1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Implementation of the InputManager that captures all the input from OIS |
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33 | and redirects it to handlers. |
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34 | */ |
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35 | |
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36 | #include "InputManager.h" |
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37 | |
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38 | #include <climits> |
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39 | #include <cassert> |
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40 | |
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41 | #include "ois/OISException.h" |
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42 | #include "ois/OISInputManager.h" |
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43 | |
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44 | #include "util/Exception.h" |
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45 | #include "core/Clock.h" |
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46 | #include "core/CoreIncludes.h" |
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47 | #include "core/ConfigValueIncludes.h" |
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48 | #include "core/CommandExecutor.h" |
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49 | #include "core/ConsoleCommand.h" |
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50 | #include "core/CommandLine.h" |
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51 | #include "util/Debug.h" |
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52 | |
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53 | #include "InputBuffer.h" |
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54 | #include "KeyBinder.h" |
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55 | #include "KeyDetector.h" |
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56 | #include "CalibratorCallback.h" |
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57 | #include "InputState.h" |
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58 | #include "SimpleInputState.h" |
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59 | #include "ExtendedInputState.h" |
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60 | #include "JoyStickDeviceNumberListener.h" |
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61 | |
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62 | namespace orxonox |
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63 | { |
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64 | SetConsoleCommand(InputManager, calibrate, true); |
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65 | SetConsoleCommand(InputManager, reload, false); |
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66 | SetCommandLineSwitch(keyboard_no_grab); |
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67 | |
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68 | EmptyHandler InputManager::EMPTY_HANDLER; |
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69 | InputManager* InputManager::singletonRef_s = 0; |
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70 | |
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71 | using namespace InputDevice; |
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72 | |
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73 | /** |
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74 | @brief |
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75 | Defines the |= operator for easier use. |
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76 | */ |
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77 | inline InputManager::InputManagerState operator|=(InputManager::InputManagerState& lval, |
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78 | InputManager::InputManagerState rval) |
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79 | { |
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80 | return (lval = (InputManager::InputManagerState)(lval | rval)); |
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81 | } |
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82 | |
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83 | /** |
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84 | @brief |
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85 | Defines the &= operator for easier use. |
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86 | */ |
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87 | inline InputManager::InputManagerState operator&=(InputManager::InputManagerState& lval, int rval) |
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88 | { |
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89 | return (lval = (InputManager::InputManagerState)(lval & rval)); |
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90 | } |
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91 | |
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92 | // ############################################################ |
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93 | // ##### Initialisation ##### |
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94 | // ########## ########## |
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95 | // ############################################################ |
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96 | |
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97 | /** |
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98 | @brief |
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99 | Constructor only sets member fields to initial zero values |
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100 | and registers the class in the class hierarchy. |
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101 | */ |
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102 | InputManager::InputManager() |
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103 | : inputSystem_(0) |
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104 | , keyboard_(0) |
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105 | , mouse_(0) |
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106 | , joySticksSize_(0) |
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107 | , devicesNum_(0) |
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108 | , windowHnd_(0) |
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109 | , internalState_(Uninitialised) |
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110 | , stateEmpty_(0) |
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111 | , keyDetector_(0) |
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112 | , calibratorCallbackBuffer_(0) |
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113 | , keyboardModifiers_(0) |
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114 | { |
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115 | RegisterRootObject(InputManager); |
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116 | |
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117 | assert(singletonRef_s == 0); |
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118 | singletonRef_s = this; |
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119 | |
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120 | setConfigValues(); |
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121 | } |
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122 | |
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123 | /** |
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124 | @brief |
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125 | Sets the configurable values. |
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126 | */ |
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127 | void InputManager::setConfigValues() |
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128 | { |
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129 | SetConfigValue(calibrationFilename_, "joystick_calibration.ini") |
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130 | .description("Ini filename for the the joy stick calibration data.") |
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131 | .callback(this, &InputManager::_calibrationFileCallback); |
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132 | } |
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133 | |
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134 | /** |
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135 | @brief |
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136 | Callback for the joy stick calibration config file. @see setConfigValues. |
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137 | */ |
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138 | void InputManager::_calibrationFileCallback() |
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139 | { |
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140 | ConfigFileManager::getInstance().setFilename(ConfigFileType::JoyStickCalibration, calibrationFilename_); |
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141 | } |
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142 | |
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143 | /** |
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144 | @brief |
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145 | Creates the OIS::InputMananger, the keyboard, the mouse and |
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146 | the joysticks and assigns the key bindings. |
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147 | @param windowHnd |
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148 | The window handle of the render window |
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149 | @param windowWidth |
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150 | The width of the render window |
