[7983] | 1 | /* |
---|
| 2 | Bullet Continuous Collision Detection and Physics Library |
---|
| 3 | * The b2CollidePolygons routines are Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com |
---|
| 4 | |
---|
| 5 | This software is provided 'as-is', without any express or implied warranty. |
---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
---|
| 7 | Permission is granted to anyone to use this software for any purpose, |
---|
| 8 | including commercial applications, and to alter it and redistribute it freely, |
---|
| 9 | subject to the following restrictions: |
---|
| 10 | |
---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
---|
| 13 | 3. This notice may not be removed or altered from any source distribution. |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | ///btBox2dBox2dCollisionAlgorithm, with modified b2CollidePolygons routines from the Box2D library. |
---|
| 17 | ///The modifications include: switching from b2Vec to btVector3, redefinition of b2Dot, b2Cross |
---|
| 18 | |
---|
| 19 | #include "btBox2dBox2dCollisionAlgorithm.h" |
---|
| 20 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" |
---|
| 21 | #include "BulletCollision/CollisionShapes/btBoxShape.h" |
---|
| 22 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
---|
| 23 | #include "BulletCollision/CollisionDispatch/btBoxBoxDetector.h" |
---|
| 24 | #include "BulletCollision/CollisionShapes/btBox2dShape.h" |
---|
| 25 | |
---|
| 26 | #define USE_PERSISTENT_CONTACTS 1 |
---|
| 27 | |
---|
| 28 | btBox2dBox2dCollisionAlgorithm::btBox2dBox2dCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* obj0,btCollisionObject* obj1) |
---|
| 29 | : btActivatingCollisionAlgorithm(ci,obj0,obj1), |
---|
| 30 | m_ownManifold(false), |
---|
| 31 | m_manifoldPtr(mf) |
---|
| 32 | { |
---|
| 33 | if (!m_manifoldPtr && m_dispatcher->needsCollision(obj0,obj1)) |
---|
| 34 | { |
---|
| 35 | m_manifoldPtr = m_dispatcher->getNewManifold(obj0,obj1); |
---|
| 36 | m_ownManifold = true; |
---|
| 37 | } |
---|
| 38 | } |
---|
| 39 | |
---|
| 40 | btBox2dBox2dCollisionAlgorithm::~btBox2dBox2dCollisionAlgorithm() |
---|
| 41 | { |
---|
| 42 | |
---|
| 43 | if (m_ownManifold) |
---|
| 44 | { |
---|
| 45 | if (m_manifoldPtr) |
---|
| 46 | m_dispatcher->releaseManifold(m_manifoldPtr); |
---|
| 47 | } |
---|
| 48 | |
---|
| 49 | } |
---|
| 50 | |
---|
| 51 | |
---|
| 52 | void b2CollidePolygons(btManifoldResult* manifold, const btBox2dShape* polyA, const btTransform& xfA, const btBox2dShape* polyB, const btTransform& xfB); |
---|
| 53 | |
---|
| 54 | //#include <stdio.h> |
---|
| 55 | void btBox2dBox2dCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
---|
| 56 | { |
---|
| 57 | if (!m_manifoldPtr) |
---|
| 58 | return; |
---|
| 59 | |
---|
| 60 | btCollisionObject* col0 = body0; |
---|
| 61 | btCollisionObject* col1 = body1; |
---|
| 62 | btBox2dShape* box0 = (btBox2dShape*)col0->getCollisionShape(); |
