[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btCollisionWorld.h" |
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| 17 | #include "btCollisionDispatcher.h" |
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| 18 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
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| 19 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" |
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| 20 | #include "BulletCollision/CollisionShapes/btConvexShape.h" |
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| 21 | #include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h" |
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| 22 | #include "BulletCollision/CollisionShapes/btSphereShape.h" //for raycasting |
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| 23 | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" //for raycasting |
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| 24 | #include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h" |
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| 25 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" |
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| 26 | #include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h" |
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| 27 | #include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h" |
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| 28 | #include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h" |
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[8351] | 29 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" |
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[1963] | 30 | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" |
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| 31 | #include "LinearMath/btAabbUtil2.h" |
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| 32 | #include "LinearMath/btQuickprof.h" |
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| 33 | #include "LinearMath/btStackAlloc.h" |
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[8351] | 34 | #include "LinearMath/btSerializer.h" |
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[1963] | 35 | |
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[2430] | 36 | //#define USE_BRUTEFORCE_RAYBROADPHASE 1 |
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| 37 | //RECALCULATE_AABB is slower, but benefit is that you don't need to call 'stepSimulation' or 'updateAabbs' before using a rayTest |
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| 38 | //#define RECALCULATE_AABB_RAYCAST 1 |
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[1963] | 39 | |
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| 40 | //When the user doesn't provide dispatcher or broadphase, create basic versions (and delete them in destructor) |
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| 41 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" |
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| 42 | #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" |
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| 43 | #include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h" |
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| 44 | |
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| 45 | |
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[8351] | 46 | ///for debug drawing |
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| 47 | |
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| 48 | //for debug rendering |
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| 49 | #include "BulletCollision/CollisionShapes/btBoxShape.h" |
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| 50 | #include "BulletCollision/CollisionShapes/btCapsuleShape.h" |
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| 51 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" |
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| 52 | #include "BulletCollision/CollisionShapes/btConeShape.h" |
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| 53 | #include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h" |
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| 54 | #include "BulletCollision/CollisionShapes/btCylinderShape.h" |
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| 55 | #include "BulletCollision/CollisionShapes/btMultiSphereShape.h" |
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| 56 | #include "BulletCollision/CollisionShapes/btPolyhedralConvexShape.h" |
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| 57 | #include "BulletCollision/CollisionShapes/btSphereShape.h" |
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| 58 | #include "BulletCollision/CollisionShapes/btTriangleCallback.h" |
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| 59 | #include "BulletCollision/CollisionShapes/btTriangleMeshShape.h" |
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| 60 | #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" |
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| 61 | |
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| 62 | |
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| 63 | |
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[1963] | 64 | btCollisionWorld::btCollisionWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache, btCollisionConfiguration* collisionConfiguration) |
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| 65 | :m_dispatcher1(dispatcher), |
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| 66 | m_broadphasePairCache(pairCache), |
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[8351] | 67 | m_debugDrawer(0), |
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| 68 | m_forceUpdateAllAabbs(true) |
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[1963] | 69 | { |
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| 70 | m_stackAlloc = collisionConfiguration->getStackAllocator(); |
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| 71 | m_dispatchInfo.m_stackAllocator = m_stackAlloc; |
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| 72 | } |
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| 73 | |
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| 74 | |
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| 75 | btCollisionWorld::~btCollisionWorld() |
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| 76 | { |
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| 77 | |
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| 78 | //clean up remaining objects |
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| 79 | int i; |
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| 80 | for (i=0;i<m_collisionObjects.size();i++) |
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| 81 | { |
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| 82 | btCollisionObject* collisionObject= m_collisionObjects[i]; |
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| 83 | |
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| 84 | btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle(); |
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| 85 | if (bp) |
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| 86 | { |
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| 87 | // |
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| 88 | // only clear the cached algorithms |
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| 89 | // |
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| 90 | getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bp,m_dispatcher1); |
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| 91 | getBroadphase()->destroyProxy(bp,m_dispatcher1); |
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[2882] | 92 | collisionObject->setBroadphaseHandle(0); |
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[1963] | 93 | } |
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| 94 | } |
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| 95 | |
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| 96 | |
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| 97 | } |
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| 98 | |
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| 99 | |
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| 100 | |
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| 101 | |
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| 102 | |
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| 103 | |
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| 104 | |
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| 105 | |
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| 106 | |
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| 107 | |
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| 108 | void btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask) |
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| 109 | { |
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| 110 | |
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[8351] | 111 | btAssert(collisionObject); |
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| 112 | |
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[1963] | 113 | //check that the object isn't already added |
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[8351] | 114 | btAssert( m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); |
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[1963] | 115 | |
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[8351] | 116 | m_collisionObjects.push_back(collisionObject); |
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[1963] | 117 | |
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[8351] | 118 | //calculate new AABB |
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| 119 | btTransform trans = collisionObject->getWorldTransform(); |
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[1963] | 120 | |
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[8351] | 121 | btVector3 minAabb; |
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| 122 | btVector3 maxAabb; |
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| 123 | collisionObject->getCollisionShape()->getAabb(trans,minAabb,maxAabb); |
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[1963] | 124 | |
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[8351] | 125 | int type = collisionObject->getCollisionShape()->getShapeType(); |
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| 126 | collisionObject->setBroadphaseHandle( getBroadphase()->createProxy( |
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| 127 | minAabb, |
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| 128 | maxAabb, |
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| 129 | type, |
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| 130 | collisionObject, |
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| 131 | collisionFilterGroup, |
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| 132 | collisionFilterMask, |
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| 133 | m_dispatcher1,0 |
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| 134 | )) ; |
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[1963] | 135 | |
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| 136 | |
