1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Implementation of the InputManager that captures all the input from OIS |
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33 | and redirects it to handlers. |
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34 | */ |
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35 | |
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36 | #include "InputManager.h" |
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37 | |
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38 | #include <climits> |
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39 | #include <cassert> |
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40 | |
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41 | #include "ois/OISException.h" |
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42 | #include "ois/OISInputManager.h" |
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43 | |
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44 | #include "core/CoreIncludes.h" |
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45 | #include "core/ConfigValueIncludes.h" |
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46 | #include "core/Exception.h" |
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47 | #include "core/CommandExecutor.h" |
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48 | #include "core/ConsoleCommand.h" |
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49 | #include "util/Debug.h" |
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50 | |
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51 | #include "InputBuffer.h" |
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52 | #include "KeyBinder.h" |
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53 | #include "KeyDetector.h" |
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54 | #include "CalibratorCallback.h" |
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55 | #include "InputState.h" |
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56 | #include "SimpleInputState.h" |
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57 | #include "ExtendedInputState.h" |
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58 | |
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59 | namespace orxonox |
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60 | { |
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61 | SetConsoleCommand(InputManager, keyBind, true); |
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62 | SetConsoleCommand(InputManager, storeKeyStroke, true); |
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63 | SetConsoleCommand(InputManager, calibrate, true); |
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64 | SetConsoleCommand(InputManager, reload, false); |
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65 | |
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66 | std::string InputManager::bindingCommmandString_s = ""; |
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67 | InputManager* InputManager::singletonRef_s = 0; |
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68 | |
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69 | using namespace InputDevice; |
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70 | |
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71 | /** |
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72 | @brief |
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73 | Defines the |= operator for easier use. |
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74 | */ |
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75 | inline InputManager::InputManagerState operator|=(InputManager::InputManagerState& lval, |
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76 | InputManager::InputManagerState rval) |
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77 | { |
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78 | return (lval = (InputManager::InputManagerState)(lval | rval)); |
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79 | } |
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80 | |
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81 | /** |
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82 | @brief |
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83 | Defines the &= operator for easier use. |
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84 | */ |
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85 | inline InputManager::InputManagerState operator&=(InputManager::InputManagerState& lval, int rval) |
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86 | { |
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87 | return (lval = (InputManager::InputManagerState)(lval & rval)); |
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88 | } |
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89 | |
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90 | // ############################################################ |
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91 | // ##### Initialisation ##### |
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92 | // ########## ########## |
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93 | // ############################################################ |
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94 | |
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95 | /** |
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96 | @brief |
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97 | Constructor only sets member fields to initial zero values |
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98 | and registers the class in the class hierarchy. |
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99 | */ |
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100 | InputManager::InputManager() |
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101 | : inputSystem_(0) |
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102 | , keyboard_(0) |
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103 | , mouse_(0) |
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104 | , joySticksSize_(0) |
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105 | , devicesNum_(0) |
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106 | , windowHnd_(0) |
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107 | , internalState_(Uninitialised) |
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108 | , stateDetector_(0) |
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109 | , stateCalibrator_(0) |
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110 | , stateEmpty_(0) |
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111 | , bCalibrating_(false) |
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112 | , keyboardModifiers_(0) |
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113 | { |
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114 | RegisterRootObject(InputManager); |
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115 | |
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116 | assert(singletonRef_s == 0); |
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117 | singletonRef_s = this; |
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118 | } |
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119 | |
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120 | /** |
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121 | @brief |
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122 | Creates the OIS::InputMananger, the keyboard, the mouse and |
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123 | the joysticks and assigns the key bindings. |
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124 | @param windowHnd |
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125 | The window handle of the render window |
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126 | @param windowWidth |
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127 | The width of the render window |
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128 | @param windowHeight |
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129 | The height of the render window |
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130 | @param joyStickSupport |
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131 | Whether or not to load the joy sticks as well |
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132 | */ |
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133 | void InputManager::initialise(size_t windowHnd, int windowWidth, int windowHeight, bool joyStickSupport) |
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134 | { |
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135 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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136 | |
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137 | if (!(internalState_ & OISReady)) |
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138 | { |
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139 | CCOUT(4) << "Initialising OIS components..." << std::endl; |
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140 | |