---|
| 63 | btBox2dShape* box1 = (btBox2dShape*)col1->getCollisionShape(); |
---|
| 64 | |
---|
| 65 | resultOut->setPersistentManifold(m_manifoldPtr); |
---|
| 66 | |
---|
| 67 | b2CollidePolygons(resultOut,box0,col0->getWorldTransform(),box1,col1->getWorldTransform()); |
---|
| 68 | |
---|
| 69 | // refreshContactPoints is only necessary when using persistent contact points. otherwise all points are newly added |
---|
| 70 | if (m_ownManifold) |
---|
| 71 | { |
---|
| 72 | resultOut->refreshContactPoints(); |
---|
| 73 | } |
---|
| 74 | |
---|
| 75 | } |
---|
| 76 | |
---|
| 77 | btScalar btBox2dBox2dCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* /*body0*/,btCollisionObject* /*body1*/,const btDispatcherInfo& /*dispatchInfo*/,btManifoldResult* /*resultOut*/) |
---|
| 78 | { |
---|
| 79 | //not yet |
---|
| 80 | return 1.f; |
---|
| 81 | } |
---|
| 82 | |
---|
| 83 | |
---|
| 84 | struct ClipVertex |
---|
| 85 | { |
---|
| 86 | btVector3 v; |
---|
| 87 | int id; |
---|
| 88 | //b2ContactID id; |
---|
| 89 | //b2ContactID id; |
---|
| 90 | }; |
---|
| 91 | |
---|
| 92 | #define b2Dot(a,b) (a).dot(b) |
---|
| 93 | #define b2Mul(a,b) (a)*(b) |
---|
| 94 | #define b2MulT(a,b) (a).transpose()*(b) |
---|
| 95 | #define b2Cross(a,b) (a).cross(b) |
---|
| 96 | #define btCrossS(a,s) btVector3(s * a.getY(), -s * a.getX(),0.f) |
---|
| 97 | |
---|
| 98 | int b2_maxManifoldPoints =2; |
---|
| 99 | |
---|
| 100 | static int ClipSegmentToLine(ClipVertex vOut[2], ClipVertex vIn[2], |
---|
| 101 | const btVector3& normal, btScalar offset) |
---|
| 102 | { |
---|
| 103 | // Start with no output points |
---|
| 104 | int numOut = 0; |
---|
| 105 | |
---|
| 106 | // Calculate the distance of end points to the line |
---|
| 107 | btScalar distance0 = b2Dot(normal, vIn[0].v) - offset; |
---|
| 108 | btScalar distance1 = b2Dot(normal, vIn[1].v) - offset; |
---|
| 109 | |
---|
| 110 | // If the points are behind the plane |
---|
| 111 | if (distance0 <= 0.0f) vOut[numOut++] = vIn[0]; |
---|
| 112 | if (distance1 <= 0.0f) vOut[numOut++] = vIn[1]; |
---|
| 113 | |
---|
| 114 | // If the points are on different sides of the plane |
---|
| 115 | if (distance0 * distance1 < 0.0f) |
---|
| 116 | { |
---|
| 117 | // Find intersection point of edge and plane |
---|
| 118 | btScalar interp = distance0 / (distance0 - distance1); |
---|
| 119 | vOut[numOut].v = vIn[0].v + interp * (vIn[1].v - vIn[0].v); |
---|
| 120 | if (distance0 > 0.0f) |
---|
| 121 | { |
---|
| 122 | vOut[numOut].id = vIn[0].id; |
---|
| 123 | } |
---|
| 124 | else |
---|
| 125 | { |
---|
| 126 | vOut[numOut].id = vIn[1].id; |
---|
| 127 | } |
---|
| 128 | ++numOut; |
---|
| 129 | } |
---|
| 130 | |
---|
| 131 | return numOut; |
---|
| 132 | } |
---|
| 133 | |
---|
| 134 | // Find the separation between poly1 and poly2 for a give edge normal on poly1. |
---|
| 135 | static btScalar EdgeSeparation(const btBox2dShape* poly1, const btTransform& xf1, int edge1, |