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| 137 | |
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| 138 | |
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| 139 | |
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| 140 | } |
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| 141 | |
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[2430] | 142 | |
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| 143 | |
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[2882] | 144 | void btCollisionWorld::updateSingleAabb(btCollisionObject* colObj) |
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| 145 | { |
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| 146 | btVector3 minAabb,maxAabb; |
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| 147 | colObj->getCollisionShape()->getAabb(colObj->getWorldTransform(), minAabb,maxAabb); |
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| 148 | //need to increase the aabb for contact thresholds |
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| 149 | btVector3 contactThreshold(gContactBreakingThreshold,gContactBreakingThreshold,gContactBreakingThreshold); |
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| 150 | minAabb -= contactThreshold; |
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| 151 | maxAabb += contactThreshold; |
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| 152 | |
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| 153 | btBroadphaseInterface* bp = (btBroadphaseInterface*)m_broadphasePairCache; |
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| 154 | |
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| 155 | //moving objects should be moderately sized, probably something wrong if not |
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| 156 | if ( colObj->isStaticObject() || ((maxAabb-minAabb).length2() < btScalar(1e12))) |
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| 157 | { |
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| 158 | bp->setAabb(colObj->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1); |
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| 159 | } else |
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| 160 | { |
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| 161 | //something went wrong, investigate |
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| 162 | //this assert is unwanted in 3D modelers (danger of loosing work) |
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| 163 | colObj->setActivationState(DISABLE_SIMULATION); |
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| 164 | |
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| 165 | static bool reportMe = true; |
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| 166 | if (reportMe && m_debugDrawer) |
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| 167 | { |
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| 168 | reportMe = false; |
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| 169 | m_debugDrawer->reportErrorWarning("Overflow in AABB, object removed from simulation"); |
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| 170 | m_debugDrawer->reportErrorWarning("If you can reproduce this, please email bugs@continuousphysics.com\n"); |
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| 171 | m_debugDrawer->reportErrorWarning("Please include above information, your Platform, version of OS.\n"); |
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| 172 | m_debugDrawer->reportErrorWarning("Thanks.\n"); |
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| 173 | } |
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| 174 | } |
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| 175 | } |
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| 176 | |
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[1963] | 177 | void btCollisionWorld::updateAabbs() |
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| 178 | { |
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| 179 | BT_PROFILE("updateAabbs"); |
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| 180 | |
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| 181 | btTransform predictedTrans; |
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| 182 | for ( int i=0;i<m_collisionObjects.size();i++) |
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| 183 | { |
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| 184 | btCollisionObject* colObj = m_collisionObjects[i]; |
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| 185 | |
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| 186 | //only update aabb of active objects |
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[8351] | 187 | if (m_forceUpdateAllAabbs || colObj->isActive()) |
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[1963] | 188 | { |
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[2882] | 189 | updateSingleAabb(colObj); |
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[1963] | 190 | } |
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| 191 | } |
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| 192 | } |
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| 193 | |
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| 194 | |
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| 195 | |
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| 196 | void btCollisionWorld::performDiscreteCollisionDetection() |
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| 197 | { |
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| 198 | BT_PROFILE("performDiscreteCollisionDetection"); |
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| 199 | |
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| 200 | btDispatcherInfo& dispatchInfo = getDispatchInfo(); |
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| 201 | |
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| 202 | updateAabbs(); |
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| 203 | |
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| 204 | { |
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| 205 | BT_PROFILE("calculateOverlappingPairs"); |
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| 206 | m_broadphasePairCache->calculateOverlappingPairs(m_dispatcher1); |
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| 207 | } |
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| 208 | |
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| 209 | |
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| 210 | btDispatcher* dispatcher = getDispatcher(); |
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| 211 | { |
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| 212 | BT_PROFILE("dispatchAllCollisionPairs"); |
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| 213 | if (dispatcher) |
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| 214 | dispatcher->dispatchAllCollisionPairs(m_broadphasePairCache->getOverlappingPairCache(),dispatchInfo,m_dispatcher1); |
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| 215 | } |
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| 216 | |
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| 217 | } |
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| 218 | |
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| 219 | |
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| 220 | |
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| 221 | void btCollisionWorld::removeCollisionObject(btCollisionObject* collisionObject) |
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| 222 | { |
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| 223 | |
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| 224 | |
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| 225 | //bool removeFromBroadphase = false; |
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| 226 | |
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| 227 | { |
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| 228 | |
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| 229 | btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle(); |
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| 230 | if (bp) |
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| 231 | { |
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| 232 | // |
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| 233 | // only clear the cached algorithms |
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| 234 | // |
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| 235 | getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bp,m_dispatcher1); |
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| 236 | getBroadphase()->destroyProxy(bp,m_dispatcher1); |
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| 237 | collisionObject->setBroadphaseHandle(0); |
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| 238 | } |
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| 239 | } |
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| 240 | |
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| 241 | |
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| 242 | //swapremove |
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| 243 | m_collisionObjects.remove(collisionObject); |
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| 244 | |
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| 245 | } |
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| 246 | |
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| 247 | |
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| 248 | |
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| 249 | void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTransform& rayToTrans, |
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[8351] | 250 | btCollisionObject* collisionObject, |
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| 251 | const btCollisionShape* collisionShape, |
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| 252 | const btTransform& colObjWorldTransform, |
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| 253 | RayResultCallback& resultCallback) |
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[1963] | 254 | { |
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| 255 | btSphereShape pointShape(btScalar(0.0)); |
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| 256 | pointShape.setMargin(0.f); |
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| 257 | const btConvexShape* castShape = &pointShape; |
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| 258 | |
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| 259 | if (collisionShape->isConvex()) |
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| 260 | { |
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[8351] | 261 | // BT_PROFILE("rayTestConvex"); |
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[1963] | 262 | btConvexCast::CastResult castResult; |
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| 263 | castResult.m_fraction = resultCallback.m_closestHitFraction; |
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| 264 | |
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| 265 | btConvexShape* convexShape = (btConvexShape*) collisionShape; |
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| 266 | btVoronoiSimplexSolver simplexSolver; |
