[1637] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Reto Grieder |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[3274] | 29 | #include "InputState.h" |
---|
| 30 | #include "core/Functor.h" |
---|
[1637] | 31 | |
---|
| 32 | namespace orxonox |
---|
| 33 | { |
---|
[3327] | 34 | //! Sets priority of it's a high priority and resizes the handler list |
---|
| 35 | InputState::InputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) |
---|
| 36 | : name_(name) |
---|
| 37 | , bAlwaysGetsInput_(bAlwaysGetsInput) |
---|
| 38 | , bTransparent_(bTransparent) |
---|
[5695] | 39 | , bExclusiveMouse_(true) |
---|
[3274] | 40 | , bExpired_(true) |
---|
| 41 | , handlers_(2) |
---|
[1637] | 42 | , joyStickHandlerAll_(0) |
---|
[3274] | 43 | , enterFunctor_(0) |
---|
| 44 | , leaveFunctor_(0) |
---|
[1637] | 45 | { |
---|
[3327] | 46 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
---|
| 47 | priority_ = priority; |
---|
| 48 | else |
---|
| 49 | priority_ = 0; |
---|
| 50 | |
---|
| 51 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + this->getJoyStickList().size(), NULL); |
---|
[1637] | 52 | } |
---|
| 53 | |
---|
[3274] | 54 | bool InputState::isInputDeviceEnabled(unsigned int device) |
---|
[1637] | 55 | { |
---|
[3274] | 56 | if (device < handlers_.size()) |
---|
| 57 | return handlers_[device] != NULL; |
---|
| 58 | else |
---|
| 59 | return false; |
---|
| 60 | } |
---|
[1637] | 61 | |
---|
[3327] | 62 | //! Called by JoyStickQuantityListener upon joy stick adding/removal |
---|
| 63 | void InputState::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
---|
[3274] | 64 | { |
---|
| 65 | unsigned int oldSize = handlers_.size(); |
---|
[3327] | 66 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + joyStickList.size(), NULL); |
---|
[3274] | 67 | |
---|
| 68 | for (unsigned int i = oldSize; i < handlers_.size(); ++i) |
---|
| 69 | handlers_[i] = joyStickHandlerAll_; |
---|
| 70 | |
---|
| 71 | bExpired_ = true; |
---|
[1637] | 72 | } |
---|
| 73 | |
---|
[3274] | 74 | bool InputState::setJoyStickHandler(InputHandler* handler, unsigned int joyStick) |
---|
[1637] | 75 | { |
---|
[3274] | 76 | unsigned device = joyStick + firstJoyStickIndex_s; |
---|
| 77 | if (joyStick >= handlers_.size() - device) |
---|
[1637] | 78 | return false; |
---|
| 79 | |
---|
[3274] | 80 | handlers_[device] = handler; |
---|
| 81 | bExpired_ = true; |
---|
[1637] | 82 | return true; |
---|
| 83 | } |
---|
| 84 | |
---|
[3327] | 85 | void InputState::setJoyStickHandler(InputHandler* handler) |
---|
[1637] | 86 | { |
---|
| 87 | joyStickHandlerAll_ = handler; |
---|
[3274] | 88 | for (unsigned int i = firstJoyStickIndex_s; i < handlers_.size(); ++i) |
---|
| 89 | handlers_[i] = handler; |
---|
| 90 | bExpired_ = true; |
---|
[1637] | 91 | } |
---|
| 92 | |
---|
[3327] | 93 | void InputState::setHandler(InputHandler* handler) |
---|
[1637] | 94 | { |
---|
[3274] | 95 | setKeyHandler(handler); |
---|
| 96 | setMouseHandler(handler); |
---|
[3327] | 97 | setJoyStickHandler(handler); |
---|
[1637] | 98 | } |
---|
| 99 | |
---|
[3274] | 100 | void InputState::entered() |
---|
[1637] | 101 | { |
---|
[3274] | 102 | if (enterFunctor_) |
---|
| 103 | (*enterFunctor_)(); |
---|
| 104 | |
---|
[1637] | 105 | } |
---|
[3196] | 106 | |
---|
[3274] | 107 | void InputState::left() |
---|
[3196] | 108 | { |
---|
[3274] | 109 | if (leaveFunctor_) |
---|
| 110 | (*leaveFunctor_)(); |
---|
[3196] | 111 | } |
---|
[1637] | 112 | } |
---|