Last change
on this file was
5781,
checked in by rgrieder, 15 years ago
|
Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).
|
-
Property svn:eol-style set to
native
|
File size:
997 bytes
|
Rev | Line | |
---|
[1963] | 1 | |
---|
| 2 | Bullet Physics Library is an open source project with help from the community at the Physics Forum |
---|
| 3 | See the forum at http://bulletphysics.com |
---|
| 4 | |
---|
| 5 | The project was started by Erwin Coumans |
---|
| 6 | |
---|
| 7 | Following people contributed to Bullet |
---|
| 8 | (random order, please let us know on the forum if your name should be in this list) |
---|
| 9 | |
---|
| 10 | Gino van den Bergen: LinearMath classes |
---|
| 11 | Christer Ericson: parts of the voronoi simplex solver |
---|
| 12 | Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code |
---|
| 13 | Dirk Gregorius: generic D6 constraint |
---|
| 14 | Erin Catto: accumulated impulse in sequential impulse |
---|
| 15 | Nathanael Presson: EPA penetration depth calculation |
---|
| 16 | Francisco Leon: GIMPACT Concave Concave collision |
---|
| 17 | Joerg Henrichs: make buildsystem (work in progress) |
---|
| 18 | Eric Sunshine: jam + msvcgen buildsystem |
---|
| 19 | Steve Baker: GPU physics and general implementation improvements |
---|
| 20 | Jay Lee: Double precision support |
---|
| 21 | KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA |
---|
| 22 | Erwin Coumans: most other source code |
---|
Note: See
TracBrowser
for help on using the repository browser.