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| 267 | #define USE_SUBSIMPLEX_CONVEX_CAST 1 |
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| 268 | #ifdef USE_SUBSIMPLEX_CONVEX_CAST |
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| 269 | btSubsimplexConvexCast convexCaster(castShape,convexShape,&simplexSolver); |
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| 270 | #else |
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| 271 | //btGjkConvexCast convexCaster(castShape,convexShape,&simplexSolver); |
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| 272 | //btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,0); |
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| 273 | #endif //#USE_SUBSIMPLEX_CONVEX_CAST |
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| 274 | |
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| 275 | if (convexCaster.calcTimeOfImpact(rayFromTrans,rayToTrans,colObjWorldTransform,colObjWorldTransform,castResult)) |
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| 276 | { |
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| 277 | //add hit |
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| 278 | if (castResult.m_normal.length2() > btScalar(0.0001)) |
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| 279 | { |
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| 280 | if (castResult.m_fraction < resultCallback.m_closestHitFraction) |
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| 281 | { |
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| 282 | #ifdef USE_SUBSIMPLEX_CONVEX_CAST |
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| 283 | //rotate normal into worldspace |
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| 284 | castResult.m_normal = rayFromTrans.getBasis() * castResult.m_normal; |
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| 285 | #endif //USE_SUBSIMPLEX_CONVEX_CAST |
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| 286 | |
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| 287 | castResult.m_normal.normalize(); |
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| 288 | btCollisionWorld::LocalRayResult localRayResult |
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| 289 | ( |
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[8351] | 290 | collisionObject, |
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| 291 | 0, |
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| 292 | castResult.m_normal, |
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| 293 | castResult.m_fraction |
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[1963] | 294 | ); |
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| 295 | |
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| 296 | bool normalInWorldSpace = true; |
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| 297 | resultCallback.addSingleResult(localRayResult, normalInWorldSpace); |
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| 298 | |
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| 299 | } |
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| 300 | } |
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| 301 | } |
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| 302 | } else { |
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| 303 | if (collisionShape->isConcave()) |
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| 304 | { |
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[8351] | 305 | // BT_PROFILE("rayTestConcave"); |
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[1963] | 306 | if (collisionShape->getShapeType()==TRIANGLE_MESH_SHAPE_PROXYTYPE) |
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| 307 | { |
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| 308 | ///optimized version for btBvhTriangleMeshShape |
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| 309 | btBvhTriangleMeshShape* triangleMesh = (btBvhTriangleMeshShape*)collisionShape; |
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| 310 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); |
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| 311 | btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin(); |
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| 312 | btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin(); |
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| 313 | |
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| 314 | //ConvexCast::CastResult |
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| 315 | struct BridgeTriangleRaycastCallback : public btTriangleRaycastCallback |
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| 316 | { |
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| 317 | btCollisionWorld::RayResultCallback* m_resultCallback; |
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| 318 | btCollisionObject* m_collisionObject; |
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| 319 | btTriangleMeshShape* m_triangleMesh; |
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| 320 | |
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[8351] | 321 | btTransform m_colObjWorldTransform; |
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| 322 | |
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[1963] | 323 | BridgeTriangleRaycastCallback( const btVector3& from,const btVector3& to, |
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[8351] | 324 | btCollisionWorld::RayResultCallback* resultCallback, btCollisionObject* collisionObject,btTriangleMeshShape* triangleMesh,const btTransform& colObjWorldTransform): |
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| 325 | //@BP Mod |
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| 326 | btTriangleRaycastCallback(from,to, resultCallback->m_flags), |
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| 327 | m_resultCallback(resultCallback), |
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| 328 | m_collisionObject(collisionObject), |
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| 329 | m_triangleMesh(triangleMesh), |
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| 330 | m_colObjWorldTransform(colObjWorldTransform) |
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| 331 | { |
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| 332 | } |
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[1963] | 333 | |
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| 334 | |
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| 335 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) |
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| 336 | { |
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| 337 | btCollisionWorld::LocalShapeInfo shapeInfo; |
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| 338 | shapeInfo.m_shapePart = partId; |
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| 339 | shapeInfo.m_triangleIndex = triangleIndex; |
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| 340 | |
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[8351] | 341 | btVector3 hitNormalWorld = m_colObjWorldTransform.getBasis() * hitNormalLocal; |
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| 342 | |
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[1963] | 343 | btCollisionWorld::LocalRayResult rayResult |
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[8351] | 344 | (m_collisionObject, |
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[1963] | 345 | &shapeInfo, |
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[8351] | 346 | hitNormalWorld, |
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[1963] | 347 | hitFraction); |
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| 348 | |
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[8351] | 349 | bool normalInWorldSpace = true; |
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[1963] | 350 | return m_resultCallback->addSingleResult(rayResult,normalInWorldSpace); |
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| 351 | } |
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| 352 | |
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| 353 | }; |
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| 354 | |
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[8351] | 355 | BridgeTriangleRaycastCallback rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObject,triangleMesh,colObjWorldTransform); |
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[1963] | 356 | rcb.m_hitFraction = resultCallback.m_closestHitFraction; |
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| 357 | triangleMesh->performRaycast(&rcb,rayFromLocal,rayToLocal); |
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| 358 | } else |
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| 359 | { |
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[2430] | 360 | //generic (slower) case |
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| 361 | btConcaveShape* concaveShape = (btConcaveShape*)collisionShape; |
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[1963] | 362 | |
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| 363 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); |
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| 364 | |
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| 365 | btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin(); |
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| 366 | btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin(); |
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| 367 | |
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| 368 | //ConvexCast::CastResult |
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| 369 | |
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| 370 | struct BridgeTriangleRaycastCallback : public btTriangleRaycastCallback |
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| 371 | { |
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| 372 | btCollisionWorld::RayResultCallback* m_resultCallback; |
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| 373 | btCollisionObject* m_collisionObject; |
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[2430] | 374 | btConcaveShape* m_triangleMesh; |
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[1963] | 375 | |
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[8351] | 376 | btTransform m_colObjWorldTransform; |
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| 377 | |
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[1963] | 378 | BridgeTriangleRaycastCallback( const btVector3& from,const btVector3& to, |
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[8351] | 379 | btCollisionWorld::RayResultCallback* resultCallback, btCollisionObject* collisionObject,btConcaveShape* triangleMesh, const btTransform& colObjWorldTransform): |
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| 380 | //@BP Mod |
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| 381 | btTriangleRaycastCallback(from,to, resultCallback->m_flags), |
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| 382 | m_resultCallback(resultCallback), |
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| 383 | m_collisionObject(collisionObject), |
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| 384 | m_triangleMesh(triangleMesh), |
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| 385 | m_colObjWorldTransform(colObjWorldTransform) |
