1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_COLLISION_ALGORITHM_H |
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17 | #define BT_COLLISION_ALGORITHM_H |
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18 | |
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19 | #include "LinearMath/btScalar.h" |
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20 | #include "LinearMath/btAlignedObjectArray.h" |
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21 | |
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22 | struct btBroadphaseProxy; |
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23 | class btDispatcher; |
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24 | class btManifoldResult; |
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25 | class btCollisionObject; |
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26 | struct btDispatcherInfo; |
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27 | class btPersistentManifold; |
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28 | |
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29 | typedef btAlignedObjectArray<btPersistentManifold*> btManifoldArray; |
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30 | |
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31 | struct btCollisionAlgorithmConstructionInfo |
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32 | { |
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33 | btCollisionAlgorithmConstructionInfo() |
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34 | :m_dispatcher1(0), |
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35 | m_manifold(0) |
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36 | { |
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37 | } |
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38 | btCollisionAlgorithmConstructionInfo(btDispatcher* dispatcher,int temp) |
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39 | :m_dispatcher1(dispatcher) |
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40 | { |
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41 | (void)temp; |
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42 | } |
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43 | |
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44 | btDispatcher* m_dispatcher1; |
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45 | btPersistentManifold* m_manifold; |
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46 | |
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47 | // int getDispatcherId(); |
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48 | |
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49 | }; |
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50 | |
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51 | |
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52 | ///btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher. |
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53 | ///It is persistent over frames |
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54 | class btCollisionAlgorithm |
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55 | { |
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56 | |
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57 | protected: |
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58 | |
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59 | btDispatcher* m_dispatcher; |
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60 | |
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61 | protected: |
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62 | // int getDispatcherId(); |
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63 | |
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64 | public: |
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65 | |
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66 | btCollisionAlgorithm() {}; |
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67 | |
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68 | btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci); |
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69 | |
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70 | virtual ~btCollisionAlgorithm() {}; |
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71 | |
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72 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0; |
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73 | |
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74 | virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0; |
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75 | |
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76 | virtual void getAllContactManifolds(btManifoldArray& manifoldArray) = 0; |
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77 | }; |
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78 | |
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79 | |
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80 | #endif //BT_COLLISION_ALGORITHM_H |
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