1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btCylinderShape.h" |
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17 | |
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18 | btCylinderShape::btCylinderShape (const btVector3& halfExtents) |
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19 | :btConvexInternalShape(), |
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20 | m_upAxis(1) |
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21 | { |
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22 | btVector3 margin(getMargin(),getMargin(),getMargin()); |
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23 | m_implicitShapeDimensions = (halfExtents * m_localScaling) - margin; |
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24 | m_shapeType = CYLINDER_SHAPE_PROXYTYPE; |
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25 | } |
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26 | |
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27 | |
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28 | btCylinderShapeX::btCylinderShapeX (const btVector3& halfExtents) |
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29 | :btCylinderShape(halfExtents) |
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30 | { |
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31 | m_upAxis = 0; |
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32 | |
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33 | } |
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34 | |
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35 | |
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36 | btCylinderShapeZ::btCylinderShapeZ (const btVector3& halfExtents) |
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37 | :btCylinderShape(halfExtents) |
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38 | { |
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39 | m_upAxis = 2; |
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40 | |
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41 | } |
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42 | |
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43 | void btCylinderShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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44 | { |
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45 | btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax); |
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46 | } |
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47 | |
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48 | void btCylinderShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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49 | { |
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50 | |
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51 | //Until Bullet 2.77 a box approximation was used, so uncomment this if you need backwards compatibility |
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52 | //#define USE_BOX_INERTIA_APPROXIMATION 1 |
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53 | #ifndef USE_BOX_INERTIA_APPROXIMATION |
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54 | |
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55 | /* |
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56 | cylinder is defined as following: |
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57 | * |
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58 | * - principle axis aligned along y by default, radius in x, z-value not used |
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59 | * - for btCylinderShapeX: principle axis aligned along x, radius in y direction, z-value not used |
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60 | * - for btCylinderShapeZ: principle axis aligned along z, radius in x direction, y-value not used |
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61 | * |
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62 | */ |
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63 | |
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64 | btScalar radius2; // square of cylinder radius |
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65 | btScalar height2; // square of cylinder height |
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66 | btVector3 halfExtents = getHalfExtentsWithMargin(); // get cylinder dimension |
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67 | btScalar div12 = mass / 12.f; |
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68 | btScalar div4 = mass / 4.f; |
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69 | btScalar div2 = mass / 2.f; |
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70 | int idxRadius, idxHeight; |
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71 | |
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72 | switch (m_upAxis) // get indices of radius and height of cylinder |
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73 | { |
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74 | case 0: // cylinder is aligned along x |
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75 | idxRadius = 1; |
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76 | idxHeight = 0; |
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77 | break; |
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78 | case 2: // cylinder is aligned along z |
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79 | idxRadius = 0; |
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80 | idxHeight = 2; |
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81 | break; |
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82 | default: // cylinder is aligned along y |
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83 | idxRadius = 0; |
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84 | idxHeight = 1; |
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85 | } |
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86 | |
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87 | // calculate squares |
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88 | radius2 = halfExtents[idxRadius] * halfExtents[idxRadius]; |
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89 | height2 = btScalar(4.) * halfExtents[idxHeight] * halfExtents[idxHeight]; |
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90 | |
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91 | // calculate tensor terms |
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92 | btScalar t1 = div12 * height2 + div4 * radius2; |
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93 | btScalar t2 = div2 * radius2; |
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94 | |
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95 | switch (m_upAxis) // set diagonal elements of inertia tensor |
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96 | { |
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97 | case 0: // cylinder is aligned along x |
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98 | inertia.setValue(t2,t1,t1); |
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99 | break; |
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100 | case 2: // cylinder is aligned along z |
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101 | inertia.setValue(t1,t1,t2); |
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102 | break; |
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103 | default: // cylinder is aligned along y |
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104 | inertia.setValue(t1,t2,t1); |
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105 | } |
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106 | #else //USE_BOX_INERTIA_APPROXIMATION |
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107 | //approximation of box shape |
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108 | btVector3 halfExtents = getHalfExtentsWithMargin(); |
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109 | |
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110 | btScalar lx=btScalar(2.)*(halfExtents.x()); |
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111 | btScalar ly=btScalar(2.)*(halfExtents.y()); |
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112 | btScalar lz=btScalar(2.)*(halfExtents.z()); |
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113 | |
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114 | inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), |
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115 | mass/(btScalar(12.0)) * (lx*lx + lz*lz), |
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116 | mass/(btScalar(12.0)) * (lx*lx + ly*ly)); |
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117 | #endif //USE_BOX_INERTIA_APPROXIMATION |
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118 | } |
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119 | |
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120 | |
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121 | SIMD_FORCE_INLINE btVector3 CylinderLocalSupportX(const btVector3& halfExtents,const btVector3& v) |
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122 | { |
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123 | const int cylinderUpAxis = 0; |
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124 | const int XX = 1; |
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125 | const int YY = 0; |
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126 | const int ZZ = 2; |
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127 | |
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128 | //mapping depends on how cylinder local orientation is |
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129 | // extents of the cylinder is: X,Y is for radius, and Z for height |
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130 | |
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131 | |
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132 | btScalar radius = halfExtents[XX]; |
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133 | btScalar halfHeight = halfExtents[cylinderUpAxis]; |
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134 | |
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135 | |
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136 | btVector3 tmp; |
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137 | btScalar d ; |
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138 | |
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139 | btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]); |
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140 | if (s != btScalar(0.0)) |
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141 | { |
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142 | d = radius / s; |
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143 | tmp[XX] = v[XX] * d; |