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| 386 | { |
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| 387 | } |
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[1963] | 388 | |
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| 389 | |
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| 390 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) |
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| 391 | { |
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| 392 | btCollisionWorld::LocalShapeInfo shapeInfo; |
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| 393 | shapeInfo.m_shapePart = partId; |
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| 394 | shapeInfo.m_triangleIndex = triangleIndex; |
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| 395 | |
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[8351] | 396 | btVector3 hitNormalWorld = m_colObjWorldTransform.getBasis() * hitNormalLocal; |
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| 397 | |
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[1963] | 398 | btCollisionWorld::LocalRayResult rayResult |
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[8351] | 399 | (m_collisionObject, |
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[1963] | 400 | &shapeInfo, |
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[8351] | 401 | hitNormalWorld, |
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[1963] | 402 | hitFraction); |
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| 403 | |
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[8351] | 404 | bool normalInWorldSpace = true; |
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[1963] | 405 | return m_resultCallback->addSingleResult(rayResult,normalInWorldSpace); |
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| 406 | } |
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| 407 | |
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| 408 | }; |
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| 409 | |
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| 410 | |
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[8351] | 411 | BridgeTriangleRaycastCallback rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObject,concaveShape, colObjWorldTransform); |
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[1963] | 412 | rcb.m_hitFraction = resultCallback.m_closestHitFraction; |
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| 413 | |
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| 414 | btVector3 rayAabbMinLocal = rayFromLocal; |
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| 415 | rayAabbMinLocal.setMin(rayToLocal); |
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| 416 | btVector3 rayAabbMaxLocal = rayFromLocal; |
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| 417 | rayAabbMaxLocal.setMax(rayToLocal); |
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| 418 | |
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[2430] | 419 | concaveShape->processAllTriangles(&rcb,rayAabbMinLocal,rayAabbMaxLocal); |
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[1963] | 420 | } |
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| 421 | } else { |
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[8351] | 422 | // BT_PROFILE("rayTestCompound"); |
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[2430] | 423 | ///@todo: use AABB tree or other BVH acceleration structure, see btDbvt |
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[1963] | 424 | if (collisionShape->isCompound()) |
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| 425 | { |
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| 426 | const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(collisionShape); |
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| 427 | int i=0; |
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| 428 | for (i=0;i<compoundShape->getNumChildShapes();i++) |
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| 429 | { |
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| 430 | btTransform childTrans = compoundShape->getChildTransform(i); |
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| 431 | const btCollisionShape* childCollisionShape = compoundShape->getChildShape(i); |
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| 432 | btTransform childWorldTrans = colObjWorldTransform * childTrans; |
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| 433 | // replace collision shape so that callback can determine the triangle |
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| 434 | btCollisionShape* saveCollisionShape = collisionObject->getCollisionShape(); |
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| 435 | collisionObject->internalSetTemporaryCollisionShape((btCollisionShape*)childCollisionShape); |
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[8351] | 436 | struct LocalInfoAdder2 : public RayResultCallback { |
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| 437 | RayResultCallback* m_userCallback; |
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| 438 | int m_i; |
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| 439 | LocalInfoAdder2 (int i, RayResultCallback *user) |
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| 440 | : m_userCallback(user), |
---|
| 441 | m_i(i) |
---|
| 442 | { |
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| 443 | m_closestHitFraction = m_userCallback->m_closestHitFraction; |
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| 444 | } |
---|
| 445 | virtual btScalar addSingleResult (btCollisionWorld::LocalRayResult &r, bool b) |
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| 446 | { |
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| 447 | btCollisionWorld::LocalShapeInfo shapeInfo; |
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| 448 | shapeInfo.m_shapePart = -1; |
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| 449 | shapeInfo.m_triangleIndex = m_i; |
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| 450 | if (r.m_localShapeInfo == NULL) |
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| 451 | r.m_localShapeInfo = &shapeInfo; |
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| 452 | |
---|
| 453 | const btScalar result = m_userCallback->addSingleResult(r, b); |
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| 454 | m_closestHitFraction = m_userCallback->m_closestHitFraction; |
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| 455 | return result; |
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| 456 | } |
---|
| 457 | }; |
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| 458 | |
---|
| 459 | LocalInfoAdder2 my_cb(i, &resultCallback); |
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| 460 | |
---|
[1963] | 461 | rayTestSingle(rayFromTrans,rayToTrans, |
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| 462 | collisionObject, |
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| 463 | childCollisionShape, |
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| 464 | childWorldTrans, |
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[8351] | 465 | my_cb); |
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[1963] | 466 | // restore |
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| 467 | collisionObject->internalSetTemporaryCollisionShape(saveCollisionShape); |
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| 468 | } |
---|
| 469 | } |
---|
| 470 | } |
---|
| 471 | } |
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| 472 | } |
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| 473 | |
---|
| 474 | void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const btTransform& convexFromTrans,const btTransform& convexToTrans, |
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[8351] | 475 | btCollisionObject* collisionObject, |
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| 476 | const btCollisionShape* collisionShape, |
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| 477 | const btTransform& colObjWorldTransform, |
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| 478 | ConvexResultCallback& resultCallback, btScalar allowedPenetration) |
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[1963] | 479 | { |
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| 480 | if (collisionShape->isConvex()) |
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| 481 | { |
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[2430] | 482 | //BT_PROFILE("convexSweepConvex"); |
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[1963] | 483 | btConvexCast::CastResult castResult; |
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| 484 | castResult.m_allowedPenetration = allowedPenetration; |
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[2430] | 485 | castResult.m_fraction = resultCallback.m_closestHitFraction;//btScalar(1.);//?? |
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[1963] | 486 | |
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| 487 | btConvexShape* convexShape = (btConvexShape*) collisionShape; |
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| 488 | btVoronoiSimplexSolver simplexSolver; |
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| 489 | btGjkEpaPenetrationDepthSolver gjkEpaPenetrationSolver; |
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[8351] | 490 | |
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[1963] | 491 | btContinuousConvexCollision convexCaster1(castShape,convexShape,&simplexSolver,&gjkEpaPenetrationSolver); |
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| 492 | //btGjkConvexCast convexCaster2(castShape,convexShape,&simplexSolver); |
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| 493 | //btSubsimplexConvexCast convexCaster3(castShape,convexShape,&simplexSolver); |
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| 494 | |
---|
| 495 | btConvexCast* castPtr = &convexCaster1; |
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[8351] | 496 | |
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| 497 | |
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| 498 | |
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[1963] | 499 | if (castPtr->calcTimeOfImpact(convexFromTrans,convexToTrans,colObjWorldTransform,colObjWorldTransform,castResult)) |
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| 500 | { |
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| 501 | //add hit |
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| 502 | if (castResult.m_normal.length2() > btScalar(0.0001)) |
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| 503 | { |
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| 504 | if (castResult.m_fraction < resultCallback.m_closestHitFraction) |
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| 505 | { |
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| 506 | castResult.m_normal.normalize(); |
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| 507 | btCollisionWorld::LocalConvexResult localConvexResult |
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[8351] | 508 | ( |
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| 509 | collisionObject, |
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| 510 | 0, |
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| 511 | castResult.m_normal, |