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151 | @param windowHeight |
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152 | The height of the render window |
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153 | @param joyStickSupport |
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154 | Whether or not to load the joy sticks as well |
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155 | */ |
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156 | void InputManager::initialise(size_t windowHnd, int windowWidth, int windowHeight, bool joyStickSupport) |
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157 | { |
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158 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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159 | |
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160 | if (!(internalState_ & OISReady)) |
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161 | { |
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162 | CCOUT(4) << "Initialising OIS components..." << std::endl; |
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163 | |
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164 | // store handle internally so we can reload OIS |
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165 | windowHnd_ = windowHnd; |
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166 | |
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167 | OIS::ParamList paramList; |
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168 | std::ostringstream windowHndStr; |
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169 | |
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170 | // Fill parameter list |
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171 | windowHndStr << (unsigned int)windowHnd_; |
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172 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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173 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE"))); |
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174 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND"))); |
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175 | #if defined ORXONOX_PLATFORM_LINUX |
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176 | paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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177 | paramList.insert(std::make_pair(std::string("x11_mouse_grab"), "true")); |
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178 | paramList.insert(std::make_pair(std::string("x11_mouse_hide"), "true")); |
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179 | bool kbNoGrab; |
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180 | CommandLine::getValue("keyboard_no_grab", &kbNoGrab); |
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181 | if (kbNoGrab) |
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182 | paramList.insert(std::make_pair(std::string("x11_keyboard_grab"), std::string("false"))); |
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183 | else |
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184 | paramList.insert(std::make_pair(std::string("x11_keyboard_grab"), std::string("true"))); |
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185 | #endif |
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186 | |
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187 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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188 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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189 | |
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190 | _initialiseKeyboard(); |
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191 | |
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192 | _initialiseMouse(); |
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193 | |
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194 | if (joyStickSupport) |
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195 | _initialiseJoySticks(); |
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196 | // Do this anyway to also inform everything when a joystick was detached. |
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197 | _configureJoySticks(); |
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198 | |
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199 | // Set mouse/joystick region |
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200 | if (mouse_) |
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201 | setWindowExtents(windowWidth, windowHeight); |
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202 | |
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203 | // clear all buffers |
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204 | _clearBuffers(); |
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205 | |
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206 | internalState_ |= OISReady; |
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207 | |
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208 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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209 | } |
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210 | else |
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211 | { |
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212 | CCOUT(2) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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213 | } |
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214 | |
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215 | if (!(internalState_ & InternalsReady)) |
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216 | { |
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217 | CCOUT(4) << "Initialising InputStates components..." << std::endl; |
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218 | |
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219 | // Lowest priority empty InputState |
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220 | stateEmpty_ = createInputState<SimpleInputState>("empty", false, false, InputStatePriority::Empty); |
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221 | stateEmpty_->setHandler(&EMPTY_HANDLER); |
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222 | activeStates_[stateEmpty_->getPriority()] = stateEmpty_; |
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223 | |
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224 | // KeyDetector to evaluate a pressed key's name |
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225 | SimpleInputState* detector = createInputState<SimpleInputState>("detector", false, false, InputStatePriority::Detector); |
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226 | keyDetector_ = new KeyDetector(); |
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227 | detector->setHandler(keyDetector_); |
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228 | |
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229 | // Joy stick calibration helper callback |
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230 | SimpleInputState* calibrator = createInputState<SimpleInputState>("calibrator", false, false, InputStatePriority::Calibrator); |
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231 | calibrator->setHandler(&EMPTY_HANDLER); |
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232 | calibratorCallbackBuffer_ = new InputBuffer(); |
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233 | calibratorCallbackBuffer_->registerListener(this, &InputManager::_completeCalibration, '\r', true); |
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234 | calibrator->setKeyHandler(calibratorCallbackBuffer_); |
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235 | |
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236 | internalState_ |= InternalsReady; |
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237 | |
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238 | CCOUT(4) << "Initialising InputStates complete." << std::endl; |
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239 | } |
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240 | |
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241 | _updateActiveStates(); |
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242 | |
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243 | CCOUT(3) << "Initialising complete." << std::endl; |
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244 | } |
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245 | |
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246 | /** |
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247 | @brief |
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248 | Creates a keyboard and sets the event handler. |
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249 | @return |
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250 | False if keyboard stays uninitialised, true otherwise. |
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251 | */ |
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252 | void InputManager::_initialiseKeyboard() |
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253 | { |
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254 | if (keyboard_ != 0) |
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255 | { |
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256 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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257 | return; |
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258 | } |
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259 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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260 | { |