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141 | // store handle internally so we can reload OIS |
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142 | windowHnd_ = windowHnd; |
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143 | |
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144 | OIS::ParamList paramList; |
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145 | std::ostringstream windowHndStr; |
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146 | |
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147 | // Fill parameter list |
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148 | windowHndStr << (unsigned int)windowHnd_; |
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149 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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150 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE"))); |
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151 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND"))); |
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152 | #if defined OIS_LINUX_PLATFORM |
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153 | paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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154 | #endif |
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155 | |
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156 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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157 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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158 | |
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159 | _initialiseKeyboard(); |
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160 | |
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161 | _initialiseMouse(); |
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162 | |
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163 | if (joyStickSupport) |
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164 | _initialiseJoySticks(); |
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165 | |
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166 | // Set mouse/joystick region |
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167 | if (mouse_) |
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168 | setWindowExtents(windowWidth, windowHeight); |
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169 | |
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170 | // clear all buffers |
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171 | _clearBuffers(); |
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172 | |
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173 | // load joy stick calibration |
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174 | setConfigValues(); |
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175 | |
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176 | internalState_ |= OISReady; |
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177 | |
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178 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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179 | } |
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180 | else |
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181 | { |
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182 | CCOUT(2) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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183 | } |
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184 | |
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185 | if (!(internalState_ & InternalsReady)) |
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186 | { |
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187 | CCOUT(4) << "Initialising InputStates components..." << std::endl; |
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188 | |
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189 | stateEmpty_ = createInputState<SimpleInputState>("empty", -1); |
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190 | stateEmpty_->setHandler(new EmptyHandler()); |
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191 | activeStates_[stateEmpty_->getPriority()] = stateEmpty_; |
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192 | |
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193 | stateDetector_ = createInputState<SimpleInputState>("detector", 101); |
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194 | KeyDetector* temp = new KeyDetector(); |
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195 | temp->loadBindings("storeKeyStroke"); |
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196 | stateDetector_->setHandler(temp); |
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197 | |
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198 | stateCalibrator_ = createInputState<SimpleInputState>("calibrator", 100); |
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199 | stateCalibrator_->setHandler(new EmptyHandler()); |
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200 | InputBuffer* buffer = new InputBuffer(); |
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201 | buffer->registerListener(this, &InputManager::_completeCalibration, '\r', true); |
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202 | stateCalibrator_->setKeyHandler(buffer); |
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203 | |
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204 | internalState_ |= InternalsReady; |
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205 | |
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206 | CCOUT(4) << "Initialising InputStates complete." << std::endl; |
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207 | } |
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208 | |
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209 | _updateActiveStates(); |
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210 | |
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211 | CCOUT(3) << "Initialising complete." << std::endl; |
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212 | } |
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213 | |
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214 | /** |
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215 | @brief |
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216 | Creates a keyboard and sets the event handler. |
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217 | @return |
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218 | False if keyboard stays uninitialised, true otherwise. |
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219 | */ |
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220 | void InputManager::_initialiseKeyboard() |
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221 | { |
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222 | if (keyboard_ != 0) |
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223 | { |
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224 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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225 | return; |
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226 | } |
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227 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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228 | { |
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229 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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230 | // register our listener in OIS. |
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231 | keyboard_->setEventCallback(this); |
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232 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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233 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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234 | } |
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235 | else |
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236 | { |
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237 | ThrowException(InitialisationFailed, "No keyboard found!"); |
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238 | } |
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239 | } |
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240 | |
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241 | /** |
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242 | @brief |
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243 | Creates a mouse and sets the event handler. |
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244 | @return |
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245 | False if mouse stays uninitialised, true otherwise. |
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246 | */ |
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247 | void InputManager::_initialiseMouse() |
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248 | { |
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249 | if (mouse_ != 0) |