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| 512 | castResult.m_hitPoint, |
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| 513 | castResult.m_fraction |
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| 514 | ); |
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[1963] | 515 | |
---|
| 516 | bool normalInWorldSpace = true; |
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| 517 | resultCallback.addSingleResult(localConvexResult, normalInWorldSpace); |
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| 518 | |
---|
| 519 | } |
---|
| 520 | } |
---|
| 521 | } |
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| 522 | } else { |
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| 523 | if (collisionShape->isConcave()) |
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| 524 | { |
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| 525 | if (collisionShape->getShapeType()==TRIANGLE_MESH_SHAPE_PROXYTYPE) |
---|
| 526 | { |
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[2430] | 527 | //BT_PROFILE("convexSweepbtBvhTriangleMesh"); |
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[1963] | 528 | btBvhTriangleMeshShape* triangleMesh = (btBvhTriangleMeshShape*)collisionShape; |
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| 529 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); |
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| 530 | btVector3 convexFromLocal = worldTocollisionObject * convexFromTrans.getOrigin(); |
---|
| 531 | btVector3 convexToLocal = worldTocollisionObject * convexToTrans.getOrigin(); |
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| 532 | // rotation of box in local mesh space = MeshRotation^-1 * ConvexToRotation |
---|
| 533 | btTransform rotationXform = btTransform(worldTocollisionObject.getBasis() * convexToTrans.getBasis()); |
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| 534 | |
---|
| 535 | //ConvexCast::CastResult |
---|
| 536 | struct BridgeTriangleConvexcastCallback : public btTriangleConvexcastCallback |
---|
| 537 | { |
---|
| 538 | btCollisionWorld::ConvexResultCallback* m_resultCallback; |
---|
| 539 | btCollisionObject* m_collisionObject; |
---|
| 540 | btTriangleMeshShape* m_triangleMesh; |
---|
| 541 | |
---|
| 542 | BridgeTriangleConvexcastCallback(const btConvexShape* castShape, const btTransform& from,const btTransform& to, |
---|
| 543 | btCollisionWorld::ConvexResultCallback* resultCallback, btCollisionObject* collisionObject,btTriangleMeshShape* triangleMesh, const btTransform& triangleToWorld): |
---|
[8351] | 544 | btTriangleConvexcastCallback(castShape, from,to, triangleToWorld, triangleMesh->getMargin()), |
---|
| 545 | m_resultCallback(resultCallback), |
---|
| 546 | m_collisionObject(collisionObject), |
---|
| 547 | m_triangleMesh(triangleMesh) |
---|
| 548 | { |
---|
| 549 | } |
---|
[1963] | 550 | |
---|
| 551 | |
---|
| 552 | virtual btScalar reportHit(const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex ) |
---|
| 553 | { |
---|
| 554 | btCollisionWorld::LocalShapeInfo shapeInfo; |
---|
| 555 | shapeInfo.m_shapePart = partId; |
---|
| 556 | shapeInfo.m_triangleIndex = triangleIndex; |
---|
| 557 | if (hitFraction <= m_resultCallback->m_closestHitFraction) |
---|
| 558 | { |
---|
| 559 | |
---|
| 560 | btCollisionWorld::LocalConvexResult convexResult |
---|
[8351] | 561 | (m_collisionObject, |
---|
[1963] | 562 | &shapeInfo, |
---|
| 563 | hitNormalLocal, |
---|
| 564 | hitPointLocal, |
---|
| 565 | hitFraction); |
---|
| 566 | |
---|
| 567 | bool normalInWorldSpace = true; |
---|
| 568 | |
---|
| 569 | |
---|
| 570 | return m_resultCallback->addSingleResult(convexResult,normalInWorldSpace); |
---|
| 571 | } |
---|
| 572 | return hitFraction; |
---|
| 573 | } |
---|
| 574 | |
---|
| 575 | }; |
---|
| 576 | |
---|
| 577 | BridgeTriangleConvexcastCallback tccb(castShape, convexFromTrans,convexToTrans,&resultCallback,collisionObject,triangleMesh, colObjWorldTransform); |
---|
| 578 | tccb.m_hitFraction = resultCallback.m_closestHitFraction; |
---|
| 579 | btVector3 boxMinLocal, boxMaxLocal; |
---|
| 580 | castShape->getAabb(rotationXform, boxMinLocal, boxMaxLocal); |
---|
| 581 | triangleMesh->performConvexcast(&tccb,convexFromLocal,convexToLocal,boxMinLocal, boxMaxLocal); |
---|
| 582 | } else |
---|
| 583 | { |
---|
[2430] | 584 | //BT_PROFILE("convexSweepConcave"); |
---|
| 585 | btConcaveShape* concaveShape = (btConcaveShape*)collisionShape; |
---|
[1963] | 586 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); |
---|
| 587 | btVector3 convexFromLocal = worldTocollisionObject * convexFromTrans.getOrigin(); |
---|
| 588 | btVector3 convexToLocal = worldTocollisionObject * convexToTrans.getOrigin(); |
---|
| 589 | // rotation of box in local mesh space = MeshRotation^-1 * ConvexToRotation |
---|
| 590 | btTransform rotationXform = btTransform(worldTocollisionObject.getBasis() * convexToTrans.getBasis()); |
---|
| 591 | |
---|
| 592 | //ConvexCast::CastResult |
---|
| 593 | struct BridgeTriangleConvexcastCallback : public btTriangleConvexcastCallback |
---|
| 594 | { |
---|
| 595 | btCollisionWorld::ConvexResultCallback* m_resultCallback; |
---|
| 596 | btCollisionObject* m_collisionObject; |
---|
[2430] | 597 | btConcaveShape* m_triangleMesh; |
---|
[1963] | 598 | |
---|
| 599 | BridgeTriangleConvexcastCallback(const btConvexShape* castShape, const btTransform& from,const btTransform& to, |
---|
[2430] | 600 | btCollisionWorld::ConvexResultCallback* resultCallback, btCollisionObject* collisionObject,btConcaveShape* triangleMesh, const btTransform& triangleToWorld): |
---|
[8351] | 601 | btTriangleConvexcastCallback(castShape, from,to, triangleToWorld, triangleMesh->getMargin()), |
---|
| 602 | m_resultCallback(resultCallback), |
---|
| 603 | m_collisionObject(collisionObject), |
---|
| 604 | m_triangleMesh(triangleMesh) |
---|
| 605 | { |
---|
| 606 | } |
---|
[1963] | 607 | |
---|
| 608 | |
---|
| 609 | virtual btScalar reportHit(const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex ) |
---|
| 610 | { |
---|
| 611 | btCollisionWorld::LocalShapeInfo shapeInfo; |
---|
| 612 | shapeInfo.m_shapePart = partId; |
---|
| 613 | shapeInfo.m_triangleIndex = triangleIndex; |
---|
| 614 | if (hitFraction <= m_resultCallback->m_closestHitFraction) |
---|
| 615 | { |
---|
| 616 | |
---|
| 617 | btCollisionWorld::LocalConvexResult convexResult |
---|
[8351] | 618 | (m_collisionObject, |
---|
[1963] | 619 | &shapeInfo, |
---|
| 620 | hitNormalLocal, |
---|
| 621 | hitPointLocal, |
---|
| 622 | hitFraction); |
---|
| 623 | |
---|
| 624 | bool normalInWorldSpace = false; |
---|
| 625 | |
---|
| 626 | return m_resultCallback->addSingleResult(convexResult,normalInWorldSpace); |
---|
| 627 | } |
---|
| 628 | return hitFraction; |
---|
| 629 | } |
---|
| 630 | |
---|
| 631 | }; |
---|
| 632 | |
---|
[2430] | 633 | BridgeTriangleConvexcastCallback tccb(castShape, convexFromTrans,convexToTrans,&resultCallback,collisionObject,concaveShape, colObjWorldTransform); |
---|
[1963] | 634 | tccb.m_hitFraction = resultCallback.m_closestHitFraction; |
---|
| 635 | btVector3 boxMinLocal, boxMaxLocal; |
---|
| 636 | castShape->getAabb(rotationXform, boxMinLocal, boxMaxLocal); |
---|
| 637 | |
---|
| 638 | btVector3 rayAabbMinLocal = convexFromLocal; |
---|
| 639 | rayAabbMinLocal.setMin(convexToLocal); |
---|
| 640 | btVector3 rayAabbMaxLocal = convexFromLocal; |
---|
| 641 | rayAabbMaxLocal.setMax(convexToLocal); |
---|
| 642 | rayAabbMinLocal += boxMinLocal; |
---|
| 643 | rayAabbMaxLocal += boxMaxLocal; |
---|
[2430] | 644 | concaveShape->processAllTriangles(&tccb,rayAabbMinLocal,rayAabbMaxLocal); |
---|
[1963] | 645 | } |
---|
| 646 | } else { |
---|
[2430] | 647 | ///@todo : use AABB tree or other BVH acceleration structure! |
---|
[1963] | 648 | if (collisionShape->isCompound()) |
---|
| 649 | { |
---|
[2430] | 650 | BT_PROFILE("convexSweepCompound"); |
---|
[1963] | 651 | const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(collisionShape); |
---|
| 652 | int i=0; |
---|
| 653 | for (i=0;i<compoundShape->getNumChildShapes();i++) |
---|
| 654 | { |
---|
| 655 | btTransform childTrans = compoundShape->getChildTransform(i); |
---|
| 656 | const btCollisionShape* childCollisionShape = compoundShape->getChildShape(i); |
---|
| 657 | btTransform childWorldTrans = colObjWorldTransform * childTrans; |
---|
| 658 | // replace collision shape so that callback can determine the triangle |
---|
| 659 | btCollisionShape* saveCollisionShape = collisionObject->getCollisionShape(); |
---|
| 660 | collisionObject->internalSetTemporaryCollisionShape((btCollisionShape*)childCollisionShape); |
---|
[8351] | 661 | struct LocalInfoAdder : public ConvexResultCallback { |
---|
| 662 | ConvexResultCallback* m_userCallback; |
---|
| 663 | int m_i; |
---|
| 664 | |
---|
| 665 | LocalInfoAdder (int i, ConvexResultCallback *user) |
---|
| 666 | : m_userCallback(user), m_i(i) |
---|
| 667 | { |
---|
| 668 | m_closestHitFraction = m_userCallback->m_closestHitFraction; |
---|
| 669 | } |
---|
| 670 | virtual btScalar addSingleResult (btCollisionWorld::LocalConvexResult& r, bool b) |
---|
| 671 | { |
---|
| 672 | btCollisionWorld::LocalShapeInfo shapeInfo; |
---|
| 673 | shapeInfo.m_shapePart = -1; |
---|
| 674 | shapeInfo.m_triangleIndex = m_i; |
---|
| 675 | if (r.m_localShapeInfo == NULL) |
---|
| 676 | r.m_localShapeInfo = &shapeInfo; |
---|
| 677 | const btScalar result = m_userCallback->addSingleResult(r, b); |
---|
| 678 | m_closestHitFraction = m_userCallback->m_closestHitFraction; |
---|
| 679 | return result; |
---|
| 680 | |
---|
| 681 | } |
---|
| 682 | }; |
---|
| 683 | |
---|
| 684 | LocalInfoAdder my_cb(i, &resultCallback); |
---|
| 685 | |
---|
| 686 | |
---|
[1963] | 687 | objectQuerySingle(castShape, convexFromTrans,convexToTrans, |
---|
| 688 | collisionObject, |
---|
| 689 | childCollisionShape, |
---|
| 690 | childWorldTrans, |
---|
[8351] | 691 | my_cb, allowedPenetration); |
---|
[1963] | 692 | // restore |
---|
| 693 | collisionObject->internalSetTemporaryCollisionShape(saveCollisionShape); |
---|
| 694 | } |
---|
| 695 | } |
---|
| 696 | } |
---|
| 697 | } |
---|
| 698 | } |
---|
| 699 | |
---|
[2430] | 700 | |
---|
| 701 | struct btSingleRayCallback : public btBroadphaseRayCallback |
---|
[1963] | 702 | { |
---|
| 703 | |
---|
[2430] | 704 | btVector3 m_rayFromWorld; |
---|
| 705 | btVector3 m_rayToWorld; |
---|
| 706 | btTransform m_rayFromTrans; |
---|
| 707 | btTransform m_rayToTrans; |
---|
| 708 | btVector3 m_hitNormal; |
---|
[1963] | 709 | |
---|
[2430] | 710 | const btCollisionWorld* m_world; |
---|
| 711 | btCollisionWorld::RayResultCallback& m_resultCallback; |
---|
[1963] | 712 | |
---|
[2430] | 713 | btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWorld* world,btCollisionWorld::RayResultCallback& resultCallback) |
---|
[8351] | 714 | :m_rayFromWorld(rayFromWorld), |
---|
| 715 | m_rayToWorld(rayToWorld), |
---|
| 716 | m_world(world), |
---|
| 717 | m_resultCallback(resultCallback) |
---|
[2430] | 718 | { |
---|
| 719 | m_rayFromTrans.setIdentity(); |
---|
| 720 | m_rayFromTrans.setOrigin(m_rayFromWorld); |
---|
| 721 | m_rayToTrans.setIdentity(); |
---|
| 722 | m_rayToTrans.setOrigin(m_rayToWorld); |
---|
[1963] | 723 | |
---|
[2430] | 724 | btVector3 rayDir = (rayToWorld-rayFromWorld); |
---|
[1972] | 725 | |
---|
[2430] | 726 | rayDir.normalize (); |
---|