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261 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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262 | // register our listener in OIS. |
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263 | keyboard_->setEventCallback(this); |
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264 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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265 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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266 | } |
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267 | else |
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268 | { |
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269 | ThrowException(InitialisationFailed, "No keyboard found!"); |
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270 | } |
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271 | } |
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272 | |
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273 | /** |
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274 | @brief |
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275 | Creates a mouse and sets the event handler. |
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276 | @return |
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277 | False if mouse stays uninitialised, true otherwise. |
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278 | */ |
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279 | void InputManager::_initialiseMouse() |
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280 | { |
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281 | if (mouse_ != 0) |
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282 | { |
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283 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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284 | return; |
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285 | } |
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286 | try |
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287 | { |
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288 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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289 | { |
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290 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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291 | // register our listener in OIS. |
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292 | mouse_->setEventCallback(this); |
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293 | CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl; |
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294 | } |
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295 | else |
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296 | { |
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297 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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298 | } |
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299 | } |
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300 | catch (OIS::Exception ex) |
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301 | { |
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302 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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303 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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304 | mouse_ = 0; |
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305 | } |
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306 | } |
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307 | |
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308 | /** |
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309 | @brief |
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310 | Creates all joy sticks and sets the event handler. |
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311 | @return |
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312 | False joy stick stay uninitialised, true otherwise. |
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313 | */ |
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314 | void InputManager::_initialiseJoySticks() |
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315 | { |
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316 | if (joySticksSize_ > 0) |
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317 | { |
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318 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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319 | return; |
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320 | } |
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321 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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322 | { |
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323 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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324 | { |
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325 | try |
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326 | { |
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327 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*> |
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328 | (inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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329 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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330 | joySticks_.push_back(stig); |
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331 | // register our listener in OIS. |
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332 | stig->setEventCallback(this); |
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333 | } |
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334 | catch (OIS::Exception ex) |
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335 | { |
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336 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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337 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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338 | } |
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339 | } |
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340 | } |
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341 | else |
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342 | { |
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343 | //CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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344 | } |
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345 | } |
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346 | |
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347 | /** |
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348 | @brief |
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349 | Helper function that loads the config value vector of one coefficient |
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350 | */ |
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351 | void loadCalibration(std::vector<int>& list, const std::string& sectionName, const std::string& valueName, size_t size, int defaultValue) |
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352 | { |
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353 | list.resize(size); |
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354 | unsigned int configValueVectorSize = ConfigFileManager::getInstance().getVectorSize(ConfigFileType::JoyStickCalibration, sectionName, valueName); |
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355 | if (configValueVectorSize > size) |
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356 | configValueVectorSize = size; |
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357 | |
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358 | for (unsigned int i = 0; i < configValueVectorSize; ++i) |
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359 | { |
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360 | list[i] = omni_cast<int>(ConfigFileManager::getInstance().getValue( |
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361 | ConfigFileType::JoyStickCalibration, sectionName, valueName, i, omni_cast<std::string>(defaultValue), false)); |
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362 | } |
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363 | |
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364 | // fill the rest with default values |
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365 | for (unsigned int i = configValueVectorSize; i < size; ++i) |
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366 | { |
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367 | list[i] = defaultValue; |
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368 | } |
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369 | } |
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370 | |
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371 | /** |
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372 | @brief |
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373 | Sets the size of all the different lists that are dependent on the number |
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374 | of joy stick devices created and loads the joy stick calibration. |
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375 | @remarks |
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376 | No matter whether there are a mouse and/or keyboard, they will always |
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377 | occupy 2 places in the device number dependent lists. |
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378 | */ |
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379 | void InputManager::_configureJoySticks() |