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250 | { |
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251 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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252 | return; |
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253 | } |
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254 | try |
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255 | { |
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256 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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257 | { |
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258 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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259 | // register our listener in OIS. |
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260 | mouse_->setEventCallback(this); |
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261 | CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl; |
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262 | } |
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263 | else |
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264 | { |
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265 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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266 | } |
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267 | } |
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268 | catch (OIS::Exception ex) |
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269 | { |
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270 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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271 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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272 | mouse_ = 0; |
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273 | } |
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274 | } |
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275 | |
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276 | /** |
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277 | @brief |
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278 | Creates all joy sticks and sets the event handler. |
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279 | @return |
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280 | False joy stick stay uninitialised, true otherwise. |
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281 | */ |
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282 | void InputManager::_initialiseJoySticks() |
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283 | { |
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284 | if (joySticksSize_ > 0) |
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285 | { |
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286 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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287 | return; |
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288 | } |
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289 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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290 | { |
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291 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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292 | { |
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293 | try |
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294 | { |
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295 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*> |
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296 | (inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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297 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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298 | joySticks_.push_back(stig); |
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299 | // register our listener in OIS. |
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300 | stig->setEventCallback(this); |
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301 | } |
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302 | catch (OIS::Exception ex) |
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303 | { |
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304 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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305 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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306 | } |
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307 | } |
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308 | } |
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309 | else |
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310 | { |
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311 | //CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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312 | } |
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313 | _redimensionLists(); |
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314 | } |
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315 | |
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316 | /** |
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317 | @brief |
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318 | Sets the size of all the different lists that are dependent on the number |
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319 | of joy stick devices created. |
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320 | @remarks |
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321 | No matter whether there are a mouse and/or keyboard, they will always |
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322 | occupy 2 places in the device number dependent lists. |
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323 | */ |
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324 | void InputManager::_redimensionLists() |
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325 | { |
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326 | joySticksSize_ = joySticks_.size(); |
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327 | devicesNum_ = 2 + joySticksSize_; |
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328 | joyStickButtonsDown_ .resize(joySticksSize_); |
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329 | povStates_ .resize(joySticksSize_); |
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330 | sliderStates_ .resize(joySticksSize_); |
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331 | joySticksCalibration_.resize(joySticksSize_); |
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332 | |
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333 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
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334 | { |
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335 | // reset the calibration with default values |
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336 | for (unsigned int i = 0; i < 24; i++) |
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337 | { |
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338 | joySticksCalibration_[iJoyStick].negativeCoeff[i] = 1.0f/32767.0f; |
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339 | joySticksCalibration_[iJoyStick].positiveCoeff[i] = 1.0f/32768.0f; |
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340 | joySticksCalibration_[iJoyStick].zeroStates[i] = 0; |
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341 | } |
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342 | } |
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343 | |
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344 | // state management |
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345 | activeStatesTop_.resize(devicesNum_); |
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346 | |
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347 | // inform all states |
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348 | for (std::map<int, InputState*>::const_iterator it = inputStatesByPriority_.begin(); |
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349 | it != inputStatesByPriority_.end(); ++it) |
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350 | it->second->setNumOfJoySticks(joySticksSize_); |
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351 | } |
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352 | |
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353 | /** |
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354 | @brief |
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355 | Sets the configurable values. |
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356 | This mainly concerns joy stick calibrations. |
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357 | */ |
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358 | void InputManager::setConfigValues() |
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359 | { |