---|
| 136 | const btBox2dShape* poly2, const btTransform& xf2) |
---|
| 137 | { |
---|
| 138 | const btVector3* vertices1 = poly1->getVertices(); |
---|
| 139 | const btVector3* normals1 = poly1->getNormals(); |
---|
| 140 | |
---|
| 141 | int count2 = poly2->getVertexCount(); |
---|
| 142 | const btVector3* vertices2 = poly2->getVertices(); |
---|
| 143 | |
---|
| 144 | btAssert(0 <= edge1 && edge1 < poly1->getVertexCount()); |
---|
| 145 | |
---|
| 146 | // Convert normal from poly1's frame into poly2's frame. |
---|
| 147 | btVector3 normal1World = b2Mul(xf1.getBasis(), normals1[edge1]); |
---|
| 148 | btVector3 normal1 = b2MulT(xf2.getBasis(), normal1World); |
---|
| 149 | |
---|
| 150 | // Find support vertex on poly2 for -normal. |
---|
| 151 | int index = 0; |
---|
| 152 | btScalar minDot = BT_LARGE_FLOAT; |
---|
| 153 | |
---|
| 154 | for (int i = 0; i < count2; ++i) |
---|
| 155 | { |
---|
| 156 | btScalar dot = b2Dot(vertices2[i], normal1); |
---|
| 157 | if (dot < minDot) |
---|
| 158 | { |
---|
| 159 | minDot = dot; |
---|
| 160 | index = i; |
---|
| 161 | } |
---|
| 162 | } |
---|
| 163 | |
---|
| 164 | btVector3 v1 = b2Mul(xf1, vertices1[edge1]); |
---|
| 165 | btVector3 v2 = b2Mul(xf2, vertices2[index]); |
---|
| 166 | btScalar separation = b2Dot(v2 - v1, normal1World); |
---|
| 167 | return separation; |
---|
| 168 | } |
---|
| 169 | |
---|
| 170 | // Find the max separation between poly1 and poly2 using edge normals from poly1. |
---|
| 171 | static btScalar FindMaxSeparation(int* edgeIndex, |
---|
| 172 | const btBox2dShape* poly1, const btTransform& xf1, |
---|
| 173 | const btBox2dShape* poly2, const btTransform& xf2) |
---|
| 174 | { |
---|
| 175 | int count1 = poly1->getVertexCount(); |
---|
| 176 | const btVector3* normals1 = poly1->getNormals(); |
---|
| 177 | |
---|
| 178 | // Vector pointing from the centroid of poly1 to the centroid of poly2. |
---|
| 179 | btVector3 d = b2Mul(xf2, poly2->getCentroid()) - b2Mul(xf1, poly1->getCentroid()); |
---|
| 180 | btVector3 dLocal1 = b2MulT(xf1.getBasis(), d); |
---|
| 181 | |
---|
| 182 | // Find edge normal on poly1 that has the largest projection onto d. |
---|
| 183 | int edge = 0; |
---|
| 184 | btScalar maxDot = -BT_LARGE_FLOAT; |
---|
| 185 | for (int i = 0; i < count1; ++i) |
---|
| 186 | { |
---|
| 187 | btScalar dot = b2Dot(normals1[i], dLocal1); |
---|
| 188 | if (dot > maxDot) |
---|
| 189 | { |
---|
| 190 | maxDot = dot; |
---|
| 191 | edge = i; |
---|
| 192 | } |
---|
| 193 | } |
---|
| 194 | |
---|
| 195 | // Get the separation for the edge normal. |
---|
| 196 | btScalar s = EdgeSeparation(poly1, xf1, edge, poly2, xf2); |
---|
| 197 | if (s > 0.0f) |
---|
| 198 | { |
---|
| 199 | return s; |
---|
| 200 | } |
---|
| 201 | |
---|
| 202 | // Check the separation for the previous edge normal. |
---|
| 203 | int prevEdge = edge - 1 >= 0 ? edge - 1 : count1 - 1; |
