[1637] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Implementation of the SimpleInputState class. |
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| 33 | */ |
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| 34 | |
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| 35 | #include "SimpleInputState.h" |
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| 36 | |
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| 37 | #include <assert.h> |
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[1755] | 38 | #include "util/Debug.h" |
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[1637] | 39 | #include "core/Executor.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | using namespace InputDevice; |
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| 44 | |
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| 45 | SimpleInputState::SimpleInputState() |
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| 46 | : keyHandler_(0) |
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| 47 | , mouseHandler_(0) |
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| 48 | , joyStickHandlerAll_(0) |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | void SimpleInputState::numberOfJoySticksChanged(unsigned int n) |
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| 53 | { |
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| 54 | unsigned int oldSize = joyStickHandler_.size(); |
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| 55 | joyStickHandler_.resize(n); |
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| 56 | |
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[1659] | 57 | if (n > oldSize) |
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[1637] | 58 | { |
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| 59 | // we have to add the handler in joyStickHandlerAll_ to the joyStickHandler_[>n] |
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| 60 | for (unsigned int i = oldSize; i < n; ++i) |
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| 61 | { |
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| 62 | joyStickHandler_[i] = joyStickHandlerAll_; |
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| 63 | } |
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| 64 | } |
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| 65 | update(); |
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| 66 | } |
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| 67 | |
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| 68 | void SimpleInputState::keyPressed(const KeyEvent& evt) |
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| 69 | { |
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| 70 | if (keyHandler_) |
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| 71 | keyHandler_->keyPressed(evt); |
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| 72 | } |
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| 73 | |
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| 74 | void SimpleInputState::keyReleased(const KeyEvent& evt) |
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| 75 | { |
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| 76 | if (keyHandler_) |
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| 77 | keyHandler_->keyReleased(evt); |
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| 78 | } |
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| 79 | |
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| 80 | void SimpleInputState::keyHeld(const KeyEvent& evt) |
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| 81 | { |
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| 82 | if (keyHandler_) |
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| 83 | keyHandler_->keyHeld(evt); |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | void SimpleInputState::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) |
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| 88 | { |
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| 89 | if (mouseHandler_) |
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| 90 | mouseHandler_->mouseMoved(abs, rel, clippingSize); |
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| 91 | } |
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| 92 | |
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| 93 | void SimpleInputState::mouseScrolled(int abs, int rel) |
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| 94 | { |
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| 95 | if (mouseHandler_) |
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| 96 | mouseHandler_->mouseScrolled(abs, rel); |
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| 97 | } |
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| 98 | |
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| 99 | void SimpleInputState::mouseButtonPressed(MouseButton::Enum id) |
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| 100 | { |
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| 101 | if (mouseHandler_) |
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| 102 | mouseHandler_->mouseButtonPressed(id); |
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| 103 | } |
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| 104 | |
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| 105 | void SimpleInputState::mouseButtonReleased(MouseButton::Enum id) |
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| 106 | { |
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| 107 | if (mouseHandler_) |
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| 108 | mouseHandler_->mouseButtonReleased(id); |
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| 109 | } |
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| 110 | |
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| 111 | void SimpleInputState::mouseButtonHeld(MouseButton::Enum id) |
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| 112 | { |
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| 113 | if (mouseHandler_) |
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| 114 | mouseHandler_->mouseButtonHeld(id); |
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| 115 | } |
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| 116 | |
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| 117 | |
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| 118 | void SimpleInputState::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) |
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| 119 | { |
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| 120 | assert(joyStickID < joyStickHandler_.size()); |
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| 121 | if (joyStickHandler_[joyStickID]) |
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| 122 | joyStickHandler_[joyStickID]->joyStickAxisMoved(joyStickID, axis, value); |
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| 123 | } |
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| 124 | |
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[1641] | 125 | void SimpleInputState::joyStickButtonPressed(unsigned int joyStickID, JoyStickButton::Enum id) |
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[1637] | 126 | { |
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| 127 | assert(joyStickID < joyStickHandler_.size()); |
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| 128 | if (joyStickHandler_[joyStickID]) |
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[1641] | 129 | joyStickHandler_[joyStickID]->joyStickButtonPressed(joyStickID, id); |
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[1637] | 130 | } |
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| 131 | |
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[1641] | 132 | void SimpleInputState::joyStickButtonReleased(unsigned int joyStickID, JoyStickButton::Enum id) |
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[1637] | 133 | { |
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| 134 | assert(joyStickID < joyStickHandler_.size()); |
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| 135 | if (joyStickHandler_[joyStickID]) |
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[1641] | 136 | joyStickHandler_[joyStickID]->joyStickButtonReleased(joyStickID, id); |
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[1637] | 137 | } |
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| 138 | |
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[1641] | 139 | void SimpleInputState::joyStickButtonHeld(unsigned int joyStickID, JoyStickButton::Enum id) |
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[1637] | 140 | { |
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| 141 | assert(joyStickID < joyStickHandler_.size()); |
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| 142 | if (joyStickHandler_[joyStickID]) |
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[1641] | 143 | joyStickHandler_[joyStickID]->joyStickButtonHeld(joyStickID, id); |
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[1637] | 144 | } |
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| 145 | |
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| 146 | /** |
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| 147 | @brief |
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| 148 | Adds a joy stick handler. |
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| 149 | @param handler |
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| 150 | Pointer to the handler object. |
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| 151 | @param joyStickID |
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| 152 | ID of the joy stick |
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| 153 | @return |
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| 154 | True if added, false otherwise. |
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| 155 | */ |