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360 | if (joySticksSize_ > 0) |
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361 | { |
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362 | std::vector<double> coeffPos; |
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363 | std::vector<double> coeffNeg; |
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364 | std::vector<int> zero; |
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365 | coeffPos.resize(24); |
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366 | coeffNeg.resize(24); |
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367 | zero.resize(24); |
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368 | for (unsigned int i = 0; i < 24; i++) |
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369 | { |
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370 | coeffPos[i] = 1.0f/32767.0f; |
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371 | coeffNeg[i] = 1.0f/32768.0f; |
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372 | zero[i] = 0; |
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373 | } |
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374 | |
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375 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); |
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376 | if (!cont) |
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377 | { |
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378 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), "CoeffPos", coeffPos); |
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379 | getIdentifier()->addConfigValueContainer("CoeffPos", cont); |
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380 | } |
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381 | cont->getValue(&coeffPos, this); |
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382 | |
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383 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); |
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384 | if (!cont) |
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385 | { |
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386 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), "CoeffNeg", coeffNeg); |
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387 | getIdentifier()->addConfigValueContainer("CoeffNeg", cont); |
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388 | } |
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389 | cont->getValue(&coeffNeg, this); |
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390 | |
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391 | cont = getIdentifier()->getConfigValueContainer("Zero"); |
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392 | if (!cont) |
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393 | { |
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394 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), "Zero", zero); |
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395 | getIdentifier()->addConfigValueContainer("Zero", cont); |
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396 | } |
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397 | cont->getValue(&zero, this); |
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398 | |
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399 | // copy values to our own variables |
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400 | for (unsigned int i = 0; i < 24; i++) |
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401 | { |
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402 | joySticksCalibration_[0].positiveCoeff[i] = coeffPos[i]; |
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403 | joySticksCalibration_[0].negativeCoeff[i] = coeffNeg[i]; |
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404 | joySticksCalibration_[0].zeroStates[i] = zero[i]; |
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405 | } |
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406 | } |
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407 | } |
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408 | |
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409 | |
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410 | // ############################################################ |
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411 | // ##### Destruction ##### |
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412 | // ########## ########## |
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413 | // ############################################################ |
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414 | |
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415 | /** |
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416 | @brief |
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417 | Destroys all the created input devices and states. |
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418 | */ |
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419 | InputManager::~InputManager() |
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420 | { |
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421 | if (internalState_ != Uninitialised) |
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422 | { |
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423 | try |
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424 | { |
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425 | CCOUT(3) << "Destroying ..." << std::endl; |
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426 | |
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427 | // clear our own states |
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428 | stateEmpty_->removeAndDestroyAllHandlers(); |
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429 | stateCalibrator_->removeAndDestroyAllHandlers(); |
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430 | stateDetector_->removeAndDestroyAllHandlers(); |
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431 | |
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432 | // kick all active states 'nicely' |
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433 | for (std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); |
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434 | rit != activeStates_.rend(); ++rit) |
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435 | { |
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436 | (*rit).second->onLeave(); |
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437 | } |
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438 | |
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439 | // destroy all input states |
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440 | while (inputStatesByPriority_.size() > 0) |
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441 | _destroyState((*inputStatesByPriority_.rbegin()).second); |
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442 | |
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443 | // destroy the devices |
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444 | _destroyKeyboard(); |
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445 | _destroyMouse(); |
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446 | _destroyJoySticks(); |
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447 | |
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448 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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449 | |
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450 | CCOUT(3) << "Destroying done." << std::endl; |
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451 | } |
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452 | catch (OIS::Exception& ex) |
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453 | { |
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454 | CCOUT(1) << "An exception has occured while destroying:\n" << ex.what() |
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455 | << "This could lead to a possible memory/resource leak!" << std::endl; |
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456 | } |
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457 | } |
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458 | } |
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459 | |
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460 | /** |
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461 | @brief |
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462 | Destroys the keyboard and sets it to 0. |
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463 | */ |
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464 | void InputManager::_destroyKeyboard() |
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465 | { |
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466 | assert(inputSystem_); |
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467 | if (keyboard_) |
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468 | inputSystem_->destroyInputObject(keyboard_); |
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469 | keyboard_ = 0; |
