years ago

merged input branch back to trunk

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Different definitions of input processing.
32 */
33
34#ifndef _CalibratorCallback_H__
35#define _CalibratorCallback_H__
36
37#include "core/CorePrereqs.h"
38
39#include "InputInterfaces.h"
40
41namespace orxonox
42{
43  class _CoreExport CalibratorCallback : public KeyHandler
44  {
45  public:
46    CalibratorCallback() {}
47    ~CalibratorCallback() {}
48
49  private:
50    void keyPressed (const KeyEvent& evt);
51    void keyReleased(const KeyEvent& evt) {}
52    void keyHeld    (const KeyEvent& evt) {}
53
54    void tickInput(float dt, const HandlerState &state) { }
55  };
56}
57
58#endif /* _CalibratorCallback_H__ */
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