---|
| 204 | btScalar sPrev = EdgeSeparation(poly1, xf1, prevEdge, poly2, xf2); |
---|
| 205 | if (sPrev > 0.0f) |
---|
| 206 | { |
---|
| 207 | return sPrev; |
---|
| 208 | } |
---|
| 209 | |
---|
| 210 | // Check the separation for the next edge normal. |
---|
| 211 | int nextEdge = edge + 1 < count1 ? edge + 1 : 0; |
---|
| 212 | btScalar sNext = EdgeSeparation(poly1, xf1, nextEdge, poly2, xf2); |
---|
| 213 | if (sNext > 0.0f) |
---|
| 214 | { |
---|
| 215 | return sNext; |
---|
| 216 | } |
---|
| 217 | |
---|
| 218 | // Find the best edge and the search direction. |
---|
| 219 | int bestEdge; |
---|
| 220 | btScalar bestSeparation; |
---|
| 221 | int increment; |
---|
| 222 | if (sPrev > s && sPrev > sNext) |
---|
| 223 | { |
---|
| 224 | increment = -1; |
---|
| 225 | bestEdge = prevEdge; |
---|
| 226 | bestSeparation = sPrev; |
---|
| 227 | } |
---|
| 228 | else if (sNext > s) |
---|
| 229 | { |
---|
| 230 | increment = 1; |
---|
| 231 | bestEdge = nextEdge; |
---|
| 232 | bestSeparation = sNext; |
---|
| 233 | } |
---|
| 234 | else |
---|
| 235 | { |
---|
| 236 | *edgeIndex = edge; |
---|
| 237 | return s; |
---|
| 238 | } |
---|
| 239 | |
---|
| 240 | // Perform a local search for the best edge normal. |
---|
| 241 | for ( ; ; ) |
---|
| 242 | { |
---|
| 243 | if (increment == -1) |
---|
| 244 | edge = bestEdge - 1 >= 0 ? bestEdge - 1 : count1 - 1; |
---|
| 245 | else |
---|
| 246 | edge = bestEdge + 1 < count1 ? bestEdge + 1 : 0; |
---|
| 247 | |
---|
| 248 | s = EdgeSeparation(poly1, xf1, edge, poly2, xf2); |
---|
| 249 | if (s > 0.0f) |
---|
| 250 | { |
---|
| 251 | return s; |
---|
| 252 | } |
---|
| 253 | |
---|
| 254 | if (s > bestSeparation) |
---|
| 255 | { |
---|
| 256 | bestEdge = edge; |
---|
| 257 | bestSeparation = s; |
---|
| 258 | } |
---|
| 259 | else |
---|
| 260 | { |
---|
| 261 | break; |
---|
| 262 | } |
---|
| 263 | } |
---|
| 264 | |
---|
| 265 | *edgeIndex = bestEdge; |
---|
| 266 | return bestSeparation; |
---|
| 267 | } |
---|
| 268 | |
---|
| 269 | static void FindIncidentEdge(ClipVertex c[2], |
---|
| 270 | const btBox2dShape* poly1, const btTransform& xf1, int edge1, |
---|
| 271 | const btBox2dShape* poly2, const btTransform& xf2) |
---|
| 272 | { |
---|
| 273 | const btVector3* normals1 = poly1->getNormals(); |
---|
| 274 | |
---|
| 275 | int count2 = poly2->getVertexCount(); |
---|
| 276 | const btVector3* vertices2 = poly2->getVertices(); |
---|
| 277 | const btVector3* normals2 = poly2->getNormals(); |
---|
| 278 | |
---|
| 279 | btAssert(0 <= edge1 && edge1 < poly1->getVertexCount()); |
---|
| 280 | |
---|
| 281 | // Get the normal of the reference edge in poly2's frame. |
---|
| 282 | btVector3 normal1 = b2MulT(xf2.getBasis(), b2Mul(xf1.getBasis(), normals1[edge1])); |
---|
| 283 | |
---|
| 284 | // Find the incident edge on poly2. |
---|
| 285 | int index = 0; |
---|
| 286 | btScalar minDot = BT_LARGE_FLOAT; |
---|