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470 | CCOUT(4) << "Keyboard destroyed." << std::endl; |
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471 | } |
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472 | |
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473 | /** |
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474 | @brief |
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475 | Destroys the mouse and sets it to 0. |
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476 | */ |
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477 | void InputManager::_destroyMouse() |
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478 | { |
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479 | assert(inputSystem_); |
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480 | if (mouse_) |
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481 | inputSystem_->destroyInputObject(mouse_); |
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482 | mouse_ = 0; |
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483 | CCOUT(4) << "Mouse destroyed." << std::endl; |
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484 | } |
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485 | |
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486 | /** |
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487 | @brief |
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488 | Destroys all the joy sticks and resizes the lists to 0. |
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489 | */ |
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490 | void InputManager::_destroyJoySticks() |
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491 | { |
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492 | if (joySticksSize_ > 0) |
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493 | { |
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494 | assert(inputSystem_); |
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495 | for (unsigned int i = 0; i < joySticksSize_; i++) |
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496 | if (joySticks_[i] != 0) |
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497 | inputSystem_->destroyInputObject(joySticks_[i]); |
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498 | |
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499 | joySticks_.clear(); |
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500 | // don't use _redimensionLists(), might mess with registered handler if |
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501 | // downgrading from 2 to 1 joystick |
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502 | //_redimensionLists(); |
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503 | joySticksSize_ = 0; |
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504 | } |
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505 | CCOUT(4) << "Joy sticks destroyed." << std::endl; |
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506 | } |
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507 | |
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508 | /** |
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509 | @brief |
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510 | Removes and destroys an InputState. |
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511 | @return |
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512 | True if state was removed immediately, false if postponed. |
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513 | */ |
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514 | void InputManager::_destroyState(InputState* state) |
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515 | { |
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516 | assert(state && !(this->internalState_ & Ticking)); |
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517 | std::map<int, InputState*>::iterator it = this->activeStates_.find(state->getPriority()); |
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518 | if (it != this->activeStates_.end()) |
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519 | { |
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520 | this->activeStates_.erase(it); |
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521 | _updateActiveStates(); |
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522 | } |
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523 | inputStatesByPriority_.erase(state->getPriority()); |
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524 | inputStatesByName_.erase(state->getName()); |
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525 | delete state; |
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526 | } |
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527 | |
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528 | void InputManager::_clearBuffers() |
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529 | { |
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530 | keysDown_.clear(); |
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531 | keyboardModifiers_ = 0; |
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532 | mouseButtonsDown_.clear(); |
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533 | for (unsigned int i = 0; i < joySticksSize_; ++i) |
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534 | { |
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535 | joyStickButtonsDown_[i].clear(); |
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536 | for (int j = 0; j < 4; ++j) |
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537 | { |
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538 | sliderStates_[i].sliderStates[j].x = 0; |
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539 | sliderStates_[i].sliderStates[j].y = 0; |
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540 | povStates_[i][j] = 0; |
---|
541 | } |
---|
542 | } |
---|
543 | } |
---|
544 | |
---|
545 | |
---|
546 | // ############################################################ |
---|
547 | // ##### Reloading ##### |
---|
548 | // ########## ########## |
---|
549 | // ############################################################ |
---|
550 | |
---|
551 | /** |
---|
552 | @brief |
---|
553 | Public interface. Only reloads immediately if the call stack doesn't |
---|
554 | include the tick() method. |
---|
555 | @param joyStickSupport |
---|
556 | Whether or not to initialise joy sticks as well. |
---|
557 | */ |
---|
558 | void InputManager::reloadInputSystem(bool joyStickSupport) |
---|
559 | { |
---|
560 | if (internalState_ & Ticking) |
---|
561 | { |
---|
562 | // We cannot destroy OIS right now, because reload was probably |
---|
563 | // caused by a user clicking on a GUI item. The backtrace would then |
---|
564 | // include an OIS method. So it would be a very bad thing to destroy it.. |
---|
565 | internalState_ |= ReloadRequest; |
---|
566 | // Misuse of internalState_: We can easily store the joyStickSupport bool. |
---|
567 | // use Uninitialised as 0 value in order to make use of the overloaded |= operator |
---|
568 | internalState_ |= joyStickSupport ? JoyStickSupport : Uninitialised; |
---|
569 | } |
---|
570 | else if (internalState_ & OISReady) |
---|
571 | { |
---|
572 | _reload(joyStickSupport); |
---|
573 | } |
---|
574 | else |
---|
575 | { |
---|
576 | CCOUT(2) << "Warning: Cannot reload OIS. May not yet be initialised or" |
---|
577 | << "joy sticks are currently calibrating." << std::endl; |
---|
578 | } |
---|
579 | } |
---|
580 | |
---|
581 | /** |
---|
582 | @brief |
---|
583 | Internal reload method. Destroys the OIS devices and loads them again. |
---|
584 | */ |
---|
585 | void InputManager::_reload(bool joyStickSupport) |
---|
586 | { |
---|
587 | try |
---|
588 | { |
---|
589 | CCOUT(3) << "Reloading ..." << std::endl; |
---|
590 | |
---|
591 | // Save mouse clipping size |
---|
592 | int mouseWidth = mouse_->getMouseState().width; |
---|
593 | int mouseHeight = mouse_->getMouseState().height; |
---|
594 | |
---|
595 | internalState_ &= ~OISReady; |
---|
596 | |
---|
597 | // destroy the devices |
---|
598 | _destroyKeyboard(); |
---|
599 | _destroyMouse(); |
---|
600 | _destroyJoySticks(); |
---|
601 | |
---|
602 | OIS::InputManager::destroyInputSystem(inputSystem_); |
---|
603 | inputSystem_ = 0; |
---|
604 | |
---|
605 | // clear all buffers containing input information |
---|
606 | _clearBuffers(); |
---|
607 | |
---|
608 | initialise(windowHnd_, mouseWidth, mouseHeight, joyStickSupport); |
---|
609 | |
---|
610 | CCOUT(3) << "Reloading done." << std::endl; |
---|
611 | } |
---|
612 | catch (OIS::Exception& ex) |
---|
613 | { |
---|
614 | CCOUT(1) << "An exception has occured while reloading:\n" << ex.what() << std::endl; |
---|
615 | } |
---|
616 | } |
---|
617 | |
---|
618 | // ############################################################ |
---|
619 | // ##### Runtime Methods ##### |
---|
620 | // ########## ########## |
---|
621 | // ############################################################ |
---|
622 | |
---|
623 | /** |
---|
624 | @brief |
---|
625 | Updates the InputManager. Tick is called by the Core class. |
---|
