1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * Reto Grieder |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "InputBuffer.h" |
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30 | |
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31 | #include <iostream> |
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32 | |
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33 | #include "util/Clipboard.h" |
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34 | #include "core/CoreIncludes.h" |
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35 | #include "core/ConfigValueIncludes.h" |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | InputBuffer::InputBuffer() |
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40 | { |
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41 | RegisterRootObject(InputBuffer); |
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42 | |
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43 | this->buffer_ = ""; |
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44 | this->cursor_ = 0; |
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45 | this->allowedChars_ = "abcdefghijklmnopqrstuvwxyz \ |
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46 | ABCDEFGHIJKLMNOPQRSTUVWXYZ \ |
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47 | äëïöüÄËÏÖÜáâàéêèíîìóôòúûù \ |
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48 | 0123456789 \ |
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49 | \\\"(){}[]<>.:,;_-+*/=!?|$&%^~#"; |
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50 | |
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51 | this->lastKey_ = KeyCode::Unassigned; |
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52 | this->timeSinceKeyPressed_ = 0.0f; |
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53 | this->timeSinceKeyRepeated_ = 0.0f; |
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54 | this->keysToRepeat_ = 0; |
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55 | |
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56 | setConfigValues(); |
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57 | } |
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58 | |
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59 | InputBuffer::InputBuffer(const std::string allowedChars) |
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60 | { |
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61 | RegisterRootObject(InputBuffer); |
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62 | |
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63 | this->allowedChars_ = allowedChars; |
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64 | this->buffer_ = ""; |
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65 | this->cursor_ = 0; |
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66 | |
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67 | this->lastKey_ = KeyCode::Unassigned; |
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68 | this->timeSinceKeyPressed_ = 0.0f; |
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69 | this->timeSinceKeyRepeated_ = 0.0f; |
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70 | this->keysToRepeat_ = 0; |
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71 | |
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72 | setConfigValues(); |
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73 | } |
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74 | |
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75 | void InputBuffer::setConfigValues() |
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76 | { |
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77 | SetConfigValue(keyRepeatDeleay_, 0.4).description("Key repeat deleay of the input buffer"); |
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78 | SetConfigValue(keyRepeatTime_, 0.022).description("Key repeat time of the input buffer"); |
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79 | |
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80 | if (keyRepeatDeleay_ < 0.0) |
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81 | { |
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82 | ResetConfigValue(keyRepeatDeleay_); |
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83 | } |
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84 | if (keyRepeatTime_ < 0.0) |
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85 | { |
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86 | ResetConfigValue(keyRepeatTime_); |
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87 | } |
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88 | } |
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89 | |
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90 | void InputBuffer::set(const std::string& input, bool update) |
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91 | { |
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92 | this->clear(false); |
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93 | this->insert(input, update); |
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94 | } |
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95 | |
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96 | void InputBuffer::insert(const std::string& input, bool update) |
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97 | { |
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98 | for (unsigned int i = 0; i < input.size(); ++i) |
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99 | { |
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100 | this->insert(input[i], false); |
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101 | |
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102 | if (update) |
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103 | this->updated(input[i], false); |
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104 | } |
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105 | |
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106 | if (update) |
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107 | this->updated(); |
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108 | } |
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109 | |
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110 | void InputBuffer::insert(const char& input, bool update) |
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111 | { |
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112 | if (this->charIsAllowed(input)) |
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113 | { |
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114 | this->buffer_.insert(this->cursor_, 1, input); |
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115 | ++this->cursor_; |
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116 | } |
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117 | |
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118 | if (update) |
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119 | this->updated(input, true); |
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120 | } |
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121 | |
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122 | void InputBuffer::clear(bool update) |
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123 | { |
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124 | this->buffer_ = ""; |
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125 | this->cursor_ = 0; |
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126 | |
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127 | if (update) |
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128 | this->updated(); |
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129 | } |
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130 | |
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131 | void InputBuffer::removeBehindCursor(bool update) |
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132 | { |
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133 | if (this->cursor_ > 0) |
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134 | { |
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135 | --this->cursor_; |
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136 | this->buffer_.erase(this->cursor_, 1); |
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137 | |
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138 | if (update) |
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139 | this->updated(); |
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140 | } |
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141 | } |
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142 | |
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143 | void InputBuffer::removeAtCursor(bool update) |
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144 | { |
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145 | if (this->cursor_ < this->buffer_.size()) |