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| 156 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler, unsigned int joyStickID) |
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| 157 | { |
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| 158 | if (joyStickID >= joyStickHandler_.size()) |
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| 159 | return false; |
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| 160 | |
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| 161 | joyStickHandler_[joyStickID] = handler; |
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| 162 | update(); |
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| 163 | return true; |
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| 164 | } |
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| 165 | |
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| 166 | /** |
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| 167 | @brief |
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| 168 | Adds a joy stick handler. |
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| 169 | @param handler |
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| 170 | Pointer to the handler object. |
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| 171 | @return |
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| 172 | True if added, false if handler already existed. |
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| 173 | */ |
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| 174 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler) |
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| 175 | { |
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| 176 | if (handler == joyStickHandlerAll_) |
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| 177 | return false; |
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| 178 | |
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| 179 | joyStickHandlerAll_ = handler; |
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| 180 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); ++iJoyStick) |
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| 181 | setJoyStickHandler(handler, iJoyStick); |
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| 182 | update(); |
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| 183 | return true; |
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| 184 | } |
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| 185 | |
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| 186 | void SimpleInputState::removeAndDestroyAllHandlers() |
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| 187 | { |
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| 188 | for (std::vector<InputTickable*>::iterator it = allHandlers_.begin(); |
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| 189 | it != allHandlers_.end(); ++it) |
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| 190 | delete *it; |
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| 191 | |
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| 192 | allHandlers_.clear(); |
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| 193 | keyHandler_ = 0; |
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| 194 | mouseHandler_ = 0; |
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| 195 | joyStickHandlerAll_ = 0; |
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| 196 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); ++iJoyStick) |
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| 197 | joyStickHandler_[iJoyStick] = 0; |
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| 198 | |
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| 199 | update(); |
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| 200 | } |
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| 201 | |
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| 202 | /** |
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| 203 | @brief |
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| 204 | Adds a handler of any kind. dynamic_cast determines to which list it is added. |
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| 205 | @param handler |
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| 206 | Pointer to the handler object. |
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| 207 | @return |
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| 208 | True if added, false if handler already existed. |
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| 209 | */ |
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| 210 | bool SimpleInputState::setHandler(InputTickable* handler) |
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| 211 | { |
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| 212 | setKeyHandler(dynamic_cast<KeyHandler*>(handler)); |
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| 213 | setMouseHandler(dynamic_cast<MouseHandler*>(handler)); |
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| 214 | return setJoyStickHandler(dynamic_cast<JoyStickHandler*>(handler)); |
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| 215 | } |
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| 216 | |
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| 217 | void SimpleInputState::tickInput(float dt) |
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| 218 | { |
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| 219 | for (unsigned int i = 0; i < allHandlers_.size(); ++i) |
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| 220 | { |
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| 221 | allHandlers_[i]->tickInput(dt); |
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| 222 | } |
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| 223 | } |
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| 224 | |
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| 225 | void SimpleInputState::tickInput(float dt, unsigned int device) |
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| 226 | { |
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| 227 | switch (device) |
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| 228 | { |
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| 229 | case Keyboard: |
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| 230 | if (keyHandler_) |
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| 231 | keyHandler_->tickKey(dt); |
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| 232 | break; |
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| 233 | |
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| 234 | case Mouse: |
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| 235 | if (mouseHandler_) |
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| 236 | mouseHandler_->tickMouse(dt); |
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| 237 | break; |
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| 238 | |
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| 239 | default: // joy sticks |
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| 240 | if (joyStickHandler_[device - 2]) |
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| 241 | joyStickHandler_[device - 2]->tickJoyStick(dt, device - 2); |
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| 242 | break; |
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| 243 | } |
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| 244 | } |
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| 245 | |
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| 246 | void SimpleInputState::update() |
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| 247 | { |
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| 248 | // we can use a set to have a list of unique pointers (an object can implement all 3 handlers) |
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| 249 | std::set<InputTickable*> tempSet; |
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| 250 | if (keyHandler_) |
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| 251 | tempSet.insert(keyHandler_); |
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| 252 | if (mouseHandler_) |
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| 253 | tempSet.insert(mouseHandler_); |
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| 254 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); iJoyStick++) |
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| 255 | if (joyStickHandler_[iJoyStick]) |
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| 256 | tempSet.insert(joyStickHandler_[iJoyStick]); |
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| 257 | |
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| 258 | // copy the content of the map back to the actual vector |
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| 259 | allHandlers_.clear(); |
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| 260 | for (std::set<InputTickable*>::const_iterator itHandler = tempSet.begin(); |
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| 261 | itHandler != tempSet.end(); itHandler++) |
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| 262 | allHandlers_.push_back(*itHandler); |
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| 263 | |
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| 264 | // update the deviceEnabled options |
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| 265 | setInputDeviceEnabled(Keyboard, (keyHandler_ != 0)); |
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| 266 | setInputDeviceEnabled(Mouse, (mouseHandler_ != 0)); |
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| 267 | for (unsigned int i = 0; i < joyStickHandler_.size(); ++i) |
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| 268 | setInputDeviceEnabled(2 + i, (joyStickHandler_[i] != 0)); |
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| 269 | } |
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| 270 | } |
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