626 | @param dt |
---|
627 | Delta time |
---|
628 | */ |
---|
629 | void InputManager::tick(float dt) |
---|
630 | { |
---|
631 | if (internalState_ == Uninitialised) |
---|
632 | return; |
---|
633 | else if (internalState_ & ReloadRequest) |
---|
634 | { |
---|
635 | _reload(internalState_ & JoyStickSupport); |
---|
636 | internalState_ &= ~ReloadRequest; |
---|
637 | internalState_ &= ~JoyStickSupport; |
---|
638 | } |
---|
639 | |
---|
640 | // check for states to leave |
---|
641 | for (std::set<InputState*>::reverse_iterator rit = stateLeaveRequests_.rbegin(); |
---|
642 | rit != stateLeaveRequests_.rend(); ++rit) |
---|
643 | { |
---|
644 | (*rit)->onLeave(); |
---|
645 | // just to be sure that the state actually is registered |
---|
646 | assert(inputStatesByName_.find((*rit)->getName()) != inputStatesByName_.end()); |
---|
647 | |
---|
648 | activeStates_.erase((*rit)->getPriority()); |
---|
649 | _updateActiveStates(); |
---|
650 | } |
---|
651 | stateLeaveRequests_.clear(); |
---|
652 | |
---|
653 | // check for states to enter |
---|
654 | for (std::set<InputState*>::reverse_iterator rit = stateEnterRequests_.rbegin(); |
---|
655 | rit != stateEnterRequests_.rend(); ++rit) |
---|
656 | { |
---|
657 | // just to be sure that the state actually is registered |
---|
658 | assert(inputStatesByName_.find((*rit)->getName()) != inputStatesByName_.end()); |
---|
659 | |
---|
660 | activeStates_[(*rit)->getPriority()] = (*rit); |
---|
661 | _updateActiveStates(); |
---|
662 | (*rit)->onEnter(); |
---|
663 | } |
---|
664 | stateEnterRequests_.clear(); |
---|
665 | |
---|
666 | // check for states to destroy |
---|
667 | for (std::set<InputState*>::reverse_iterator rit = stateDestroyRequests_.rbegin(); |
---|
668 | rit != stateDestroyRequests_.rend(); ++rit) |
---|
669 | { |
---|
670 | _destroyState((*rit)); |
---|
671 | } |
---|
672 | stateDestroyRequests_.clear(); |
---|
673 | |
---|
674 | // mark that we capture and distribute input |
---|
675 | internalState_ |= Ticking; |
---|
676 | |
---|
677 | // Capture all the input. This calls the event handlers in InputManager. |
---|
678 | if (keyboard_) |
---|
679 | keyboard_->capture(); |
---|
680 | if (mouse_) |
---|
681 | mouse_->capture(); |
---|
682 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
683 | joySticks_[i]->capture(); |
---|
684 | |
---|
685 | if (!bCalibrating_) |
---|
686 | { |
---|
687 | // call all the handlers for the held key events |
---|
688 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
---|
689 | activeStatesTop_[Keyboard]->keyHeld(KeyEvent(keysDown_[iKey], keyboardModifiers_)); |
---|
690 | |
---|
691 | // call all the handlers for the held mouse button events |
---|
692 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
---|
693 | activeStatesTop_[Mouse]->mouseButtonHeld(mouseButtonsDown_[iButton]); |
---|
694 | |
---|
695 | // call all the handlers for the held joy stick button events |
---|
696 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
---|
697 | for (unsigned int iButton = 0; iButton < joyStickButtonsDown_[iJoyStick].size(); iButton++) |
---|
698 | activeStatesTop_[JoyStick0 + iJoyStick] |
---|
699 | ->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]); |
---|
700 | |
---|
701 | // tick the handlers for each active handler |
---|
702 | for (unsigned int i = 0; i < devicesNum_; ++i) |
---|
703 | activeStatesTop_[i]->tickInput(dt, i); |
---|
704 | |
---|
705 | // tick the handler with a general tick afterwards |
---|
706 | for (unsigned int i = 0; i < activeStatesTicked_.size(); ++i) |
---|
707 | activeStatesTicked_[i]->tickInput(dt); |
---|
708 | } |
---|
709 | |
---|
710 | internalState_ &= ~Ticking; |
---|
711 | } |
---|
712 | |
---|
713 | /** |
---|
714 | @brief |
---|
715 | Updates the currently active states (according to activeStates_) for each device. |
---|
716 | Also, a list of all active states (no duplicates!) is compiled for the general tick. |
---|
717 | */ |
---|
718 | void InputManager::_updateActiveStates() |
---|
719 | { |
---|
720 | for (std::map<int, InputState*>::const_iterator it = activeStates_.begin(); it != activeStates_.end(); ++it) |
---|
721 | for (unsigned int i = 0; i < devicesNum_; ++i) |
---|
722 | if (it->second->isInputDeviceEnabled(i)) |
---|
723 | activeStatesTop_[i] = it->second; |
---|
724 | |
---|
725 | // update tickables (every state will only appear once) |
---|
726 | // Using a std::set to avoid duplicates |
---|
727 | std::set<InputState*> tempSet; |
---|
728 | for (unsigned int i = 0; i < devicesNum_; ++i) |
---|
729 | tempSet.insert(activeStatesTop_[i]); |
---|
730 | |
---|
731 | // copy the content of the set back to the actual vector |
---|
732 | activeStatesTicked_.clear(); |
---|
733 | for (std::set<InputState*>::const_iterator it = tempSet.begin();it != tempSet.end(); ++it) |
---|
734 | activeStatesTicked_.push_back(*it); |
---|
735 | |
---|
736 | this->mouseButtonsDown_.clear(); |
---|
737 | } |
---|
738 | |
---|
739 | /** |
---|
740 | @brief |
---|
741 | Processes the accumultated data for the joy stick calibration. |
---|
742 | */ |
---|
743 | void InputManager::_completeCalibration() |
---|
744 | { |
---|
745 | for (unsigned int i = 0; i < 24; i++) |
---|
746 | { |
---|
747 | // positive coefficient |
---|
748 | if (marginalsMax_[i] == INT_MIN) |
---|
749 | marginalsMax_[i] = 32767; |
---|
750 | // coefficients |
---|
751 | if (marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]) |
---|
752 | { |
---|
753 | joySticksCalibration_[0].positiveCoeff[i] |
---|
754 | = 1.0f/(marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]); |
---|
755 | } |
---|
756 | else |
---|
757 | joySticksCalibration_[0].positiveCoeff[i] = 1.0f; |
---|
758 | |
---|
759 | // config value |
---|
760 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); |
---|
761 | assert(cont); |
---|
762 | cont->set(i, joySticksCalibration_[0].positiveCoeff[i]); |
---|
763 | |
---|
764 | // negative coefficient |
---|
765 | if (marginalsMin_[i] == INT_MAX) |
---|
766 | marginalsMin_[i] = -32768; |
---|
767 | // coefficients |
---|
768 | if (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]) |
---|
769 | { |
---|
770 | joySticksCalibration_[0].negativeCoeff[i] = -1.0f |
---|
771 | / (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]); |
---|
772 | } |
---|
773 | else |
---|
774 | joySticksCalibration_[0].negativeCoeff[i] = 1.0f; |
---|
775 | // config value |
---|
776 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); |
---|
777 | assert(cont); |
---|
778 | cont->set(i, joySticksCalibration_[0].negativeCoeff[i]); |
---|
779 | |
---|
780 | // zero states |
---|
781 | if (i < 8) |
---|
782 | { |
---|
783 | if (!(i & 1)) |
---|
784 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abX; |
---|
785 | else |
---|
786 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abY; |
---|
787 | } |
---|
788 | else |
---|
789 | { |
---|
790 | if (i - 8 < joySticks_[0]->getJoyStickState().mAxes.size()) |
---|
791 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mAxes[i - 8].abs; |
---|
792 | else |
---|
793 | joySticksCalibration_[0].zeroStates[i] = 0; |
---|
794 | } |
---|
795 | // config value |
---|
796 | cont = getIdentifier()->getConfigValueContainer("Zero"); |
---|
797 | assert(cont); |
---|
798 | cont->set(i, joySticksCalibration_[0].zeroStates[i]); |
---|
799 | } |
---|
800 | |
---|
801 | // restore old input state |
---|
802 | requestLeaveState("calibrator"); |
---|
803 | bCalibrating_ = false; |
---|
804 | } |
---|
805 | |
---|
806 | |
---|
807 | // ############################################################ |
---|
808 | // ##### OIS events ##### |
---|
809 | // ########## ########## |
---|
810 | // ############################################################ |
---|
811 | |
---|
812 | // ###### Key Events ###### |
---|
813 | |
---|
814 | /** |
---|
815 | @brief |
---|
816 | Event handler for the keyPressed Event. |
---|
817 | @param e |
---|
818 | Event information |
---|
819 | */ |
---|
820 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
---|
821 | { |
---|
822 | // check whether the key already is in the list (can happen when focus was lost) |
---|
823 | unsigned int iKey = 0; |
---|
824 | while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::Enum)e.key) |
---|
825 | iKey++; |
---|
826 | if (iKey == keysDown_.size()) |
---|
827 | keysDown_.push_back(Key(e)); |
---|
828 | else |
---|
829 | return true; |
---|
830 | |
---|
831 | // update modifiers |
---|
832 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
---|
833 | keyboardModifiers_ |= KeyboardModifier::Alt; // alt key |
---|
834 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
---|
835 | keyboardModifiers_ |= KeyboardModifier::Ctrl; // ctrl key |
---|
836 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
---|
837 | keyboardModifiers_ |= KeyboardModifier::Shift; // shift key |
---|
838 | |
---|
839 | activeStatesTop_[Keyboard]->keyPressed(KeyEvent(e, keyboardModifiers_)); |
---|
840 | |
---|
841 | return true; |
---|
842 | } |
---|
843 | |
---|
844 | /** |
---|
845 | @brief |
---|
846 | Event handler for the keyReleased Event. |
---|
847 | @param e |
---|
848 | Event information |
---|
849 | */ |
---|
850 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
---|
851 | { |