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146 | { |
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147 | this->buffer_.erase(this->cursor_, 1); |
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148 | |
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149 | if (update) |
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150 | this->updated(); |
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151 | } |
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152 | } |
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153 | |
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154 | void InputBuffer::updated() |
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155 | { |
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156 | for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) |
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157 | { |
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158 | if ((*it)->bListenToAllChanges_) |
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159 | (*it)->callFunction(); |
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160 | } |
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161 | } |
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162 | |
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163 | void InputBuffer::updated(const char& update, bool bSingleInput) |
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164 | { |
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165 | for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) |
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166 | { |
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167 | if ((!(*it)->trueKeyFalseChar_) && ((*it)->bListenToAllChanges_ || ((*it)->char_ == update)) && (!(*it)->bOnlySingleInput_ || bSingleInput)) |
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168 | (*it)->callFunction(); |
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169 | } |
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170 | } |
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171 | |
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172 | bool InputBuffer::charIsAllowed(const char& input) |
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173 | { |
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174 | if (this->allowedChars_ == "") |
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175 | return true; |
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176 | else |
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177 | return (this->allowedChars_.find(input) != std::string::npos); |
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178 | } |
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179 | |
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180 | |
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181 | void InputBuffer::processKey(const KeyEvent &evt) |
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182 | { |
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183 | if (evt.isModifierDown(KeyboardModifier::Alt) && evt.key == KeyCode::Tab) |
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184 | return; |
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185 | |
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186 | for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) |
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187 | { |
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188 | if ((*it)->trueKeyFalseChar_ && ((*it)->key_ == evt.key)) |
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189 | (*it)->callFunction(); |
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190 | } |
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191 | |
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192 | if (evt.isModifierDown(KeyboardModifier::Ctrl)) |
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193 | { |
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194 | if (evt.key == KeyCode::V) |
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195 | this->insert(fromClipboard()); |
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196 | else if (evt.key == KeyCode::C) |
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197 | toClipboard(this->buffer_); |
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198 | else if (evt.key == KeyCode::X) |
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199 | { |
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200 | toClipboard(this->buffer_); |
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201 | this->clear(); |
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202 | } |
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203 | } |
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204 | else if (evt.isModifierDown(KeyboardModifier::Shift)) |
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205 | { |
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206 | if (evt.key == KeyCode::Insert) |
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207 | this->insert(fromClipboard()); |
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208 | else if (evt.key == KeyCode::Delete) |
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209 | { |
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210 | toClipboard(this->buffer_); |
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211 | this->clear(); |
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212 | } |
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213 | } |
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214 | |
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215 | this->insert((char)evt.text); |
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216 | } |
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217 | |
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218 | /** |
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219 | @brief This tick() function is called by the InputManager if the InputBuffer is active. |
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220 | @param dt Delta time |
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221 | */ |
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222 | void InputBuffer::tickInput(float dt, const HandlerState& state) |
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223 | { |
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224 | timeSinceKeyPressed_ += dt; |
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225 | if (keysToRepeat_ < 10 && timeSinceKeyPressed_ > keyRepeatDeleay_) |
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226 | { |
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227 | // initial time out has gone by, start repeating keys |
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228 | while (timeSinceKeyPressed_ - timeSinceKeyRepeated_ > keyRepeatTime_) |
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229 | { |
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230 | timeSinceKeyRepeated_ += keyRepeatTime_; |
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231 | keysToRepeat_++; |
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232 | } |
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233 | } |
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234 | } |
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235 | |
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236 | void InputBuffer::keyPressed(const KeyEvent &evt) |
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237 | { |
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238 | lastKey_ = evt.key; |
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239 | timeSinceKeyPressed_ = 0.0; |
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240 | timeSinceKeyRepeated_ = keyRepeatDeleay_; |
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241 | keysToRepeat_ = 0; |
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242 | |
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243 | processKey(evt); |
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244 | } |
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245 | |
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246 | void InputBuffer::keyHeld(const KeyEvent& evt) |
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247 | { |
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248 | if (evt.key == lastKey_) |
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249 | { |
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250 | while (keysToRepeat_) |
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251 | { |
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252 | processKey(evt); |
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253 | keysToRepeat_--; |
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254 | } |
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255 | } |
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256 | } |
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257 | } |
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