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380 | { |
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381 | joySticksSize_ = joySticks_.size(); |
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382 | devicesNum_ = 2 + joySticksSize_; |
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383 | joyStickIDs_ .resize(joySticksSize_); |
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384 | joyStickButtonsDown_ .resize(joySticksSize_); |
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385 | povStates_ .resize(joySticksSize_); |
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386 | sliderStates_ .resize(joySticksSize_); |
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387 | joyStickMinValues_ .resize(joySticksSize_); |
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388 | joyStickMaxValues_ .resize(joySticksSize_); |
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389 | joyStickMiddleValues_.resize(joySticksSize_); |
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390 | joyStickCalibrations_.resize(joySticksSize_); |
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391 | |
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392 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
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393 | { |
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394 | // Generate some sort of execution unique id per joy stick |
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395 | std::string id = "JoyStick_"; |
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396 | id += omni_cast<std::string>(joySticks_[iJoyStick]->getNumberOfComponents(OIS::OIS_Button)) + "_"; |
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397 | id += omni_cast<std::string>(joySticks_[iJoyStick]->getNumberOfComponents(OIS::OIS_Axis)) + "_"; |
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398 | id += omni_cast<std::string>(joySticks_[iJoyStick]->getNumberOfComponents(OIS::OIS_Slider)) + "_"; |
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399 | id += omni_cast<std::string>(joySticks_[iJoyStick]->getNumberOfComponents(OIS::OIS_POV)) + "_"; |
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400 | id += omni_cast<std::string>(joySticks_[iJoyStick]->getNumberOfComponents(OIS::OIS_Vector3)) + "_"; |
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401 | id += joySticks_[iJoyStick]->vendor(); |
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402 | for (unsigned int i = 0; i < iJoyStick; ++i) |
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403 | { |
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404 | if (id == joyStickIDs_[i]) |
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405 | { |
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406 | // Two joysticks are probably equal --> add the index as well |
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407 | id += "_" + omni_cast<std::string>(iJoyStick); |
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408 | } |
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409 | } |
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410 | joyStickIDs_[iJoyStick] = id; |
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411 | |
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412 | size_t axes = sliderAxes + (size_t)this->joySticks_[iJoyStick]->getNumberOfComponents(OIS::OIS_Axis); |
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413 | loadCalibration(joyStickMinValues_[iJoyStick], id, "MinValue", axes, -32768); |
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414 | loadCalibration(joyStickMaxValues_[iJoyStick], id, "MaxValue", axes, 32768); |
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415 | loadCalibration(joyStickMiddleValues_[iJoyStick], id, "MiddleValue", axes, 0); |
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416 | } |
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417 | |
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418 | _evaluateCalibration(); |
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419 | |
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420 | // state management |
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421 | activeStatesTriggered_.resize(devicesNum_); |
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422 | |
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423 | // inform all states |
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424 | for (std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.begin(); |
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425 | it != inputStatesByName_.end(); ++it) |
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426 | { |
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427 | it->second->setNumOfJoySticks(joySticksSize_); |
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428 | } |
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429 | |
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430 | // inform all JoyStick Device Number Listeners |
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431 | for (ObjectList<JoyStickDeviceNumberListener>::iterator it = ObjectList<JoyStickDeviceNumberListener>::begin(); it; ++it) |
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432 | it->JoyStickDeviceNumberChanged(joySticksSize_); |
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433 | |
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434 | } |
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435 | |
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436 | void InputManager::_evaluateCalibration() |
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437 | { |
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438 | for (unsigned int iJoyStick = 0; iJoyStick < this->joySticksSize_; ++iJoyStick) |
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439 | { |
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440 | for (unsigned int i = 0; i < this->joyStickMinValues_[iJoyStick].size(); i++) |
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441 | { |
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442 | this->joyStickCalibrations_[iJoyStick].middleValue[i] = this->joyStickMiddleValues_[iJoyStick][i]; |
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443 | this->joyStickCalibrations_[iJoyStick].negativeCoeff[i] = - 1.0f / (this->joyStickMinValues_[iJoyStick][i] - this->joyStickMiddleValues_[iJoyStick][i]); |
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444 | this->joyStickCalibrations_[iJoyStick].positiveCoeff[i] = 1.0f / (this->joyStickMaxValues_[iJoyStick][i] - this->joyStickMiddleValues_[iJoyStick][i]); |
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445 | } |
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446 | } |
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447 | } |
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448 | |
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449 | void InputManager::_startCalibration() |
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450 | { |
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451 | for (unsigned int iJoyStick = 0; iJoyStick < this->joySticksSize_; ++iJoyStick) |
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452 | { |
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453 | // Set initial values |
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454 | for (unsigned int i = 0; i < this->joyStickMinValues_[iJoyStick].size(); ++i) |
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455 | this->joyStickMinValues_[iJoyStick][i] = INT_MAX; |
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456 | for (unsigned int i = 0; i < this->joyStickMaxValues_[iJoyStick].size(); ++i) |
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457 | this->joyStickMaxValues_[iJoyStick][i] = INT_MIN; |
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458 | for (unsigned int i = 0; i < this->joyStickMiddleValues_[iJoyStick].size(); ++i) |
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459 | this->joyStickMiddleValues_[iJoyStick][i] = 0; |
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460 | } |
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461 | |
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462 | getInstance().internalState_ |= Calibrating; |
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463 | getInstance().requestEnterState("calibrator"); |
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464 | } |
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465 | |
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466 | void InputManager::_completeCalibration() |
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467 | { |
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468 | for (unsigned int iJoyStick = 0; iJoyStick < this->joySticksSize_; ++iJoyStick) |
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469 | { |
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470 | // Get the middle positions now |
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471 | unsigned int iAxis = 0; |
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472 | for (unsigned int i = 0; i < sliderAxes/2; ++i) |
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473 | { |
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474 | this->joyStickMiddleValues_[iJoyStick][iAxis++] = this->joySticks_[iJoyStick]->getJoyStickState().mSliders[i].abX; |
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475 | this->joyStickMiddleValues_[iJoyStick][iAxis++] = this->joySticks_[iJoyStick]->getJoyStickState().mSliders[i].abY; |
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476 | } |
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477 | // Note: joyStickMiddleValues_[iJoyStick] was already correctly resized in _configureJoySticks() |
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478 | assert(joySticks_[iJoyStick]->getJoyStickState().mAxes.size() == joyStickMiddleValues_[iJoyStick].size() - sliderAxes); |