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144 | tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; |
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145 | tmp[ZZ] = v[ZZ] * d; |
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146 | return tmp; |
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147 | } |
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148 | else |
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149 | { |
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150 | tmp[XX] = radius; |
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151 | tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; |
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152 | tmp[ZZ] = btScalar(0.0); |
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153 | return tmp; |
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154 | } |
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155 | |
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156 | |
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157 | } |
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158 | |
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159 | |
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160 | |
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161 | |
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162 | |
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163 | |
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164 | inline btVector3 CylinderLocalSupportY(const btVector3& halfExtents,const btVector3& v) |
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165 | { |
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166 | |
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167 | const int cylinderUpAxis = 1; |
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168 | const int XX = 0; |
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169 | const int YY = 1; |
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170 | const int ZZ = 2; |
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171 | |
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172 | |
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173 | btScalar radius = halfExtents[XX]; |
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174 | btScalar halfHeight = halfExtents[cylinderUpAxis]; |
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175 | |
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176 | |
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177 | btVector3 tmp; |
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178 | btScalar d ; |
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179 | |
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180 | btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]); |
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181 | if (s != btScalar(0.0)) |
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182 | { |
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183 | d = radius / s; |
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184 | tmp[XX] = v[XX] * d; |
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185 | tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; |
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186 | tmp[ZZ] = v[ZZ] * d; |
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187 | return tmp; |
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188 | } |
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189 | else |
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190 | { |
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191 | tmp[XX] = radius; |
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192 | tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; |
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193 | tmp[ZZ] = btScalar(0.0); |
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194 | return tmp; |
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195 | } |
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196 | |
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197 | } |
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198 | |
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199 | inline btVector3 CylinderLocalSupportZ(const btVector3& halfExtents,const btVector3& v) |
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200 | { |
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201 | const int cylinderUpAxis = 2; |
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202 | const int XX = 0; |
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203 | const int YY = 2; |
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204 | const int ZZ = 1; |
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205 | |
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206 | //mapping depends on how cylinder local orientation is |
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207 | // extents of the cylinder is: X,Y is for radius, and Z for height |
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208 | |
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209 | |
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210 | btScalar radius = halfExtents[XX]; |
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211 | btScalar halfHeight = halfExtents[cylinderUpAxis]; |
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212 | |
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213 | |
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214 | btVector3 tmp; |
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215 | btScalar d ; |
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216 | |
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217 | btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]); |
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218 | if (s != btScalar(0.0)) |
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219 | { |
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220 | d = radius / s; |
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221 | tmp[XX] = v[XX] * d; |
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222 | tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; |
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223 | tmp[ZZ] = v[ZZ] * d; |
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224 | return tmp; |
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225 | } |
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226 | else |
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227 | { |
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228 | tmp[XX] = radius; |
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229 | tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; |
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230 | tmp[ZZ] = btScalar(0.0); |
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231 | return tmp; |
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232 | } |
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233 | |
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234 | |
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235 | } |
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236 | |
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237 | btVector3 btCylinderShapeX::localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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238 | { |
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239 | return CylinderLocalSupportX(getHalfExtentsWithoutMargin(),vec); |
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240 | } |
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241 | |
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242 | |
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243 | btVector3 btCylinderShapeZ::localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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244 | { |
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245 | return CylinderLocalSupportZ(getHalfExtentsWithoutMargin(),vec); |
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246 | } |
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247 | btVector3 btCylinderShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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248 | { |
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249 | return CylinderLocalSupportY(getHalfExtentsWithoutMargin(),vec); |
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250 | } |
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251 | |
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252 | void btCylinderShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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253 | { |
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254 | for (int i=0;i<numVectors;i++) |
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255 | { |
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256 | supportVerticesOut[i] = CylinderLocalSupportY(getHalfExtentsWithoutMargin(),vectors[i]); |
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257 | } |
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258 | } |
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259 | |
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260 | void btCylinderShapeZ::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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261 | { |
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262 | for (int i=0;i<numVectors;i++) |
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263 | { |
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264 | supportVerticesOut[i] = CylinderLocalSupportZ(getHalfExtentsWithoutMargin(),vectors[i]); |
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265 | } |
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266 | } |
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267 | |
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268 | |
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269 | |
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270 | |
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271 | void btCylinderShapeX::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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272 | { |
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273 | for (int i=0;i<numVectors;i++) |
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274 | { |
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275 | supportVerticesOut[i] = CylinderLocalSupportX(getHalfExtentsWithoutMargin(),vectors[i]); |
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276 | } |
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277 | } |
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278 | |
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279 | |
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