1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Implementation of the SimpleInputState class. |
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33 | */ |
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34 | |
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35 | #include "SimpleInputState.h" |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | SimpleInputState::SimpleInputState() |
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40 | : keyHandler_(0) |
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41 | , mouseHandler_(0) |
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42 | , joyStickHandlerAll_(0) |
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43 | { |
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44 | } |
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45 | |
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46 | void SimpleInputState::numberOfJoySticksChanged(unsigned int n) |
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47 | { |
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48 | unsigned int oldSize = joyStickHandler_.size(); |
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49 | joyStickHandler_.resize(n); |
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50 | |
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51 | if (n > oldSize) |
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52 | { |
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53 | // we have to add the handler in joyStickHandlerAll_ to the joyStickHandler_[>n] |
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54 | for (unsigned int i = oldSize; i < n; ++i) |
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55 | { |
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56 | joyStickHandler_[i] = joyStickHandlerAll_; |
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57 | } |
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58 | } |
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59 | update(); |
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60 | } |
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61 | |
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62 | void SimpleInputState::keyPressed(const KeyEvent& evt) |
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63 | { |
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64 | if (keyHandler_) |
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65 | keyHandler_->keyPressed(evt); |
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66 | } |
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67 | |
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68 | /** |
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69 | @brief |
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70 | Adds a joy stick handler. |
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71 | @param handler |
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72 | Pointer to the handler object. |
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73 | @param joyStickID |
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74 | ID of the joy stick |
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75 | @return |
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76 | True if added, false otherwise. |
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77 | */ |
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78 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler, unsigned int joyStickID) |
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79 | { |
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80 | if (joyStickID >= joyStickHandler_.size()) |
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81 | return false; |
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82 | |
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83 | joyStickHandler_[joyStickID] = handler; |
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84 | update(); |
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85 | return true; |
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86 | } |
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87 | |
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88 | /** |
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89 | @brief |
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90 | Adds a joy stick handler. |
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91 | @param handler |
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92 | Pointer to the handler object. |
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93 | @return |
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94 | True if added, false if handler already existed. |
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95 | */ |
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96 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler) |
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97 | { |
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98 | if (handler == joyStickHandlerAll_) |
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99 | return false; |
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100 | |
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101 | joyStickHandlerAll_ = handler; |
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102 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); ++iJoyStick) |
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103 | setJoyStickHandler(handler, iJoyStick); |
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104 | update(); |
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105 | return true; |
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106 | } |
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107 | |
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108 | /** |
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109 | @brief |
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110 | Adds a handler of any kind. dynamic_cast determines to which list it is added. |
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111 | @param handler |
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112 | Pointer to the handler object. |
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113 | @return |
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114 | True if added, false if handler already existed. |
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115 | */ |
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116 | bool SimpleInputState::setHandler(InputHandler* handler) |
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117 | { |
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118 | setKeyHandler(dynamic_cast<KeyHandler*>(handler)); |
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119 | setMouseHandler(dynamic_cast<MouseHandler*>(handler)); |
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120 | return setJoyStickHandler(dynamic_cast<JoyStickHandler*>(handler)); |
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121 | } |
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122 | |
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123 | void SimpleInputState::update() |
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124 | { |
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125 | // we can use a set to have a list of unique pointers (an object can implement all 3 handlers) |
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126 | std::set<InputHandler*> tempSet; |
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127 | if (keyHandler_) |
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128 | tempSet.insert(keyHandler_); |
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129 | if (mouseHandler_) |
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130 | tempSet.insert(mouseHandler_); |
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131 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); iJoyStick++) |
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132 | if (joyStickHandler_[iJoyStick]) |
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133 | tempSet.insert(joyStickHandler_[iJoyStick]); |
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134 | |
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135 | // copy the content of the map back to the actual vector |
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136 | allHandlers_.clear(); |
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137 | for (std::set<InputHandler*>::const_iterator itHandler = tempSet.begin(); |
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138 | itHandler != tempSet.end(); itHandler++) |
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139 | allHandlers_.push_back(*itHandler); |
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140 | |
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141 | // update the deviceEnabled options |
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142 | setInputDeviceEnabled(InputDevice::Keyboard, (keyHandler_ != 0)); |
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143 | setInputDeviceEnabled(InputDevice::Mouse, (mouseHandler_ != 0)); |
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144 | for (unsigned int i = 0; i < joyStickHandler_.size(); ++i) |
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145 | setInputDeviceEnabled(2 + i, (joyStickHandler_[i] != 0)); |
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146 | |
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147 | // inform InputManager that there might be changes in EMPTY_HANDLER situation |
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148 | bHandlersChanged_ = true; |
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149 | } |
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150 | } |
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