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479 | for (unsigned int i = 0; i < joyStickMiddleValues_[iJoyStick].size() - sliderAxes; ++i) |
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480 | { |
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481 | this->joyStickMiddleValues_[iJoyStick][iAxis++] = this->joySticks_[iJoyStick]->getJoyStickState().mAxes[i].abs; |
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482 | } |
---|
483 | |
---|
484 | for (unsigned int i = 0; i < joyStickMinValues_[iJoyStick].size(); ++i) |
---|
485 | { |
---|
486 | // Minimum values |
---|
487 | if (joyStickMinValues_[iJoyStick][i] == INT_MAX) |
---|
488 | joyStickMinValues_[iJoyStick][i] = -32768; |
---|
489 | ConfigFileManager::getInstance().setValue(ConfigFileType::JoyStickCalibration, |
---|
490 | this->joyStickIDs_[iJoyStick], "MinValue", i, omni_cast<std::string>(joyStickMinValues_[iJoyStick][i]), false); |
---|
491 | |
---|
492 | // Maximum values |
---|
493 | if (joyStickMaxValues_[iJoyStick][i] == INT_MIN) |
---|
494 | joyStickMaxValues_[iJoyStick][i] = 32767; |
---|
495 | ConfigFileManager::getInstance().setValue(ConfigFileType::JoyStickCalibration, |
---|
496 | this->joyStickIDs_[iJoyStick], "MaxValue", i, omni_cast<std::string>(joyStickMaxValues_[iJoyStick][i]), false); |
---|
497 | |
---|
498 | // Middle values |
---|
499 | ConfigFileManager::getInstance().setValue(ConfigFileType::JoyStickCalibration, |
---|
500 | this->joyStickIDs_[iJoyStick], "MiddleValue", i, omni_cast<std::string>(joyStickMiddleValues_[iJoyStick][i]), false); |
---|
501 | } |
---|
502 | } |
---|
503 | |
---|
504 | _evaluateCalibration(); |
---|
505 | |
---|
506 | // restore old input state |
---|
507 | requestLeaveState("calibrator"); |
---|
508 | internalState_ &= ~Calibrating; |
---|
509 | } |
---|
510 | |
---|
511 | // ############################################################ |
---|
512 | // ##### Destruction ##### |
---|
513 | // ########## ########## |
---|
514 | // ############################################################ |
---|
515 | |
---|
516 | /** |
---|
517 | @brief |
---|
518 | Destroys all the created input devices and states. |
---|
519 | */ |
---|
520 | InputManager::~InputManager() |
---|
521 | { |
---|
522 | if (internalState_ != Uninitialised) |
---|
523 | { |
---|
524 | try |
---|
525 | { |
---|
526 | CCOUT(3) << "Destroying ..." << std::endl; |
---|
527 | |
---|
528 | // kick all active states 'nicely' |
---|
529 | for (std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); |
---|
530 | rit != activeStates_.rend(); ++rit) |
---|
531 | { |
---|
532 | (*rit).second->onLeave(); |
---|
533 | } |
---|
534 | |
---|
535 | // Destroy calibrator helper handler and state |
---|
536 | delete keyDetector_; |
---|
537 | requestDestroyState("calibrator"); |
---|
538 | // Destroy KeyDetector and state |
---|
539 | delete calibratorCallbackBuffer_; |
---|
540 | requestDestroyState("detector"); |
---|
541 | // destroy the empty InputState |
---|
542 | _destroyState(this->stateEmpty_); |
---|
543 | |
---|
544 | // destroy all user InputStates |
---|
545 | while (inputStatesByName_.size() > 0) |
---|
546 | _destroyState((*inputStatesByName_.rbegin()).second); |
---|
547 | |
---|
548 | // destroy the devices |
---|
549 | _destroyKeyboard(); |
---|
550 | _destroyMouse(); |
---|
551 | _destroyJoySticks(); |
---|
552 | |
---|
553 | OIS::InputManager::destroyInputSystem(inputSystem_); |
---|
554 | |
---|
555 | CCOUT(3) << "Destroying done." << std::endl; |
---|
556 | } |
---|
557 | catch (OIS::Exception& ex) |
---|
558 | { |
---|
559 | CCOUT(1) << "An exception has occured while destroying:\n" << ex.what() |
---|
560 | << "This could lead to a possible memory/resource leak!" << std::endl; |
---|
561 | } |
---|
562 | } |
---|
563 | |
---|
564 | singletonRef_s = 0; |
---|
565 | } |
---|
566 | |
---|
567 | /** |
---|
568 | @brief |
---|
569 | Destroys the keyboard and sets it to 0. |
---|
570 | */ |
---|
571 | void InputManager::_destroyKeyboard() |
---|
572 | { |
---|
573 | assert(inputSystem_); |
---|
574 | if (keyboard_) |
---|
575 | inputSystem_->destroyInputObject(keyboard_); |
---|
576 | keyboard_ = 0; |
---|
577 | CCOUT(4) << "Keyboard destroyed." << std::endl; |
---|
578 | } |
---|
579 | |
---|
580 | /** |
---|
581 | @brief |
---|
582 | Destroys the mouse and sets it to 0. |
---|
583 | */ |
---|
584 | void InputManager::_destroyMouse() |
---|
585 | { |
---|
586 | assert(inputSystem_); |
---|
587 | if (mouse_) |
---|
588 | inputSystem_->destroyInputObject(mouse_); |
---|
589 | mouse_ = 0; |
---|
590 | CCOUT(4) << "Mouse destroyed." << std::endl; |
---|
591 | } |
---|
592 | |
---|
593 | /** |
---|
594 | @brief |
---|
595 | Destroys all the joy sticks and resizes the lists to 0. |
---|
596 | */ |
---|
597 | void InputManager::_destroyJoySticks() |
---|
598 | { |
---|
599 | if (joySticksSize_ > 0) |
---|
600 | { |
---|
601 | assert(inputSystem_); |
---|
602 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
603 | if (joySticks_[i] != 0) |
---|
604 | inputSystem_->destroyInputObject(joySticks_[i]); |
---|
605 | |
---|
606 | joySticks_.clear(); |
---|
607 | // don't use _configureNumberOfJoySticks(), might mess with registered handler if |
---|
608 | // downgrading from 2 to 1 joystick |
---|
609 | //_configureNumberOfJoySticks(); |
---|
610 | joySticksSize_ = 0; |
---|
611 | } |
---|
612 | CCOUT(4) << "Joy sticks destroyed." << std::endl; |
---|
613 | } |
---|
614 | |
---|
615 | /** |
---|
616 | @brief |
---|
617 | Removes and destroys an InputState. |
---|
618 | @return |
---|
619 | True if state was removed immediately, false if postponed. |
---|
620 | */ |
---|
621 | void InputManager::_destroyState(InputState* state) |
---|
622 | { |
---|
623 | assert(state && !(this->internalState_ & Ticking)); |
---|
624 | std::map<int, InputState*>::iterator it = this->activeStates_.find(state->getPriority()); |
---|
625 | if (it != this->activeStates_.end()) |
---|
626 | { |
---|
627 | this->activeStates_.erase(it); |
---|
628 | _updateActiveStates(); |
---|
629 | } |
---|
630 | inputStatesByName_.erase(state->getName()); |
---|
631 | delete state; |
---|
632 | } |
---|
633 | |
---|
634 | void InputManager::_clearBuffers() |
---|
635 | { |
---|
636 | keysDown_.clear(); |
---|
637 | keyboardModifiers_ = 0; |
---|
638 | mouseButtonsDown_.clear(); |
---|
639 | for (unsigned int i = 0; i < joySticksSize_; ++i) |
---|
640 | { |
---|
641 | joyStickButtonsDown_[i].clear(); |
---|
642 | for (int j = 0; j < 4; ++j) |
---|
643 | { |
---|
644 | sliderStates_[i].sliderStates[j].x = 0; |
---|
645 | sliderStates_[i].sliderStates[j].y = 0; |
---|
646 | povStates_[i][j] = 0; |
---|
647 | } |
---|
648 | } |
---|
649 | } |
---|
650 | |
---|
651 | |
---|
652 | // ############################################################ |
---|
653 | // ##### Reloading ##### |
---|
654 | // ########## ########## |
---|
655 | // ############################################################ |
---|
656 | |
---|
657 | /** |
---|
658 | @brief |
---|
659 | Public interface. Only reloads immediately if the call stack doesn't |
---|
660 | include the update() method. |
---|
661 | @param joyStickSupport |
---|
662 | Whether or not to initialise joy sticks as well. |
---|
663 | */ |
---|
664 | void InputManager::reloadInputSystem(bool joyStickSupport) |
---|
665 | { |
---|
666 | if (internalState_ & Ticking) |
---|
667 | { |
---|
668 | // We cannot destroy OIS right now, because reload was probably |
---|
669 | // caused by a user clicking on a GUI item. The backtrace would then |
---|
670 | // include an OIS method. So it would be a very bad thing to destroy it.. |
---|
671 | internalState_ |= ReloadRequest; |
---|
672 | // Misuse of internalState_: We can easily store the joyStickSupport bool. |
---|
673 | // use Uninitialised as 0 value in order to make use of the overloaded |= operator |
---|
674 | internalState_ |= joyStickSupport ? JoyStickSupport : Uninitialised; |
---|
675 | } |
---|
676 | else if (internalState_ & OISReady) |
---|
677 | { |
---|
678 | _reload(joyStickSupport); |
---|
679 | } |
---|
680 | else |
---|
681 | { |
---|
682 | CCOUT(2) << "Warning: Cannot reload OIS. May not yet be initialised or" |
---|
683 | << "joy sticks are currently calibrating." << std::endl; |
---|
684 | } |
---|
685 | } |
---|
686 | |
---|
687 | /** |
---|
688 | @brief |
---|
689 | Internal reload method. Destroys the OIS devices and loads them again. |
---|
690 | */ |
---|
691 | void InputManager::_reload(bool joyStickSupport) |
---|
692 | { |
---|
693 | try |
---|
694 | { |
---|
695 | CCOUT(3) << "Reloading ..." << std::endl; |
---|
696 | |
---|
697 | // Save mouse clipping size |
---|
698 | int mouseWidth = mouse_->getMouseState().width; |
---|
699 | int mouseHeight = mouse_->getMouseState().height; |
---|
700 | |
---|
701 | internalState_ &= ~OISReady; |
---|
702 | |
---|
703 | // destroy the devices |
---|
704 | _destroyKeyboard(); |
---|
705 | _destroyMouse(); |
---|
706 | _destroyJoySticks(); |
---|
707 | |
---|
708 | OIS::InputManager::destroyInputSystem(inputSystem_); |
---|
709 | inputSystem_ = 0; |
---|
710 | |
---|
711 | // clear all buffers containing input information |
---|
712 | _clearBuffers(); |
---|
713 | |
---|
714 | initialise(windowHnd_, mouseWidth, mouseHeight, joyStickSupport); |
---|
715 | |
---|
716 | CCOUT(3) << "Reloading done." << std::endl; |
---|
717 | } |
---|
718 | catch (OIS::Exception& ex) |
---|
719 | { |
---|
720 | CCOUT(1) << "An exception has occured while reloading:\n" << ex.what() << std::endl; |
---|
721 | } |
---|
722 | } |
---|
723 | |
---|
724 | // ############################################################ |
---|
725 | // ##### Runtime Methods ##### |
---|
726 | // ########## ########## |
---|
727 | // ############################################################ |
---|
728 | |
---|
729 | /** |
---|
730 | @brief |
---|
731 | Updates the states and the InputState situation. |
---|
732 | @param time |
---|
