1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_EMPTY_ALGORITH |
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17 | #define BT_EMPTY_ALGORITH |
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18 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" |
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19 | #include "btCollisionCreateFunc.h" |
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20 | #include "btCollisionDispatcher.h" |
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21 | |
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22 | #define ATTRIBUTE_ALIGNED(a) |
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23 | |
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24 | ///EmptyAlgorithm is a stub for unsupported collision pairs. |
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25 | ///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame. |
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26 | class btEmptyAlgorithm : public btCollisionAlgorithm |
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27 | { |
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28 | |
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29 | public: |
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30 | |
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31 | btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci); |
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32 | |
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33 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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34 | |
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35 | virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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36 | |
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37 | virtual void getAllContactManifolds(btManifoldArray& manifoldArray) |
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38 | { |
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39 | } |
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40 | |
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41 | struct CreateFunc :public btCollisionAlgorithmCreateFunc |
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42 | { |
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43 | virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
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44 | { |
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45 | (void)body0; |
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46 | (void)body1; |
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47 | void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm)); |
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48 | return new(mem) btEmptyAlgorithm(ci); |
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49 | } |
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50 | }; |
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51 | |
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52 | } ATTRIBUTE_ALIGNED(16); |
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53 | |
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54 | #endif //BT_EMPTY_ALGORITH |
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