| 287 | for (int i = 0; i < count2; ++i) |
---|
| 288 | { |
---|
| 289 | btScalar dot = b2Dot(normal1, normals2[i]); |
---|
| 290 | if (dot < minDot) |
---|
| 291 | { |
---|
| 292 | minDot = dot; |
---|
| 293 | index = i; |
---|
| 294 | } |
---|
| 295 | } |
---|
| 296 | |
---|
| 297 | // Build the clip vertices for the incident edge. |
---|
| 298 | int i1 = index; |
---|
| 299 | int i2 = i1 + 1 < count2 ? i1 + 1 : 0; |
---|
| 300 | |
---|
| 301 | c[0].v = b2Mul(xf2, vertices2[i1]); |
---|
| 302 | // c[0].id.features.referenceEdge = (unsigned char)edge1; |
---|
| 303 | // c[0].id.features.incidentEdge = (unsigned char)i1; |
---|
| 304 | // c[0].id.features.incidentVertex = 0; |
---|
| 305 | |
---|
| 306 | c[1].v = b2Mul(xf2, vertices2[i2]); |
---|
| 307 | // c[1].id.features.referenceEdge = (unsigned char)edge1; |
---|
| 308 | // c[1].id.features.incidentEdge = (unsigned char)i2; |
---|
| 309 | // c[1].id.features.incidentVertex = 1; |
---|
| 310 | } |
---|
| 311 | |
---|
| 312 | // Find edge normal of max separation on A - return if separating axis is found |
---|
| 313 | // Find edge normal of max separation on B - return if separation axis is found |
---|
| 314 | // Choose reference edge as min(minA, minB) |
---|
| 315 | // Find incident edge |
---|
| 316 | // Clip |
---|
| 317 | |
---|
| 318 | // The normal points from 1 to 2 |
---|
| 319 | void b2CollidePolygons(btManifoldResult* manifold, |
---|
| 320 | const btBox2dShape* polyA, const btTransform& xfA, |
---|
| 321 | const btBox2dShape* polyB, const btTransform& xfB) |
---|
| 322 | { |
---|
| 323 | |
---|
| 324 | int edgeA = 0; |
---|
| 325 | btScalar separationA = FindMaxSeparation(&edgeA, polyA, xfA, polyB, xfB); |
---|
| 326 | if (separationA > 0.0f) |
---|
| 327 | return; |
---|
| 328 | |
---|
| 329 | int edgeB = 0; |
---|
| 330 | btScalar separationB = FindMaxSeparation(&edgeB, polyB, xfB, polyA, xfA); |
---|
| 331 | if (separationB > 0.0f) |
---|
| 332 | return; |
---|
| 333 | |
---|
| 334 | const btBox2dShape* poly1; // reference poly |
---|
| 335 | const btBox2dShape* poly2; // incident poly |
---|
| 336 | btTransform xf1, xf2; |
---|
| 337 | int edge1; // reference edge |
---|
| 338 | unsigned char flip; |
---|
| 339 | const btScalar k_relativeTol = 0.98f; |
---|
| 340 | const btScalar k_absoluteTol = 0.001f; |
---|
| 341 | |
---|
| 342 | // TODO_ERIN use "radius" of poly for absolute tolerance. |
---|
| 343 | if (separationB > k_relativeTol * separationA + k_absoluteTol) |
---|
| 344 | { |
---|
| 345 | poly1 = polyB; |
---|
| 346 | poly2 = polyA; |
---|
| 347 | xf1 = xfB; |
---|
| 348 | xf2 = xfA; |
---|
| 349 | edge1 = edgeB; |
---|
| 350 | flip = 1; |
---|
| 351 | } |
---|
| 352 | else |
---|
| 353 | { |
---|
| 354 | poly1 = polyA; |
---|
| 355 | poly2 = polyB; |
---|
| 356 | xf1 = xfA; |
---|
| 357 | xf2 = xfB; |
---|
| 358 | edge1 = edgeA; |
---|
| 359 | flip = 0; |
---|
| 360 | } |
---|
| 361 | |
---|
