[1637] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Implementation of the SimpleInputState class. |
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| 33 | */ |
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| 34 | |
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| 35 | #include "SimpleInputState.h" |
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[3196] | 36 | #include "core/Executor.h" |
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[1637] | 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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| 40 | SimpleInputState::SimpleInputState() |
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| 41 | : keyHandler_(0) |
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| 42 | , mouseHandler_(0) |
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| 43 | , joyStickHandlerAll_(0) |
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| 44 | { |
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| 45 | } |
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| 46 | |
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| 47 | void SimpleInputState::numberOfJoySticksChanged(unsigned int n) |
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| 48 | { |
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| 49 | unsigned int oldSize = joyStickHandler_.size(); |
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| 50 | joyStickHandler_.resize(n); |
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| 51 | |
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[1659] | 52 | if (n > oldSize) |
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[1637] | 53 | { |
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| 54 | // we have to add the handler in joyStickHandlerAll_ to the joyStickHandler_[>n] |
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| 55 | for (unsigned int i = oldSize; i < n; ++i) |
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| 56 | { |
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| 57 | joyStickHandler_[i] = joyStickHandlerAll_; |
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| 58 | } |
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| 59 | } |
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| 60 | update(); |
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| 61 | } |
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| 62 | |
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| 63 | void SimpleInputState::keyPressed(const KeyEvent& evt) |
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| 64 | { |
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| 65 | if (keyHandler_) |
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| 66 | keyHandler_->keyPressed(evt); |
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| 67 | } |
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| 68 | |
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| 69 | /** |
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| 70 | @brief |
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| 71 | Adds a joy stick handler. |
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| 72 | @param handler |
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| 73 | Pointer to the handler object. |
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| 74 | @param joyStickID |
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| 75 | ID of the joy stick |
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| 76 | @return |
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| 77 | True if added, false otherwise. |
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| 78 | */ |
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| 79 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler, unsigned int joyStickID) |
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| 80 | { |
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| 81 | if (joyStickID >= joyStickHandler_.size()) |
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| 82 | return false; |
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| 83 | |
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| 84 | joyStickHandler_[joyStickID] = handler; |
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| 85 | update(); |
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| 86 | return true; |
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| 87 | } |
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| 88 | |
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| 89 | /** |
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| 90 | @brief |
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| 91 | Adds a joy stick handler. |
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| 92 | @param handler |
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| 93 | Pointer to the handler object. |
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| 94 | @return |
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| 95 | True if added, false if handler already existed. |
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| 96 | */ |
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| 97 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler) |
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| 98 | { |
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| 99 | if (handler == joyStickHandlerAll_) |
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| 100 | return false; |
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| 101 | |
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| 102 | joyStickHandlerAll_ = handler; |
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| 103 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); ++iJoyStick) |
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| 104 | setJoyStickHandler(handler, iJoyStick); |
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| 105 | update(); |
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| 106 | return true; |
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| 107 | } |
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| 108 | |
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| 109 | /** |
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| 110 | @brief |
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| 111 | Adds a handler of any kind. dynamic_cast determines to which list it is added. |
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| 112 | @param handler |
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| 113 | Pointer to the handler object. |
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| 114 | @return |
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| 115 | True if added, false if handler already existed. |
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| 116 | */ |
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[1878] | 117 | bool SimpleInputState::setHandler(InputHandler* handler) |
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[1637] | 118 | { |
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| 119 | setKeyHandler(dynamic_cast<KeyHandler*>(handler)); |
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| 120 | setMouseHandler(dynamic_cast<MouseHandler*>(handler)); |
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| 121 | return setJoyStickHandler(dynamic_cast<JoyStickHandler*>(handler)); |
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| 122 | } |
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| 123 | |
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| 124 | void SimpleInputState::update() |
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| 125 | { |
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| 126 | // we can use a set to have a list of unique pointers (an object can implement all 3 handlers) |
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[1878] | 127 | std::set<InputHandler*> tempSet; |
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[1637] | 128 | if (keyHandler_) |
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| 129 | tempSet.insert(keyHandler_); |
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| 130 | if (mouseHandler_) |
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| 131 | tempSet.insert(mouseHandler_); |
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| 132 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); iJoyStick++) |
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| 133 | if (joyStickHandler_[iJoyStick]) |
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| 134 | tempSet.insert(joyStickHandler_[iJoyStick]); |
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| 135 | |
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| 136 | // copy the content of the map back to the actual vector |
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| 137 | allHandlers_.clear(); |
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[1878] | 138 | for (std::set<InputHandler*>::const_iterator itHandler = tempSet.begin(); |
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[1637] | 139 | itHandler != tempSet.end(); itHandler++) |
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| 140 | allHandlers_.push_back(*itHandler); |
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| 141 | |
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| 142 | // update the deviceEnabled options |
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[1887] | 143 | setInputDeviceEnabled(InputDevice::Keyboard, (keyHandler_ != 0)); |
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| 144 | setInputDeviceEnabled(InputDevice::Mouse, (mouseHandler_ != 0)); |
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[1637] | 145 | for (unsigned int i = 0; i < joyStickHandler_.size(); ++i) |
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| 146 | setInputDeviceEnabled(2 + i, (joyStickHandler_[i] != 0)); |
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[1878] | 147 | |
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| 148 | // inform InputManager that there might be changes in EMPTY_HANDLER situation |
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| 149 | bHandlersChanged_ = true; |
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[1637] | 150 | } |
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[3196] | 151 | |
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| 152 | void SimpleInputState::onEnter() |
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| 153 | { |
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| 154 | if (executorOnEnter_) |
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| 155 | (*executorOnEnter_)(); |
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| 156 | } |
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| 157 | |
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| 158 | void SimpleInputState::onLeave() |
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| 159 | { |
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| 160 | if (executorOnLeave_) |
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| 161 | (*executorOnLeave_)(); |
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| 162 | } |
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[1637] | 163 | } |
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