1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_CONVEX_2D_SHAPE_H |
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17 | #define BT_CONVEX_2D_SHAPE_H |
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18 | |
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19 | #include "BulletCollision/CollisionShapes/btConvexShape.h" |
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20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types |
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21 | |
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22 | ///The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0. |
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23 | ///For 2d boxes, the btBox2dShape is recommended. |
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24 | class btConvex2dShape : public btConvexShape |
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25 | { |
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26 | btConvexShape* m_childConvexShape; |
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27 | |
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28 | public: |
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29 | |
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30 | btConvex2dShape( btConvexShape* convexChildShape); |
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31 | |
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32 | virtual ~btConvex2dShape(); |
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33 | |
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34 | virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const; |
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35 | |
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36 | virtual btVector3 localGetSupportingVertex(const btVector3& vec)const; |
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37 | |
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38 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; |
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39 | |
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40 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
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41 | |
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42 | btConvexShape* getChildShape() |
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43 | { |
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44 | return m_childConvexShape; |
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45 | } |
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46 | |
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47 | const btConvexShape* getChildShape() const |
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48 | { |
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49 | return m_childConvexShape; |
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50 | } |
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51 | |
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52 | virtual const char* getName()const |
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53 | { |
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54 | return "Convex2dShape"; |
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55 | } |
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56 | |
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57 | |
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58 | |
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59 | /////////////////////////// |
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60 | |
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61 | |
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62 | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version |
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63 | void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; |
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64 | |
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65 | virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; |
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66 | |
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67 | virtual void setLocalScaling(const btVector3& scaling) ; |
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68 | virtual const btVector3& getLocalScaling() const ; |
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69 | |
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70 | virtual void setMargin(btScalar margin); |
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71 | virtual btScalar getMargin() const; |
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72 | |
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73 | virtual int getNumPreferredPenetrationDirections() const; |
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74 | |
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75 | virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const; |
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76 | |
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77 | |
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78 | }; |
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79 | |
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80 | #endif //BT_CONVEX_2D_SHAPE_H |
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