[8351] | 727 | ///what about division by zero? --> just set rayDirection[i] to INF/BT_LARGE_FLOAT |
---|
| 728 | m_rayDirectionInverse[0] = rayDir[0] == btScalar(0.0) ? btScalar(BT_LARGE_FLOAT) : btScalar(1.0) / rayDir[0]; |
---|
| 729 | m_rayDirectionInverse[1] = rayDir[1] == btScalar(0.0) ? btScalar(BT_LARGE_FLOAT) : btScalar(1.0) / rayDir[1]; |
---|
| 730 | m_rayDirectionInverse[2] = rayDir[2] == btScalar(0.0) ? btScalar(BT_LARGE_FLOAT) : btScalar(1.0) / rayDir[2]; |
---|
[2430] | 731 | m_signs[0] = m_rayDirectionInverse[0] < 0.0; |
---|
| 732 | m_signs[1] = m_rayDirectionInverse[1] < 0.0; |
---|
| 733 | m_signs[2] = m_rayDirectionInverse[2] < 0.0; |
---|
| 734 | |
---|
| 735 | m_lambda_max = rayDir.dot(m_rayToWorld-m_rayFromWorld); |
---|
| 736 | |
---|
| 737 | } |
---|
| 738 | |
---|
| 739 | |
---|
[8351] | 740 | |
---|
[2430] | 741 | virtual bool process(const btBroadphaseProxy* proxy) |
---|
[1963] | 742 | { |
---|
| 743 | ///terminate further ray tests, once the closestHitFraction reached zero |
---|
[2430] | 744 | if (m_resultCallback.m_closestHitFraction == btScalar(0.f)) |
---|
| 745 | return false; |
---|
[1963] | 746 | |
---|
[2430] | 747 | btCollisionObject* collisionObject = (btCollisionObject*)proxy->m_clientObject; |
---|
| 748 | |
---|
[1963] | 749 | //only perform raycast if filterMask matches |
---|
[2430] | 750 | if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) |
---|
| 751 | { |
---|
[1963] | 752 | //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); |
---|
[2430] | 753 | //btVector3 collisionObjectAabbMin,collisionObjectAabbMax; |
---|
[2882] | 754 | #if 0 |
---|
[2430] | 755 | #ifdef RECALCULATE_AABB |
---|
[1963] | 756 | btVector3 collisionObjectAabbMin,collisionObjectAabbMax; |
---|
| 757 | collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); |
---|
[2430] | 758 | #else |
---|
| 759 | //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax); |
---|
| 760 | const btVector3& collisionObjectAabbMin = collisionObject->getBroadphaseHandle()->m_aabbMin; |
---|
| 761 | const btVector3& collisionObjectAabbMax = collisionObject->getBroadphaseHandle()->m_aabbMax; |
---|
| 762 | #endif |
---|
[2882] | 763 | #endif |
---|
[2430] | 764 | //btScalar hitLambda = m_resultCallback.m_closestHitFraction; |
---|
| 765 | //culling already done by broadphase |
---|
| 766 | //if (btRayAabb(m_rayFromWorld,m_rayToWorld,collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,m_hitNormal)) |
---|
[1963] | 767 | { |
---|
[2430] | 768 | m_world->rayTestSingle(m_rayFromTrans,m_rayToTrans, |
---|
[1963] | 769 | collisionObject, |
---|
[8351] | 770 | collisionObject->getCollisionShape(), |
---|
| 771 | collisionObject->getWorldTransform(), |
---|
| 772 | m_resultCallback); |
---|
[1963] | 773 | } |
---|
| 774 | } |
---|
[2430] | 775 | return true; |
---|
[1963] | 776 | } |
---|
[2430] | 777 | }; |
---|
[1963] | 778 | |
---|
[2430] | 779 | void btCollisionWorld::rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const |
---|
| 780 | { |
---|
[8351] | 781 | //BT_PROFILE("rayTest"); |
---|
[2430] | 782 | /// use the broadphase to accelerate the search for objects, based on their aabb |
---|
| 783 | /// and for each object with ray-aabb overlap, perform an exact ray test |
---|
| 784 | btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); |
---|
| 785 | |
---|
| 786 | #ifndef USE_BRUTEFORCE_RAYBROADPHASE |
---|
| 787 | m_broadphasePairCache->rayTest(rayFromWorld,rayToWorld,rayCB); |
---|
| 788 | #else |
---|
| 789 | for (int i=0;i<this->getNumCollisionObjects();i++) |
---|
| 790 | { |
---|
| 791 | rayCB.process(m_collisionObjects[i]->getBroadphaseHandle()); |
---|
| 792 | } |
---|
| 793 | #endif //USE_BRUTEFORCE_RAYBROADPHASE |
---|
| 794 | |
---|
[1963] | 795 | } |
---|
| 796 | |
---|
[2430] | 797 | |
---|
| 798 | struct btSingleSweepCallback : public btBroadphaseRayCallback |
---|
[1963] | 799 | { |
---|
[2430] | 800 | |
---|
| 801 | btTransform m_convexFromTrans; |
---|
| 802 | btTransform m_convexToTrans; |
---|
| 803 | btVector3 m_hitNormal; |
---|
| 804 | const btCollisionWorld* m_world; |
---|
| 805 | btCollisionWorld::ConvexResultCallback& m_resultCallback; |
---|
| 806 | btScalar m_allowedCcdPenetration; |
---|
| 807 | const btConvexShape* m_castShape; |
---|
| 808 | |
---|
| 809 | |
---|
| 810 | btSingleSweepCallback(const btConvexShape* castShape, const btTransform& convexFromTrans,const btTransform& convexToTrans,const btCollisionWorld* world,btCollisionWorld::ConvexResultCallback& resultCallback,btScalar allowedPenetration) |
---|
| 811 | :m_convexFromTrans(convexFromTrans), |
---|
| 812 | m_convexToTrans(convexToTrans), |
---|
| 813 | m_world(world), |
---|
| 814 | m_resultCallback(resultCallback), |
---|
| 815 | m_allowedCcdPenetration(allowedPenetration), |
---|
| 816 | m_castShape(castShape) |
---|
| 817 | { |
---|
| 818 | btVector3 unnormalizedRayDir = (m_convexToTrans.getOrigin()-m_convexFromTrans.getOrigin()); |
---|
| 819 | btVector3 rayDir = unnormalizedRayDir.normalized(); |
---|
[8351] | 820 | ///what about division by zero? --> just set rayDirection[i] to INF/BT_LARGE_FLOAT |
---|
| 821 | m_rayDirectionInverse[0] = rayDir[0] == btScalar(0.0) ? btScalar(BT_LARGE_FLOAT) : btScalar(1.0) / rayDir[0]; |
---|
| 822 | m_rayDirectionInverse[1] = rayDir[1] == btScalar(0.0) ? btScalar(BT_LARGE_FLOAT) : btScalar(1.0) / rayDir[1]; |
---|
| 823 | m_rayDirectionInverse[2] = rayDir[2] == btScalar(0.0) ? btScalar(BT_LARGE_FLOAT) : btScalar(1.0) / rayDir[2]; |
---|
[2430] | 824 | m_signs[0] = m_rayDirectionInverse[0] < 0.0; |
---|
| 825 | m_signs[1] = m_rayDirectionInverse[1] < 0.0; |
---|
| 826 | m_signs[2] = m_rayDirectionInverse[2] < 0.0; |
---|
| 827 | |
---|
| 828 | m_lambda_max = rayDir.dot(unnormalizedRayDir); |
---|
| 829 | |
---|
| 830 | } |
---|
| 831 | |
---|
| 832 | virtual bool process(const btBroadphaseProxy* proxy) |
---|
| 833 | { |
---|
| 834 | ///terminate further convex sweep tests, once the closestHitFraction reached zero |
---|
| 835 | if (m_resultCallback.m_closestHitFraction == btScalar(0.f)) |
---|
| 836 | return false; |
---|
| 837 | |
---|
| 838 | btCollisionObject* collisionObject = (btCollisionObject*)proxy->m_clientObject; |
---|
| 839 | |
---|
| 840 | //only perform raycast if filterMask matches |
---|
| 841 | if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) { |
---|
| 842 | //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); |
---|
| 843 | m_world->objectQuerySingle(m_castShape, m_convexFromTrans,m_convexToTrans, |
---|
[8351] | 844 | collisionObject, |
---|
| 845 | collisionObject->getCollisionShape(), |
---|
| 846 | collisionObject->getWorldTransform(), |
---|
| 847 | m_resultCallback, |
---|
| 848 | m_allowedCcdPenetration); |
---|
[2430] | 849 | } |
---|
[8351] | 850 | |
---|
[2430] | 851 | return true; |
---|
| 852 | } |
---|
| 853 | }; |
---|
| 854 | |
---|
| 855 | |
---|
| 856 | |
---|
| 857 | void btCollisionWorld::convexSweepTest(const btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, ConvexResultCallback& resultCallback, btScalar allowedCcdPenetration) const |
---|
| 858 | { |
---|
| 859 | |
---|
| 860 | BT_PROFILE("convexSweepTest"); |
---|
| 861 | /// use the broadphase to accelerate the search for objects, based on their aabb |
---|
| 862 | /// and for each object with ray-aabb overlap, perform an exact ray test |
---|
| 863 | /// unfortunately the implementation for rayTest and convexSweepTest duplicated, albeit practically identical |
---|
| 864 | |
---|
| 865 | |
---|
[8351] | 866 | |
---|
[1963] | 867 | btTransform convexFromTrans,convexToTrans; |
---|
| 868 | convexFromTrans = convexFromWorld; |
---|
| 869 | convexToTrans = convexToWorld; |
---|
| 870 | btVector3 castShapeAabbMin, castShapeAabbMax; |
---|
| 871 | /* Compute AABB that encompasses angular movement */ |
---|
| 872 | { |
---|
| 873 | btVector3 linVel, angVel; |
---|
| 874 | btTransformUtil::calculateVelocity (convexFromTrans, convexToTrans, 1.0, linVel, angVel); |
---|
[2430] | 875 | btVector3 zeroLinVel; |
---|
| 876 | zeroLinVel.setValue(0,0,0); |
---|
[1963] | 877 | btTransform R; |
---|
| 878 | R.setIdentity (); |
---|
| 879 | R.setRotation (convexFromTrans.getRotation()); |
---|
[2430] | 880 | castShape->calculateTemporalAabb (R, zeroLinVel, angVel, 1.0, castShapeAabbMin, castShapeAabbMax); |
---|
[1963] | 881 | } |
---|
| 882 | |
---|
[2430] | 883 | #ifndef USE_BRUTEFORCE_RAYBROADPHASE |
---|
| 884 | |
---|
| 885 | btSingleSweepCallback convexCB(castShape,convexFromWorld,convexToWorld,this,resultCallback,allowedCcdPenetration); |
---|
| 886 | |
---|
| 887 | m_broadphasePairCache->rayTest(convexFromTrans.getOrigin(),convexToTrans.getOrigin(),convexCB,castShapeAabbMin,castShapeAabbMax); |
---|
| 888 | |
---|
| 889 | #else |
---|
[1963] | 890 | /// go over all objects, and if the ray intersects their aabb + cast shape aabb, |
---|
| 891 | // do a ray-shape query using convexCaster (CCD) |
---|
| 892 | int i; |
---|
| 893 | for (i=0;i<m_collisionObjects.size();i++) |
---|
| 894 | { |
---|
| 895 | btCollisionObject* collisionObject= m_collisionObjects[i]; |
---|
| 896 | //only perform raycast if filterMask matches |
---|
| 897 | if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) { |
---|
| 898 | //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); |
---|
| 899 | btVector3 collisionObjectAabbMin,collisionObjectAabbMax; |
---|
| 900 | collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); |
---|
| 901 | AabbExpand (collisionObjectAabbMin, collisionObjectAabbMax, castShapeAabbMin, castShapeAabbMax); |
---|
| 902 | btScalar hitLambda = btScalar(1.); //could use resultCallback.m_closestHitFraction, but needs testing |
---|
| 903 | btVector3 hitNormal; |
---|
| 904 | if (btRayAabb(convexFromWorld.getOrigin(),convexToWorld.getOrigin(),collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,hitNormal)) |
---|
| 905 | { |
---|
| 906 | objectQuerySingle(castShape, convexFromTrans,convexToTrans, |
---|
| 907 | collisionObject, |
---|
[8351] | 908 | collisionObject->getCollisionShape(), |
---|
| 909 | collisionObject->getWorldTransform(), |
---|
| 910 | resultCallback, |
---|
| 911 | allowedCcdPenetration); |
---|
[1963] | 912 | } |
---|
| 913 | } |
---|
| 914 | } |
---|
[2430] | 915 | #endif //USE_BRUTEFORCE_RAYBROADPHASE |
---|
[1963] | 916 | } |
---|
[8351] | 917 | |
---|
| 918 | |
---|
| 919 | |
---|
| 920 | struct btBridgedManifoldResult : public btManifoldResult |
---|
| 921 | { |
---|
| 922 | |
---|
| 923 | btCollisionWorld::ContactResultCallback& m_resultCallback; |
---|
| 924 | |
---|
| 925 | btBridgedManifoldResult( btCollisionObject* obj0,btCollisionObject* obj1,btCollisionWorld::ContactResultCallback& resultCallback ) |
---|
| 926 | :btManifoldResult(obj0,obj1), |
---|
| 927 | m_resultCallback(resultCallback) |
---|
| 928 | { |
---|
| 929 | } |
---|
| 930 | |
---|
| 931 | virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth) |
---|
| 932 | { |
---|
| 933 | bool isSwapped = m_manifoldPtr->getBody0() != m_body0; |
---|
| 934 | btVector3 pointA = pointInWorld + normalOnBInWorld * depth; |
---|
| 935 | btVector3 localA; |
---|
| 936 | btVector3 localB; |
---|
| 937 | if (isSwapped) |
---|
| 938 | { |
---|
| 939 | localA = m_rootTransB.invXform(pointA ); |
---|
| 940 | localB = m_rootTransA.invXform(pointInWorld); |
---|
| 941 | } else |
---|
| 942 | { |
---|
| 943 | localA = m_rootTransA.invXform(pointA ); |
---|
| 944 | localB = m_rootTransB.invXform(pointInWorld); |
---|