733 | Clock holding the current time. |
---|
734 | */ |
---|
735 | void InputManager::update(const Clock& time) |
---|
736 | { |
---|
737 | if (internalState_ == Uninitialised) |
---|
738 | return; |
---|
739 | else if (internalState_ & ReloadRequest) |
---|
740 | { |
---|
741 | _reload(internalState_ & JoyStickSupport); |
---|
742 | internalState_ &= ~ReloadRequest; |
---|
743 | internalState_ &= ~JoyStickSupport; |
---|
744 | } |
---|
745 | |
---|
746 | // check for states to leave |
---|
747 | if (!stateLeaveRequests_.empty()) |
---|
748 | { |
---|
749 | for (std::set<InputState*>::iterator it = stateLeaveRequests_.begin(); |
---|
750 | it != stateLeaveRequests_.end(); ++it) |
---|
751 | { |
---|
752 | (*it)->onLeave(); |
---|
753 | // just to be sure that the state actually is registered |
---|
754 | assert(inputStatesByName_.find((*it)->getName()) != inputStatesByName_.end()); |
---|
755 | |
---|
756 | activeStates_.erase((*it)->getPriority()); |
---|
757 | if ((*it)->getPriority() < InputStatePriority::HighPriority) |
---|
758 | (*it)->setPriority(0); |
---|
759 | _updateActiveStates(); |
---|
760 | } |
---|
761 | stateLeaveRequests_.clear(); |
---|
762 | } |
---|
763 | |
---|
764 | // check for states to enter |
---|
765 | if (!stateEnterRequests_.empty()) |
---|
766 | { |
---|
767 | for (std::set<InputState*>::const_iterator it = stateEnterRequests_.begin(); |
---|
768 | it != stateEnterRequests_.end(); ++it) |
---|
769 | { |
---|
770 | // just to be sure that the state actually is registered |
---|
771 | assert(inputStatesByName_.find((*it)->getName()) != inputStatesByName_.end()); |
---|
772 | |
---|
773 | if ((*it)->getPriority() == 0) |
---|
774 | { |
---|
775 | // Get smallest possible priority between 1 and maxStateStackSize_s |
---|
776 | #if defined( __MINGW32__ ) // Avoid the strange mingw-stl bug with const_reverse_iterator |
---|
777 | for(std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); |
---|
778 | rit != activeStates_.rend(); ++rit) |
---|
779 | #else |
---|
780 | for(std::map<int, InputState*>::const_reverse_iterator rit = activeStates_.rbegin(); |
---|
781 | rit != activeStates_.rend(); ++rit) |
---|
782 | #endif |
---|
783 | { |
---|
784 | if (rit->first < InputStatePriority::HighPriority) |
---|
785 | { |
---|
786 | (*it)->setPriority(rit->first + 1); |
---|
787 | break; |
---|
788 | } |
---|
789 | } |
---|
790 | // In case no normal handler was on the stack |
---|
791 | if ((*it)->getPriority() == 0) |
---|
792 | (*it)->setPriority(1); |
---|
793 | } |
---|
794 | activeStates_[(*it)->getPriority()] = (*it); |
---|
795 | _updateActiveStates(); |
---|
796 | (*it)->onEnter(); |
---|
797 | } |
---|
798 | stateEnterRequests_.clear(); |
---|
799 | } |
---|
800 | |
---|
801 | // check for states to destroy |
---|
802 | if (!stateDestroyRequests_.empty()) |
---|
803 | { |
---|
804 | for (std::set<InputState*>::iterator it = stateDestroyRequests_.begin(); |
---|
805 | it != stateDestroyRequests_.end(); ++it) |
---|
806 | { |
---|
807 | _destroyState((*it)); |
---|
808 | } |
---|
809 | stateDestroyRequests_.clear(); |
---|
810 | } |
---|
811 | |
---|
812 | // check whether a state has changed its EMPTY_HANDLER situation |
---|
813 | bool bUpdateRequired = false; |
---|
814 | for (std::map<int, InputState*>::iterator it = activeStates_.begin(); it != activeStates_.end(); ++it) |
---|
815 | { |
---|
816 | if (it->second->handlersChanged()) |
---|
817 | { |
---|
818 | it->second->resetHandlersChanged(); |
---|
819 | bUpdateRequired = true; |
---|
820 | } |
---|
821 | } |
---|
822 | if (bUpdateRequired) |
---|
823 | _updateActiveStates(); |
---|
824 | |
---|
825 | // mark that we now start capturing and distributing input |
---|
826 | internalState_ |= Ticking; |
---|
827 | |
---|
828 | // Capture all the input. This calls the event handlers in InputManager. |
---|
829 | if (keyboard_) |
---|
830 | keyboard_->capture(); |
---|
831 | if (mouse_) |
---|
832 | mouse_->capture(); |
---|
833 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
834 | joySticks_[i]->capture(); |
---|
835 | |
---|
836 | if (!(internalState_ & Calibrating)) |
---|
837 | { |
---|
838 | // call all the handlers for the held key events |
---|
839 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
---|
840 | { |
---|
841 | KeyEvent kEvt(keysDown_[iKey], keyboardModifiers_); |
---|
842 | |
---|
843 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Keyboard].size(); ++iState) |
---|
844 | activeStatesTriggered_[Keyboard][iState]->keyHeld(kEvt); |
---|
845 | } |
---|
846 | |
---|
847 | // call all the handlers for the held mouse button events |
---|
848 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
---|
849 | { |
---|
850 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Mouse].size(); ++iState) |
---|
851 | activeStatesTriggered_[Mouse][iState]->mouseButtonHeld(mouseButtonsDown_[iButton]); |
---|
852 | } |
---|
853 | |
---|
854 | // call all the handlers for the held joy stick button events |
---|
855 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
---|
856 | for (unsigned int iButton = 0; iButton < joyStickButtonsDown_[iJoyStick].size(); iButton++) |
---|
857 | { |
---|
858 | for (unsigned int iState = 0; iState < activeStatesTriggered_[JoyStick0 + iJoyStick].size(); ++iState) |
---|
859 | activeStatesTriggered_[JoyStick0 + iJoyStick][iState]->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]); |
---|
860 | } |
---|
861 | |
---|
862 | // update the handlers for each active handler |
---|
863 | for (unsigned int i = 0; i < devicesNum_; ++i) |
---|
864 | { |
---|
865 | for (unsigned int iState = 0; iState < activeStatesTriggered_[i].size(); ++iState) |
---|
866 | activeStatesTriggered_[i][iState]->updateInput(time.getDeltaTime(), i); |
---|
867 | } |
---|
868 | |
---|
869 | // update the handler with a general tick afterwards |
---|
870 | for (unsigned int i = 0; i < activeStatesTicked_.size(); ++i) |
---|
871 | activeStatesTicked_[i]->updateInput(time.getDeltaTime()); |
---|
872 | } |
---|
873 | |
---|
874 | internalState_ &= ~Ticking; |
---|
875 | } |
---|
876 | |
---|
877 | /** |
---|
878 | @brief |
---|
879 | Updates the currently active states (according to activeStates_) for each device. |
---|
880 | Also, a list of all active states (no duplicates!) is compiled for the general update(). |
---|
881 | */ |
---|
882 | void InputManager::_updateActiveStates() |
---|
883 | { |
---|
884 | for (unsigned int i = 0; i < devicesNum_; ++i) |
---|
885 | { |
---|
886 | bool occupied = false; |
---|
887 | activeStatesTriggered_[i].clear(); |
---|
888 | #if defined( __MINGW32__ ) // Avoid the strange mingw-stl bug with const_reverse_iterator |
---|
889 | for (std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); rit != activeStates_.rend(); ++rit) |
---|
890 | { |
---|
891 | #else |
---|
892 | for (std::map<int, InputState*>::const_reverse_iterator rit = activeStates_.rbegin(); rit != activeStates_.rend(); ++rit) |
---|
893 | { |
---|
894 | #endif |
---|
895 | if (rit->second->isInputDeviceEnabled(i) && (!occupied || rit->second->bAlwaysGetsInput_)) |
---|
896 | { |
---|
897 | activeStatesTriggered_[i].push_back(rit->second); |
---|
898 | if (!rit->second->bTransparent_) |
---|
899 | occupied = true; |
---|
900 | } |
---|
901 | } |
---|
902 | } |
---|
903 | |
---|
904 | // update tickables (every state will only appear once) |
---|
905 | // Using a std::set to avoid duplicates |
---|
906 | std::set<InputState*> tempSet; |
---|
907 | for (unsigned int i = 0; i < devicesNum_; ++i) |
---|
908 | for (unsigned int iState = 0; iState < activeStatesTriggered_[i].size(); ++iState) |
---|
909 | tempSet.insert(activeStatesTriggered_[i][iState]); |
---|
910 | |
---|
911 | // copy the content of the std::set back to the actual vector |
---|
912 | activeStatesTicked_.clear(); |
---|
913 | for (std::set<InputState*>::const_iterator it = tempSet.begin();it != tempSet.end(); ++it) |
---|
914 | activeStatesTicked_.push_back(*it); |
---|
915 | |
---|
916 | this->mouseButtonsDown_.clear(); |
---|
917 | } |
---|
918 | |
---|
919 | /** |
---|
920 | @brief |
---|
921 | Clears all buffers that store what keys/buttons are being pressed at the moment. |
---|
922 | */ |
---|
923 | void InputManager::clearBuffers() |
---|
924 | { |
---|
925 | this->keysDown_.clear(); |
---|
926 | this->mouseButtonsDown_.clear(); |
---|
927 | for (unsigned int i = 0; i < this->joySticksSize_; ++i) |
---|
928 | this->joyStickButtonsDown_[i].clear(); |
---|
929 | } |
---|
930 | |
---|
931 | |
---|
932 | // ############################################################ |
---|
933 | // ##### OIS events ##### |
---|
934 | // ########## ########## |
---|
935 | // ############################################################ |
---|
936 | |
---|
937 | // ###### Key Events ###### |
---|
938 | |
---|
939 | /** |
---|
940 | @brief |
---|
941 | Event handler for the keyPressed Event. |
---|
942 | @param e |
---|
943 | Event information |
---|
944 | */ |
---|
945 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
---|
946 | { |
---|
947 | // check whether the key already is in the list (can happen when focus was lost) |
---|
948 | unsigned int iKey = 0; |
---|
949 | while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::ByEnum)e.key) |
---|
950 | iKey++; |
---|
951 | if (iKey == keysDown_.size()) |
---|
952 | keysDown_.push_back(Key(e)); |
---|
953 | else |
---|
954 | { |
---|
955 | // This happens when XAutoRepeat is set under linux. The KeyPressed event gets then sent |
---|
956 | // continuously. |
---|
957 | return true; |
---|
958 | } |
---|
959 | |
---|
960 | // update modifiers |
---|
961 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
---|
962 | keyboardModifiers_ |= KeyboardModifier::Alt; // alt key |
---|
963 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
---|
964 | keyboardModifiers_ |= KeyboardModifier::Ctrl; // ctrl key |
---|
965 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
---|
966 | keyboardModifiers_ |= KeyboardModifier::Shift; // shift key |
---|
967 | |
---|