| 362 | ClipVertex incidentEdge[2]; |
---|
| 363 | FindIncidentEdge(incidentEdge, poly1, xf1, edge1, poly2, xf2); |
---|
| 364 | |
---|
| 365 | int count1 = poly1->getVertexCount(); |
---|
| 366 | const btVector3* vertices1 = poly1->getVertices(); |
---|
| 367 | |
---|
| 368 | btVector3 v11 = vertices1[edge1]; |
---|
| 369 | btVector3 v12 = edge1 + 1 < count1 ? vertices1[edge1+1] : vertices1[0]; |
---|
| 370 | |
---|
| 371 | btVector3 dv = v12 - v11; |
---|
| 372 | btVector3 sideNormal = b2Mul(xf1.getBasis(), v12 - v11); |
---|
| 373 | sideNormal.normalize(); |
---|
| 374 | btVector3 frontNormal = btCrossS(sideNormal, 1.0f); |
---|
| 375 | |
---|
| 376 | |
---|
| 377 | v11 = b2Mul(xf1, v11); |
---|
| 378 | v12 = b2Mul(xf1, v12); |
---|
| 379 | |
---|
| 380 | btScalar frontOffset = b2Dot(frontNormal, v11); |
---|
| 381 | btScalar sideOffset1 = -b2Dot(sideNormal, v11); |
---|
| 382 | btScalar sideOffset2 = b2Dot(sideNormal, v12); |
---|
| 383 | |
---|
| 384 | // Clip incident edge against extruded edge1 side edges. |
---|
| 385 | ClipVertex clipPoints1[2]; |
---|
| 386 | clipPoints1[0].v.setValue(0,0,0); |
---|
| 387 | clipPoints1[1].v.setValue(0,0,0); |
---|
| 388 | |
---|
| 389 | ClipVertex clipPoints2[2]; |
---|
| 390 | clipPoints2[0].v.setValue(0,0,0); |
---|
| 391 | clipPoints2[1].v.setValue(0,0,0); |
---|
| 392 | |
---|
| 393 | |
---|
| 394 | int np; |
---|
| 395 | |
---|
| 396 | // Clip to box side 1 |
---|
| 397 | np = ClipSegmentToLine(clipPoints1, incidentEdge, -sideNormal, sideOffset1); |
---|
| 398 | |
---|
| 399 | if (np < 2) |
---|
| 400 | return; |
---|
| 401 | |
---|
| 402 | // Clip to negative box side 1 |
---|
| 403 | np = ClipSegmentToLine(clipPoints2, clipPoints1, sideNormal, sideOffset2); |
---|
| 404 | |
---|
| 405 | if (np < 2) |
---|
| 406 | { |
---|
| 407 | return; |
---|
| 408 | } |
---|
| 409 | |
---|
| 410 | // Now clipPoints2 contains the clipped points. |
---|
| 411 | btVector3 manifoldNormal = flip ? -frontNormal : frontNormal; |
---|
| 412 | |
---|
| 413 | int pointCount = 0; |
---|
| 414 | for (int i = 0; i < b2_maxManifoldPoints; ++i) |
---|
| 415 | { |
---|
| 416 | btScalar separation = b2Dot(frontNormal, clipPoints2[i].v) - frontOffset; |
---|
| 417 | |
---|
| 418 | if (separation <= 0.0f) |
---|
| 419 | { |
---|
| 420 | |
---|
| 421 | //b2ManifoldPoint* cp = manifold->points + pointCount; |
---|
| 422 | //btScalar separation = separation; |
---|
| 423 | //cp->localPoint1 = b2MulT(xfA, clipPoints2[i].v); |
---|
| 424 | //cp->localPoint2 = b2MulT(xfB, clipPoints2[i].v); |
---|
| 425 | |
---|
| 426 | manifold->addContactPoint(-manifoldNormal,clipPoints2[i].v,separation); |
---|
| 427 | |
---|
| 428 | // cp->id = clipPoints2[i].id; |
---|
| 429 | // cp->id.features.flip = flip; |
---|
| 430 | ++pointCount; |
---|
| 431 | } |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | // manifold->pointCount = pointCount;} |
---|
| 435 | } |
---|