| 945 | } |
---|
| 946 | |
---|
| 947 | btManifoldPoint newPt(localA,localB,normalOnBInWorld,depth); |
---|
| 948 | newPt.m_positionWorldOnA = pointA; |
---|
| 949 | newPt.m_positionWorldOnB = pointInWorld; |
---|
| 950 | |
---|
| 951 | //BP mod, store contact triangles. |
---|
| 952 | if (isSwapped) |
---|
| 953 | { |
---|
| 954 | newPt.m_partId0 = m_partId1; |
---|
| 955 | newPt.m_partId1 = m_partId0; |
---|
| 956 | newPt.m_index0 = m_index1; |
---|
| 957 | newPt.m_index1 = m_index0; |
---|
| 958 | } else |
---|
| 959 | { |
---|
| 960 | newPt.m_partId0 = m_partId0; |
---|
| 961 | newPt.m_partId1 = m_partId1; |
---|
| 962 | newPt.m_index0 = m_index0; |
---|
| 963 | newPt.m_index1 = m_index1; |
---|
| 964 | } |
---|
| 965 | |
---|
| 966 | //experimental feature info, for per-triangle material etc. |
---|
| 967 | btCollisionObject* obj0 = isSwapped? m_body1 : m_body0; |
---|
| 968 | btCollisionObject* obj1 = isSwapped? m_body0 : m_body1; |
---|
| 969 | m_resultCallback.addSingleResult(newPt,obj0,newPt.m_partId0,newPt.m_index0,obj1,newPt.m_partId1,newPt.m_index1); |
---|
| 970 | |
---|
| 971 | } |
---|
| 972 | |
---|
| 973 | }; |
---|
| 974 | |
---|
| 975 | |
---|
| 976 | |
---|
| 977 | struct btSingleContactCallback : public btBroadphaseAabbCallback |
---|
| 978 | { |
---|
| 979 | |
---|
| 980 | btCollisionObject* m_collisionObject; |
---|
| 981 | btCollisionWorld* m_world; |
---|
| 982 | btCollisionWorld::ContactResultCallback& m_resultCallback; |
---|
| 983 | |
---|
| 984 | |
---|
| 985 | btSingleContactCallback(btCollisionObject* collisionObject, btCollisionWorld* world,btCollisionWorld::ContactResultCallback& resultCallback) |
---|
| 986 | :m_collisionObject(collisionObject), |
---|
| 987 | m_world(world), |
---|
| 988 | m_resultCallback(resultCallback) |
---|
| 989 | { |
---|
| 990 | } |
---|
| 991 | |
---|
| 992 | virtual bool process(const btBroadphaseProxy* proxy) |
---|
| 993 | { |
---|
| 994 | btCollisionObject* collisionObject = (btCollisionObject*)proxy->m_clientObject; |
---|
| 995 | if (collisionObject == m_collisionObject) |
---|
| 996 | return true; |
---|
| 997 | |
---|
| 998 | //only perform raycast if filterMask matches |
---|
| 999 | if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) |
---|
| 1000 | { |
---|
| 1001 | btCollisionAlgorithm* algorithm = m_world->getDispatcher()->findAlgorithm(m_collisionObject,collisionObject); |
---|
| 1002 | if (algorithm) |
---|
| 1003 | { |
---|
| 1004 | btBridgedManifoldResult contactPointResult(m_collisionObject,collisionObject, m_resultCallback); |
---|
| 1005 | //discrete collision detection query |
---|
| 1006 | algorithm->processCollision(m_collisionObject,collisionObject, m_world->getDispatchInfo(),&contactPointResult); |
---|
| 1007 | |
---|
| 1008 | algorithm->~btCollisionAlgorithm(); |
---|
| 1009 | m_world->getDispatcher()->freeCollisionAlgorithm(algorithm); |
---|
| 1010 | } |
---|
| 1011 | } |
---|
| 1012 | return true; |
---|
| 1013 | } |
---|
| 1014 | }; |
---|
| 1015 | |
---|
| 1016 | |
---|
| 1017 | ///contactTest performs a discrete collision test against all objects in the btCollisionWorld, and calls the resultCallback. |
---|
| 1018 | ///it reports one or more contact points for every overlapping object (including the one with deepest penetration) |
---|
| 1019 | void btCollisionWorld::contactTest( btCollisionObject* colObj, ContactResultCallback& resultCallback) |
---|
| 1020 | { |
---|
| 1021 | btVector3 aabbMin,aabbMax; |
---|
| 1022 | colObj->getCollisionShape()->getAabb(colObj->getWorldTransform(),aabbMin,aabbMax); |
---|
| 1023 | btSingleContactCallback contactCB(colObj,this,resultCallback); |
---|
| 1024 | |
---|
| 1025 | m_broadphasePairCache->aabbTest(aabbMin,aabbMax,contactCB); |
---|
| 1026 | } |
---|
| 1027 | |
---|
| 1028 | |
---|
| 1029 | ///contactTest performs a discrete collision test between two collision objects and calls the resultCallback if overlap if detected. |
---|
| 1030 | ///it reports one or more contact points (including the one with deepest penetration) |
---|
| 1031 | void btCollisionWorld::contactPairTest(btCollisionObject* colObjA, btCollisionObject* colObjB, ContactResultCallback& resultCallback) |
---|
| 1032 | { |
---|
| 1033 | btCollisionAlgorithm* algorithm = getDispatcher()->findAlgorithm(colObjA,colObjB); |
---|
| 1034 | if (algorithm) |
---|
| 1035 | { |
---|
| 1036 | btBridgedManifoldResult contactPointResult(colObjA,colObjB, resultCallback); |
---|
| 1037 | //discrete collision detection query |
---|
| 1038 | algorithm->processCollision(colObjA,colObjB, getDispatchInfo(),&contactPointResult); |
---|
| 1039 | |
---|
| 1040 | algorithm->~btCollisionAlgorithm(); |
---|
| 1041 | getDispatcher()->freeCollisionAlgorithm(algorithm); |
---|
| 1042 | } |
---|
| 1043 | |
---|
| 1044 | } |
---|
| 1045 | |
---|
| 1046 | |
---|
| 1047 | |
---|
| 1048 | |
---|
| 1049 | class DebugDrawcallback : public btTriangleCallback, public btInternalTriangleIndexCallback |
---|
| 1050 | { |
---|
| 1051 | btIDebugDraw* m_debugDrawer; |
---|
| 1052 | btVector3 m_color; |
---|
| 1053 | btTransform m_worldTrans; |
---|
| 1054 | |
---|
| 1055 | public: |
---|
| 1056 | |
---|
| 1057 | DebugDrawcallback(btIDebugDraw* debugDrawer,const btTransform& worldTrans,const btVector3& color) : |
---|
| 1058 | m_debugDrawer(debugDrawer), |
---|
| 1059 | m_color(color), |
---|
| 1060 | m_worldTrans(worldTrans) |
---|
| 1061 | { |
---|
| 1062 | } |
---|
| 1063 | |
---|
| 1064 | virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) |
---|
| 1065 | { |
---|
| 1066 | processTriangle(triangle,partId,triangleIndex); |
---|
| 1067 | } |
---|
| 1068 | |
---|
| 1069 | virtual void processTriangle(btVector3* triangle,int partId, int triangleIndex) |
---|
| 1070 | { |
---|
| 1071 | (void)partId; |
---|
| 1072 | (void)triangleIndex; |
---|
| 1073 | |
---|
| 1074 | btVector3 wv0,wv1,wv2; |
---|
| 1075 | wv0 = m_worldTrans*triangle[0]; |
---|
| 1076 | wv1 = m_worldTrans*triangle[1]; |
---|
| 1077 | wv2 = m_worldTrans*triangle[2]; |
---|
| 1078 | btVector3 center = (wv0+wv1+wv2)*btScalar(1./3.); |
---|
| 1079 | |
---|
| 1080 | btVector3 normal = (wv1-wv0).cross(wv2-wv0); |
---|
| 1081 | normal.normalize(); |
---|
| 1082 | btVector3 normalColor(1,1,0); |
---|
| 1083 | m_debugDrawer->drawLine(center,center+normal,normalColor); |
---|
| 1084 | |
---|
| 1085 | |
---|
| 1086 | |
---|
| 1087 | |
---|
| 1088 | m_debugDrawer->drawLine(wv0,wv1,m_color); |
---|
| 1089 | m_debugDrawer->drawLine(wv1,wv2,m_color); |
---|
| 1090 | m_debugDrawer->drawLine(wv2,wv0,m_color); |
---|
| 1091 | } |
---|
| 1092 | }; |
---|
| 1093 | |
---|
| 1094 | |
---|
| 1095 | void btCollisionWorld::debugDrawObject(const btTransform& worldTransform, const btCollisionShape* shape, const btVector3& color) |
---|
| 1096 | { |
---|
| 1097 | // Draw a small simplex at the center of the object |
---|
| 1098 | getDebugDrawer()->drawTransform(worldTransform,1); |
---|
| 1099 | |
---|
| 1100 | if (shape->getShapeType() == COMPOUND_SHAPE_PROXYTYPE) |
---|
| 1101 | { |
---|
| 1102 | const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(shape); |
---|
| 1103 | for (int i=compoundShape->getNumChildShapes()-1;i>=0;i--) |
---|
| 1104 | { |
---|
| 1105 | btTransform childTrans = compoundShape->getChildTransform(i); |
---|
| 1106 | const btCollisionShape* colShape = compoundShape->getChildShape(i); |
---|
| 1107 | debugDrawObject(worldTransform*childTrans,colShape,color); |
---|
| 1108 | } |
---|
| 1109 | |
---|
| 1110 | } else |
---|
| 1111 | { |
---|
| 1112 | switch (shape->getShapeType()) |
---|
| 1113 | { |
---|
| 1114 | |
---|
| 1115 | case BOX_SHAPE_PROXYTYPE: |
---|
| 1116 | { |
---|
| 1117 | const btBoxShape* boxShape = static_cast<const btBoxShape*>(shape); |
---|
| 1118 | btVector3 halfExtents = boxShape->getHalfExtentsWithMargin(); |
---|
| 1119 | getDebugDrawer()->drawBox(-halfExtents,halfExtents,worldTransform,color); |
---|
| 1120 | break; |
---|
| 1121 | } |
---|
| 1122 | |
---|
| 1123 | case SPHERE_SHAPE_PROXYTYPE: |
---|
| 1124 | { |
---|
| 1125 | const btSphereShape* sphereShape = static_cast<const btSphereShape*>(shape); |
---|
| 1126 | btScalar radius = sphereShape->getMargin();//radius doesn't include the margin, so draw with margin |
---|
| 1127 | |
---|
| 1128 | getDebugDrawer()->drawSphere(radius, worldTransform, color); |
---|
| 1129 | break; |
---|
| 1130 | } |
---|
| 1131 | case MULTI_SPHERE_SHAPE_PROXYTYPE: |
---|
| 1132 | { |
---|
| 1133 | const btMultiSphereShape* multiSphereShape = static_cast<const btMultiSphereShape*>(shape); |
---|
| 1134 | |
---|
| 1135 | btTransform childTransform; |
---|
| 1136 | childTransform.setIdentity(); |
---|
| 1137 | |
---|
| 1138 | for (int i = multiSphereShape->getSphereCount()-1; i>=0;i--) |
---|
| 1139 | { |
---|
| 1140 | childTransform.setOrigin(multiSphereShape->getSpherePosition(i)); |
---|
| 1141 | getDebugDrawer()->drawSphere(multiSphereShape->getSphereRadius(i), worldTransform*childTransform, color); |
---|
| 1142 | } |
---|
| 1143 | |
---|
| 1144 | break; |
---|
| 1145 | } |
---|
| 1146 | case CAPSULE_SHAPE_PROXYTYPE: |
---|
| 1147 | { |
---|
| 1148 | const btCapsuleShape* capsuleShape = static_cast<const btCapsuleShape*>(shape); |
---|
| 1149 | |
---|
| 1150 | btScalar radius = capsuleShape->getRadius(); |
---|
| 1151 | btScalar halfHeight = capsuleShape->getHalfHeight(); |
---|
| 1152 | |
---|
| 1153 | int upAxis = capsuleShape->getUpAxis(); |
---|
| 1154 | |
---|
| 1155 | |
---|
| 1156 | btVector3 capStart(0.f,0.f,0.f); |
---|
| 1157 | capStart[upAxis] = -halfHeight; |
---|
| 1158 | |
---|
| 1159 | btVector3 capEnd(0.f,0.f,0.f); |
---|
| 1160 | capEnd[upAxis] = halfHeight; |
---|
| 1161 | |
---|
| 1162 | // Draw the ends |
---|
| 1163 | { |
---|
| 1164 | |
---|
| 1165 | btTransform childTransform = worldTransform; |
---|
| 1166 | childTransform.getOrigin() = worldTransform * capStart; |
---|
| 1167 | getDebugDrawer()->drawSphere(radius, childTransform, color); |
---|
| 1168 | } |
---|
| 1169 | |
---|
| 1170 | { |
---|
| 1171 | btTransform childTransform = worldTransform; |
---|
| 1172 | childTransform.getOrigin() = worldTransform * capEnd; |
---|
| 1173 | getDebugDrawer()->drawSphere(radius, childTransform, color); |
---|
| 1174 | } |
---|
| 1175 | |
---|
| 1176 | // Draw some additional lines |
---|
| 1177 | btVector3 start = worldTransform.getOrigin(); |
---|
| 1178 | |
---|
| 1179 | |
---|
| 1180 | capStart[(upAxis+1)%3] = radius; |
---|
| 1181 | capEnd[(upAxis+1)%3] = radius; |
---|
| 1182 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * capStart,start+worldTransform.getBasis() * capEnd, color); |
---|
| 1183 | capStart[(upAxis+1)%3] = -radius; |
---|
| 1184 | capEnd[(upAxis+1)%3] = -radius; |
---|
| 1185 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * capStart,start+worldTransform.getBasis() * capEnd, color); |
---|
| 1186 | |
---|
| 1187 | capStart[(upAxis+1)%3] = 0.f; |
---|
| 1188 | capEnd[(upAxis+1)%3] = 0.f; |
---|
| 1189 | |
---|
| 1190 | capStart[(upAxis+2)%3] = radius; |
---|
| 1191 | capEnd[(upAxis+2)%3] = radius; |
---|
| 1192 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * capStart,start+worldTransform.getBasis() * capEnd, color); |
---|
| 1193 | capStart[(upAxis+2)%3] = -radius; |
---|
| 1194 | capEnd[(upAxis+2)%3] = -radius; |
---|
| 1195 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * capStart,start+worldTransform.getBasis() * capEnd, color); |
---|
| 1196 | |
---|
| 1197 | |
---|
| 1198 | break; |
---|