968 | KeyEvent kEvt(e, keyboardModifiers_); |
---|
969 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Keyboard].size(); ++iState) |
---|
970 | activeStatesTriggered_[Keyboard][iState]->keyPressed(kEvt); |
---|
971 | |
---|
972 | return true; |
---|
973 | } |
---|
974 | |
---|
975 | /** |
---|
976 | @brief |
---|
977 | Event handler for the keyReleased Event. |
---|
978 | @param e |
---|
979 | Event information |
---|
980 | */ |
---|
981 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
---|
982 | { |
---|
983 | // remove the key from the keysDown_ list |
---|
984 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
---|
985 | { |
---|
986 | if (keysDown_[iKey].key == (KeyCode::ByEnum)e.key) |
---|
987 | { |
---|
988 | keysDown_.erase(keysDown_.begin() + iKey); |
---|
989 | break; |
---|
990 | } |
---|
991 | } |
---|
992 | |
---|
993 | // update modifiers |
---|
994 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
---|
995 | keyboardModifiers_ &= ~KeyboardModifier::Alt; // alt key |
---|
996 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
---|
997 | keyboardModifiers_ &= ~KeyboardModifier::Ctrl; // ctrl key |
---|
998 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
---|
999 | keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key |
---|
1000 | |
---|
1001 | KeyEvent kEvt(e, keyboardModifiers_); |
---|
1002 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Keyboard].size(); ++iState) |
---|
1003 | activeStatesTriggered_[Keyboard][iState]->keyReleased(kEvt); |
---|
1004 | |
---|
1005 | return true; |
---|
1006 | } |
---|
1007 | |
---|
1008 | |
---|
1009 | // ###### Mouse Events ###### |
---|
1010 | |
---|
1011 | /** |
---|
1012 | @brief |
---|
1013 | Event handler for the mouseMoved Event. |
---|
1014 | @param e |
---|
1015 | Event information |
---|
1016 | */ |
---|
1017 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
---|
1018 | { |
---|
1019 | // check for actual moved event |
---|
1020 | if (e.state.X.rel != 0 || e.state.Y.rel != 0) |
---|
1021 | { |
---|
1022 | IntVector2 abs(e.state.X.abs, e.state.Y.abs); |
---|
1023 | IntVector2 rel(e.state.X.rel, e.state.Y.rel); |
---|
1024 | IntVector2 clippingSize(e.state.width, e.state.height); |
---|
1025 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Mouse].size(); ++iState) |
---|
1026 | activeStatesTriggered_[Mouse][iState]->mouseMoved(abs, rel, clippingSize); |
---|
1027 | } |
---|
1028 | |
---|
1029 | // check for mouse scrolled event |
---|
1030 | if (e.state.Z.rel != 0) |
---|
1031 | { |
---|
1032 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Mouse].size(); ++iState) |
---|
1033 | activeStatesTriggered_[Mouse][iState]->mouseScrolled(e.state.Z.abs, e.state.Z.rel); |
---|
1034 | } |
---|
1035 | |
---|
1036 | return true; |
---|
1037 | } |
---|
1038 | |
---|
1039 | /** |
---|
1040 | @brief |
---|
1041 | Event handler for the mousePressed Event. |
---|
1042 | @param e |
---|
1043 | Event information |
---|
1044 | @param id |
---|
1045 | The ID of the mouse button |
---|
1046 | */ |
---|
1047 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
1048 | { |
---|
1049 | // check whether the button already is in the list (can happen when focus was lost) |
---|
1050 | unsigned int iButton = 0; |
---|
1051 | while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButtonCode::ByEnum)id) |
---|
1052 | iButton++; |
---|
1053 | if (iButton == mouseButtonsDown_.size()) |
---|
1054 | mouseButtonsDown_.push_back((MouseButtonCode::ByEnum)id); |
---|
1055 | |
---|
1056 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Mouse].size(); ++iState) |
---|
1057 | activeStatesTriggered_[Mouse][iState]->mouseButtonPressed((MouseButtonCode::ByEnum)id); |
---|
1058 | |
---|
1059 | return true; |
---|
1060 | } |
---|
1061 | |
---|
1062 | /** |
---|
1063 | @brief |
---|
1064 | Event handler for the mouseReleased Event. |
---|
1065 | @param e |
---|
1066 | Event information |
---|
1067 | @param id |
---|
1068 | The ID of the mouse button |
---|
1069 | */ |
---|
1070 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
1071 | { |
---|
1072 | // remove the button from the keysDown_ list |
---|
1073 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
---|
1074 | { |
---|
1075 | if (mouseButtonsDown_[iButton] == (MouseButtonCode::ByEnum)id) |
---|
1076 | { |
---|
1077 | mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton); |
---|
1078 | break; |
---|
1079 | } |
---|
1080 | } |
---|
1081 | |
---|
1082 | for (unsigned int iState = 0; iState < activeStatesTriggered_[Mouse].size(); ++iState) |
---|
1083 | activeStatesTriggered_[Mouse][iState]->mouseButtonReleased((MouseButtonCode::ByEnum)id); |
---|
1084 | |
---|
1085 | return true; |
---|
1086 | } |
---|
1087 | |
---|
1088 | |
---|
1089 | // ###### Joy Stick Events ###### |
---|
1090 | |
---|
1091 | /** |
---|
1092 | @brief |
---|
1093 | Returns the joy stick ID (orxonox) according to a OIS::JoyStickEvent |
---|
1094 | */ |
---|
1095 | inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg) |
---|
1096 | { |
---|
1097 | // use the device to identify which one called the method |
---|
1098 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
1099 | unsigned int iJoyStick = 0; |
---|
1100 | while (joySticks_[iJoyStick] != joyStick) |
---|
1101 | iJoyStick++; |
---|
1102 | // assert: Unknown joystick fired an event. |
---|
1103 | assert(iJoyStick != joySticksSize_); |
---|
1104 | return iJoyStick; |
---|
1105 | } |
---|
1106 | |
---|
1107 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
---|
1108 | { |
---|
1109 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1110 | |
---|
1111 | // check whether the button already is in the list (can happen when focus was lost) |
---|
1112 | std::vector<JoyStickButtonCode::ByEnum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
---|
1113 | unsigned int iButton = 0; |
---|
1114 | while (iButton < buttonsDown.size() && buttonsDown[iButton] != button) |
---|
1115 | iButton++; |
---|
1116 | if (iButton == buttonsDown.size()) |
---|
1117 | buttonsDown.push_back((JoyStickButtonCode::ByEnum)button); |
---|
1118 | |
---|
1119 | for (unsigned int iState = 0; iState < activeStatesTriggered_[2 + iJoyStick].size(); ++iState) |
---|
1120 | activeStatesTriggered_[2 + iJoyStick][iState]->joyStickButtonPressed(iJoyStick, (JoyStickButtonCode::ByEnum)button); |
---|
1121 | |
---|
1122 | return true; |
---|
1123 | } |
---|
1124 | |
---|
1125 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
---|
1126 | { |
---|
1127 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1128 | |
---|
1129 | // remove the button from the joyStickButtonsDown_ list |
---|
1130 | std::vector<JoyStickButtonCode::ByEnum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
---|
1131 | for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++) |
---|
1132 | { |
---|
1133 | if (buttonsDown[iButton] == button) |
---|
1134 | { |
---|
1135 | buttonsDown.erase(buttonsDown.begin() + iButton); |
---|
1136 | break; |
---|
1137 | } |
---|
1138 | } |
---|
1139 | |
---|
1140 | for (unsigned int iState = 0; iState < activeStatesTriggered_[2 + iJoyStick].size(); ++iState) |
---|
1141 | activeStatesTriggered_[2 + iJoyStick][iState]->joyStickButtonReleased(iJoyStick, (JoyStickButtonCode::ByEnum)button); |
---|
1142 | |
---|
1143 | return true; |
---|
1144 | } |
---|
1145 | |
---|
1146 | /** |
---|
1147 | @brief |
---|
1148 | Calls the states for a particular axis with our enumeration. |
---|
1149 | Used by OIS sliders and OIS axes. |
---|
1150 | */ |
---|
1151 | void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value) |
---|
1152 | { |
---|
1153 | if (internalState_ & Calibrating) |
---|
1154 | { |
---|
1155 | if (value < joyStickMinValues_[iJoyStick][axis]) |
---|
1156 | joyStickMinValues_[iJoyStick][axis] = value; |
---|
1157 | if (value > joyStickMaxValues_[iJoyStick][axis]) |
---|
1158 | joyStickMaxValues_[iJoyStick][axis] = value; |
---|
1159 | } |
---|
1160 | else |
---|
1161 | { |
---|
1162 | float fValue = value - joyStickCalibrations_[iJoyStick].middleValue[axis]; |
---|
1163 | if (fValue > 0.0f) |
---|
1164 | fValue *= joyStickCalibrations_[iJoyStick].positiveCoeff[axis]; |
---|
1165 | else |
---|
1166 | fValue *= joyStickCalibrations_[iJoyStick].negativeCoeff[axis]; |
---|
1167 | |
---|
1168 | for (unsigned int iState = 0; iState < activeStatesTriggered_[2 + iJoyStick].size(); ++iState) |
---|
1169 | activeStatesTriggered_[2 + iJoyStick][iState]->joyStickAxisMoved(iJoyStick, axis, fValue); |
---|
1170 | } |
---|
1171 | } |
---|
1172 | |
---|
1173 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
---|
1174 | { |
---|
1175 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1176 | |
---|
1177 | // keep in mind that the first 8 axes are reserved for the sliders |
---|
1178 | _fireAxis(iJoyStick, axis + sliderAxes, arg.state.mAxes[axis].abs); |
---|
1179 | |
---|
1180 | return true; |
---|
1181 | } |
---|
1182 | |
---|
1183 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
---|
1184 | { |
---|
1185 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1186 | |
---|
1187 | if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX) |
---|
1188 | _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX); |
---|
1189 | else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY) |
---|
1190 | _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY); |
---|
1191 | |
---|
1192 | return true; |
---|
1193 | } |
---|
1194 | |
---|
1195 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
---|
1196 | { |
---|
1197 | unsigned int iJoyStick = _getJoystick(arg); |
---|
1198 | |
---|
1199 | // translate the POV into 8 simple buttons |
---|
1200 | |
---|
1201 | int lastState = povStates_[iJoyStick][id]; |
---|
1202 | if (lastState & OIS::Pov::North) |
---|
1203 | buttonReleased(arg, 32 + id * 4 + 0); |
---|
1204 | if (lastState & OIS::Pov::South) |
---|
1205 | buttonReleased(arg, 32 + id * 4 + 1); |
---|
1206 | if (lastState & OIS::Pov::East) |
---|
1207 | buttonReleased(arg, 32 + id * 4 + 2); |
---|
1208 | if (lastState & OIS::Pov::West) |
---|
