[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | #ifndef MANIFOLD_RESULT_H |
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| 18 | #define MANIFOLD_RESULT_H |
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| 19 | |
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| 20 | class btCollisionObject; |
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| 21 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" |
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| 22 | class btManifoldPoint; |
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| 23 | |
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| 24 | #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" |
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| 25 | |
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| 26 | #include "LinearMath/btTransform.h" |
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| 27 | |
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| 28 | typedef bool (*ContactAddedCallback)(btManifoldPoint& cp, const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1); |
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| 29 | extern ContactAddedCallback gContactAddedCallback; |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | ///btManifoldResult is a helper class to manage contact results. |
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| 34 | class btManifoldResult : public btDiscreteCollisionDetectorInterface::Result |
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| 35 | { |
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| 36 | btPersistentManifold* m_manifoldPtr; |
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| 37 | |
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| 38 | //we need this for compounds |
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| 39 | btTransform m_rootTransA; |
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| 40 | btTransform m_rootTransB; |
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| 41 | |
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| 42 | btCollisionObject* m_body0; |
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| 43 | btCollisionObject* m_body1; |
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| 44 | int m_partId0; |
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| 45 | int m_partId1; |
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| 46 | int m_index0; |
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| 47 | int m_index1; |
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[2882] | 48 | |
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| 49 | |
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[1963] | 50 | public: |
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| 51 | |
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| 52 | btManifoldResult() |
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| 53 | { |
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| 54 | } |
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| 55 | |
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| 56 | btManifoldResult(btCollisionObject* body0,btCollisionObject* body1); |
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| 57 | |
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| 58 | virtual ~btManifoldResult() {}; |
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| 59 | |
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| 60 | void setPersistentManifold(btPersistentManifold* manifoldPtr) |
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| 61 | { |
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| 62 | m_manifoldPtr = manifoldPtr; |
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| 63 | } |
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| 64 | |
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| 65 | const btPersistentManifold* getPersistentManifold() const |
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| 66 | { |
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| 67 | return m_manifoldPtr; |
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| 68 | } |
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| 69 | btPersistentManifold* getPersistentManifold() |
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| 70 | { |
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| 71 | return m_manifoldPtr; |
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| 72 | } |
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| 73 | |
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| 74 | virtual void setShapeIdentifiers(int partId0,int index0, int partId1,int index1) |
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| 75 | { |
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| 76 | m_partId0=partId0; |
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| 77 | m_partId1=partId1; |
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| 78 | m_index0=index0; |
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| 79 | m_index1=index1; |
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| 80 | } |
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| 81 | |
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[2882] | 82 | |
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[1963] | 83 | virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth); |
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| 84 | |
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| 85 | SIMD_FORCE_INLINE void refreshContactPoints() |
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| 86 | { |
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| 87 | btAssert(m_manifoldPtr); |
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| 88 | if (!m_manifoldPtr->getNumContacts()) |
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| 89 | return; |
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| 90 | |
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| 91 | bool isSwapped = m_manifoldPtr->getBody0() != m_body0; |
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| 92 | |
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| 93 | if (isSwapped) |
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| 94 | { |
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| 95 | m_manifoldPtr->refreshContactPoints(m_rootTransB,m_rootTransA); |
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| 96 | } else |
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| 97 | { |
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| 98 | m_manifoldPtr->refreshContactPoints(m_rootTransA,m_rootTransB); |
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| 99 | } |
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| 100 | } |
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| 101 | |
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| 102 | |
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| 103 | }; |
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| 104 | |
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| 105 | #endif //MANIFOLD_RESULT_H |
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