1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_DISPATCHER_H |
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17 | #define BT_DISPATCHER_H |
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18 | #include "LinearMath/btScalar.h" |
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19 | |
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20 | class btCollisionAlgorithm; |
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21 | struct btBroadphaseProxy; |
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22 | class btRigidBody; |
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23 | class btCollisionObject; |
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24 | class btOverlappingPairCache; |
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25 | |
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26 | |
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27 | class btPersistentManifold; |
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28 | class btStackAlloc; |
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29 | class btPoolAllocator; |
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30 | |
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31 | struct btDispatcherInfo |
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32 | { |
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33 | enum DispatchFunc |
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34 | { |
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35 | DISPATCH_DISCRETE = 1, |
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36 | DISPATCH_CONTINUOUS |
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37 | }; |
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38 | btDispatcherInfo() |
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39 | :m_timeStep(btScalar(0.)), |
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40 | m_stepCount(0), |
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41 | m_dispatchFunc(DISPATCH_DISCRETE), |
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42 | m_timeOfImpact(btScalar(1.)), |
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43 | m_useContinuous(true), |
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44 | m_debugDraw(0), |
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45 | m_enableSatConvex(false), |
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46 | m_enableSPU(true), |
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47 | m_useEpa(true), |
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48 | m_allowedCcdPenetration(btScalar(0.04)), |
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49 | m_useConvexConservativeDistanceUtil(false), |
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50 | m_convexConservativeDistanceThreshold(0.0f), |
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51 | m_stackAllocator(0) |
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52 | { |
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53 | |
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54 | } |
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55 | btScalar m_timeStep; |
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56 | int m_stepCount; |
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57 | int m_dispatchFunc; |
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58 | mutable btScalar m_timeOfImpact; |
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59 | bool m_useContinuous; |
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60 | class btIDebugDraw* m_debugDraw; |
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61 | bool m_enableSatConvex; |
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62 | bool m_enableSPU; |
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63 | bool m_useEpa; |
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64 | btScalar m_allowedCcdPenetration; |
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65 | bool m_useConvexConservativeDistanceUtil; |
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66 | btScalar m_convexConservativeDistanceThreshold; |
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67 | btStackAlloc* m_stackAllocator; |
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68 | }; |
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69 | |
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70 | ///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs. |
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71 | ///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic). |
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72 | class btDispatcher |
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73 | { |
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74 | |
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75 | |
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76 | public: |
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77 | virtual ~btDispatcher() ; |
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78 | |
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79 | virtual btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold=0) = 0; |
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80 | |
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81 | virtual btPersistentManifold* getNewManifold(void* body0,void* body1)=0; |
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82 | |
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83 | virtual void releaseManifold(btPersistentManifold* manifold)=0; |
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84 | |
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85 | virtual void clearManifold(btPersistentManifold* manifold)=0; |
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86 | |
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87 | virtual bool needsCollision(btCollisionObject* body0,btCollisionObject* body1) = 0; |
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88 | |
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89 | virtual bool needsResponse(btCollisionObject* body0,btCollisionObject* body1)=0; |
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90 | |
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91 | virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher) =0; |
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92 | |
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93 | virtual int getNumManifolds() const = 0; |
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94 | |
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95 | virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0; |
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96 | |
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97 | virtual btPersistentManifold** getInternalManifoldPointer() = 0; |
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98 | |
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99 | virtual btPoolAllocator* getInternalManifoldPool() = 0; |
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100 | |
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101 | virtual const btPoolAllocator* getInternalManifoldPool() const = 0; |
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102 | |
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103 | virtual void* allocateCollisionAlgorithm(int size) = 0; |
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104 | |
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105 | virtual void freeCollisionAlgorithm(void* ptr) = 0; |
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106 | |
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107 | }; |
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108 | |
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109 | |
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110 | #endif //BT_DISPATCHER_H |
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