1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "InputState.h" |
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30 | #include "core/Functor.h" |
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31 | |
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32 | namespace orxonox |
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33 | { |
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34 | //! Sets priority of it's a high priority and resizes the handler list |
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35 | InputState::InputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) |
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36 | : name_(name) |
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37 | , bAlwaysGetsInput_(bAlwaysGetsInput) |
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38 | , bTransparent_(bTransparent) |
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39 | , bExpired_(true) |
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40 | , handlers_(2) |
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41 | , joyStickHandlerAll_(0) |
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42 | , enterFunctor_(0) |
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43 | , leaveFunctor_(0) |
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44 | { |
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45 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
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46 | priority_ = priority; |
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47 | else |
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48 | priority_ = 0; |
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49 | |
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50 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + this->getJoyStickList().size(), NULL); |
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51 | } |
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52 | |
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53 | bool InputState::isInputDeviceEnabled(unsigned int device) |
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54 | { |
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55 | if (device < handlers_.size()) |
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56 | return handlers_[device] != NULL; |
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57 | else |
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58 | return false; |
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59 | } |
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60 | |
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61 | //! Called by JoyStickQuantityListener upon joy stick adding/removal |
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62 | void InputState::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
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63 | { |
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64 | unsigned int oldSize = handlers_.size(); |
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65 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + joyStickList.size(), NULL); |
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66 | |
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67 | for (unsigned int i = oldSize; i < handlers_.size(); ++i) |
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68 | handlers_[i] = joyStickHandlerAll_; |
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69 | |
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70 | bExpired_ = true; |
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71 | } |
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72 | |
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73 | bool InputState::setJoyStickHandler(InputHandler* handler, unsigned int joyStick) |
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74 | { |
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75 | unsigned device = joyStick + firstJoyStickIndex_s; |
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76 | if (joyStick >= handlers_.size() - device) |
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77 | return false; |
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78 | |
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79 | handlers_[device] = handler; |
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80 | bExpired_ = true; |
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81 | return true; |
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82 | } |
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83 | |
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84 | void InputState::setJoyStickHandler(InputHandler* handler) |
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85 | { |
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86 | joyStickHandlerAll_ = handler; |
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87 | for (unsigned int i = firstJoyStickIndex_s; i < handlers_.size(); ++i) |
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88 | handlers_[i] = handler; |
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89 | bExpired_ = true; |
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90 | } |
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91 | |
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92 | void InputState::setHandler(InputHandler* handler) |
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93 | { |
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94 | setKeyHandler(handler); |
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95 | setMouseHandler(handler); |
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96 | setJoyStickHandler(handler); |
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97 | } |
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98 | |
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99 | void InputState::entered() |
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100 | { |
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101 | if (enterFunctor_) |
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102 | (*enterFunctor_)(); |
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103 | |
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104 | } |
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105 | |
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106 | void InputState::left() |
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107 | { |
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108 | if (leaveFunctor_) |
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109 | (*leaveFunctor_)(); |
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110 | } |
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111 | } |
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