| 1199 | } |
---|
| 1200 | case CONE_SHAPE_PROXYTYPE: |
---|
| 1201 | { |
---|
| 1202 | const btConeShape* coneShape = static_cast<const btConeShape*>(shape); |
---|
| 1203 | btScalar radius = coneShape->getRadius();//+coneShape->getMargin(); |
---|
| 1204 | btScalar height = coneShape->getHeight();//+coneShape->getMargin(); |
---|
| 1205 | btVector3 start = worldTransform.getOrigin(); |
---|
| 1206 | |
---|
| 1207 | int upAxis= coneShape->getConeUpIndex(); |
---|
| 1208 | |
---|
| 1209 | |
---|
| 1210 | btVector3 offsetHeight(0,0,0); |
---|
| 1211 | offsetHeight[upAxis] = height * btScalar(0.5); |
---|
| 1212 | btVector3 offsetRadius(0,0,0); |
---|
| 1213 | offsetRadius[(upAxis+1)%3] = radius; |
---|
| 1214 | btVector3 offset2Radius(0,0,0); |
---|
| 1215 | offset2Radius[(upAxis+2)%3] = radius; |
---|
| 1216 | |
---|
| 1217 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * (offsetHeight),start+worldTransform.getBasis() * (-offsetHeight+offsetRadius),color); |
---|
| 1218 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * (offsetHeight),start+worldTransform.getBasis() * (-offsetHeight-offsetRadius),color); |
---|
| 1219 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * (offsetHeight),start+worldTransform.getBasis() * (-offsetHeight+offset2Radius),color); |
---|
| 1220 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * (offsetHeight),start+worldTransform.getBasis() * (-offsetHeight-offset2Radius),color); |
---|
| 1221 | |
---|
| 1222 | // Drawing the base of the cone |
---|
| 1223 | btVector3 yaxis(0,0,0); |
---|
| 1224 | yaxis[upAxis] = btScalar(1.0); |
---|
| 1225 | btVector3 xaxis(0,0,0); |
---|
| 1226 | xaxis[(upAxis+1)%3] = btScalar(1.0); |
---|
| 1227 | getDebugDrawer()->drawArc(start-worldTransform.getBasis()*(offsetHeight),worldTransform.getBasis()*yaxis,worldTransform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,10.0); |
---|
| 1228 | break; |
---|
| 1229 | |
---|
| 1230 | } |
---|
| 1231 | case CYLINDER_SHAPE_PROXYTYPE: |
---|
| 1232 | { |
---|
| 1233 | const btCylinderShape* cylinder = static_cast<const btCylinderShape*>(shape); |
---|
| 1234 | int upAxis = cylinder->getUpAxis(); |
---|
| 1235 | btScalar radius = cylinder->getRadius(); |
---|
| 1236 | btScalar halfHeight = cylinder->getHalfExtentsWithMargin()[upAxis]; |
---|
| 1237 | btVector3 start = worldTransform.getOrigin(); |
---|
| 1238 | btVector3 offsetHeight(0,0,0); |
---|
| 1239 | offsetHeight[upAxis] = halfHeight; |
---|
| 1240 | btVector3 offsetRadius(0,0,0); |
---|
| 1241 | offsetRadius[(upAxis+1)%3] = radius; |
---|
| 1242 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * (offsetHeight+offsetRadius),start+worldTransform.getBasis() * (-offsetHeight+offsetRadius),color); |
---|
| 1243 | getDebugDrawer()->drawLine(start+worldTransform.getBasis() * (offsetHeight-offsetRadius),start+worldTransform.getBasis() * (-offsetHeight-offsetRadius),color); |
---|
| 1244 | |
---|
| 1245 | // Drawing top and bottom caps of the cylinder |
---|
| 1246 | btVector3 yaxis(0,0,0); |
---|
| 1247 | yaxis[upAxis] = btScalar(1.0); |
---|
| 1248 | btVector3 xaxis(0,0,0); |
---|
| 1249 | xaxis[(upAxis+1)%3] = btScalar(1.0); |
---|
| 1250 | getDebugDrawer()->drawArc(start-worldTransform.getBasis()*(offsetHeight),worldTransform.getBasis()*yaxis,worldTransform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0)); |
---|
| 1251 | getDebugDrawer()->drawArc(start+worldTransform.getBasis()*(offsetHeight),worldTransform.getBasis()*yaxis,worldTransform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0)); |
---|
| 1252 | break; |
---|
| 1253 | } |
---|
| 1254 | |
---|
| 1255 | case STATIC_PLANE_PROXYTYPE: |
---|
| 1256 | { |
---|
| 1257 | const btStaticPlaneShape* staticPlaneShape = static_cast<const btStaticPlaneShape*>(shape); |
---|
| 1258 | btScalar planeConst = staticPlaneShape->getPlaneConstant(); |
---|
| 1259 | const btVector3& planeNormal = staticPlaneShape->getPlaneNormal(); |
---|
| 1260 | btVector3 planeOrigin = planeNormal * planeConst; |
---|
| 1261 | btVector3 vec0,vec1; |
---|
| 1262 | btPlaneSpace1(planeNormal,vec0,vec1); |
---|
| 1263 | btScalar vecLen = 100.f; |
---|
| 1264 | btVector3 pt0 = planeOrigin + vec0*vecLen; |
---|
| 1265 | btVector3 pt1 = planeOrigin - vec0*vecLen; |
---|
| 1266 | btVector3 pt2 = planeOrigin + vec1*vecLen; |
---|
| 1267 | btVector3 pt3 = planeOrigin - vec1*vecLen; |
---|
| 1268 | getDebugDrawer()->drawLine(worldTransform*pt0,worldTransform*pt1,color); |
---|
| 1269 | getDebugDrawer()->drawLine(worldTransform*pt2,worldTransform*pt3,color); |
---|
| 1270 | break; |
---|
| 1271 | |
---|
| 1272 | } |
---|
| 1273 | default: |
---|
| 1274 | { |
---|
| 1275 | |
---|
| 1276 | if (shape->isConcave()) |
---|
| 1277 | { |
---|
| 1278 | btConcaveShape* concaveMesh = (btConcaveShape*) shape; |
---|
| 1279 | |
---|
| 1280 | ///@todo pass camera, for some culling? no -> we are not a graphics lib |
---|
| 1281 | btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); |
---|
| 1282 | btVector3 aabbMin(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)); |
---|
| 1283 | |
---|
| 1284 | DebugDrawcallback drawCallback(getDebugDrawer(),worldTransform,color); |
---|
| 1285 | concaveMesh->processAllTriangles(&drawCallback,aabbMin,aabbMax); |
---|
| 1286 | |
---|
| 1287 | } |
---|
| 1288 | |
---|
| 1289 | if (shape->getShapeType() == CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE) |
---|
| 1290 | { |
---|
| 1291 | btConvexTriangleMeshShape* convexMesh = (btConvexTriangleMeshShape*) shape; |
---|
| 1292 | //todo: pass camera for some culling |
---|
| 1293 | btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); |
---|
| 1294 | btVector3 aabbMin(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)); |
---|
| 1295 | //DebugDrawcallback drawCallback; |
---|
| 1296 | DebugDrawcallback drawCallback(getDebugDrawer(),worldTransform,color); |
---|
| 1297 | convexMesh->getMeshInterface()->InternalProcessAllTriangles(&drawCallback,aabbMin,aabbMax); |
---|
| 1298 | } |
---|
| 1299 | |
---|
| 1300 | |
---|
| 1301 | /// for polyhedral shapes |
---|
| 1302 | if (shape->isPolyhedral()) |
---|
| 1303 | { |
---|
| 1304 | btPolyhedralConvexShape* polyshape = (btPolyhedralConvexShape*) shape; |
---|
| 1305 | |
---|
| 1306 | int i; |
---|
| 1307 | for (i=0;i<polyshape->getNumEdges();i++) |
---|
| 1308 | { |
---|
| 1309 | btVector3 a,b; |
---|
| 1310 | polyshape->getEdge(i,a,b); |
---|
| 1311 | btVector3 wa = worldTransform * a; |
---|
| 1312 | btVector3 wb = worldTransform * b; |
---|
| 1313 | getDebugDrawer()->drawLine(wa,wb,color); |
---|
| 1314 | |
---|
| 1315 | } |
---|
| 1316 | |
---|
| 1317 | |
---|
| 1318 | } |
---|
| 1319 | } |
---|
| 1320 | } |
---|
| 1321 | } |
---|
| 1322 | } |
---|
| 1323 | |
---|
| 1324 | |
---|
| 1325 | void btCollisionWorld::debugDrawWorld() |
---|
| 1326 | { |
---|
| 1327 | if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawContactPoints) |
---|
| 1328 | { |
---|
| 1329 | int numManifolds = getDispatcher()->getNumManifolds(); |
---|
| 1330 | btVector3 color(0,0,0); |
---|
| 1331 | for (int i=0;i<numManifolds;i++) |
---|
| 1332 | { |
---|
| 1333 | btPersistentManifold* contactManifold = getDispatcher()->getManifoldByIndexInternal(i); |
---|
| 1334 | //btCollisionObject* obA = static_cast<btCollisionObject*>(contactManifold->getBody0()); |
---|
| 1335 | //btCollisionObject* obB = static_cast<btCollisionObject*>(contactManifold->getBody1()); |
---|
| 1336 | |
---|
| 1337 | int numContacts = contactManifold->getNumContacts(); |
---|
| 1338 | for (int j=0;j<numContacts;j++) |
---|
| 1339 | { |
---|
| 1340 | btManifoldPoint& cp = contactManifold->getContactPoint(j); |
---|
| 1341 | getDebugDrawer()->drawContactPoint(cp.m_positionWorldOnB,cp.m_normalWorldOnB,cp.getDistance(),cp.getLifeTime(),color); |
---|
| 1342 | } |
---|
| 1343 | } |
---|
| 1344 | } |
---|
| 1345 | |
---|
| 1346 | if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & (btIDebugDraw::DBG_DrawWireframe | btIDebugDraw::DBG_DrawAabb)) |
---|
| 1347 | { |
---|
| 1348 | int i; |
---|
| 1349 | |
---|
| 1350 | for ( i=0;i<m_collisionObjects.size();i++) |
---|
| 1351 | { |
---|
| 1352 | btCollisionObject* colObj = m_collisionObjects[i]; |
---|
| 1353 | if ((colObj->getCollisionFlags() & btCollisionObject::CF_DISABLE_VISUALIZE_OBJECT)==0) |
---|
| 1354 | { |
---|
| 1355 | if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawWireframe) |
---|
| 1356 | { |
---|
| 1357 | btVector3 color(btScalar(1.),btScalar(1.),btScalar(1.)); |
---|
| 1358 | switch(colObj->getActivationState()) |
---|
| 1359 | { |
---|
| 1360 | case ACTIVE_TAG: |
---|
| 1361 | color = btVector3(btScalar(1.),btScalar(1.),btScalar(1.)); break; |
---|
| 1362 | case ISLAND_SLEEPING: |
---|
| 1363 | color = btVector3(btScalar(0.),btScalar(1.),btScalar(0.));break; |
---|
| 1364 | case WANTS_DEACTIVATION: |
---|
| 1365 | color = btVector3(btScalar(0.),btScalar(1.),btScalar(1.));break; |
---|
| 1366 | case DISABLE_DEACTIVATION: |
---|
| 1367 | color = btVector3(btScalar(1.),btScalar(0.),btScalar(0.));break; |
---|
| 1368 | case DISABLE_SIMULATION: |
---|
| 1369 | color = btVector3(btScalar(1.),btScalar(1.),btScalar(0.));break; |
---|
| 1370 | default: |
---|
| 1371 | { |
---|
| 1372 | color = btVector3(btScalar(1),btScalar(0.),btScalar(0.)); |
---|
| 1373 | } |
---|
| 1374 | }; |
---|
| 1375 | |
---|
| 1376 | debugDrawObject(colObj->getWorldTransform(),colObj->getCollisionShape(),color); |
---|
| 1377 | } |
---|
| 1378 | if (m_debugDrawer && (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) |
---|
| 1379 | { |
---|
| 1380 | btVector3 minAabb,maxAabb; |
---|
| 1381 | btVector3 colorvec(1,0,0); |
---|
| 1382 | colObj->getCollisionShape()->getAabb(colObj->getWorldTransform(), minAabb,maxAabb); |
---|
| 1383 | m_debugDrawer->drawAabb(minAabb,maxAabb,colorvec); |
---|
| 1384 | } |
---|
| 1385 | } |
---|
| 1386 | |
---|
| 1387 | } |
---|
| 1388 | } |
---|
| 1389 | } |
---|
| 1390 | |
---|
| 1391 | |
---|
| 1392 | void btCollisionWorld::serializeCollisionObjects(btSerializer* serializer) |
---|
| 1393 | { |
---|
| 1394 | int i; |
---|
| 1395 | //serialize all collision objects |
---|
| 1396 | for (i=0;i<m_collisionObjects.size();i++) |
---|
| 1397 | { |
---|
| 1398 | btCollisionObject* colObj = m_collisionObjects[i]; |
---|
| 1399 | if (colObj->getInternalType() == btCollisionObject::CO_COLLISION_OBJECT) |
---|
| 1400 | { |
---|
| 1401 | colObj->serializeSingleObject(serializer); |
---|
| 1402 | } |
---|
| 1403 | } |
---|
| 1404 | |
---|
| 1405 | ///keep track of shapes already serialized |
---|
| 1406 | btHashMap<btHashPtr,btCollisionShape*> serializedShapes; |
---|
| 1407 | |
---|
| 1408 | for (i=0;i<m_collisionObjects.size();i++) |
---|
| 1409 | { |
---|
| 1410 | btCollisionObject* colObj = m_collisionObjects[i]; |
---|
| 1411 | btCollisionShape* shape = colObj->getCollisionShape(); |
---|
| 1412 | |
---|
| 1413 | if (!serializedShapes.find(shape)) |
---|
| 1414 | { |
---|
| 1415 | serializedShapes.insert(shape,shape); |
---|
| 1416 | shape->serializeSingleShape(serializer); |
---|
| 1417 | } |
---|
| 1418 | } |
---|
| 1419 | |
---|
| 1420 | } |
---|
| 1421 | |
---|
| 1422 | |
---|
| 1423 | void btCollisionWorld::serialize(btSerializer* serializer) |
---|
| 1424 | { |
---|
| 1425 | |
---|
| 1426 | serializer->startSerialization(); |
---|
| 1427 | |
---|
| 1428 | serializeCollisionObjects(serializer); |
---|
| 1429 | |
---|
| 1430 | serializer->finishSerialization(); |
---|
| 1431 | } |
---|
| 1432 | |
---|