---|
852 | // remove the key from the keysDown_ list |
---|
853 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
---|
854 | { |
---|
855 | if (keysDown_[iKey].key == (KeyCode::Enum)e.key) |
---|
856 | { |
---|
857 | keysDown_.erase(keysDown_.begin() + iKey); |
---|
858 | break; |
---|
859 | } |
---|
860 | } |
---|
861 | |
---|
862 | // update modifiers |
---|
863 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
---|
864 | keyboardModifiers_ &= ~KeyboardModifier::Alt; // alt key |
---|
865 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
---|
866 | keyboardModifiers_ &= ~KeyboardModifier::Ctrl; // ctrl key |
---|
867 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
---|
868 | keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key |
---|
869 | |
---|
870 | activeStatesTop_[Keyboard]->keyReleased(KeyEvent(e, keyboardModifiers_)); |
---|
871 | |
---|
872 | return true; |
---|
873 | } |
---|
874 | |
---|
875 | |
---|
876 | // ###### Mouse Events ###### |
---|
877 | |
---|
878 | /** |
---|
879 | @brief |
---|
880 | Event handler for the mouseMoved Event. |
---|
881 | @param e |
---|
882 | Event information |
---|
883 | */ |
---|
884 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
---|
885 | { |
---|
886 | // check for actual moved event |
---|
887 | if (e.state.X.rel != 0 || e.state.Y.rel != 0) |
---|
888 | { |
---|
889 | activeStatesTop_[Mouse]->mouseMoved(IntVector2(e.state.X.abs, e.state.Y.abs), |
---|
890 | IntVector2(e.state.X.rel, e.state.Y.rel), IntVector2(e.state.width, e.state.height)); |
---|
891 | } |
---|
892 | |
---|
893 | // check for mouse scrolled event |
---|
894 | if (e.state.Z.rel != 0) |
---|
895 | { |
---|
896 | activeStatesTop_[Mouse]->mouseScrolled(e.state.Z.abs, e.state.Z.rel); |
---|
897 | } |
---|
898 | |
---|
899 | return true; |
---|
900 | } |
---|
901 | |
---|
902 | /** |
---|
903 | @brief |
---|
904 | Event handler for the mousePressed Event. |
---|
905 | @param e |
---|
906 | Event information |
---|
907 | @param id |
---|
908 | The ID of the mouse button |
---|
909 | */ |
---|
910 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
911 | { |
---|
912 | // check whether the button already is in the list (can happen when focus was lost) |
---|
913 | unsigned int iButton = 0; |
---|
914 | while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButton::Enum)id) |
---|
915 | iButton++; |
---|
916 | if (iButton == mouseButtonsDown_.size()) |
---|
917 | mouseButtonsDown_.push_back((MouseButton::Enum)id); |
---|
918 | |
---|
919 | activeStatesTop_[Mouse]->mouseButtonPressed((MouseButton::Enum)id); |
---|
920 | |
---|
921 | return true; |
---|
922 | } |
---|
923 | |
---|
924 | /** |
---|
925 | @brief |
---|
926 | Event handler for the mouseReleased Event. |
---|
927 | @param e |
---|
928 | Event information |
---|
929 | @param id |
---|
930 | The ID of the mouse button |
---|
931 | */ |
---|
932 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
933 | { |
---|
934 | // remove the button from the keysDown_ list |
---|
935 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
---|
936 | { |
---|
937 | if (mouseButtonsDown_[iButton] == (MouseButton::Enum)id) |
---|
938 | { |
---|
939 | mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton); |
---|
940 | break; |
---|
941 | } |
---|
942 | } |
---|
943 | |
---|
944 | activeStatesTop_[Mouse]->mouseButtonReleased((MouseButton::Enum)id); |
---|
945 | |
---|
946 | return true; |
---|
947 | } |
---|
948 | |
---|
949 | |
---|
950 | // ###### Joy Stick Events ###### |
---|
951 | |
---|
952 | /** |
---|
953 | @brief |
---|
954 | Returns the joy stick ID (orxonox) according to a OIS::JoyStickEvent |
---|
955 | */ |
---|
956 | inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg) |
---|
957 | { |
---|
958 | // use the device to identify which one called the method |
---|
959 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
960 | unsigned int iJoyStick = 0; |
---|
961 | while (joySticks_[iJoyStick] != joyStick) |
---|
962 | iJoyStick++; |
---|
963 | // assert: Unknown joystick fired an event. |
---|
964 | assert(iJoyStick != joySticksSize_); |
---|
965 | return iJoyStick; |
---|
966 | } |
---|
967 | |
---|
968 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
---|
969 | { |
---|
970 | unsigned int iJoyStick = _getJoystick(arg); |
---|
971 | |
---|
972 | // check whether the button already is in the list (can happen when focus was lost) |
---|
973 | std::vector<JoyStickButton::Enum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
---|
974 | unsigned int iButton = 0; |
---|
975 | while (iButton < buttonsDown.size() && buttonsDown[iButton] != button) |
---|
976 | iButton++; |
---|
977 | if (iButton == buttonsDown.size()) |
---|
978 | buttonsDown.push_back((JoyStickButton::Enum)button); |
---|
979 | |
---|
980 | activeStatesTop_[2 + iJoyStick]->joyStickButtonPressed(iJoyStick, (JoyStickButton::Enum)button); |
---|
981 | |
---|
982 | return true; |
---|
983 | } |
---|
984 | |
---|
985 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
---|
986 | { |
---|
987 | unsigned int iJoyStick = _getJoystick(arg); |
---|
988 | |
---|
989 | // remove the button from the joyStickButtonsDown_ list |
---|
990 | std::vector<JoyStickButton::Enum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
---|
991 | for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++) |
---|
992 | { |
---|
993 | if (buttonsDown[iButton] == button) |
---|
994 | { |
---|
995 | buttonsDown.erase(buttonsDown.begin() + iButton); |
---|
996 | break; |
---|
997 | } |
---|
998 | } |
---|
999 | |
---|
1000 | activeStatesTop_[2 + iJoyStick]->joyStickButtonReleased(iJoyStick, (JoyStickButton::Enum)button); |
---|
1001 | |
---|
1002 | return true; |
---|
1003 | } |
---|
1004 | |
---|
1005 | /** |
---|
1006 | @brief |
---|
1007 | Calls the states for a particular axis with our enumeration. |
---|
1008 | Used by OIS sliders and OIS axes. |
---|
1009 | */ |
---|
1010 | void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value) |
---|
1011 | { |
---|
1012 | if (bCalibrating_) |
---|
1013 | { |
---|
1014 | if (value > marginalsMax_[axis]) |
---|
1015 | marginalsMax_[axis] = value; |
---|
1016 | if (value < marginalsMin_[axis]) |
---|
1017 | marginalsMin_[axis] = value; |
---|
1018 | } |
---|
1019 | else |
---|
1020 | { |
---|
1021 | float fValue = value - joySticksCalibration_[iJoyStick].zeroStates[axis]; |
---|
1022 | if (fValue > 0.0f) |
---|
1023 | fValue *= joySticksCalibration_[iJoyStick].positiveCoeff[axis]; |
---|
1024 | else |
---|
1025 | fValue *= joySticksCalibration_[iJoyStick].negativeCoeff[axis]; |
---|
1026 | |
---|
1027 | activeStatesTop_[2 + iJoyStick]->joyStickAxisMoved(iJoyStick, axis, fValue); |
---|
1028 | } |
---|
1029 | } |
---|
1030 | |
---|
1031 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
---|
1032 | { |
---|
1033 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1034 | |
---|
1035 | // keep in mind that the first 8 axes are reserved for the sliders |
---|
1036 | _fireAxis(iJoyStick, axis + 8, arg.state.mAxes[axis].abs); |
---|
1037 | |
---|
1038 | return true; |
---|
1039 | } |
---|
1040 | |
---|
1041 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
---|
1042 | { |
---|
1043 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1044 | |
---|
1045 | if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX) |
---|
1046 | _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX); |
---|
1047 | else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY) |
---|
1048 | _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY); |
---|
1049 | |
---|
1050 | return true; |
---|
1051 | } |
---|
1052 | |
---|
1053 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
---|
1054 | { |
---|
1055 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1056 | |
---|
1057 | // translate the POV into 8 simple buttons |
---|
1058 | |
---|
1059 | int lastState = povStates_[iJoyStick][id]; |
---|
1060 | if (lastState & OIS::Pov::North) |
---|
1061 | buttonReleased(arg, 32 + id * 4 + 0); |
---|
1062 | if (lastState & OIS::Pov::South) |
---|
1063 | buttonReleased(arg, 32 + id * 4 + 1); |
---|
1064 | if (lastState & OIS::Pov::East) |
---|
1065 | buttonReleased(arg, 32 + id * 4 + 2); |
---|
1066 | if (lastState & OIS::Pov::West) |
---|
1067 | buttonReleased(arg, 32 + id * 4 + 3); |
---|
1068 | |
---|
1069 | povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction; |
---|
1070 | |
---|
1071 | int currentState = povStates_[iJoyStick][id]; |
---|
1072 | if (currentState & OIS::Pov::North) |
---|
1073 | buttonPressed(arg, 32 + id * 4 + 0); |
---|
1074 | if (currentState & OIS::Pov::South) |
---|
1075 | buttonPressed(arg, 32 + id * 4 + 1); |
---|
1076 | if (currentState & OIS::Pov::East) |
---|
1077 | buttonPressed(arg, 32 + id * 4 + 2); |
---|
1078 | if (currentState & OIS::Pov::West) |
---|
1079 | buttonPressed(arg, 32 + id * 4 + 3); |
---|
1080 | |
---|
1081 | return true; |
---|
1082 | } |
---|
1083 | |
---|
1084 | |
---|
1085 | // ############################################################ |
---|
1086 | // ##### Other Public Interface Methods ##### |
---|
1087 | // ########## ########## |
---|
1088 | // ############################################################ |
---|
1089 | |
---|
1090 | /** |
---|
1091 | @brief |
---|