1209 | buttonReleased(arg, 32 + id * 4 + 3); |
---|
1210 | |
---|
1211 | povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction; |
---|
1212 | |
---|
1213 | int currentState = povStates_[iJoyStick][id]; |
---|
1214 | if (currentState & OIS::Pov::North) |
---|
1215 | buttonPressed(arg, 32 + id * 4 + 0); |
---|
1216 | if (currentState & OIS::Pov::South) |
---|
1217 | buttonPressed(arg, 32 + id * 4 + 1); |
---|
1218 | if (currentState & OIS::Pov::East) |
---|
1219 | buttonPressed(arg, 32 + id * 4 + 2); |
---|
1220 | if (currentState & OIS::Pov::West) |
---|
1221 | buttonPressed(arg, 32 + id * 4 + 3); |
---|
1222 | |
---|
1223 | return true; |
---|
1224 | } |
---|
1225 | |
---|
1226 | |
---|
1227 | // ############################################################ |
---|
1228 | // ##### Other Public Interface Methods ##### |
---|
1229 | // ########## ########## |
---|
1230 | // ############################################################ |
---|
1231 | |
---|
1232 | /** |
---|
1233 | @brief |
---|
1234 | Adjusts the mouse window metrics. |
---|
1235 | This method has to be called every time the size of the window changes. |
---|
1236 | @param width |
---|
1237 | The new width of the render window |
---|
1238 | @param^height |
---|
1239 | The new height of the render window |
---|
1240 | */ |
---|
1241 | void InputManager::setWindowExtents(const int width, const int height) |
---|
1242 | { |
---|
1243 | if (mouse_) |
---|
1244 | { |
---|
1245 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
---|
1246 | mouse_->getMouseState().width = width; |
---|
1247 | mouse_->getMouseState().height = height; |
---|
1248 | } |
---|
1249 | } |
---|
1250 | |
---|
1251 | /** |
---|
1252 | @brief |
---|
1253 | Sets the the name of the command used by the KeyDetector as callback. |
---|
1254 | @param command |
---|
1255 | Command name as string |
---|
1256 | */ |
---|
1257 | void InputManager::setKeyDetectorCallback(const std::string& command) |
---|
1258 | { |
---|
1259 | this->keyDetector_->setCallbackCommand(command); |
---|
1260 | } |
---|
1261 | |
---|
1262 | // ###### InputStates ###### |
---|
1263 | |
---|
1264 | /** |
---|
1265 | @brief |
---|
1266 | Adds a new key handler. |
---|
1267 | @param handler |
---|
1268 | Pointer to the handler object. |
---|
1269 | @param name |
---|
1270 | Unique name of the handler. |
---|
1271 | @param priority |
---|
1272 | Determines which InputState gets the input. Higher is better. |
---|
1273 | Use 0 to handle it implicitely by the order of activation. |
---|
1274 | Otherwise numbers larger than maxStateStackSize_s have to be used! |
---|
1275 | @return |
---|
1276 | True if added, false if name or priority already existed. |
---|
1277 | */ |
---|
1278 | bool InputManager::_configureInputState(InputState* state, const std::string& name, bool bAlwaysGetsInput, bool bTransparent, int priority) |
---|
1279 | { |
---|
1280 | if (name == "") |
---|
1281 | return false; |
---|
1282 | if (!state) |
---|
1283 | return false; |
---|
1284 | if (inputStatesByName_.find(name) == inputStatesByName_.end()) |
---|
1285 | { |
---|
1286 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
---|
1287 | { |
---|
1288 | // Make sure we don't add two high priority states with the same priority |
---|
1289 | for (std::map<std::string, InputState*>::const_iterator it = this->inputStatesByName_.begin(); |
---|
1290 | it != this->inputStatesByName_.end(); ++it) |
---|
1291 | { |
---|
1292 | if (it->second->getPriority() == priority) |
---|
1293 | { |
---|
1294 | COUT(2) << "Warning: Could not add an InputState with the same priority '" |
---|
1295 | << priority << "' != 0." << std::endl; |
---|
1296 | return false; |
---|
1297 | } |
---|
1298 | } |
---|
1299 | } |
---|
1300 | inputStatesByName_[name] = state; |
---|
1301 | state->setNumOfJoySticks(numberOfJoySticks()); |
---|
1302 | state->setName(name); |
---|
1303 | state->bAlwaysGetsInput_ = bAlwaysGetsInput; |
---|
1304 | state->bTransparent_ = bTransparent; |
---|
1305 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
---|
1306 | state->setPriority(priority); |
---|
1307 | return true; |
---|
1308 | } |
---|
1309 | else |
---|
1310 | { |
---|
1311 | COUT(2) << "Warning: Could not add an InputState with the same name '" << name << "'." << std::endl; |
---|
1312 | return false; |
---|
1313 | } |
---|
1314 | } |
---|
1315 | |
---|
1316 | /** |
---|
1317 | @brief |
---|
1318 | Removes and destroys an input state internally. |
---|
1319 | @param name |
---|
1320 | Name of the handler. |
---|
1321 | @return |
---|
1322 | True if removal was successful, false if name was not found. |
---|
1323 | @remarks |
---|
1324 | You can't remove the internal states "empty", "calibrator" and "detector". |
---|
1325 | The removal process is being postponed if InputManager::update() is currently running. |
---|
1326 | */ |
---|
1327 | bool InputManager::requestDestroyState(const std::string& name) |
---|
1328 | { |
---|
1329 | if (name == "empty") |
---|
1330 | { |
---|
1331 | COUT(2) << "InputManager: Removing the empty state is not allowed!" << std::endl; |
---|
1332 | return false; |
---|
1333 | } |
---|
1334 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
---|
1335 | if (it != inputStatesByName_.end()) |
---|
1336 | { |
---|
1337 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
---|
1338 | { |
---|
1339 | // The state is still active. We have to postpone |
---|
1340 | stateLeaveRequests_.insert(it->second); |
---|
1341 | stateDestroyRequests_.insert(it->second); |
---|
1342 | } |
---|
1343 | else if (this->internalState_ & Ticking) |
---|
1344 | { |
---|
1345 | // cannot remove state while ticking |
---|
1346 | stateDestroyRequests_.insert(it->second); |
---|
1347 | } |
---|
1348 | else |
---|
1349 | _destroyState(it->second); |
---|
1350 | |
---|
1351 | return true; |
---|
1352 | } |
---|
1353 | return false; |
---|
1354 | } |
---|
1355 | |
---|
1356 | /** |
---|
1357 | @brief |
---|
1358 | Returns the pointer to the requested InputState. |
---|
1359 | @param name |
---|
1360 | Unique name of the state. |
---|
1361 | @return |
---|
1362 | Pointer to the instance, 0 if name was not found. |
---|
1363 | */ |
---|
1364 | InputState* InputManager::getState(const std::string& name) |
---|
1365 | { |
---|
1366 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
---|
1367 | if (it != inputStatesByName_.end()) |
---|
1368 | return it->second; |
---|
1369 | else |
---|
1370 | return 0; |
---|
1371 | } |
---|
1372 | |
---|
1373 | /** |
---|
1374 | @brief |
---|
1375 | Returns the current input state (there might be others active too!) |
---|
1376 | @return |
---|
1377 | The current highest prioritised active input state. |
---|
1378 | */ |
---|
1379 | InputState* InputManager::getCurrentState() |
---|
1380 | { |
---|
1381 | return (*activeStates_.rbegin()).second; |
---|
1382 | } |
---|
1383 | |
---|
1384 | /** |
---|
1385 | @brief |
---|
1386 | Activates a specific input state. |
---|
1387 | It might not be really activated if the priority is too low! |
---|
1388 | @param name |
---|
1389 | Unique name of the state. |
---|
1390 | @return |
---|
1391 | False if name was not found, true otherwise. |
---|
1392 | */ |
---|
1393 | bool InputManager::requestEnterState(const std::string& name) |
---|
1394 | { |
---|
1395 | // get pointer from the map with all stored handlers |
---|
1396 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
---|
1397 | if (it != inputStatesByName_.end()) |
---|
1398 | { |
---|
1399 | // exists |
---|
1400 | if (activeStates_.find(it->second->getPriority()) == activeStates_.end()) |
---|
1401 | { |
---|
1402 | // not active |
---|
1403 | if (stateDestroyRequests_.find(it->second) == stateDestroyRequests_.end()) |
---|
1404 | { |
---|
1405 | // not scheduled for destruction |
---|
1406 | // prevents a state being added multiple times |
---|
1407 | stateEnterRequests_.insert(it->second); |
---|
1408 | return true; |
---|
1409 | } |
---|
1410 | } |
---|
1411 | } |
---|
1412 | return false; |
---|
1413 | } |
---|
1414 | |
---|
1415 | /** |
---|
1416 | @brief |
---|
1417 | Deactivates a specific input state. |
---|
1418 | @param name |
---|
1419 | Unique name of the state. |
---|
1420 | @return |
---|
1421 | False if name was not found, true otherwise. |
---|
1422 | */ |
---|
1423 | bool InputManager::requestLeaveState(const std::string& name) |
---|
1424 | { |
---|
1425 | if (name == "empty") |
---|
1426 | { |
---|
1427 | COUT(2) << "InputManager: Leaving the empty state is not allowed!" << std::endl; |
---|
1428 | return false; |
---|
1429 | } |
---|
1430 | // get pointer from the map with all stored handlers |
---|
1431 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
---|
1432 | if (it != inputStatesByName_.end()) |
---|
1433 | { |
---|
1434 | // exists |
---|
1435 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
---|
1436 | { |
---|
1437 | // active |
---|
1438 | stateLeaveRequests_.insert(it->second); |
---|
1439 | return true; |
---|
1440 | } |
---|
1441 | } |
---|
1442 | return false; |
---|
1443 | } |
---|
1444 | |
---|
1445 | |
---|
1446 | // ############################################################ |
---|
1447 | // ##### Console Commands ##### |
---|
1448 | // ########## ########## |
---|
1449 | // ############################################################ |
---|
1450 | |
---|
1451 | /** |
---|
1452 | @brief |
---|
1453 | Starts joy stick calibration. |
---|
1454 | */ |
---|
1455 | void InputManager::calibrate() |
---|
1456 | { |
---|
1457 | COUT(0) << "Move all joy stick axes fully in all directions." << std::endl |
---|
1458 | << "When done, put the axex in the middle position and press enter." << std::endl; |
---|
1459 | |
---|
1460 | getInstance()._startCalibration(); |
---|
1461 | } |
---|
1462 | |
---|
1463 | /** |
---|
1464 | @brief |
---|
1465 | Reloads the input system |
---|
1466 | */ |
---|
1467 | void InputManager::reload(bool joyStickSupport) |
---|
1468 | { |
---|
1469 | getInstance().reloadInputSystem(joyStickSupport); |
---|
1470 | } |
---|
1471 | } |
---|