1092 | Adjusts the mouse window metrics. |
---|
1093 | This method has to be called every time the size of the window changes. |
---|
1094 | @param width |
---|
1095 | The new width of the render window |
---|
1096 | @param^height |
---|
1097 | The new height of the render window |
---|
1098 | */ |
---|
1099 | void InputManager::setWindowExtents(const int width, const int height) |
---|
1100 | { |
---|
1101 | if (mouse_) |
---|
1102 | { |
---|
1103 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
---|
1104 | mouse_->getMouseState().width = width; |
---|
1105 | mouse_->getMouseState().height = height; |
---|
1106 | } |
---|
1107 | } |
---|
1108 | |
---|
1109 | |
---|
1110 | // ###### InputStates ###### |
---|
1111 | |
---|
1112 | /** |
---|
1113 | @brief |
---|
1114 | Adds a new key handler. |
---|
1115 | @param handler |
---|
1116 | Pointer to the handler object. |
---|
1117 | @param name |
---|
1118 | Unique name of the handler. |
---|
1119 | @param priority |
---|
1120 | Unique integer number. Higher means more prioritised. |
---|
1121 | @return |
---|
1122 | True if added, false if name or priority already existed. |
---|
1123 | */ |
---|
1124 | bool InputManager::_configureInputState(InputState* state, const std::string& name, int priority) |
---|
1125 | { |
---|
1126 | if (name == "") |
---|
1127 | return false; |
---|
1128 | if (!state) |
---|
1129 | return false; |
---|
1130 | if (inputStatesByName_.find(name) == inputStatesByName_.end()) |
---|
1131 | { |
---|
1132 | if (inputStatesByPriority_.find(priority) |
---|
1133 | == inputStatesByPriority_.end()) |
---|
1134 | { |
---|
1135 | inputStatesByName_[name] = state; |
---|
1136 | inputStatesByPriority_[priority] = state; |
---|
1137 | state->setNumOfJoySticks(numberOfJoySticks()); |
---|
1138 | state->setName(name); |
---|
1139 | state->setPriority(priority); |
---|
1140 | return true; |
---|
1141 | } |
---|
1142 | else |
---|
1143 | { |
---|
1144 | COUT(2) << "Warning: Could not add an InputState with the same priority '" |
---|
1145 | << priority << "'." << std::endl; |
---|
1146 | return false; |
---|
1147 | } |
---|
1148 | } |
---|
1149 | else |
---|
1150 | { |
---|
1151 | COUT(2) << "Warning: Could not add an InputState with the same name '" << name << "'." << std::endl; |
---|
1152 | return false; |
---|
1153 | } |
---|
1154 | } |
---|
1155 | |
---|
1156 | /** |
---|
1157 | @brief |
---|
1158 | Removes and destroys an input state internally. |
---|
1159 | @param name |
---|
1160 | Name of the handler. |
---|
1161 | @return |
---|
1162 | True if removal was successful, false if name was not found. |
---|
1163 | @remarks |
---|
1164 | You can't remove the internal states "empty", "calibrator" and "detector". |
---|
1165 | The removal process is being postponed if InputManager::tick() is currently running. |
---|
1166 | */ |
---|
1167 | bool InputManager::requestDestroyState(const std::string& name) |
---|
1168 | { |
---|
1169 | if (name == "empty" || name == "calibrator" || name == "detector") |
---|
1170 | { |
---|
1171 | COUT(2) << "InputManager: Removing the '" << name << "' state is not allowed!" << std::endl; |
---|
1172 | return false; |
---|
1173 | } |
---|
1174 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
---|
1175 | if (it != inputStatesByName_.end()) |
---|
1176 | { |
---|
1177 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
---|
1178 | { |
---|
1179 | // The state is still active. We have to postpone |
---|
1180 | stateLeaveRequests_.insert(it->second); |
---|
1181 | stateDestroyRequests_.insert(it->second); |
---|
1182 | } |
---|
1183 | else if (this->internalState_ & Ticking) |
---|
1184 | { |
---|
1185 | // cannot remove state while ticking |
---|
1186 | stateDestroyRequests_.insert(it->second); |
---|
1187 | } |
---|
1188 | else |
---|
1189 | _destroyState(it->second); |
---|
1190 | |
---|
1191 | return true; |
---|
1192 | } |
---|
1193 | return false; |
---|
1194 | } |
---|
1195 | |
---|
1196 | /** |
---|
1197 | @brief |
---|
1198 | Returns the pointer to the requested InputState. |
---|
1199 | @param name |
---|
1200 | Unique name of the state. |
---|
1201 | @return |
---|
1202 | Pointer to the instance, 0 if name was not found. |
---|
1203 | */ |
---|
1204 | InputState* InputManager::getState(const std::string& name) |
---|
1205 | { |
---|
1206 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
---|
1207 | if (it != inputStatesByName_.end()) |
---|
1208 | return it->second; |
---|
1209 | else |
---|
1210 | return 0; |
---|
1211 | } |
---|
1212 | |
---|
1213 | /** |
---|
1214 | @brief |
---|
1215 | Returns the current input state (there might be others active too!) |
---|
1216 | @return |
---|
1217 | The current highest prioritised active input state. |
---|
1218 | */ |
---|
1219 | InputState* InputManager::getCurrentState() |
---|
1220 | { |
---|
1221 | return (*activeStates_.rbegin()).second; |
---|
1222 | } |
---|
1223 | |
---|
1224 | /** |
---|
1225 | @brief |
---|
1226 | Activates a specific input state. |
---|
1227 | It might not be really activated if the priority is too low! |
---|
1228 | @param name |
---|
1229 | Unique name of the state. |
---|
1230 | @return |
---|
1231 | False if name was not found, true otherwise. |
---|
1232 | */ |
---|
1233 | bool InputManager::requestEnterState(const std::string& name) |
---|
1234 | { |
---|
1235 | // get pointer from the map with all stored handlers |
---|
1236 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
---|
1237 | if (it != inputStatesByName_.end()) |
---|
1238 | { |
---|
1239 | // exists |
---|
1240 | if (activeStates_.find(it->second->getPriority()) == activeStates_.end()) |
---|
1241 | { |
---|
1242 | // not active |
---|
1243 | if (stateDestroyRequests_.find(it->second) == stateDestroyRequests_.end()) |
---|
1244 | { |
---|
1245 | // not scheduled for destruction |
---|
1246 | // set prevents a state being added multiple times |
---|
1247 | stateEnterRequests_.insert(it->second); |
---|
1248 | return true; |
---|
1249 | } |
---|
1250 | } |
---|
1251 | } |
---|
1252 | return false; |
---|
1253 | } |
---|
1254 | |
---|
1255 | /** |
---|
1256 | @brief |
---|
1257 | Deactivates a specific input state. |
---|
1258 | @param name |
---|
1259 | Unique name of the state. |
---|
1260 | @return |
---|
1261 | False if name was not found, true otherwise. |
---|
1262 | */ |
---|
1263 | bool InputManager::requestLeaveState(const std::string& name) |
---|
1264 | { |
---|
1265 | // get pointer from the map with all stored handlers |
---|
1266 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
---|
1267 | if (it != inputStatesByName_.end()) |
---|
1268 | { |
---|
1269 | // exists |
---|
1270 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
---|
1271 | { |
---|
1272 | // active |
---|
1273 | stateLeaveRequests_.insert(it->second); |
---|
1274 | return true; |
---|
1275 | } |
---|
1276 | } |
---|
1277 | return false; |
---|
1278 | } |
---|
1279 | |
---|
1280 | |
---|
1281 | // ############################################################ |
---|
1282 | // ##### Console Commands ##### |
---|
1283 | // ########## ########## |
---|
1284 | // ############################################################ |
---|
1285 | |
---|
1286 | /** |
---|
1287 | @brief |
---|
1288 | Method for easily storing a string with the command executor. It is used by the |
---|
1289 | KeyDetector to get assign commands. The KeyDetector simply executes |
---|
1290 | the command 'storeKeyStroke myName' for each button/axis. |
---|
1291 | @remarks |
---|
1292 | This is only a temporary hack until we thourouhgly support multiple KeyBinders. |
---|
1293 | @param name |
---|
1294 | The name of the button/axis. |
---|
1295 | */ |
---|
1296 | void InputManager::storeKeyStroke(const std::string& name) |
---|
1297 | { |
---|
1298 | getInstance().requestLeaveState("detector"); |
---|
1299 | COUT(0) << "Binding string \"" << bindingCommmandString_s << "\" on key '" << name << "'" << std::endl; |
---|
1300 | CommandExecutor::execute("config KeyBinder " + name + " " + bindingCommmandString_s, false); |
---|
1301 | } |
---|
1302 | |
---|
1303 | /** |
---|
1304 | @brief |
---|
1305 | Assigns a command string to a key/button/axis. The name is determined via KeyDetector |
---|
1306 | and InputManager::storeKeyStroke(.). |
---|
1307 | @param command |
---|
1308 | Command string that can be executed by the CommandExecutor |
---|
1309 | */ |
---|
1310 | void InputManager::keyBind(const std::string& command) |
---|
1311 | { |
---|
1312 | bindingCommmandString_s = command; |
---|
1313 | getInstance().requestEnterState("detector"); |
---|
1314 | COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl; |
---|
1315 | } |
---|
1316 | |
---|
1317 | /** |
---|
1318 | @brief |
---|
1319 | Starts joy stick calibration. |
---|
1320 | */ |
---|
1321 | void InputManager::calibrate() |
---|
1322 | { |
---|
1323 | getInstance().bCalibrating_ = true; |
---|
1324 | getInstance().requestEnterState("calibrator"); |
---|
1325 | } |
---|
1326 | |
---|
1327 | /** |
---|
1328 | @brief |
---|
1329 | Reloads the input system |
---|
1330 | */ |
---|
1331 | void InputManager::reload(bool joyStickSupport) |
---|
1332 | { |
---|
1333 | getInstance().reloadInputSystem(joyStickSupport); |
---|
1334 | } |
---|
1335 | } |
---|